Second mod, hope it was helpful, the map is well made so it was hard to spot mistakes. Hope it gets ranked
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2016-04-29 23:12 MaridiuS: ugh imma try mod this but i'm not very experienced
2016-04-29 23:12 MaridiuS: ACTION is editing [https://osu.ppy.sh/b/940751 Halozy - Kanshou no Matenrou [Transient]]
2016-04-29 23:14 Lasse: oh
2016-04-29 23:19 MaridiuS: would you prefer it in chat or as a reply on the map page?
2016-04-29 23:19 Lasse: chat is fine
2016-04-29 23:26 MaridiuS: okay the map is pretty nice
2016-04-29 23:26 MaridiuS: i've just found a few suggestions till now
2016-04-29 23:26 Lasse: sure
2016-04-29 23:33 MaridiuS: 02:25:979 (1) - is there a need for a NC here, it makes the pattern look weird
2016-04-29 23:34 Lasse: keeps nc consitent on 1/1 with before + makes it feel a bit more emphasized
2016-04-29 23:34 MaridiuS: 02:31:553 (1) - this beat seems a little different then those 4 before it, it feels like it shouldn't have the same shape
2016-04-29 23:35 Lasse: it'S a bit differen beat, but the vocals don't really change and the whole pattern is focusing vocals.
2016-04-29 23:36 MaridiuS: but the vocals extend beyond the slider duration
2016-04-29 23:37 Lasse: sure, thaths why it transitions to circles for the intrument at 02:31:881 (2) - . keeping them all the same is just a nice visual pattern xd
2016-04-29 23:38 Lasse: since then those high pitched sounds get introduced again
2016-04-29 23:38 Lasse: so they become more important than the extended vocal
2016-04-29 23:39 Lasse: and fully following the vocal would make it a 3/1 slider which completely kills any rhythmical flow
2016-04-29 23:40 MaridiuS: i see
2016-04-29 23:40 MaridiuS: okay moving on
2016-04-29 23:42 MaridiuS: 02:54:340 (5) - it feels like a slider should start here, end on white tick, 1 circle on next red tick. I've been repeating the music a lot
2016-04-29 23:44 Lasse: both work depending on what to emphasiz. current has 02:54:504 (6,7) - for the high pitched sounds so the start and end are both on that sound
2016-04-29 23:45 Lasse: I would make it all circles, but I it's supposed to be easier than the second diff
2016-04-29 23:45 Lasse: also drum on the white tick is stronger than red, making it fell off with current rhythm
2016-04-29 23:46 Lasse: offbeat slider works on 02:53:684 (2) - cause it follow the saxophone which is the main focus on this part
2016-04-29 23:46 Lasse: but suddenly putting an offbeat sldier for such a weak sound would feel really confusing
2016-04-29 23:51 MaridiuS: 03:54:504 (2,2) - ctrl+G feels more smooth and even looks better imo
2016-04-29 23:53 Lasse: true
2016-04-29 23:53 Lasse: changed
2016-04-29 23:54 MaridiuS: yey :D
2016-04-29 23:54 MaridiuS: i think there's one more thing that i've spotted
2016-04-29 23:59 MaridiuS: 02:15:652 (1) - i think that it should be a slider, or at least increase spacing to 02:15:979 (2)
2016-04-30 00:03 MaridiuS: 03:39:586 (1) - including here
2016-04-30 00:03 Lasse: 1/1 spacing doesnt really matter much, it's at a spot where it is still not easy to misread as 1/2 + 02:15:160 (4,5,2) - triangle :v
2016-04-30 00:04 Lasse: and it feels nicer empty than woth slider cause the tick is really weak and the part is calm
2016-04-30 00:05 Lasse: and moving 1 kill this triangle 02:14:996 (3,4,1) -
2016-04-30 00:06 MaridiuS: lol i see
2016-04-30 00:06 MaridiuS: oh and also one last thing that i noticed
2016-04-30 00:06 MaridiuS: 02:31:881 (2,3,1,2,1,2) -
2016-04-30 00:06 MaridiuS: compared to 03:55:815 (2,3,1,2,1,2) - has different spacing
2016-04-30 00:07 Lasse: it's spaced way less
2016-04-30 00:07 Lasse: i just noticed
2016-04-30 00:07 Lasse: ill change that
2016-04-30 00:07 Lasse: yes, I'll increase it. just cant make it as big cause i'm on the edge on the playfield, but it's way more spacing now
2016-04-30 00:10 MaridiuS: okay that's all I guess it's my second mod though
2016-04-30 00:10 MaridiuS: it's not easy >_<
2016-04-30 00:11 MaridiuS: on a well done map
2016-04-30 00:11 Lasse: thanks, such things are way more helpful than "improve blanket" stuff
2016-04-30 00:11 Lasse: xd
2016-04-30 00:11 Lasse: you can post the log in the thread
2016-04-30 00:11 MaridiuS: ;d