some irc on the highest diff
2016-02-19 03:56 Rumia-: 00:10:467 (1,1) - i think better remove this nc
2016-02-19 03:57 Rumia-: because it bugs reading , plus its on intro
2016-02-19 03:57 Rumia-: 00:11:003 (1) - this one is reverse , people could easily mistaken as a 1/4 slider as well
2016-02-19 03:58 Yales: Mhh I see.. On the other hand, I kinda like the "
2016-02-19 03:58 Yales: "electric" style here
2016-02-19 03:58 Yales: mhh
2016-02-19 03:58 Yales: I guess better without ye
2016-02-19 03:59 Rumia-: 00:32:431 (1) - the same instrument , without any specific emphasis , shouldnt be nc i guess
2016-02-19 03:59 Yales: but the vocal is starting here
2016-02-19 04:00 Yales: I'm obivously following the music
2016-02-19 04:00 Yales: but it's to make a little difference at least
2016-02-19 04:01 Rumia-: mhm ok
2016-02-19 04:01 Rumia-: 00:48:636 (5) - im wondering why would u suddenly catch this one when you are consistently mapping slider> circle
2016-02-19 04:02 Rumia-: the map stucture is really well imo , just some playablity issues i guess
2016-02-19 04:03 Yales: 2 reasons: 1. I think it seperates the 2 section pretty nicely. 2nd, more technique, if we follow the beats, there's one on this red tick but not on the ones before
2016-02-19 04:03 Rumia-: i dont mean its not playable , some parts are just hard to read due to the nc spams or some stuffs
2016-02-19 04:03 Yales: Alright !
2016-02-19 04:03 Yales: I see
2016-02-19 04:04 Rumia-: 01:22:253 (1) - nc like these
2016-02-19 04:04 Rumia-: is what i meant
2016-02-19 04:04 Yales: I really like them though xD
2016-02-19 04:04 Yales: It makes the pattern looks way lighter
2016-02-19 04:05 Yales: and about this one specifically it start on the same "ko" so I think a new NC renders pretty cool x)
2016-02-19 04:05 Rumia-: but yea u didnt do it consistently on later part
2016-02-19 04:05 Yales: 02:19:038 (1) - and this one (aside the fact that it makes the pattern lighter it's for constanticity)
2016-02-19 04:05 Rumia-: sometimes it do affect reading because players assume nc as a beat change or sv change
2016-02-19 04:07 Yales: mh i see
2016-02-19 04:08 Rumia-: nc spams could be a good use , but they are usually used on special pattern
2016-02-19 04:08 Rumia-: which sometimes kills the ds ( for gimmicky purpose)
2016-02-19 04:08 Rumia-: but your map is well-flow it doesnt gimmick much ( other than the svs)
2016-02-19 04:09 Rumia-: should be fine to nc on svs
2016-02-19 04:09 Rumia-: 03:11:136 (1,2,3) - 03:11:806 (1,2,3,4) - inconsistent distance
2016-02-19 04:10 Yales: I do love the NCs going by 2 though as RLC is using a lot recently too, it electrifies the pattern and make it lighter
2016-02-19 04:10 Yales: oh yes
2016-02-19 04:10 Yales: gotta fix it!
2016-02-19 04:11 Rumia-: yea but i think he didnt use as much as u did lol
2016-02-19 04:11 Rumia-: tbh its too much ncs but its fine on most of the part
2016-02-19 04:12 Rumia-: but sometimes people could confused
2016-02-19 04:13 Rumia-: 04:11:003 (1) - like this nc shouldnt be needed
2016-02-19 04:13 Rumia-: there are earlier part with the same one i might missed
2016-02-19 04:13 Rumia-: 04:11:271 (1,2,3,4,1,2,3,4) - also for the sliders that u extended , lower the vloume of the tail
2016-02-19 04:14 Yales: 04:11:003 (1) - Ah for this one I don't mind removing it, I actually placed it to help the player cause new timing but well
2016-02-19 04:14 Yales: okay
2016-02-19 04:14 Yales: 5% is ok right?
2016-02-19 04:14 Rumia-: idk i think 15% is already enough to mute them
2016-02-19 04:15 Yales: (ye definetly gonna remove that last NC!)
2016-02-19 04:15 Rumia-: 5% might cause dq xD cuz yknow people
2016-02-19 04:15 Yales: okay !
2016-02-19 04:15 Rumia-: r just arent satisfied with people
2016-02-19 04:15 Yales: ya, the 5% is a bit controversial xD
2016-02-19 04:16 Rumia-: 03:59:149 (5) - o i cant hear this
2016-02-19 04:16 Rumia-: the only triplet that is inaudible
2016-02-19 04:17 Yales: ah, yep indeed sounds better without
2016-02-19 04:17 Rumia-: i dont really have much problems playing this diff
2016-02-19 04:18 Rumia-: (except the stream part because im bad loool
2016-02-19 04:18 Rumia-: so i guess it should be good
2016-02-19 04:18 Yales: Yayy!
2016-02-19 04:19 Rumia-: i think bn would point out about NCs too but you should be prepared for those
2016-02-19 04:19 Rumia-: some that might bothers with reading issues should be considered to make your map more enjoyable :D
2016-02-19 04:19 Yales: I'll try to reduce them a bit yes
2016-02-19 04:20 Yales: OH
2016-02-19 04:20 Yales: making things clear
2016-02-19 04:20 Yales: 01:46:092 (3) - this is readable right ?
2016-02-19 04:20 Rumia-: ok thats it for n-----
2016-02-19 04:20 Rumia-: o
2016-02-19 04:21 Rumia-: for nomods and hr should be
2016-02-19 04:21 Rumia-: might cause reading issue for HDs
2016-02-19 04:21 Yales: ah, gotta recheck it with hd just in case then, thanks
2016-02-19 04:21 Yales: the slider pops pretty fast so I was a bit worried x)
2016-02-19 04:22 Rumia-: 01:48:770 (1,2) - ah i just noticed your instrument went versa
2016-02-19 04:22 Yales: what do you mean?
2016-02-19 04:22 Rumia-: should be ctrl g ?
2016-02-19 04:22 Rumia-: 01:49:172 (1,2) - since these are the same instrument
2016-02-19 04:23 Rumia-: assume the buzz slider should be on 01:48:770 - instead
2016-02-19 04:23 Yales: Ah, place the slider reverse before? I think it would cause a real problem to play tbh
2016-02-19 04:23 Rumia-: 01:49:038 - a circle here to indicate the snare
2016-02-19 04:24 Rumia-: but they have 1/2 gaps so it should be fine!
2016-02-19 04:24 Yales: alright!
2016-02-19 04:27 Rumia-: 01:57:699 (1) - btw i dont think this one snapped on 1/12
2016-02-19 04:28 Rumia-: should be just a 1/4 reverse on the red tick ?
2016-02-19 04:28 Yales: I clearly hear some 1/3 though
2016-02-19 04:29 Rumia-: but i think its better to keep consistent as a 1/2 gap since its barely audible anyway
2016-02-19 04:29 Yales: which makes sense with the following 01:58:413 (1) -
2016-02-19 04:29 Rumia-: people wont expect it either imo
2016-02-19 04:29 Rumia-: yea the part onwards was correctly made
2016-02-19 04:30 Rumia-: or another solution you could
2016-02-19 04:30 Rumia-: place the slider at 01:57:878 -
2016-02-19 04:31 Yales: does it really affect gameplay? I added the reverse to made it more playable even though it was unexpected, also I think it's a good way to say "be careful, 1/3 incoming"
2016-02-19 04:31 Rumia-: so it could emphasis the vocal
2016-02-19 04:31 Rumia-: yea the reverse if you press it late
2016-02-19 04:31 Rumia-: it could break combo
2016-02-19 04:31 Rumia-: since people must have expect it as a 1/2 gap
2016-02-19 04:32 Yales: 01:57:699 (3) - the beat here is too heavy to be ignored ><
2016-02-19 04:32 01:57:699 - *
2016-02-19 04:32 Rumia-: o
2016-02-19 04:32 Rumia-: maybe i explained it wrong
2016-02-19 04:32 Rumia-: i mean it to be like http://puu.sh/ncP9x.jpg
2016-02-19 04:33 Rumia-: 01:57:610 (2) - since this object is nicely at the same vocal
2016-02-19 04:33 Rumia-: so switching this to vocal emphasis for this part works nice either
2016-02-19 04:34 Rumia-: adding to the point that 01:58:413 (1,1,1,1) - these vocal also were mapped on the 1/3s so i think its a good solution
2016-02-19 04:34 Yales: mhhh
2016-02-19 04:35 Yales: it does bother me a little bit :c
2016-02-19 04:35 Rumia-: well its your decision to make anyways :p im just giving out ideas
2016-02-19 04:35 Yales: ^^
2016-02-19 04:35 Rumia-: anyway that is my last point i guess , i should rlly be sleeping rn
2016-02-19 04:36 Rumia-: xD
2016-02-19 04:36 Yales: ahhh sorry
2016-02-19 04:36 Yales: Thank you veryy muchhh !!!!
2016-02-19 04:36 Yales: Rly appreciated ! (Go post the irc before sleeping! :D)
2016-02-19 04:36 Rumia-: np!
2016-02-19 04:36 Rumia-: alright