forum

Demetori - Kanjou no Matenrou ~ World's End [Taiko]

posted
Total Posts
38
show more
kouzuki_karen
Hi, this is my part of m4m.

[General]

All seems good.

[Taiko Stage]

00:49:920 - I think you should reduce the volume of the spinner, the part before 00:52:352 (1) - is all ambient, and at 00:52:352 onwards there is a sudden change in the song's intensity.
01:02:632 (86) - I would suggest a kat note here since the sounds are around similar pitch to the 01:02:801 (87,88,89,90) - stream.
01:14:430 (187) - this beat is snapped incorrectly to the guitar so I would suggest to move it 1/8th of a beat to the left.
01:35:329 (339) - you could change this to a don instead to contrast with 01:34:149 (331) - , though leaving it is perfectly fine as well.
02:18:475 (698) - same as above.
02:33:054 (816) - I think this note is unnecessary (I'm considering the fact that the guitar's change in notes are 1/2 beats as seen in 02:32:632 (813,814,815) - ). My suggestion would be to 02:33:054 (816) - and just have 02:33:138 (817,818,819,820,821) - as ddkkd (or keep it as kkkkd).
02:39:543 - is this part intentionally left unmapped? It seems kind of wasted xD
03:07:857 (1056) - remove the finisher note here? I don't think it looks very neat when most of the kiai here is just normal notes and then you have 1 or 2 finishers slapped on at random parts.
03:45:357 (1349) - what about a kat note here? I think it would match with the electric guitar leading into the next part.
05:00:778 - this is more of a general point but I think you should put some variation into this part, since from what I gather this is very identical to 02:40:891 and 03:02:464. It starts to get old playing the same part three times :x
05:49:317 (882) - similar point to (1056), sure now I can understand your other finisher notes at similar sections but I still think this one shouldn't need a finish.
06:18:306 - maybe adding a note here would make this part stand out, also considering that the guitar plays slightly differently between 1141 and 1142.

Good luck, sorry I can't really mod long streams.
Topic Starter
Lost The Lights

-[ Dumpling ]- wrote:

Hi, this is my part of m4m. Hello!

[General]

All seems good.

[Taiko Stage]

00:49:920 - I think you should reduce the volume of the spinner, the part before 00:52:352 (1) - is all ambient, and at 00:52:352 onwards there is a sudden change in the song's intensity. Agreed, lowered the volume.
01:02:632 (86) - I would suggest a kat note here since the sounds are around similar pitch to the 01:02:801 (87,88,89,90) - stream. Hm, I like it, changed.
01:14:430 (187) - this beat is snapped incorrectly to the guitar so I would suggest to move it 1/8th of a beat to the left. Hey, nice catch, changed!
01:35:329 (339) - you could change this to a don instead to contrast with 01:34:149 (331) - , though leaving it is perfectly fine as well. I'm gonna leave it, I like more how a K sounds.
02:18:475 (698) - same as above. Same.
02:33:054 (816) - I think this note is unnecessary (I'm considering the fact that the guitar's change in notes are 1/2 beats as seen in 02:32:632 (813,814,815) - ). My suggestion would be to 02:33:054 (816) - and just have 02:33:138 (817,818,819,820,821) - as ddkkd (or keep it as kkkkd). Oh, this one is following the drums. That's why it's there.
02:39:543 - is this part intentionally left unmapped? It seems kind of wasted xD Intentionally, I want to give the Kiai a big impact, so yeah.
03:07:857 (1056) - remove the finisher note here? I don't think it looks very neat when most of the kiai here is just normal notes and then you have 1 or 2 finishers slapped on at random parts. They are not really in random parts. The finishers are added correctly, it's just that I'm missing a lot because of adding 3-plets, for example 02:46:284 - There could be a finisher here, but I chose to use a 3-plet.
03:45:357 (1349) - what about a kat note here? I think it would match with the electric guitar leading into the next part. You're right, changed.
05:00:778 - this is more of a general point but I think you should put some variation into this part, since from what I gather this is very identical to 02:40:891 and 03:02:464. It starts to get old playing the same part three times :x Did something my own.
05:49:317 (882) - similar point to (1056), sure now I can understand your other finisher notes at similar sections but I still think this one shouldn't need a finish. Yeah, same reply as before, These are just my preferences.
06:18:306 - maybe adding a note here would make this part stand out, also considering that the guitar plays slightly differently between 1141 and 1142. This is intentionall, I know I could've added a note here. I just want to emphasize this sounds in special 06:17:632 - 06:18:980 - .

Good luck, sorry I can't really mod long streams.
Thanks for modding! It was useful for me, so thanks a lot.
DakeDekaane
THE DAY HAS COME... oh wait, wrong song.

Nevermind.

:!: Let's begin removing the unused files, these being the custom hitsounds and the white.jpg files. I'm guessing GoldenWolf doesn't belong to tags, too.

:!: Then the barlines:
  1. I don't know why you decided to time the beginning, but I polished a bit. Remove everything before the first 178 timing point and paste this. I used 148 instead 74 due osu!taiko showing a barline per beat when BPM is below 75.
    2114,405.405405405405,8,1,0,80,1,0
    2114,-200,4,1,0,80,0,0
    24816,652.173913043478,4,1,0,80,1,0
    24816,-112.8834356,4,1,0,80,0,0
    45685,652.173913043478,4,1,0,80,1,8
    45722,337.078651685393,4,1,0,80,1,0
    45722,-200,4,1,0,80,0,0
    47070,357.142857142857,4,1,0,80,1,0
    47070,-188.7640449,4,1,0,80,0,0
    49927,379.746835443038,6,1,0,20,1,0
    49927,-177.5280899,6,1,0,20,0,0
    52205,379.746835443038,6,1,0,20,1,8
  2. 04:49:655 - Either hide the barline here or make 04:48:307 - have a 5/4 signature.
Now about the notes:
  1. 01:02:632 (87) - Do notes like this have no finisher on purpose?
  2. :!: 01:14:177 (187,188) - These notes must be in 1/3 beat snapping.
  3. 01:14:851 - I feel a triple would play and emphasize the note in 01:14:936 - better.
  4. 01:46:958 (442,443,444,445,446,447,448,449,450) - This stream should be ooooooooo, it will follow the drums better, delete 01:46:874 (441) - afterwards. Alternatively, make 01:47:127 (444) - a kat to follow the violin (you're kind of following that too).
  5. 01:57:408 - 01:57:745 - No 1/6?
  6. 02:25:301 (750) - Remove this note so you begin the stream where the stream actually begins in the song. Same for 04:34:066 (324) - .
  7. 02:32:885 - I'd suggest to add a note here, since drums are quite strong here.
  8. 02:33:475 - 02:36:172 - This section is more intense than previous patterns, but the patterns stay the same, use a higher density, like you did in 02:36:003 (840,841,842,843,844,845,846,847,848,849,850) - .
  9. 02:37:689 - A don here would play very nice
  10. 02:56:902 (975,976,977) - This pattern feels really weird to play for me, ddk would play better. Same for 05:16:789 (604,605) -
  11. 03:02:464 - 03:24:037 - This second half of the kiai could use harder/denser patterns, as it's more intense than the first half. Probably something like you did in the last kiai.
  12. 04:03:138 - The guitar stream could play better beginning here. I don't know how to explain it properly but this is due song structure.
  13. How about adding a don in 04:33:728 - or 04:33:559 - or both? Drums allow it.
  14. :!: 04:47:632 (442,443,444) - 1/3
  15. :!: 06:15:609 (1145,1146,1147,1148) - 1/3
  16. 06:21:003 (1159,1160,1161,1162,1163,1164,1165,1166,1167) - ooooooooo.
Cool stuff.
Topic Starter
Lost The Lights

DakeDekaane wrote:

THE DAY HAS COME... oh wait, wrong song.

Nevermind.

:!: Let's begin removing the unused files, these being the custom hitsounds and the white.jpg files. I'm guessing GoldenWolf doesn't belong to tags, too. Done.

:!: Then the barlines:
  1. I don't know why you decided to time the beginning, but I polished a bit. Remove everything before the first 178 timing point and paste this. I used 148 instead 74 due osu!taiko showing a barline per beat when BPM is below 75. Basically this was GoldenWolf's timing, but anyways, I removed every timing point till the spinner.
    2114,405.405405405405,8,1,0,80,1,0
    2114,-200,4,1,0,80,0,0
    24816,652.173913043478,4,1,0,80,1,0
    24816,-112.8834356,4,1,0,80,0,0
    45685,652.173913043478,4,1,0,80,1,8
    45722,337.078651685393,4,1,0,80,1,0
    45722,-200,4,1,0,80,0,0
    47070,357.142857142857,4,1,0,80,1,0
    47070,-188.7640449,4,1,0,80,0,0
    49927,379.746835443038,6,1,0,20,1,0
    49927,-177.5280899,6,1,0,20,0,0
    52205,379.746835443038,6,1,0,20,1,8
  2. 04:49:655 - Either hide the barline here or make 04:48:307 - have a 5/4 signature. Done.
Now about the notes:
  1. 01:02:632 (87) - Do notes like this have no finisher on purpose? Yes, It feels awkward imo.
  2. :!: 01:14:177 (187,188) - These notes must be in 1/3 beat snapping. Fixed.
  3. 01:14:851 - I feel a triple would play and emphasize the note in 01:14:936 - better. Agreed.
  4. 01:46:958 (442,443,444,445,446,447,448,449,450) - This stream should be ooooooooo, it will follow the drums better, delete 01:46:874 (441) - afterwards. Alternatively, make 01:47:127 (444) - a kat to follow the violin (you're kind of following that too). Alright, changed.
  5. 01:57:408 - 01:57:745 - No 1/6? No, fuck you and these kind of 1/6.
  6. 02:25:301 (750) - Remove this note so you begin the stream where the stream actually begins in the song. Same for 04:34:066 (324) - . Done.
  7. 02:32:885 - I'd suggest to add a note here, since drums are quite strong here. Mhm, added.
  8. 02:33:475 - 02:36:172 - This section is more intense than previous patterns, but the patterns stay the same, use a higher density, like you did in 02:36:003 (840,841,842,843,844,845,846,847,848,849,850) - . Done.
  9. 02:37:689 - A don here would play very nice Added as well one at 02:38:194 - and one at 02:38:700 -
  10. 02:56:902 (975,976,977) - This pattern feels really weird to play for me, ddk would play better. Same for 05:16:789 (604,605) - Fixed.
  11. 03:02:464 - 03:24:037 - This second half of the kiai could use harder/denser patterns, as it's more intense than the first half. Probably something like you did in the last kiai. Buffed it a little bit.
  12. 04:03:138 - The guitar stream could play better beginning here. I don't know how to explain it properly but this is due song structure. Yep, agreed.
  13. How about adding a don in 04:33:728 - or 04:33:559 - or both? Drums allow it. Added both.
  14. :!: 04:47:632 (442,443,444) - 1/3 Fixed.
  15. :!: 06:15:609 (1145,1146,1147,1148) - 1/3 ^
  16. 06:21:003 (1159,1160,1161,1162,1163,1164,1165,1166,1167) - ooooooooo.
Alright.

Cool stuff.
Thanks for the mod Dake! All except the first point and your shitty 1/6 applied!
DakeDekaane
:!: 00:49:920 (1) - This spinner is unsnapped.
Topic Starter
Lost The Lights
Oh, fixed.
DakeDekaane
#1
newyams99
Looks pretty good to me :3

Taiko Stage

Will check the metadata with someone.

01:36:003 (345,346,347,348,349,350,351,352,353,354) - Some of this part of the stream could be ks since the drum sounds different at the beginning. Same at 04:05:919 (1537,1538,1539,1540,1541,1542,1543,1544,1545,1546,1547,1548,1549,1550,1551).

01:29:262 (297,298) - Use a triplet? This looks like the only place where you break your 3 triplets in a row pattern. Also doesn't make sense to lower the pattern density after having a triplet at the similar sounding 01:18:475 (215,216,217).

01:55:217 (514,515,516,517,518,519,520) - kdkkkkd would much the drums much nicer imo.

01:58:335 (547) - Maybe you could delete this? I didn't really hear a significant drum sound here.

02:53:278 (958,959,960,961,962,963) - Felt like this was an unnecessary break in the pattern you had at 02:51:677 (947,948,949,950,951).

02:57:071 (983,984,985,986,987) - ^. Now, I found it a bit awkward to have a triplet and a 1/2 hit after it just like that was kinda weird so you could potentially connect it to the previous 1/2 rhythm by adding a hit at 02:56:734.

03:07:857 (1065) - As a result of the change in structure it's possible to put a finisher here, but I felt it was irregular from the rest of the kiai which has no similar sounding finisher hits anywhere.

03:17:885 - Add a hit? The melody sounds similar to 03:16:621 (1133,1134,1135,1136,1137).

03:26:059 (1201,1202) - Personally think that Ctrl + G would sound better to match the melody and the drums. Same at other similar spots in this section.

03:44:852 (1361,1362,1363,1364,1365) - kdddd? I didn't feel like the kddk was suitable to match the instrumentals here.

04:27:239 (1783,1784,1785,1786) - I'd delete 04:27:323 (1784) and 04:27:492 (1786) and change the remaining two hits to d K. The way the stream switches from guitar to drums sounded weird imo.

04:58:081 (1991) - A finisher wouldn't be bad here.

05:14:261 (2102) - Remove finisher? I felt like this sounded more similar to 02:54:374 (965) rather than 03:15:947 (1128).

05:42:407 (2339) - Thought this would sound better as 1/2, and with a finisher to distinguish the drums you match with the stream.

06:15:609 (2658,2659,2660,2661) - I personally found this SV change really misleading, but that's up to you decide whether to change it or not.

06:32:632 (2766,2767,2768,2769,2770) - Just thought that kkkdd might sound better to match to the melody.

06:43:250 - I don't think it'd be bad to make this a continuous 1/2 all the way to the end. With all the 1/1 breaks, it feels quite calm and I think it'd make for a better transition into the final stream of the song. Also to create a difficulty difference from the section at 01:36:846.

That's all, cool map, call me back :D
Topic Starter
Lost The Lights

newyams99 wrote:

Looks pretty good to me :3

Taiko Stage

Will check the metadata with someone.

01:36:003 (345,346,347,348,349,350,351,352,353,354) - Some of this part of the stream could be ks since the drum sounds different at the beginning. Same at 04:05:919 (1537,1538,1539,1540,1541,1542,1543,1544,1545,1546,1547,1548,1549,1550,1551). Changed 01:36:003 (345,346) - to k, and the part at 04:05:835 - I prefer leaving it like that, it sounds more cool with all being dons.

01:29:262 (297,298) - Use a triplet? This looks like the only place where you break your 3 triplets in a row pattern. Also doesn't make sense to lower the pattern density after having a triplet at the similar sounding 01:18:475 (215,216,217). You're right, made that a kdk.

01:55:217 (514,515,516,517,518,519,520) - kdkkkkd would much the drums much nicer imo. I like how it sounds right now, it sounds more fitting for me.

01:58:335 (547) - Maybe you could delete this? I didn't really hear a significant drum sound here. Sure, also made 01:58:419 (548) - a D.

02:53:278 (958,959,960,961,962,963) - Felt like this was an unnecessary break in the pattern you had at 02:51:677 (947,948,949,950,951). Alright, changed.

02:57:071 (983,984,985,986,987) - ^. Now, I found it a bit awkward to have a triplet and a 1/2 hit after it just like that was kinda weird so you could potentially connect it to the previous 1/2 rhythm by adding a hit at 02:56:734. Sure.

03:07:857 (1065) - As a result of the change in structure it's possible to put a finisher here, but I felt it was irregular from the rest of the kiai which has no similar sounding finisher hits anywhere. Oh, this one is mostly my fault, since I just placed triplets in places where there could be finisher notes, but I like this one, so I'm keeping it.

03:17:885 - Add a hit? The melody sounds similar to 03:16:621 (1133,1134,1135,1136,1137). Sure.

03:26:059 (1201,1202) - Personally think that Ctrl + G would sound better to match the melody and the drums. Same at other similar spots in this section. Yeah, but I like how it sounds better right now (also I think it plays better).

03:44:852 (1361,1362,1363,1364,1365) - kdddd? I didn't feel like the kddk was suitable to match the instrumentals here. Oh, I changed something my own here, I noticed kddkddkddk doesn't fit, so I changed the patterns to kdddkdddkdddk

04:27:239 (1783,1784,1785,1786) - I'd delete 04:27:323 (1784) and 04:27:492 (1786) and change the remaining two hits to d K. The way the stream switches from guitar to drums sounded weird imo. I did something here.

04:58:081 (1991) - A finisher wouldn't be bad here. There is one already :D

05:14:261 (2102) - Remove finisher? I felt like this sounded more similar to 02:54:374 (965) rather than 03:15:947 (1128). Sure.

05:42:407 (2339) - Thought this would sound better as 1/2, and with a finisher to distinguish the drums you match with the stream. Sounds about right, changed.

06:15:609 (2658,2659,2660,2661) - I personally found this SV change really misleading, but that's up to you decide whether to change it or not. I like it, so I'm keeping it.

06:32:632 (2766,2767,2768,2769,2770) - Just thought that kkkdd might sound better to match to the melody. Sounds odd in my opinion, so I'll keep what i have.

06:43:250 - I don't think it'd be bad to make this a continuous 1/2 all the way to the end. With all the 1/1 breaks, it feels quite calm and I think it'd make for a better transition into the final stream of the song. Also to create a difficulty difference from the section at 01:36:846. Right, added notes on the empty spaces.

That's all, cool map, call me back :D
Thanks for the check!
newyams99
Lookin good :D

Bubbled!

#2
Raiden
[Taiko Stage]
00:49:926 - why 0,56x? It looks ugly, just use a 1,13x so it acompasses to the 178 bpm part
02:39:543 - I wonder why the red line here? If the kiai goes on a downbeat, just move it to 02:40:891 - . The barline looks awful. If you use "but the guitar resets here" argument I tell you: you didn't map the guitar. Or at least, check the "omit first bar line" thanks.
03:28:756 (1216) - 03:31:452 (1228) - notes like these are worthy of finishers they have potent crashs attached to them
04:48:307 - same as before
04:54:374 (1972) - this doesn't really fit as a kat it has the same sounds as the rest of the pattern
04:56:733 (1988) - 04:57:239 (1991,1996,2003) - they are incredibly strong snares idk why they are dons
04:57:744 - interesting 1/6 pattern here, why not map it?
05:21:003 - starting here till 06:15:609 - could be a huge 1/4 stream which would be the most correct and epic way to map the last kiai in my opinion, honestly

would icon... but it's way too undermapped to my tastes
Topic Starter
Lost The Lights
Only rejected the stuff at 04:56:733 (1988) - 04:57:239 (1991,1996,2003) - They feel better as dons imo.

Updated.
DakeDekaane
I find that removing 05:42:660 (2412) - in the large stream would help to make more notable and emphasize the separation between the two parts in the music, as well as having some consistency with 05:21:087 - .

Since there was a considerable change to the map, consider this and I'll restore the first bubble.
Topic Starter
Lost The Lights
Agreed with that, Updated.
DakeDekaane

DakeDekaane wrote:

#1
Raiden
Good shit
newyams99
God, the ending killed my left hand x.x

Qualified!

Yay :D
Surono
Grats!!!!!1

its time to play demetori maps moar..~
Topic Starter
Lost The Lights
I wake up and I see this. GOOD SHIT. THANKS EVERYONE <3
JUDYDANNY
Congratz~ :)
qoot8123
hmm... the "omit first bar line" is invalid on 00:52:204 - ,is only me have this problem? and i feel this is a bug that needs to reset the redline on 00:52:204 -
Raiden
How the fuck did I miss this aaaaaaa

The red line is necessary to omit the last bar line of the 158BPM part so it doesn't look so ugly when it resets to 178BPM, tho

Also 00:49:926 - is still coming EARLIER, the offset is 1ms LATE, set it to 00:49:925 -

once you've done that, move -2ms 00:52:205 - so it's at 00:52:203 - . The bar line will then be omitted
Okoratu
yup, fix the bar lines please
Topic Starter
Lost The Lights
Everything Fixed (I hope)
Raiden
bang me
DakeDekaane
>_>

#2
newyams99
Sorry for the late recheck.

Requalified!
Topic Starter
Lost The Lights
Thanks again, Love you guys <3
Stefan
02:20:413 - 02:25:385 - I really don't know... the doublet usage here is really weird and feels quite forced than well used imo. Just my 2ct and maybe something you can consider to change if the map gets for whatever reason disqualified.
Topic Starter
Lost The Lights

Stefan wrote:

02:20:413 - 02:25:385 - I really don't know... the doublet usage here is really weird and feels quite forced than well used imo. Just my 2ct and maybe something you can consider to change if the map gets for whatever reason disqualified.
They fit perfectly in my opinion. I wouldn't want to change it.
Please sign in to reply.

New reply