Greetings
Mod as you requested.
Some suggestions
[Overall]
Volume of the hitsounds is really waaaay to loud. I'd suggest to reduce it down to ~60%
White combo colour can be a barrier to rank this stuff. No, it's not unranked option, but BAT's/MAT's really can ask you to change it.
[Normal]
Oh, only a 56 second's to play? I'd suggest to map it equal to the [i_k' Switchback]'s length
00:41:424 (2) - increase 1/6
00:41:959 (3) - 1/4 forward
Or better
00:41:424 (2) - reduce 1/6
00:41:825 - note here
00:41:959 (3) - 1/4 forward
01:09:816 - this spinner is really short for a Normal difficulty. I'd suggest to replace it with some notes.
Or, if you want to keep it
01:10:888 (1) - Recovering after spinners is one of the tougher skills for newbies to master. Seeing as this is the easiest difficulty, maybe consider removing this?
01:25:888 and 01:26:156 - add a note?
01:37:941 - this spinner is really short for a Normal difficulty. I'd suggest to replace it with some notes.
[Keilara' Razorblade]
Same as [Normal], maybe consider to map it equal to [i_k' Switchback] length?
01:02:584 (3) - increase 1/6
01:03:388 (4) - move 1/2 forward?
01:29:236 (2) - increase 1/6
01:37:138 (5,6) - wow, what a mess. I'd suggest to:
01:37:138 (5) - increase 1/6
01:37:540 - put a note here
01:37:674 (7) - move 1/4 forward
[i_k' Switchback]
Whole spacing on this difficulty looks random. Maybe consider to space it properly?
00:17:584 (break) and incoming breaks - This make no sense =\ I'd suggest to put a full-length break here, or map whole that part.
00:37:138 (1 - ) Kinda really random. I'd suggest to space this jump section properly, if you want to keep it.
01:11:156 (2, 3, 4) - Maybe make it kinda like this: 2+3 -> move 3 grid down to place 2 under start of 1
01:11:557 (4) - 2 grid down
01:11:691 (5) - 2 grid down, 1 grid right
01:30:709 (break) and incoming breaks - This make no sense =\ I'd suggest to put a full-length break here, or map whole that part.
That's all
Mod as you requested.
Some suggestions
[Overall]
Volume of the hitsounds is really waaaay to loud. I'd suggest to reduce it down to ~60%
White combo colour can be a barrier to rank this stuff. No, it's not unranked option, but BAT's/MAT's really can ask you to change it.
[Normal]
Oh, only a 56 second's to play? I'd suggest to map it equal to the [i_k' Switchback]'s length
00:41:424 (2) - increase 1/6
00:41:959 (3) - 1/4 forward
Or better
00:41:424 (2) - reduce 1/6
00:41:825 - note here
00:41:959 (3) - 1/4 forward
01:09:816 - this spinner is really short for a Normal difficulty. I'd suggest to replace it with some notes.
Or, if you want to keep it
01:10:888 (1) - Recovering after spinners is one of the tougher skills for newbies to master. Seeing as this is the easiest difficulty, maybe consider removing this?
01:25:888 and 01:26:156 - add a note?
01:37:941 - this spinner is really short for a Normal difficulty. I'd suggest to replace it with some notes.
[Keilara' Razorblade]
Same as [Normal], maybe consider to map it equal to [i_k' Switchback] length?
01:02:584 (3) - increase 1/6
01:03:388 (4) - move 1/2 forward?
01:29:236 (2) - increase 1/6
01:37:138 (5,6) - wow, what a mess. I'd suggest to:
01:37:138 (5) - increase 1/6
01:37:540 - put a note here
01:37:674 (7) - move 1/4 forward
[i_k' Switchback]
Whole spacing on this difficulty looks random. Maybe consider to space it properly?
00:17:584 (break) and incoming breaks - This make no sense =\ I'd suggest to put a full-length break here, or map whole that part.
00:37:138 (1 - ) Kinda really random. I'd suggest to space this jump section properly, if you want to keep it.
01:11:156 (2, 3, 4) - Maybe make it kinda like this: 2+3 -> move 3 grid down to place 2 under start of 1
01:11:557 (4) - 2 grid down
01:11:691 (5) - 2 grid down, 1 grid right
01:30:709 (break) and incoming breaks - This make no sense =\ I'd suggest to put a full-length break here, or map whole that part.
That's all