Timeless
- 00:35:160 (2,3,4) - song is super calm at the beginning, so I fail to understand how 1/4 jumps fit this part properly, you can say sliders play different than circles, but that's not my point, my point is they bring a fast feeling to a part in the song which isn't fast, triplets like 00:35:652 (5,6,7) - or 1/4 patterns with short spacing such as 00:35:979 (1,2,3) - 00:36:963 (7,8,9) - would fit the song better.
- 00:38:766 (1,2,3,4,5,6) - really weird rhythm , this 00:39:422 (1,2,3,4,1,2) - would fit better, also is more consistent
- 00:47:127 (4,5,6,7,8) - a stream here (sounds nice), but 00:45:815 (3,4,5,6) - triplet + circle here and 00:48:438 (4,5,6) - , I get you doing variations.. just too inconsistent for me tbh, in the last one if you would argue about following vocals, then 00:48:438 (4,5) - should be a slider as well, no?
- 00:56:307 (4,5,6,7,8) - isn't a perfect line on purpose? it doesn't looks that nice atm tho..
- 01:00:897 (1) - so why the NC? vocals aren't a good excuse, since if you following vocals then you would gropu the 4 next objects in the same combo as well, but you didn't, also why 01:01:389 (1) - is not even needed tbh
- 01:24:012 (1,1) - sorry for nazi, try to stack them better?
- 01:45:324 (1,2,3,4,1) - you are mapping the streamy things here, but ignoring them at the before part and mapping a plain 1/2 rhythms, map the full stream things or don't map them at all, sounds awful and inconsistent atm
- 02:02:373 (1,2,1,2) - I guess you know how bad to play are things like this and how much players dislike them, atleast space them different or unstack them (there are some more I think)
- 02:13:029 (1,2,3) - similar as above, this one is worst tho
- 02:12:701 (6) - is rankable , but looks like you can't adjust your patterns without messing up with the game elements, doesn't looks cleans or professional, so even if is fine and rankable, I strongly suggest you to avoid this.
- 03:01:881 (2) - 02:46:471 (1) - 02:44:832 (1) - see you losing the control over the spacing again, you are trying to have high spaced things too much which lead you to mess with hp bar, accuracy meter etc, is rankable, but if you care on how your map look or in respect the game elements then you should try to avoid stuff like this.
- 03:07:947 (1,2,3,4,1) - at any case it should be lower spacing o.o, you didn't even spaced that much the stronger streams..
- 03:13:193 (1) - according to the music this should be part of the previous combo, you can NC 03:13:356 (2) - Instead and remove 03:13:684 (1) - or just remove the one at 03:13:193 -
- 03:34:340 (1,2,3,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3) - this part doesn't represent the song, it feels too fast for the song, can you lower the spacing? right now it feels the same as the next one 03:41:061 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - where the music is getting fast again, there is not change between both sections :l
- 03:08:930 (1,1,1) - btw was talking with kibbleru and he took a look too and he agree with me that the volume here is too loud.
- 05:03:684 (1,2,3,1,2,3,4,5) - vs 01:44:340 (1,2,3,1,2,3,1,2,3,4,1) -
- 05:23:356 (1,2,1,2,1,2,3) - this don't even fit the song, is really needed to do border screen jumps for a section that isn't that strong?
- The diff looks messy, mainly in the fast parts, because you tend to use high spacing which lead you to mess up with game elements, overlaps, not good blankets etc, the design isn't cool at all and most of the time you can`t find patterns, but only jumps, maybe is just your mapping style or you trying some free mapping.
- Second this doesn't feel as 6 stars map, I know is the star ranting problem, but also you are abusing it, I can even play the map myself and the only parts that are hard to play are the overspaced triangles (overspaced because only the first circle of each triangle have a strong sound in the music) and the last part of the map, if you remove that you have a 5 stars map.
Don't get me wrong using diff spikes where the song also have them is fine, but 05:23:356 (1,2,1,2,1,2,3) - 05:25:652 (1,2) - almost all the last part is overdone , of course is only my opinion.
- 03:52:865 (1) - can you move this a bit down?
- 04:03:684 (3,4) - I'd use more spacing here to fit better the song
- 05:03:684 (1,2,3,1,2,3,4,5) - vs 01:44:340 (1,2,3,1,2,3,1,1) -
- similar things as rhythm and volume suggestions in the hardest diff may apply here as well
- this diff fit the song alot better, i like this one more