Milan- wrote:
SPOILEReeaaaaaagf m4m plz
[snow][insane]
- 00:17:431 (5,6) - i'd ctrl g these. The vertical movement is more natural in that way That's not the flow I have in mind though
- 00:19:842 - the clap pattern from here to 00:24:128 - sounds a bit bad imo. As they dont really follow the music, they are just there. Try listening to the snares again I don't know, I guess I'll have to work on the hitsounds, but it says this way for now because I actually don't dislike it, and if I really follow the claps in the music it doesn't feel constant anymore.
- 00:27:878 (5) - add clap added
- 00:27:878 (5,6,7,8,1) - the music on that pattern gets stronger. Decreasing the distance doesn't fits the music very well imo (in addition, you could move 00:28:413 (1) - more to the left, like x226y309, to create a better circular flow.) I don't think it's that much stronger, the square represents the strong part but the next section is still lighter to me.
- 00:58:145 (1) - i believe you dont need this nc, same 01:09:663 (1) - 03:10:199 (1) - sort of fixed this one 04:02:163 (1) - 04:03:770 (1) - They are a part of the pattern, they look better and lighter this way, and it's always easier to read this way.
- 01:10:467 (2,3) - distance is a bit too short for what you've done so far in this section. Try moving (2) around x290y134? It still represents pretty the idea I make of this part of the music and it doesn't change that much the gameplay neither.
- 01:10:869 (1,3) - claps instead of whistles sound better imo. fixed (also from 01:02:699 - till this point, i found the 1/1 clap spam quite annoying and unfitting. Every 2/1 fits more as this is a "calm part". The same on this part 01:15:556 - altho i dunno.. it just sounds annoying on my end as those claps doesn't fit the music very well) didn't fix the other points because they're still adding some speed to the rythme
- 01:22:922 (1) - this whistle on slider body tho, i dont think it was on purpuse xd ye fixed
- 01:48:770 (1,2) - this has the same rhythm as 01:48:235 (3) - 01:47:163 (3) - 01:46:092 (3) - but you decided to map it differently. It's quite annoying cuz the sound on 1 and 2 is pretty much muted so i end hitting 2 way too early or late. You should reconsider using a 1/8 from (1), (or increase the hs volumen, i barely hear it hue) No because it would be unreadable. And I also really like the way it plays right now I increased volume a bit on (1)
- 01:53:860 (4) - rather use a 1/4 slider and add a note at the end instead of using sliderend to cover those kind of beats. fixed
- 02:15:288 (4,1,2,3) - distance looks a bit random here, even tho it may makes sense, you make me think it doesnt, aaaaaaaa like the distance between 02:15:556 (1,2) - is big, but then 02:15:690 (2,3,4,5,1,2,1,2,1,2) - all this is normal. Not sure how it may plays but try x357y154?
changed it in another way. I'll see if it's better.Actually no, I might change it if someone else complains about it but I find the flow better this way.- 02:43:681 (2) - i'd use whistle instead of clap on head. it's the same sound as 02:43:949 (3) - so it makes sense. similar here 03:34:842 (1,2,3,4) - would be nice if all 4 had the same hs Yep, forgot to change it, it sounds way better now
- 03:44:485 (1) - try ctrl+g? or just move 03:44:351 (8) - more away from (1). i feel like you're loosing a lot of emphasis by putting that slider so close to 8 Moved (8) slightly away, might eventually be enough for the empasize.
- 03:55:065 (8,1) - same here^ I made it a bit more away but didn't fix as you wanted, I like the way it is and this spacing makes the player more focused on it which might end up with the same feel actually
- 01:59:485 - shouldnt these sliders end on 1/6(? like you do that on similar rhythms Nope, it's not the same rythme, I think. The 1/4 here sounds pretty much ok, while putting 1/4 instead of the 1/6 sounds just bad.
[Hard]
- od -0.5? Like your extra is 8 fixed
- 00:15:288 (4,1) - 00:23:860 (4,1) - you should add more distance between these. The pattern is like increasing distance, and the music too, but then you stop on (1), which feels really forced and awkward. Yep, I managed to add some distance.
- 00:30:824 (3,4) - eh i'd merge these into a 1/1 slider, so you're not clicking a "ghost" note fixed, somehow
- 00:50:645 (4) - 00:51:717 (4) - using slider tails to cover big beats, in higher diffs, is a bad thing nowadays it seems. Try to avoid that using 2 circles instead, or 3/4 sliders or something else I know but I'd still like to follow the melody here.
- 01:38:592 (5,6,1) - jumps should be placed towards big beats, instead of simple offbeats. I mean, jump between 6-1 makes more sense than jumping between 5-6 Yes, but I sincerly think it plays really good the way it is here.
- 01:42:878 (3,2) - this little overlap is rather ugly /w\ do you mind moving stuff? yes sure lol
- 02:23:056 - would be nice if a circle were here, just for hitsound purpuses fixed
- 02:49:574 (3,4,1) - this rhythm is a bit weird imo, try something like this? http://puu.sh/iKfsB/bda70ef35d.jpg the idea is to follow the guitar(or whatever instrument it is) much better and avoid using tail for strong beats, ya. changed in another way, I'll see if it's any better
- 03:27:074 (1) - why this nc ? doesnt seem necessary yes fixed
- 03:35:645 (1,1) - move this a bit more down like x407y311, cuz auto stack messes the straight line you try to make Yes, way better now
[normal]
- 00:30:824 (5,1) - same as insane. This isnt really important xd but it just feels a bit empty while playing Mh.. Considering this is a hard I like the "simplified" rythme here, a lot, it plays awesome with DT too x)
- 00:40:735 (3,1) - can you blanket? this looks bit ugly ;w, yes, my bad
- 01:24:128 (3) - nc? yep yep
- 02:53:860 (4,1,2) - this sounds more like this to me http://puu.sh/iKghF/6665d61c5d.jpg 02:54:395 - doesnt sound really important and fit more with slider tail I guess the way you suggest is more accurate considering the fact that you hit the strong beat, but still, I don't like the empty tick right after the slider in this case
- 03:17:431 - i think you should add a 1/2 slider here, otherwise it sounds kinda empty just having 03:17:699 (1) - for vocals yes, ok
[easy]
- try +1 hp/od. The spreed 3/4/7 doesnt look very good fixed
- 00:28:949 (2,1) - ehhm this sounds really empty. Try using the snares for the rhythm instead, sounds cooler. like here http://puu.sh/iKgDt/6587163e13.jpg or just use 3/2 gaps or whatever. same with 00:31:092 (1) - It was like this but changed for the sake of star rating... http://puu.sh/iKH0R/377a03e5e6.png
- 02:06:985 (3) - try this? http://puu.sh/iKgXG/7125055410.jpg the rhythm you're using sounds weird >w< Yes, way better lol
- 02:48:503 (4,2) - these should have the same rhythm imo. Kinda weird to hear just 1 being 1/2 I don't mind changing it, but I really think it sounds better this way, because 02:48:503 (4) - is way more stronger, I think.
- 03:21:717 (4,1) - this stack is quite random. You dont really stack anything in the whole map and may end confusing people I find it pretty neat though, there's nothing behind.. I'll change if somelse complains about it though.
- You'll probably have to get rid of those 1/2 multi repeaters we'll see then i.i
cool, waiting to see the harder insane o uhghghghgh one day, maybe. I'll do my best to go without >.>
- 00:53:056 (2) - you should really avoid doing this at this level x.x it's so confusing for newbies. and specially in this map where the sv is so low well, I'm not really sure how to fix it
- 03:17:699 (1,2) - i'd avoid using this 1/1 stack, you have done stack before but 2/1. and also you barely use 1/1 in the whole map, so i think it'd be better to move these notes away I thought it was actually helpful in gameplay lol, fixed anyway !
Thanks guys, that was helpful, I'll mod your maps as soon as possible !RikiH_ wrote:
SPOILERM4M
General
Maybe the diff spread between Insane and Snow is too high, but I'm not sure, ask a BN about it Yes, might be a problem, we'll see.
Snow
00:02:699 (1,2,3,4) - Are you sure this is 1/3? So weird, the following part (00:11:270 - and so on) has the same beats but it's 1/2. I tried to change your sliders into 1/2 and it sounds well, too... I'm not sure about it so ask other mods. 1/2 would work too, but 1/3 is cool too. Also you're wrong, there's no beats in the intro (except when I mapped 1/1) while from here 00:11:270 (1) - there's definetly something at the red tick
00:03:770 (1,2,1,2) - Sounds a bit weird to be honest, 1/3 (or 1/2) rhythm here would be maybe boring but it would fit better in my opinion As I said in previous point the 1/1 are following the beats, the 1/3 the synthe
00:10:199 - Until this point, same as above ^
00:48:636 (5) - If you want to be consistent with the previous rhythm, you should remove this note Well, I know what you mean but I'm just following the music, and the previous part is already long enough lol
00:50:645 (2,3) - 1/2 here sounds a bit strange, I suggest you to put a slider here, like you did here 00:51:717 (4,1) You're not wrong but I still think this is perfect atmosphere for this part
00:58:145 (1,2) - Why a NC here? NCs are part of the pattern. Also it's always pleasant in term of readability to put 1/2 NCs
01:19:038 (3,4) - I don't like these sliders, they are both straight and stacked, I'd make curved sliders here, if I were you, they would look better. If you don't want to change these, stack them properly I think they're already stacked properly? I don't know... I like them, I'm not changing them though.
01:22:253 (1,2) - Same as above, why NC? same as above. such an electric pattern xD
01:28:011 (1) - I'm 99% sure this note should be 1/2 earlier, on 01:27:878 - Nope I'm following the beat. not the breathing of miku (does she even breath wtf)
01:48:770 (1,2) - In my opinion it sounds much better if you use a single 1/8 slider here and delete that note and that 1/2 pause Would be unreadable
01:57:878 - This pause feels weird... I think you should start this awesome pattern 01:58:413 - here Nope, following the music not the voice, it wouldn't have enough feedback at all
02:19:038 (1,2) - Same stuff about NC same
02:26:940 (1) - Same as 01:28:011 same
02:35:645 (1,2) - NC. This applies on all NCs like this, from now on I won't point it out anymore, just go through the map and change everything, if you want to, of course. Not changing my position on them ^^
04:11:270 (1,2,3,4,1,2,3,4) - I'd increase the spacing here, they are the final notes, plus, the song gets more intense here, compared to 04:09:128 (1,2,3,4,1,2) I still need to think about the last 4 sliders, if I want to make them faster or increase spacing, but still... I don't want to change the diagram. Also, to follow your own idea, I'd say no, because the spacing might not be that much bigger from the previous sliders, but the SV is way higher which makes a hugh difference already in playmode.
Insane
00:03:770 (1,2,3,4) - Same stuff I pointed out in Snow diff I think this is enough simplified here
01:00:556 (1,3) - This overlap looks ugly to me Made it more clear. (it's still an overlap though)
01:59:485 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,1,2,1,2,1,2,1,2,1,2,3) - This is weird, you put 3 notes combos in the first part and 2 notes combos in the second part, even though the sound exactly the same... I guess this is questionable but still, the NCs offer some variety that the rythme doesn''t.
02:23:056 - Add a note with finish here and let the spinner begin 1/4 later? fixed
03:30:154 (4,5,6,1) - I don't like this curve, you should re-arrange these notes and make a more circular pattern Mh I kinda like it actually (1) is breaking the cruve but not the flow, I think.
Hard
00:40:735 (3,1) - I don't usually point out blankets, but this is really ugly, fix it please fixed
01:01:628 (1,2) - Uhm, the second slider should start on 01:01:895 - At the moment it sounds werid, since it starts on a red tick it's not natural to start slider on red tick but it's acceptable if it follows the music, which is the case here.
Normal
02:42:878 (4,1) - Make these symmetrical? They're more like ctrl+g I don't think it's a bad thing I improved the shape of (1) in a way it looks like (4) though.
03:12:342 (1,2,3,4) - This is a copy-paste of the previous pattern, I suggest to change it into something better Well.. I still think it fits the music the way it is, I find it pretty fun the fact it repeats.
Easy
01:02:431 (2,3) - I suggest avoiding to stack objects in easy diffs, they can be confusing for newbies. This applies on every stacked object in this diff Yes, it's not recommended, but still it stays pretty neat here.
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Really awesome map, congratulations. Good luck for rankingThanks ! Sorry didn't make that much changements, but thanks for the check!