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Electoz

Sonnyc wrote:

https://osu.ppy.sh/forum/p/5289585
Requesting a dq on the same map here, my mod : p/5290100
The main problem of this mapset in my opinion is hitsound inconsistency and also I put some suggestions in some diffs as well.
Ascendance
Requesting a dq on a map that should have been rebubbled due to some major pattern reworks in the highest diff, I've addressed the uncomfortable nature of the patterns in a small post here: p/5291322

The map is otherwise clean, and I have no other thoughts on it. Just, I feel like the map should have been rebubbled like I pointed out.
Sieg
p/5292685

playability issues
Alheak
p/5293867

Serious quality concerns about the hardest difficulty especially
Bonsai
p/5295062

same map as Alheak's: difficulty-concers for the Standard since it's the lowest diff of the set, + some other stuff
Wafu
p/5303617

Storyboard blending issue and questionable usage of inherited point over uninherited (not only changing SV, but also kiai, not sure if allowed if volume change isn't)
Akasha-
a unsnapped slider on hard diff, also offset is earlier than it should be
p/5306411
hehe
p/5302965/

Minor inconsistency
Natsu
p/5242755

mmmm I'm not sure how the QAT will handle this situation, since the mapping contribution from the set owner is less than the one from guest. There was some discussion in t/468358&start=0 and seems mostly everyone disagree, so I'm curious if mapping less is allowed now, since there was a case were a map got DQ because of this already, so I guess the same should apply to this map.
Koiyuki
https://osu.ppy.sh/s/245160

just saying, the genre should be Video Games, this song is the op of the game, and not be included in the TV anime.
Underforest
That's not a reason for disqualify, a QAT can change it via web.
hehe
p/5311127

offscreen lol, could discuss more about the contribution after that instead of just having the discussion fizzle out
pkhg
p/5311050
mithew brought some concerns about playability and some snapping issues
i posted something about snapping too. cant really talk about playability but some things can surely be improved
Nardoxyribonucleic
Posting on behalf of Volta.

p/5313476

Inappropriate base slider velocity in Oni and suspect nsfw background.
Koiyuki
https://osu.ppy.sh/s/458993

except the im'otome diff, all diffs are mapped without combo colors.
which against the rule: Each map must use at least two different combo colors.
Monstrata
^ That just means the mapper decided to use default colors. I don't think its possible to use less than 2 combo colors unless you use the same color more than once. The rule is there so you can't have 8 combo colors that are all the same xD.
Koiyuki
^
my comprehension of that rule is that you have to set at least two combo colors, then these colors have to be different.
maybe there should be some misunderstanding but imo combo color have to be setted
i hate those do not set combo colors, i think they even dont care about their maps.

well, let's wait for qat's decision and reply. :roll:
MBomb
Multiple cases of HDash overusage in overdoses and rain, as well as a HDash against the wall in Koli's Overdose, as well as slider tick rate being lower on hardest difficulty for no apparent reason.

p/5323118#p5323118
Underforest
https://osu.ppy.sh/forum/p/5327164

(maybe) some points in the map could be polished
nope, are fine
Feerum
p/5320031
Mania.

After 3-4 Days still no reply of the Beatmap Creator.
I think there some Ghost Notes mapped. It would be cool when a QAT could check this.
Akasha-

Feerum wrote:

https://osu.ppy.sh/forum/p/5320031
Mania.

After 3-4 Days still no reply of the Beatmap Creator.
I think there some Ghost Notes mapped. It would be cool when a QAT could check this.
because creator is busy now (not even online for 3 days), that's why we help him reply to the map
riffy
p/5330531

Hi-hi. Standard.
Feerum
p/5332306

Meta issue.
Would be cool when a QAT could confirm that it is right or wrong.
riffy
The pattern in Habi's Easy is bothering me a lot. p/5332703 Also, there is something wronk with the BG, apparently.

Would appreciate if we could get a QAT member to check that.
Shiranai
A little concern on the sb, also any second opinion would great p/5328957/
Feerum
p/5332518

Mania.
Some snapping issue. Notes are in 1/8, but should be 1/6.
Creator did send me a PM where he said he agree with me.

Would be cool when someone could take a quick look since it get moved soon into Ranked
Feerum
Hello double post.

I found the next Unrankable issue in an Qualified Mania Map.
p/5334779 There is an wrongly snapped note.
Sonnyc
those
https://osu.ppy.sh/s/414598

Hope we already have people looking at this
riffy
p/5339617

Hi-hi. Standard
Sonnyc
Underforest
https://osu.ppy.sh/forum/p/5341563 - romanization error dq'd by kwan, requalified
Reillia
Underforest
http://osu.ppy.sh/s/475646
problem with unicode artist, space in family-given seiyuu name
invalid
Doyak
riffy
Raiden
Maxus
Lasse
p/5361482
unused hitsound lol
-Nanaka-
p/5350226/
wrong snap
Many mappers have been forced to a 1/3 or 6 snap by QAT
tbh, If this is permitted, I think that there must not be such DQ in future.
Underforest
https://osu.ppy.sh/s/441733
i know this is ranked already but it will be nice if you fix the online genre for this map because its wrong
genre is reggaeton (latin reggae) so the correct is other, as well as the language is spanish
Bara-

Underforest wrote:

https://osu.ppy.sh/s/441733
i know this is ranked already but it will be nice if you fix the online genre for this map because its wrong
genre is reggaeton (latin reggae) so the correct is other, as well as the language is spanish
You could just contact any QAT in-game and ask them to fix it, instead if posting it here since it's nothing subjective (and it doesn't need a DQ or anything)
Underforest
ok...
Bonsai
p/5367270
unreasonably high-spaced jumps that break the balancing of the whole map
Underforest
p/5367861
some points on normal could be improved
riffy
regarding the post above: would be good to get alacat or somebody who speaks Japanese to check it and make sure we understand each other
Okoayu
p/5369298

i think some general things could just be done a bit better or explained so that i get them when looking at the map in order to make it nicer
riffy
Feerum
https://osu.ppy.sh/forum/p/5365900

Mania. After a talk with Blocko the "bass_" hitsound has a confirmed delay over 5ms


Done by myself.
puxtu
If the issue is confirmed then you should dq it right away feerum. No need to make a post for it.
Kamikaze
https://osu.ppy.sh/forum/p/5372134

loads of unrankable and very questionable things including almost no hitsounding
JBHyperion
p/5372558

Some rhythmical inconsistencies, poor flow and unjustified overmap
Imakuri
nvm
Xexxar
p/5373499#p5373499

improperly snapped slider
Rivals_7
t/275585&start=60

(mania) some points could be improved
Yuii-
p/5374714/

Ahhh, I haven't posted in here for quite a long time. I feel like this map needs some major improvements as a whole. Everything has been said on my post.
Echoy kinda did a great job on some sections but overall it lacks of some really important things that might take down his map for.

Getting a couple of mods and re-working some other patterns is what I recommend here. But the current version is far from being ranked, unfortunately.

EDIT: Done by IamKwaN.
Myxo
p/5376243
slider tick rate issue in Easy, as most of them are invisible
tasuke912
p/5377763
wrong timing notes. (and spinner volume)
pishifat
Wormi
p/5386469#p5386469

Excruciating Extra
01:02:536 (1,2,3) - These sliders have really low hitsounds (45% instead of 90% volume in other diffs) thus making it really weird to play especially after these huge jumps where hitsound feedback is really needed

pls DQ
Kyouren
p/5388332#p5388332

Not add BMS to source (but the song is full version)
riffy
https://osu.ppy.sh/s/464507

Could use some discussions and an opinion from a qualified modder would be highly appreciated.

Edit: seems to be resolved now, though an extra llok wouldn't hurt, anyway
-Atri-
https://osu.ppy.sh/b/910009

There have some overmapped streams on "Special" diff, especially 01:42:798 (1,2,3,4,5,6,7,8) - Which i can hear some of the sound doesn't support a stream there
riffy
Have the maps above been checked? I'm also very concerned about the difficulty name on https://osu.ppy.sh/s/414940 but since nobody commented I am pretty confused.
DeletedUser_6709840
I have concerns over border overlap interfering with flow and patterns that may be unrankable for Platter and a slight inconsistency concern with Salad.

p/5402613
Raiden
p/5405437
probably needs some more opinions
Shiranai
p/5400312#p5400312
Mapper or gder not respond yet after 3 days and it bother me a lot lol, also some opinion would be nice
Kyouren
p/5409934/

Not add BMS to source (but the song is full version) (Same like Shana Lesus case)
riffy
p/5412709

hi. standard, diffspread issue
Yuii-
p/5412417/

Standard! Mostly a hitsounding issue that should be addressed.

Thanks in advance!
Osuology
p/5418623#p5418623

Some concerning things in the top difficulty of the map.

Side note, you guys (QATs or higher) are quality assurance teams, not pp assurance teams. I think you already know that.
Ascendance
p/5424849/

some wrongly snapped stuff.
-Visceral-
p/5428182#p5428182

I believe the 255,255,255 combo colors are unrankable
Cryptic
p/5429304

A lot of points here I feel need to be addressed/discussed.
Imakuri
https://osu.ppy.sh/s/493191

DQ as requested for me.
Missing whistle at 00:51:970 (1) in Ovoui's Freedom
Natsu
p/5422782 not related BG, I think is still a quality issue
Lasse
I'm probably deaf
p/5434870
Mao
Natsu
p/5440770 unrankable sliders (check this thread: p/2615681 )
Underforest
p/5440815
wrong meta
Chippy
p/5440988 There's no slider emphasis on the piano here

EDIT: nevermind, could be interprated differently
Yuii-
^ hitsounds
Underforest
^^ did by DakeDekanee
Irreversible
p/5443424

found some issues mainly consistency
firedigger
p/4399921

The last posts of the thread describe some issues with the map.

Edit by Okorin: p/5443727 for easier access
Natsu
t/488116/start=75 I think the BG is inappropriate, just making sure.
Underforest
p/5449593
mp3 quality? i dunno
Akasha-
p/5437479 some technical issues
Nerova Riuz GX
p/5452314

and possible tag issue
Shiro
https://osu.ppy.sh/b/1018238

First of all, offset needs +12. Second, the hitsounding needs some serious improvement. The mapper fails to follow the song's basic drum line (seriously, HOW), those tick sounds are extremely intrusive especially on (technically) overmapped sliderends, and the sample switches are random and do not properly follow the song's structure. The hitsounding itself fails to follow the song's structure at times.

Posted details on hitsounding: p/5452975/
Underforest
t/426077
there's being a lot of discussion about highest diff
Shiranai
p/5453518/
Questionable slider path, any opinion would be good
Xexxar
p/5454080 extremely questionable BG (bg is very close to nsfw and isnt even relevent to the source)
Shiranai
p/5462544#p5462544
Hitsound can be improved, also any opinion would be great
Nwolf
https://osu.ppy.sh/forum/p/5464670#p5464670

spinner / 1/6
fartownik
https://osu.ppy.sh/s/463479

see my post (out of place 1/6s, poorly mapped parts)
bibilicu
https://osu.ppy.sh/forum/p/5467614
wrong video file format.

Nvm.
Ashton
https://osu.ppy.sh/s/215479

custom hitsounds having more than 5ms delay

extremely low recovery time 03:30:859 (1,1) - right here in easy



idk just thought i'd point this out
Blocko
p/5468169

Questionable pattern usage in the hardest difficulty.
MBomb
p/5469699#p5469699

I have a few issues with both ctb difficulties which I feel should be fixed before the map gets ranked, generally issues that I have with flow on both difficulties.
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