Well...Trent83 wrote:
[Random short mod] (you theft my idea xDD) The map is a year old though..
I only mod this because i love mod and this song (and i am mapping it xDD)
Rules and Notes:
-I give notes for the diffs
-If your map are too good, the kudo you give me i will gonna throw to your map![]()
-If you need faqs or advices PM on osu!.exe :3
-*WARNING* Marked - Optional
[General]SPOILERPut another combo colors in the kiai times hurt the eyes of the new players Would be cool if you would have specify which color should be changed. But I just (re)testplayed it 0% dim with osu default skin and it's just fine (not to mention that even a new player can play at 25% dim something like that I think).
00:11:270 (4) - Offset goes here :3 The way it is now is exactly the same as what you're pointing out since i's a downbeat. I didn't put it here because I want to map the part before xD
[Easy]SPOILER[Compose]
Aimod- Why the fu** you have a lot of kiai problems in aimod? are only 3!? please fix this Can't be fixed. It's because of the fountains (that doesn't really need to be nerfed here tbh.)
00:15:556 (3) - Use that beat doesnt end sliders there and here 00:16:628 (4) - and here 00:17:699 (2) - you can use mor sliders and circles for that beats or here 00:25:199 (4) - and here, well you have a lot of problems with this beats, if you want i can put any single beat you have this error if you want PM in osu.exe I think it's just fine... I have nothing to add as it is playable, the flow feels natural and it follows in the music what I want... Not sure what's your problem, my Easy isn't that different comapred to other sets.
00:29:485 (2) - Why? this? erase it or put more sliders Listen closely to the music and you'll hear that it's following th same sound as 00:28:413 (1) -
00:30:824 (3) - This looks ugly and its overlapped and end in a strong beat "looks ugly" is really subjective, why is it ugly? and this shape is pretty popular overall. Also, it's an Easy diff mapped on 1/1 really high BPM (so I tried to mapped it as it was half BPM) it's obvous that some sliders will end on strong beats.
00:49:842 (1,2,3,4) - This is are A LOT OF CIRCLES for an easy Ye well, it's a square!
00:57:342 (1) - Fix this, looks really ugly Once more your point is really subjective. Why is it ugly? Anyways, I went for a regualr waveshaped as I don't really mind here.
01:03:770 (1) - use 2 sliders, because this ends in strong beatYes, on purpose, it's an easy high bpm, I don't want to overdo it.
01:11:270 (1) - This is a really good slider, but ends in strong beat fix this and here 01:13:413 (3) - and here ._. 01:17:699 (3) - why you continue doing this!? 01:19:842 (1) - i'am gonna kill you! 01:21:985 (3) - Well, as I told you on previous point. I have to do this in order to make it playable for new players as an Easy (on the same bpm, try to not make the star rating goes higher than 1.50 without doing that! (Little recall, higher than 1.50, the diff becomes a Normal, no more an Easy). On easy and normal difficulties, you don't have to map every sound, it's just approximative, and the downbeats are what's easier to play in this game as it is...well a strong beat so easy for everyone to spot.
01:26:270 (3) - The strong beat thing I could add a note on this one as there is a little break after but I think the reverse gives a great feedback of the way I perceive the music here
01:30:556 (1) - STRONG BEATS!! ~nope
01:32:699 (3) - fix this! nope~~
Okay, men you gonna make me cry
This easy is so bad structuratedI think you don't know yet how an easy is supposed to be mapped, especially for a high bpm song tbh.
men learn a little more of strong beats
well i think you catch the idea of the Strong Beats DONT END SLIDERS THERE!!! Please... on Easy it's just fine to do it. I'd say it's even a good thing as the rythme becomes really easy.
your map needs more work for rank I'll suppose you just checked the easy diff, if you check for example the Freeze diff, you'll see that no sliders aare ending on downbeat (except when I want to!!)
Here you are doing an unrank map It's not.
Here is the note
Note: F That's sad man
Consider remap the easy diffbecause have A LOT of strong beat errors in compose so, learn a little more, if you doesnt catch the idea of the strong beats thing PM in osu!.exe if you wanna a full mod edit the easy diff and i will mod the elsesee ya! I can't believe that someone actually had the guts to tell me to remap a full diff after mapping a noisy music of more than 4 minutes SIX TIMES (from easy to Freeze, thanks to ranking criteria with their broken star ratings). Not to mention that the easy is just fine for that matter, that's not the diff I like the least in this set for sure.
Thanks for your time checking it, really appreciated. After that... Well, my replies explain my conclusion. "Don't end slider on downbeats" that's just a theory that doesn't even apply on Easy diffs (maybe even normals at some ponts). And I mean it's not an absolute rule for extra etc. neither. You should check "Freeze" diff as it the main spot of the set tbh.