Feb wrote:
SPOILERThank you very much! Your mod was really helpful!hi m4m from my queue - sorry, I was sick this week so the mod got delayed a bit
[General]
would love to see this ranked soon. Me too !! XD
I nc different than you in higher diffs i notice lol, so uh i'll only point out those who bugged me reading etc.
[Freeze][Extra]
- hp6? You have a lot of 1/4 sliders which give you not enough hp if you hit them and if you miss 2 u ded. jk, its not that harsh but gaining hp again. Gotta think about it, but I think it's pretty much appropriate (it was 8 at the beginning!)
- 01:11:270 (1,1) - I missread that multiple times to be ctrl+g and it plays more innutitive that way. Aa, I don't think there's a really reading problem here tbh, it flows pretty great imo. I really like the pattern actually, I don't want to change it xD But yes, to be honnest I don't have problem on this one so yep
- 02:32:431 (5) - current flow suggests ctrl+g as a better solution. I think the pattern flows great!
- 03:41:271 (1,2,3) - looks very cramped can you give 3 more space maybe? I think that if I would have gave (3) "more space" the flow with 03:41:806 (4) - would be exactly what I don't want. BUT I agree that it wasn't that neat (even though I actually liked the idea of the pattern) so I actually put (3) on the other side of 03:41:271 (1) - and I think it looks and plays way better now!
- 04:11:271 (1,2,3,4,1,2,3,4,1) - I wondered why u never silenced the ends? I mean u don't have to xd, but the clapping at the ends is super annoying to hear. Just a personal thing tho. Fixed with previous mod ^^ wait.. there's no clapping at the end? Do you think the claps at the beginning of the sldiers are too loud? Or is it ok now? If you come check my answer let me know please xD
[Insane]
- AR9.3 felt better for me in playtest. Mhh, I don't mind changing it buuut, I don't think it's that much of a difference and now it's proportional between Insane, Extra and Freeze soo, I'd like to keep it if most of people are fine with it.
- 00:40:869 (1,1,1) - it was actually harder to read for me bcs u ncd this. It's to electrifies the pattern as the music feels really spontaneous! The NC doesn't, indeed, help the reading but I feel that it's kinda the effect I want as well (as long as it's still readable at the end!)
- 02:03:235 (1,2,3) - I'd reduce the spacing a bit since you have bigger spacing before for 1/1 pause between the notes and suddenly 1/2 snapping with exact same distance might be confusing for some people. Fixed in another way
- 03:35:913 (1) - make same overlap like 02:44:217 (2) - here? with the slider being after the circle i mean. just a stylish thing lol It was like this but someone suggested me to change it like this and I think it looks way better in gameplay this way! And it "feels" that it flows better this way I think (it's obviously just a feel, the movement is the same).
nice can't find more. Nice, I was a bit worried about this diff as it's the last one I made so I got pretty bored XD[Hard]
- 01:38:458 (4) - stack properly. OOPS
- 03:35:913 (1) - ^ Ah, I prefer the custom stack here ! It's pretty much the same as the one you pointed out in Extra!
04:02:968 (2) - uhm clap? Fixed!
04:04:039 (2) - ^same Fixed!- 04:13:480 - delete that line it has no effect whatsoever It does, end of the kiai after the fountain :p
- 00:19:306 (3,4) - imo this flows better with 2 two 1/2 sliders since the sounds you map to occur every 1/2 beat and not 1/1 like 00:18:770 (1,2) - here Right, good point
- 00:20:913 (1) - tbh i think you should just stay with overlaping this completely like you did 00:14:351 (4,1) - here (just for consistency) But I also did some other customs stacks 02:45:556 (1) - etc. I don't think it's a real problem, those stacks are omnipresent in the set even though they're not always present.
- 00:33:770 (1) - its funny how this section is actually harder to play than in the hardest diff xd - just bcs you used distance snapping. Mhhh... I kinda feel that if I would stack as I did in Freeze for example, the pattern would be more technique to hit, so actually way harder.
- 00:55:467 (2,3,4) - it's quite confusing that you use this double stack never again (u kinda have to know it's there if you play hidden) even though it fits the vocal well. Added another one at the beginning by fixing another point, maybe it'll be better then... I agree that it does fit the vocal that's why I don't really want to change it lol
- 01:15:288 (3) - same like before. same ^
- 01:50:645 (1) - idk i feel like you should do it like in insane having a reverse here. I know its hard diff, but alone it should be fine. Idea is good but I feel that the slider starting on red tick like this for a hard isn't catchy at all though I prefer keeping this pattern the way it is, just to be safe.
- 02:45:556 (1) - this barely overlapping here doesn't look good imo, maybe make it like the others or just stack it. Ahh I really like it though XD
- 03:11:806 (1) - that nc is kinda weird tbh or idk why u ncd this. How about not Ncing this at all? Fixed !
- 03:23:458 (2,3) - why u change the stlye of how you overlap this? i kinda don't get that
It was for dumb reasons, fixed.
- 03:33:770 (1,2,3,4,1,2,3,4) - I'd make 03:33:770 (1,2,3,4) - sliders and 03:34:842 (1,2,3,4) - leave them as circles. You want to emphasize the first ones not as much as the others. You already do that well with the spacing you choose, but I feel like with the sliders it makes it more intiutive for the player. I get what you mean but I don't think that the sliders are fitting that much I'm not sure how to explain it but it feels that the vocal are going a bit out of the constant flow the chorus made here. And I'm showing it with the 1/1 circles.
- 04:10:199 (1,2) - uh why no whistles when you use them for exact same sound 04:09:931 (4) - here. fixed
nice set - sorry couldn't find more- I guess thats a good thing actually.
feels ready for me - most things are just objectively in my opinion.
Good Luck! o/
I hope you got better! o/