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kozato - Shijuugo-nen no Yukizakura [Taiko]

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Surono
rip Oni Icon

nice combos 8888888, octagons (^ :
DeletedUser_6637817
M4M per chat!

This is not my music style, too many music layers eeeeeeeeeeeh hmm, dont expect much tyvm xD

Kantan
Everything fine but one lil suggestion
02:15:559 (213) - I think there should be a finisher there, since its a really high pitched and outstanding sound that kind of deserves to be emphasized with a finisher

Futsuu
00:01:088 (1,2,3) - these are the same melody as 00:09:559 (15,16,17) - these, please make them k kk or k dk
00:03:206 (4,5,6) - 00:11:677 (18,19,20) - same for these two, make these equal
00:38:853 - why is there no dk for this? i understand it would result in a triplet, but consider still
02:15:559 (310) - yet again, this deserves to be emphasized because of already reasons in the kantan //Also take that point for all diffs, k? thx
00:51:382 - This melody was left out again, it feels very weird having them before, but not now. Suggestion how to maybe put it:

01:25:265 - same goes for here i guess?

Muzukashii
Personally i think this Muzu could need a bit more 1/4 if you ask me, its only present between the 2 kiai (for a pretty short time, that is)
i suggest building in 1/4 in following spots
- 00:21:559 -
- 00:30:029 -
- 00:38:500 -
- 00:43:088 -
- 00:51:382 - the slider felt very very odd anyways :v kkk k seems much better to me
- 00:56:853 -
MeThinks you get the point? make it a bit beefier with 1/4, maybe not so much as i suggest, but still consider it.
Making the kiai in the muzu wack af and then an Oni with a kiai a lot harder, thats weird to see the muzu is only congruent with the oni in the nonkiai part

Other than that, heres some points.
00:19:441 (70,71,72) - this is the same melody as 00:18:382 (66,67,68) - and fits with kdk much better, but i think its for variety and thats OK
00:27:912 (103,104,105) - ^

00:22:265 (80) - i dont think this note quite fits because its barely audible after the dk, remove?
00:30:735 (113) - ^
00:36:735 (135,136,137) - dkk? The pitch is low on the 1st note and higher on the next
01:44:147 - leaving out a note on the downbeat sounds really weird, you can try doing smth like:

Oni
If you decided to buff the Muzukashii, you should buff this up a bit aswell!
00:38:500 - this can be mapped, no? looks weird because you mapped it before //remember this point for all the similar sounds of this please.
01:17:324 - why do you suddenly change focus? the instruments stay the same, i suggest staying to the mapping of the first half
Very nice Oni! Apart from the fact you should buff it up a bit

Inner Oni
This is quite far away in spread from Oni, but thats good considered you should buff muzu and Oni

Sorry for me passing this difficulty, i really cant understand how you mapped this, this is quite some heavy overmap that i cant understand that much.
Apologies~.

GL on Ranking this ppmap!
Topic Starter
Chromoxx

Nepuri wrote:

M4M per chat!

This is not my music style, too many music layers eeeeeeeeeeeh hmm, dont expect much tyvm xD

Kantan
Everything fine but one lil suggestion
02:15:559 (213) - I think there should be a finisher there, since its a really high pitched and outstanding sound that kind of deserves to be emphasized with a finisher i agree with you here that it's strong high pitched sound, but i think it feels better without a finisher here to let the map come to a more soft end instead of finishing it off with a crash, since it suits the song more imo

Futsuu
00:01:088 (1,2,3) - these are the same melody as 00:09:559 (15,16,17) - these, please make them k kk or k dk the part at 00:09:559 (15) - starts off with a higher pitch, so to emphasize that the entire pattern is k, it's also a slightly higher pitch than the one before in general and leaves a nice opportunity to add some variety
00:03:206 (4,5,6) - 00:11:677 (18,19,20) - same for these two, make these equal ^
00:38:853 - why is there no dk for this? i understand it would result in a triplet, but consider still there isn't even a prominent sound there, the only sound would be the trill at 00:09:559 (15) - but that would be 1/4 or 1/6 which i wouldn't map in a futsuu and it leaves a nice break before the long pattern
02:15:559 (310) - yet again, this deserves to be emphasized because of already reasons in the kantan //Also take that point for all diffs, k? thx same as in kantan
00:51:382 - This melody was left out again, it feels very weird having them before, but not now. Suggestion how to maybe put it: again, since it's too fast to map properly in a futsuu i am leaving a break here, adding any more would result in a too high density

01:25:265 - same goes for here i guess? same

Muzukashii
Personally i think this Muzu could need a bit more 1/4 if you ask me, its only present between the 2 kiai (for a pretty short time, that is)
i suggest building in 1/4 in following spots adding 1/4 in the spots you mentioned would be kinda stupid because they serve as breaks after pretty long patterns, also there is enough 1/4 in the muzu in that one section, since a muzu doesn't even need 1/4 in the first place (refer to Nwolf's Muzu on Streaming Heart for example, also there isn't a lot of 1/4 in the song's prominent layer except for the part where i mapped it.
- 00:21:559 -
- 00:30:029 -
- 00:38:500 -
- 00:43:088 -
- 00:51:382 - the slider felt very very odd anyways :v kkk k seems much better to me
- 00:56:853 -
MeThinks you get the point? make it a bit beefier with 1/4, maybe not so much as i suggest, but still consider it.
Making the kiai in the muzu wack af and then an Oni with a kiai a lot harder, thats weird to see the muzu is only congruent with the oni in the nonkiai part

Other than that, heres some points.
00:19:441 (70,71,72) - this is the same melody as 00:18:382 (66,67,68) - and fits with kdk much better, but i think its for variety and thats OK
00:27:912 (103,104,105) - ^ not even the same melody

00:22:265 (80) - i dont think this note quite fits because its barely audible after the dk, remove? well it adds to the flow and there is a sound there, also it balances out the dk before, but i might think about this again later
00:30:735 (113) - ^ ^
00:36:735 (135,136,137) - dkk? The pitch is low on the 1st note and higher on the next could be a ddk, but since the pitch goes down to 00:36:912 (136) - and then up again it's fine as it is and it also adds variety, since the next triplet is also ddk
01:44:147 - leaving out a note on the downbeat sounds really weird, you can try doing smth like: well the rythm is ok and it escalates from the kiai before, which is the point

Oni
If you decided to buff the Muzukashii, you should buff this up a bit aswell!
00:38:500 - this can be mapped, no? looks weird because you mapped it before //remember this point for all the similar sounds of this please. yep, changed
01:17:324 - why do you suddenly change focus? the instruments stay the same, i suggest staying to the mapping of the first half
Very nice Oni! Apart from the fact you should buff it up a bit the focus changes because the instrumentals i was following in the first half shift into the background here and adding a bit of a break part following the prominent sounds flows interestingly imo

Inner Oni
This is quite far away in spread from Oni, but thats good considered you should buff muzu and Oni spread for inner oni doesn't matter and Oni/Muzu won't really get any harder

Sorry for me passing this difficulty, i really cant understand how you mapped this, this is quite some heavy overmap that i cant understand that much.
Apologies~.

GL on Ranking this ppmap!
thx for modding
mintong89
Good song and BG choice.

[General]

Should have Preview Point.
I guess you should try to add something that increase Oni's star rating at least 4 lol, don't why it will become that far.
I think you should use audio edit program like Audacity to fix the end of the song by fading out, lol.
[Inner Oni]

00:02:677 - I'd like to add a note and here and change 00:02:853 (8) - this note to k as the piano pitch is same as 00:02:500 (7) - this note.
00:04:088 (15) - I'll change this to d to emphasis 00:04:265 (16) - this note has higher pitch.
00:05:941 - I think this place should have a d to make a symmetry to previous kkd.
00:10:441 (54) - This should be d. The reason is same as second suggestion.
00:13:441 - => 00:13:794 - I think should be as ddddk just like you do at 00:04:971 (18,19,20,21,22) - here because the rhythm is exactly the same.
00:15:206 (81,83) - If you hear properly you can hear the piano sound, so this should be k.
00:23:677 (136) - k as you do at 00:23:324 (133) - here?
00:47:853 (285) - I'd prefer move this note to 00:47:500 - at here since this part is higher pitch than that original place.
01:34:618 (618) - I feel that current flow isn't good, so change this note to k?
[Oni]

00:47:500 - Hmm why you wanna leave a break at here? it seems unnecessary for me.
00:55:794 (291) - d? To represent the pitch is down.
01:19:088 - The piano sound at here is quite loud too and I think it shouldn't be ignore, so add a note?
[Muzukashii]

01:22:265 (321) - k? The pitch is just same as 01:21:912 (320) - this note.
01:44:147 - I feel this break is kinda weird, how about move 01:43:971 (411) - this note to here?
01:52:441 (446) - Same as above.

Futsuu and Kantan are fine for me.
https://osu.ppy.sh/s/454969 and this is the map that I wanna m4m.
Thanks and good luck!
Topic Starter
Chromoxx

mintong89 wrote:

Good song and BG choice.

[General]

Should have Preview Point. oo forgot
I guess you should try to add something that increase Oni's star rating at least 4 lol, don't why it will become that far. oni's density and SR are fine imo, it's a pretty calm song and i brought out all i could in the inner, i just wanna leave the oni being pretty normal
I think you should use audio edit program like Audacity to fix the end of the song by fading out, lol. end of the song sounds fine lol
[Inner Oni]

00:02:677 - I'd like to add a note and here and change 00:02:853 (8) - this note to k as the piano pitch is same as 00:02:500 (7) - this note. pitch is lower imo, also contrasts to 10
00:04:088 (15) - I'll change this to d to emphasis 00:04:265 (16) - this note has higher pitch. 16 is emphasized enough through the big white tick, and i like to keep the kkk since its all high notes
00:05:941 - I think this place should have a d to make a symmetry to previous kkd. there isn't a note here in the background melody
00:10:441 (54) - This should be d. The reason is same as second suggestion. same as before
00:13:441 - => 00:13:794 - I think should be as ddddk just like you do at 00:04:971 (18,19,20,21,22) - here because the rhythm is exactly the same. the background melody puts more emphasis on the 5plet i have here, so it's ok
00:15:206 (81,83) - If you hear properly you can hear the piano sound, so this should be k. 00:14:853 (78,84) - 81 is lower than 78 and 83 is lower than 84, so the d is fine imo
00:23:677 (136) - k as you do at 00:23:324 (133) - here? 136 is a lower pitch, so it's d
00:47:853 (285) - I'd prefer move this note to 00:47:500 - at here since this part is higher pitch than that original place. agreed, nice one
01:34:618 (618) - I feel that current flow isn't good, so change this note to k? current 5plet emphasizes the pitch going up and down on these 3 beats, so i'll keep it 01:34:265 (614,616,618) -
[Oni]

00:47:500 - Hmm why you wanna leave a break at here? it seems unnecessary for me. added a note
00:55:794 (291) - d? To represent the pitch is down. this can stay k to put more emphasis on the next note
01:19:088 - The piano sound at here is quite loud too and I think it shouldn't be ignore, so add a note? leaving a break here makes the flow a bit more interesting imo, also puts more emphasis on 01:19:441 (426,427,428,429,430,431) -
[Muzukashii]

01:22:265 (321) - k? The pitch is just same as 01:21:912 (320) - this note. leaving this as d puts more emphasis on 01:22:618 (322) -
01:44:147 - I feel this break is kinda weird, how about move 01:43:971 (411) - this note to here? yep
01:52:441 (446) - Same as above. yep

Futsuu and Kantan are fine for me.
https://osu.ppy.sh/s/454969 and this is the map that I wanna m4m.
Thanks and good luck!
thx for modding :D
DarkVortex
Heyho o/

[General]
Hitsounds during Kiai are too loud, I think something around 85-90% should be enough.

[Kantan]
00:29:677 (42) - d for matching the pitch and some variation with previous k k pattern
00:34:618 - Add k for these very strong sounds. Also it emphasizes those due to the now longer pattern
00:36:735 - d sounds nice here
00:42:029 (62,63,64,65) - like earlier how about a d k k k d pattern? It's a recurring pattern in the music and give this part quite some more structure imo.
00:51:206 (78) - It would sound really nice 1/2 beat later and lead into the first kiai (Both piano and dulcimer are playing it 1/2 beat later if you listen closely)
01:25:441 - add d for piano sound
01:45:912 (168) - k for pitch and mirrored pattern with the previous one
02:15:559 (213) - finisher?

I liked this :3

[Futsuu]
00:32:500 (64,65,66,67,68,69,70,71,72,73) - How about this? Matches the strong dulcimer sounds.
00:41:324 (83,84,85,86,87,88,89,90,91,92) - How about this?
00:51:206 (107) - like in Kantan 1/2 later
00:56:500 (121) - move to 00:55:794 - It emphasizes the low sound of the piano there better than at the moment.
01:04:971 (142) - same pattern here
01:25:088 (191) - 1/2 beat later or 1/1 later for piano emphasis
01:30:382 (205) - like above
01:38:853 (226) - ^
In the last kiai I'm fine with these as some variation.
02:15:559 (310) - finisher?

[Muzukashii]
00:25:794 (95,96,97,98) - k k d k d
00:45:912 (170,171,172,173,174,175,176,177,178) - How about this?
00:59:500 - add d
01:07:794 - until 01:17:324 - I honestly think you've overdone this part a bit. There are many 1/4 triplets which occur nowhere else while the music is pretty calm compared to the kiais. You could balance it out by putting some more 1/4 into the kiais or greatly reduce (maybe even completely remove) the amount of 1/4 in this part. I know that the accordeon is playing 1/4 most of the time but don't you think 00:56:853 (217,218,219) - deserves more a triplet than this 01:09:029 (264,265,266) - ?
01:17:324 - until 01:24:735 - This is how I imagined this part to be. Take a look here and see what you can do about that part I mentioned above.
01:33:382 - add d
01:50:324 - add d
02:15:559 (532) - finisher?

[Oni]
02:15:559 (80) - finisher?
01:12:912 (386,387,388,389,390) - kdkkddk pattern would fit well here when the piano comes in the foreground and overshadows the accordeon.
Besides that, I liked that diff.

[Inner Oni]
00:13:529 - ddd here?
00:56:677 (343,344,345,346,347,348,349) - Omg this pattern is so annoying /rant off
02:15:559 (888) - finisher?

That's it, good luck with ranking this awesome song :)
_yu68
hi~
mod from M4M.
日本語が分からない部分があればPMをお願いします。

[Kantan]
*00:15:206 - delete ? 新しく出るパターンへの繋がりは00:17:324 (22) - だけでも良いと思いました。
*00:25:794 - delete ? 1/1の3連続を叩いた直後に3/1のbreakを入れた方が初心者にとって良いと思います。
*00:34:265 - delete ? 上記と同じ理由です。
*00:40:618 - delete ? こちらも同じようにbreakを多く確保しつつ、前のパターンとの変化を付けるために。
*00:49:088 - delete ? 上記と同じ理由です。
*01:08:853 - ~ 01:17:324 - Kiai Timeに比べて静かな音なので、Kantan~Oniにおいてnotesの密度を下げるのも良いと思います。 一般的にdiffごとの難易度の差の問題に関してはInner Oniは対象外とされることが多いです。なので、もし変更するのであれば、Inner Oniは今のままでも大丈夫だと思います。
*3rd Kiai Time において、dとkが複雑に混ざった1/1の4連続は初心者に厳しいと思います。なので、もう少しdkの並びを単純にするのはどうでしょうか?

[Futsuu]
*1st Kiai Timeの前までは、僕が見た限りでは特に問題ありませんでした。 ですが、Kiai Timeが始まってから、dkd や ddk や kkd のような、dkが混ざった1/2が頻出しています。これではKiai Timeの前とKiai Timeでの難易度差が激しくなり、Futsuuプレイヤーには厳しいと思います。 Kiai Timeの1/2をもう少し単純にし、Kiai Timeの前にも、もう少しだけ1/2を追加することを推奨します。これは1st Kiai, 2nd Kiai, 3rd Kiaiの全てに言えます。
*01:08:853 - ~ 01:17:324 - Kantanで提案した通りです。

[Muzukashii]
*00:17:500 - 00:17:677 - delete ? breakを確保するために。もし変更するのなら、バランスを取るために00:09:029 - 00:09:206 - delete
*00:41:147 - move to 00:41:500 - ? 前のパターンと比べて簡単になっているので、1/2を5連打までにすると差別化ができると思います。
*01:08:853 - ~ 01:17:324 - Kantanで提案した通りです。 加えて、Kiai Timeなどの他の部分にほんの少しだけ、簡単な1/4を追加するとFutsuuとの明確な差が作れると思います。

[Oni]
Kantanのmodで提案した部分以外には、特に思いつくことはありませんでした。良い譜面だと思います。

[Inner Oni]
*00:25:441 - change to d ? 直後の1/4がkから始まっているので、そちらと反対の色にすると1/4が叩きやすいと思います。
*00:38:500 - add circle ? Inner Oniにおいてbreakは1/1で十分なので、次の配置へ自然に繋げられると思います。
*00:47:588 - add circle ?
*00:55:088 - この部分の直前が1/4を大量に入れた配置で、この1小節だけ1/1のみで構成されているので緩急が激しく感じます。難易度のフェードアウトを意識して、circleを追加しても良いと思います。 01:03:559 - 01:28:971 - 01:37:441 - 01:45:912 - 01:54:382 - も同じです。
*01:13:618 - change to k ?

modは以上です。
good luck ! :3
Topic Starter
Chromoxx

DarkVortex wrote:

Heyho o/

[General]
Hitsounds during Kiai are too loud, I think something around 85-90% should be enough. changing to 90

[Kantan]
00:29:677 (42) - d for matching the pitch and some variation with previous k k pattern sure
00:34:618 - Add k for these very strong sounds. Also it emphasizes those due to the now longer pattern pattern would be too long, so no
00:36:735 - d sounds nice here gotta leave a break there
00:42:029 (62,63,64,65) - like earlier how about a d k k k d pattern? It's a recurring pattern in the music and give this part quite some more structure imo. don't wanna use such long patterns in the kantan
00:51:206 (78) - It would sound really nice 1/2 beat later and lead into the first kiai (Both piano and dulcimer are playing it 1/2 beat later if you listen closely) not mapping to the trill here, since it's not easily mappable for a kantan, also dont wanna use weird spacings here
01:25:441 - add d for piano sound i'd rather leave a break befoere the longer pattern that comes after it
01:45:912 (168) - k for pitch and mirrored pattern with the previous one sure
02:15:559 (213) - finisher? there isn't any major crash and i'd rather let the song end silently than with a bang tbh

I liked this :3

[Futsuu]
00:32:500 (64,65,66,67,68,69,70,71,72,73) - How about this? Matches the strong dulcimer sounds. i'd rather keep it this way, can't really accurately map the trill in the futsuu anyway and this leaves a bit of a break and lets the next section flow normally
00:41:324 (83,84,85,86,87,88,89,90,91,92) - How about this? moving 87 one white tick backward
00:51:206 (107) - like in Kantan 1/2 later same, not mapping the trill here
00:56:500 (121) - move to 00:55:794 - It emphasizes the low sound of the piano there better than at the moment. it emphasizes the main melody better as it is
01:04:971 (142) - same pattern here same
01:25:088 (191) - 1/2 beat later or 1/1 later for piano emphasis same as the one before
01:30:382 (205) - like above same
01:38:853 (226) - ^ same
In the last kiai I'm fine with these as some variation.
02:15:559 (310) - finisher? same as in kantan

[Muzukashii]
00:25:794 (95,96,97,98) - k k d k d sound at 00:26:324 - isn't as strong as the others so i'm leaving it out for some breathing room
00:45:912 (170,171,172,173,174,175,176,177,178) - How about this? i prefer the shorter patterns here
00:59:500 - add d i'm leaving it like this to contrast with the other 5plets where there are stronger sounds
01:07:794 - until 01:17:324 - I honestly think you've overdone this part a bit. There are many 1/4 triplets which occur nowhere else while the music is pretty calm compared to the kiais. You could balance it out by putting some more 1/4 into the kiais or greatly reduce (maybe even completely remove) the amount of 1/4 in this part. I know that the accordeon is playing 1/4 most of the time but don't you think 00:56:853 (217,218,219) - deserves more a triplet than this 01:09:029 (264,265,266) - ? that is the most intense part of the song when it comes to 1/4 notes, where the wind instruments take the foreground, i added the 1/4 at that one spot in the kiais tho
01:17:324 - until 01:24:735 - This is how I imagined this part to be. Take a look here and see what you can do about that part I mentioned above. in that part the wind instruments shift into the background again, so it becomes calmer
01:33:382 - add d
01:50:324 - add d
02:15:559 (532) - finisher? all same as before

[Oni]
02:15:559 (80) - finisher? same as other diffs
01:12:912 (386,387,388,389,390) - kdkkddk pattern would fit well here when the piano comes in the foreground and overshadows the accordeon. left the triplet for better emphasis on 389
Besides that, I liked that diff.

[Inner Oni]
00:13:529 - ddd here? don't really hear anything that would distinctly warrant it here tbh
00:56:677 (343,344,345,346,347,348,349) - Omg this pattern is so annoying /rant off it's chill :D
02:15:559 (888) - finisher? same as the other diffs

That's it, good luck with ranking this awesome song :)
thx for modding :D
Topic Starter
Chromoxx

_yu68 wrote:

hi~
mod from M4M.
日本語が分からない部分があればPMをお願いします。

[Kantan]
*00:15:206 - delete ? 新しく出るパターンへの繋がりは00:17:324 (22) - だけでも良いと思いました。うん
*00:25:794 - delete ? 1/1の3連続を叩いた直後に3/1のbreakを入れた方が初心者にとって良いと思います。00:25:794 - には強い音があります、でも00:23:677 (31) - を削除します。
*00:34:265 - delete ? 上記と同じ理由です。はい
*00:40:618 - delete ? こちらも同じようにbreakを多く確保しつつ、前のパターンとの変化を付けるために。大事な音があります、だから削除しません
*00:49:088 - delete ? 上記と同じ理由です。うん
*01:08:853 - ~ 01:17:324 - Kiai Timeに比べて静かな音なので、Kantan~Oniにおいてnotesの密度を下げるのも良いと思います。 一般的にdiffごとの難易度の差の問題に関してはInner Oniは対象外とされることが多いです。なので、もし変更するのであれば、Inner Oniは今のままでも大丈夫だと思います。 少し簡単にしました
*3rd Kiai Time において、dとkが複雑に混ざった1/1の4連続は初心者に厳しいと思います。なので、もう少しdkの並びを単純にするのはどうでしょうか?3/1 breakがあります、だから4連続パターンは大丈夫だと思います

[Futsuu]
*1st Kiai Timeの前までは、僕が見た限りでは特に問題ありませんでした。 ですが、Kiai Timeが始まってから、dkd や ddk や kkd のような、dkが混ざった1/2が頻出しています。これではKiai Timeの前とKiai Timeでの難易度差が激しくなり、Futsuuプレイヤーには厳しいと思います。 Kiai Timeの1/2をもう少し単純にし、Kiai Timeの前にも、もう少しだけ1/2を追加することを推奨します。これは1st Kiai, 2nd Kiai, 3rd Kiaiの全てに言えます。パターンは長くないとすべての3連続パターンはfutsuuプレイヤーに大丈夫だと思います - ~ 01:17:324 - Kantanで提案した通りです。futsuuにこれは大丈夫と思います
futsuuのことはほかのmapperと話します
[Muzukashii]
*00:17:500 - 00:17:677 - delete ? breakを確保するために。もし変更するのなら、バランスを取るために00:09:029 - 00:09:206 - delete このパターンは大丈夫だと思います、後は穏やかなパターンがあるだから
*00:41:147 - move to 00:41:500 - ? 前のパターンと比べて簡単になっているので、1/2を5連打までにすると差別化ができると思います。このパターンは00:41:324 (152) - の強い音を強調します
*01:08:853 - ~ 01:17:324 - Kantanで提案した通りです。 加えて、Kiai Timeなどの他の部分にほんの少しだけ、簡単な1/4を追加するとFutsuuとの明確な差が作れると思います。ここは歌曲にたくさん1/4があります、だからこれは大丈夫だと思います

[Oni]
Kantanのmodで提案した部分以外には、特に思いつくことはありませんでした。良い譜面だと思います。ありがとうございます

[Inner Oni]
*00:25:441 - change to d ? 直後の1/4がkから始まっているので、そちらと反対の色にすると1/4が叩きやすいと思います。ここは高い音がある、なのでkはいいだと思います
*00:38:500 - add circle ? Inner Oniにおいてbreakは1/1で十分なので、次の配置へ自然に繋げられると思います。このbreakは00:38:147 (232) - の長い音を強調します
*00:47:588 - add circle ? ここには1/4が聞かないと00:47:677 (285) - は1/1 breakのせいでよく二強調しましただと思います
*00:55:088 - この部分の直前が1/4を大量に入れた配置で、この1小節だけ1/1のみで構成されているので緩急が激しく感じます。難易度のフェードアウトを意識して、circleを追加しても良いと思います。 01:03:559 - 01:28:971 - 01:37:441 - 01:45:912 - 01:54:382 - も同じです。それは大丈夫だと思います。flowはちょっと止まるといい強調を作るだと思います このことはあとでほかのmapperと話します
*01:13:618 - change to k ? 

modは以上です。
good luck ! :3 thanks!
modありがとうございます!
Shyguy
Hey Chromoxx, you asked in the Discord for me to mod your map, so I decided to take a look at your set.

General
I think that the offset is early? I averaged my test plays, and I get that I'm playing about 7ms late. I know you're using the timing the ranked set has, so maybe it's something that's just on me.

For the last note in each difficulty, I think you could make them finishers. The sound at the end of the song is strong enough to warrant these in my opinion.

I checked all the easier difficulties in the set (Kantan to Muzukashii) and didn't find anything wrong with them. They seem solid to me, so my mod is just gonna be focused on the Oni and Inner Oni difficulties.

Oni
00:26:324 - Add a don here? This part of the song is making a prominent noise that could allow for it.

00:26:500 (136) - If you add a don there, delete this kat so that this section is separated from the next one.

00:57:392 - If you added a don at 00:26:324, you should probably add one here too. (I think it's alright to have these sections connected because you made all the difficulties get a little bit more dense for the kiai time, so I think you should fill in the empty spaces with a couple of notes. Personally, I think it's good for the beginning to not be as filled in, but in these kiai times, I feel it's important to have a lot of connection between all these sections where you previously didn't have any notes put in.)

01:05:853 - Add a don here too?

01:06:912 - Add a kat?

01:31:265 - ^

01:34:088 - ^

01:39:735 - Add another don?

01:40:794 - ^

01:48:206 - ^

01:51:029 - Add another kat here?

01:51:029 - ^

01:57:735 - ^

Inner Oni
00:26:147 (154) - I'm thinking that you could switch this to a kat, because in my opinion, ending this little stream with a don both sounds and looks weird to me.

00:33:912 (205) - I feel as if you should map this section like kkk ddd kkk instead of how you had it before, because you have it mapped like that later at 00:42:382.

00:38:147 - I think this is more of a nitpick, but this section feels pretty empty. Maybe you could try making a stream of dons until 00:38:853?

I don't have anything else to say, the maps were awesome and the song choice is great too. Cool set!
Topic Starter
Chromoxx

Shyguy wrote:

Hey Chromoxx, you asked in the Discord for me to mod your map, so I decided to take a look at your set.

General
I think that the offset is early? I averaged my test plays, and I get that I'm playing about 7ms late. I know you're using the timing the ranked set has, so maybe it's something that's just on me. i think the timing should be correct, since it's from the ranked set

For the last note in each difficulty, I think you could make them finishers. The sound at the end of the song is strong enough to warrant these in my opinion. this was mentioned a few times before, but i'd like to keep it a normal kat for a smooth ending

I checked all the easier difficulties in the set (Kantan to Muzukashii) and didn't find anything wrong with them. They seem solid to me, so my mod is just gonna be focused on the Oni and Inner Oni difficulties. neat :D

Oni
00:26:324 - Add a don here? This part of the song is making a prominent noise that could allow for it. leaving this for a nice break after the 2 triplets and for better emphasis on 00:26:500 (135) -

00:26:500 (136) - If you add a don there, delete this kat so that this section is separated from the next one. pretty much self explanatory after the last response ^^

00:57:392 - If you added a don at 00:26:324, you should probably add one here too. (I think it's alright to have these sections connected because you made all the difficulties get a little bit more dense for the kiai time, so I think you should fill in the empty spaces with a couple of notes. Personally, I think it's good for the beginning to not be as filled in, but in these kiai times, I feel it's important to have a lot of connection between all these sections where you previously didn't have any notes put in.) yep, added

01:05:853 - Add a don here too? yep

01:06:912 - Add a kat? gonna leave the break here i think

01:31:265 - ^ added d

01:34:088 - ^ leaving the break for better emphasis on the next note

01:39:735 - Add another don? added

01:40:794 - ^ leaving the break there

01:48:206 - ^ added

01:51:029 - Add another kat here? leaving the break again for better emphasis on the next note

01:51:029 - ^ same timestamp lmao,added d at 01:56:677 - tho, since that is probably the timestamp you meant to put here

01:57:735 - ^ again, leaving the break there

Inner Oni
00:26:147 (154) - I'm thinking that you could switch this to a kat, because in my opinion, ending this little stream with a don both sounds and looks weird to me. low sond tho, so no ^^

00:33:912 (205) - I feel as if you should map this section like kkk ddd kkk instead of how you had it before, because you have it mapped like that later at 00:42:382. the sounds are different in those spots tho, so it stays as it is

00:38:147 - I think this is more of a nitpick, but this section feels pretty empty. Maybe you could try making a stream of dons until 00:38:853? there isn't really anything in the music except that very faint trill in the background, so i decided to leave a bit of a break here

I don't have anything else to say, the maps were awesome and the song choice is great too. Cool set! thx man :D
thx for the mod! :D
Yuzeyun
reminder to fc anjuu

[Inner Oni]
00:38:147 (232,233) - literally the only pause for that kind of sound, you're better off adding notes
01:17:324 (508,509,510,511,512,513) - make it roughly similar to 01:19:441 (514,515,516,517,518,519,520) - 'cause the song's roughly equal
02:08:147 (848,849,850,851,852,853) - ^
thats all for inenr

[Oni]
Please increase HP to 6, 718 notes is a rather small note count.

I think that's all LMAO
Topic Starter
Chromoxx

_Gezo_ wrote:

reminder to fc anjuu when i remember....

[Inner Oni]
00:38:147 (232,233) - literally the only pause for that kind of sound, you're better off adding notes added them
01:17:324 (508,509,510,511,512,513) - make it roughly similar to 01:19:441 (514,515,516,517,518,519,520) - 'cause the song's roughly equal the melody i'm mapping to is getting a bit more intense here imo and it also flows better this way side note: i changed 01:19:088 (519) - to d to be consistent with the part mentioned below
02:08:147 (848,849,850,851,852,853) - ^ same
thats all for inenr

[Oni]
Please increase HP to 6, 718 notes is a rather small note count. sure thing

I think that's all LMAO
ayylmao, thx man :D
Yuzeyun

you have no excuse
OzzyOzrock
[General]
  1. 100% volume is horribly jarring and annoying with this song, lower that to 90 at LEAST.
[Inner Oni]
  1. 01:10:794 (441,442,443,444,445,446,447,448) - ddkdkdk? Fits way more than pp pattern.
  2. 01:25:794 . (All of these in kiai sections) - Since the set seems to completely revolve around increasing the density of this melody of the song, I figure you may as well map it to emphasize how the little trills restart.

    To put it simply, if you put one note alone on the 1/1s of those parts, it musically makes the notes fit way better than having streams that end in completely random spots. It's why 00:51:912 and 01:00:382 sound way better than the rest.

    The notes were randomly placed, just showing what I mean. The density can vary as you please ofc.
[Oni]
  1. OD 6? The song isn't that slow, and definitely not tough. 5 is really easy to SS in and Oni isn't really at that point yet.
[Muzukashii]
  1. Similarly, OD 5 would be fitting here because either way the player is mainly hitting 1/2 which isn't exactly challenging.
  2. 00:56:500 (215,216,217,218,219) - Here there's a triplet, but not at 01:05:324 (252,253) - .

I have better things to do than care about patterns + lower diffs are fine, so that's it!
Topic Starter
Chromoxx

OzzyOzrock wrote:

[General]
  1. 100% volume is horribly jarring and annoying with this song, lower that to 90 at LEAST. lowered the kiai volume to 90%
[Inner Oni]
  1. 01:10:794 (441,442,443,444,445,446,447,448) - ddkdkdk? Fits way more than pp pattern. i feel like the current pattern suits the music in a nice way, while also playing a lot smoother
  2. 01:25:794 . (All of these in kiai sections) - Since the set seems to completely revolve around increasing the density of this melody of the song, I figure you may as well map it to emphasize how the little trills restart. i spent quite a while considering this, since i like the idea, but i don't really see any way to scale that pattern up again efficiently for the last kiai, so i'm going to leave it as it is for now, since i also feel like the current pattern works well too.
    If you have an idea how i can make this change work in the 3rd kiai please let me know.


    To put it simply, if you put one note alone on the 1/1s of those parts, it musically makes the notes fit way better than having streams that end in completely random spots. It's why 00:51:912 and 01:00:382 sound way better than the rest.

    The notes were randomly placed, just showing what I mean. The density can vary as you please ofc.
[Oni]
  1. OD 6? The song isn't that slow, and definitely not tough. 5 is really easy to SS in and Oni isn't really at that point yet. inner oni is already OD6 and the song isn't really fast enough to call for OD6 in the oni, but i can settle for OD5.5 on this one
[Muzukashii]
  1. Similarly, OD 5 would be fitting here because either way the player is mainly hitting 1/2 which isn't exactly challenging. changed to OD5
  2. 00:56:500 (215,216,217,218,219) - Here there's a triplet, but not at 01:05:324 (252,253) - . fixed this in all kiais :D

I have better things to do than care about patterns + lower diffs are fine, so that's it!
thx for the mod and thx for getting to this so fast man, it means a lot :D
OzzyOzrock
Did stuff in IRC.

It's raining.

Qualified!
Seijiro
I wish there were more beatmaps on this genre of music
-Sh1n1-

MrSergio wrote:

I wish there were more beatmaps on this genre of music
Agreed~~ Gratz!! >.<
Nwolf


Either Oni or Inner Oni has to have an <I> icon. I also have concerns with the Inner Oni I might post later.

[General]

00:00:030 - The song is from here until the kiai MUCH more intense and louder than 01:07:794 - but the volume is lower. Make both 80% or switch volumes, first 80% then 70%

[Inner Oni]

00:04:441 - There's piano here
00:05:412 - Missing a note here --- 00:07:529 (37) - 00:13:882 (71) - 00:16:000 (86) -
> Same the other way around: 00:13:529 - 00:13:706 - not having notes

00:09:824 (50) - This doublet is the only one in the WHOLE map and it seems to have no reason to exist. Should be gone.

00:11:853 (60,61,62,63,64) - Sounds pretty unspectacular to me, considering 00:11:677 (59,62) - are the same notes in piano so both should be kat at least.

I don't like the random 1/4 usage to begin with but it becomes more noticeable when 00:43:441 - to 00:51:206 - have NO 1/4 at all while the song doesn't change in pace. This is the first time I found it noticeable
> same again 01:05:853 (408,409,410,411,412,413,414,415,416,417,418,419) -

01:08:500 - Issue in this part is same as stated by Raiden, for the most part.

01:10:882 (442,443,444,445,446,447,448,449,450) - Those random oxxoxxoxxo patterns are just so wrong. The song doesn't support them, I don't hear the melody having higher notes on these or anything like that. And following plays much nicer imho: 01:11:235 (446) - Change this to a kat.

01:14:147 (478,479,480,481,482,483,484,485,486,487) - Same unnecessary pp boost. 01:14:588 (483) - Change to don, as a suggestion. 01:16:529 (504) - Change this to don as well.

Alternatively don't map streams. And keep the part calmer, like the 2nd half. I may also note that nerving these bs pp patterns makes the X icon issue go away.

Last two kiais: The long 1/4 are, as in Streaming Heart, pretty destructive for the song. They are LONGER than 1/4 you hear in the song, which is 01:30:559 (599,600,601,602,603,604,605) - for example. I don't think they support 1/2 staccato strings either as staccato means that the notes are NOT connected by holding the notes (that would be legato). It's just a way of making the map unnecessarily hard without following the song. I would also argument that the "supportive" 1/4 are also mapped randomly, as there's other melody (the 1/1 for example) or 01:33:206 (614,615,616,617,618,619,620) - longer 1/2 sections that are not mapped with 1/4.

Also there are specific patterns like 01:36:912 (645,646,647,648,649) - where the sounds you are following are not clear anymore, as the gap between two notes (01:36:912 (645,646,647) - ) is mapped the same as the actual notes, reducing their impact heavily.

01:39:735 (663,664,665,666,667,668,669,670,671,672,673,674) - Another surprisingly long 1/2 section.

Same in the last kiai with even more unfitting stuff like 01:44:852 (702,703,704,705,706,707,708,709,710,711,712,713,714) - .

02:08:147 - to 02:12:382 - and 02:12:382 - to 02:15:559 - are VERY similar so I don't understand why you add so many notes in the last three seconds again instead of letting the song end as calm as it actually is.



good luck
Raiden
what are those half assed 1/6s lol i mean like 01:25:265 (557,558,559,560,561,562) - the full beat is 1/6 (or even 1/8) so why just half-do it this happens several times do full 1/6 or full 1/4 lol

also 01:10:794 - 01:17:324 - is musically the same as 01:17:324 - 01:25:088 - so why is one full 1/4 and other full 1/2? XD
Topic Starter
Chromoxx
I'll get to that in a few hours or this evening
Okoratu
Taking this down for now as there is obviously the need to discuss a few things and also Chromoxx asked me to dq
Topic Starter
Chromoxx
Hi there and thx for your input on this :D

I'll do raiden's post first, since it's shorter and more straightforward

Raiden wrote:

what are those half assed 1/6s lol i mean like 01:25:265 (557,558,559,560,561,562) - the full beat is 1/6 (or even 1/8) so why just half-do it this happens several times do full 1/6 or full 1/4 lol the trill starts off more intense at the part where i mapped the 1/6 and them basically rolls out naturally into the 1/4 that i mapped

also 01:10:794 - 01:17:324 - is musically the same as 01:17:324 - 01:25:088 - so why is one full 1/4 and other full 1/2? XD for the first section the woodwinds are in the foreground, therefore they are mapped fully, for the second half they shift into the background as the main melody of the song goes into the foreground again, which is what i'm mapping to here, this also transitions well into the next part.

Nwolf wrote:



Either Oni or Inner Oni has to have an <I> icon. I also have concerns with the Inner Oni I might post later.

[General]

00:00:030 - The song is from here until the kiai MUCH more intense and louder than 01:07:794 - but the volume is lower. Make both 80% or switch volumes, first 80% then 70% i made both 80%

[Inner Oni]

00:04:441 - There's piano here i'm following the faint main melody which is basically leading the song here
00:05:412 - Missing a note here --- 00:07:529 (37) - 00:13:882 (71) - 00:16:000 (86) - the notes on those spots are more clearly audible
> Same the other way around: 00:13:529 - 00:13:706 - not having notes those ones don't have notes here because the piano roll at 00:13:794 - is more intense

00:09:824 (50) - This doublet is the only one in the WHOLE map and it seems to have no reason to exist. Should be gone. the doublet makes for good buildup inbetween imo, building up for the tirplet in the next pattern and then back into the 5plets

00:11:853 (60,61,62,63,64) - Sounds pretty unspectacular to me, considering 00:11:677 (59,62) - are the same notes in piano so both should be kat at least. i'm still following the main melody for the pitches here and the dons all have a lower pitch there

I don't like the random 1/4 usage to begin with but it becomes more noticeable when 00:43:441 - to 00:51:206 - have NO 1/4 at all while the song doesn't change in pace. This is the first time I found it noticeable in this part the 1/2 beats are a lot stronger than the other parts so i'm mapping just 1/2 to emphasize this, since it's a pretty consistent beat the tension doesn't loosen up and it doesn't really feel less intense when playing, specially when singletapping those 1/2 notes. It also creates a good final buildup for the kiai.
> same again 01:05:853 (408,409,410,411,412,413,414,415,416,417,418,419) - the parts at 00:51:912 - and 01:00:382 - etc. are based around improvised patterns to flow with the main 1/2 melody of the kiai, improvising in parts like the ones you mentioned here or 00:56:147 - doesn't work as well, since the main 1/2 melody also gives out a clear 1/4 pattern ( 01:05:147 (401,402,403,404,405,406,407) - ) which would contrast too much with the improvised patterns. Those parts are also more like a bridge between the 2 main melody parts of the kiai which i chose to emphasize more or toward the section after the kiai, so it flows better if they aren't mapped as strongly imo.

01:08:500 - Issue in this part is same as stated by Raiden, for the most part. basically what i said in answer to raiden. for the part at 01:08:500 - the woodwinds are in the foreground and are therefore mapped fully, but at 01:17:324 - the main melody shifts into the foreground and the woodwinds become background instruments. I'm also starting off slow with the main melody as to transition well into the next part and it also gives a refreshing flow variation.

01:10:882 (442,443,444,445,446,447,448,449,450) - Those random oxxoxxoxxo patterns are just so wrong. The song doesn't support them, I don't hear the melody having higher notes on these or anything like that. And following plays much nicer imho: 01:11:235 (446) - Change this to a kat. changed to kat, this actually works well :D

01:14:147 (478,479,480,481,482,483,484,485,486,487) - Same unnecessary pp boost. 01:14:588 (483) - Change to don, as a suggestion. 01:16:529 (504) - Change this to don as well. changed the first one to a don and changed 01:16:618 (505) - to a d instead of the second one since the pitch goes down here

Alternatively don't map streams. And keep the part calmer, like the 2nd half. I may also note that nerving these bs pp patterns makes the X icon issue go away.

Last two kiais: The long 1/4 are, as in Streaming Heart, pretty destructive for the song. They are LONGER than 1/4 you hear in the song, which is 01:30:559 (599,600,601,602,603,604,605) - for example. I don't think they support 1/2 staccato strings either as staccato means that the notes are NOT connected by holding the notes (that would be legato). It's just a way of making the map unnecessarily hard without following the song. I would also argument that the "supportive" 1/4 are also mapped randomly, as there's other melody (the 1/1 for example) or 01:33:206 (614,615,616,617,618,619,620) - longer 1/2 sections that are not mapped with 1/4.

Also there are specific patterns like 01:36:912 (645,646,647,648,649) - where the sounds you are following are not clear anymore, as the gap between two notes (01:36:912 (645,646,647) - ) is mapped the same as the actual notes, reducing their impact heavily.

01:39:735 (663,664,665,666,667,668,669,670,671,672,673,674) - Another surprisingly long 1/2 section.

Same in the last kiai with even more unfitting stuff like 01:44:852 (702,703,704,705,706,707,708,709,710,711,712,713,714) - .

02:08:147 - to 02:12:382 - and 02:12:382 - to 02:15:559 - are VERY similar so I don't understand why you add so many notes in the last three seconds again instead of letting the song end as calm as it actually is.

ok, so for the last 2 kiais i am going to revert it to a status that is similar to what i had before ozzy's mod where there are more shorter 1/4 patterns than longer streams, so that they don't overtune the actual 1/4. Also about those 1/2 sections, as i said earlier they act as a bridge between the 2 main melody sections of the kiai and the end of the kiai and the next sections, so mapping them as 1/2 is better for the overall flow imo.

good luck
thanks for your input on this, hopefully the changes i made are satisfying :D
Nwolf
convinced Chromoxx to change a few things he initially denied

I won't go as far as forcing 100 note reduction because that wouldn't work anyway, so my concerns are solved now


he also is 20% fluffier now
Yuzeyun
unicode title is 四十五年ノ雪桜, will need confirmation from KwaN
about artist i see "kozato" in lr2ir but i'm not taking that as source, but in the soundcloud it says Kozato Yuzuki https://soundcloud.com/pwsl/lcvnj9yyzgja (song is different pitched so idk)


if i see a bubble im gonna rip the bubbler a new one
TKS
also, as shown in the BG of the BMS file it says its "kozato" too. if you use BMS as source, then should be ignored the soundcloud. absolutely minor thing though.

Topic Starter
Chromoxx
thx to everyone for your help with the metadata,
after talking with KwaN and TKS i updated them now and they should be correct :D
let's move this forward again!
TKS
consider adding tags : 雪月こざと Yuzuki 戦 [sen-goku] 國 ~夏の陣~ 戦國 Sengoku ~Natsu no Jin~ Dramatical

https://soundcloud.com/pwsl
https://twitter.com/kozato_snow
http://manbow.nothing.sh/event/event.cg ... 3&event=44
Topic Starter
Chromoxx

TKS wrote:

consider adding tags : 雪月こざと Yuzuki 戦 [sen-goku] 國 ~夏の陣~ 戦國 Sengoku ~Natsu no Jin~ Dramatical

https://soundcloud.com/pwsl
https://twitter.com/kozato_snow
http://manbow.nothing.sh/event/event.cg ... 3&event=44
Yeah, i'll add those tags in. Thx again :D
Yuzeyun
👌
OzzyOzrock
Hi I'm Ozzy and forgot about the qualify limit 👌
Bara-
gg Ozzy
OzzyOzrock
It's ya boy

Re-Qualified!
Surono
suddenly I icon, M A G I C A L :'D 👌
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