- Milhofo -
thanks!- Milhofo - wrote:
Hi, from my 東方Project Queue
Am I finally doing this?? Sorry I'm this late, I've been really lazy and haven't modded in months..
[Timeless]Again, sorry I'm this late for the mod, wasn't planning on getting lazy right before my exams xd anyway, good luck with the set!
- 00:57:619 (5,6,7) - shouldn't this be a 5 note stream too? you miss the note at 00:57:865 - follows the synth like 00:57:127 (3,4) -
- 01:02:373 (1,1) - the gap is so big, it's playable, but it would play a lot better if it wasn't so far away it's fine with leniency (didnt see a single 100 here yet) and transitions nicely into the triangle
- 01:10:897 (5,1,2,3) - the flow in this jump is really awkward, can't seem to find a way to play this right without messing up the triple xd tried sth here with the triple
- 01:45:324 (1,2,3,4,1) - why is the last note so off? coming from a kick slider in the opposite direction (a really fast kickslider) it doesn't make it easy to hit the last note it's a nice transition into new part/seperates it. plays totally fine if you play the 1/8 sliders like circles, which is the intention here
- 02:10:733 (2) - NC?
- 02:13:356 (2) - I think this would be a good NC too
- 02:15:979 (2) - aaaand same
migh consider adding nc for those 1/1, but I think they are fine once you figured this part out and it gives less single note combos- 02:24:996 (1,2,3,4,1) - this part of the stream makes a full cursor movement stop, when we're coming from a pretty big jump from 02:24:832 (2,1) - , which breaks the flow (might just be my personal opinion though, I don't like to stop mid stream for big stacks xD)
don't really see a problem here it plays well after the small triangle imo- 02:58:930 (2,3,1) - maybe you could curve this triple a bit more to the left? I think it would flow much better, maybe even blanketing 02:59:750 (4) - would break strucuture of some things/visual spacing and doesnt change much gameplay wise with cs4
- 03:08:193 (4,1) - I just can't hit that last note and get the next jump at the same time, it's too flow-breaking imo, I have to completely change the direction I'm streaming in and the speed to make the jump right after, and that transition is a bit overkill I think (just that last note, the stream is fine) reduced spacing of first jump a bit and changed teh angle
- 03:15:815 (6) - wouldn't ctrl+g be more straight forward here? would play pretty much the same with this shape and i prefer this implied movement visually: http://i.imgur.com/HQzNW5G.jpg
- 03:18:602 (1,2) - personal opinion, I think those two would play better if curved a little I always used this straight slider for those things, see other kiaias, curving here would be weird
- 03:34:668 (2) - I have the same opinion here about the NC's, so not going to point them all out
- 03:40:078 (3) - rotate -90º? would play a bit better into (1), doesn't need to be the full 90 though all the sliders for this part are the same, let me have my 20 seconds of deconstruction star : v
- 03:48:930 (1,2,3,4,1) - same opinion as above, a bit flow breaking to have this full stop mid stream same here
- 04:43:193 (7,8,1,2) - this curve is a bit too narrow for this stream, players will think they're still hitting the slider because of the slider end but they end up missing (aka that happened to me a lot) stream ends up playing like http://i.imgur.com/34Yntli.jpg which is totally fine o:
- I'm assuming great part of the star rating comes from the end? even so I think it's allright, the song really highlights that last part, some jumps could be a little easier though just for the sake of not having a full 20 seconds of cross screen jumping deleting everything after 05:04:996 - still puts it to 6.03 (-0.12), so no xd
whenver I think this is dead some random mod appears lol