[General]
• I don't see why Kei's Insane has a different tick rate from the other difficulties. Also, why does ziin's Easy have a different stack leniency?
[ziin's Easy]
00:23:767 (1) - Why is there a NC here when you didn't do it in 00:17:338 (1,2)?
00:34:481 (1,2,1,2,1,2) - Confusing for newer players. I had one of my newer friends to osu! try it out and they tripped up.
01:34:481 (1) - NC
[Normal]
• 40% hitsounds at the beginning when there's a loud guitar and drums playing? I really suggest that you make it louder. In fact, all of the hitsounds are really quiet.
00:02:338 (1) - NC to be consistent
00:15:731 (2) - Clap
00:16:803 - Move the start of the break to the next long white tick (00:17:338). This looks really neat during gameplay.
01:01:803 (1) - Remove NC
01:07:160 (1) - Need a NC because it's after a spinner.
01:26:446 - Add a note here, and remove the note at 01:26:713.
01:51:624 (3) - NC
01:55:910 (1) - NC
[Hard]
Good.
[Kei's Insane]
-1 AR.
I'm also really not understanding the NC changes in this difficulty. They seem really inconsistent. For example - At one point they seem to be following the accompaniment, but sometimes they feel like they follow the vocals. Other times, I really can't even tell.
01:55:106 (5,6,7) - Fix the spacing of this.