Hey there!
As a mapper who is trying to get more involved in the community, I find it hard for mappers (like myself) to get a beatmap loved, due to the requirements.
For example, maybe a mapper that's new to the community is trying to gain some sort of attention or recognition, and may turn to loved as a result.
I see Loved status as an objective for mappers who are trying to "stand out" in anyway, but it's hard for the "new to the community" mappers to be able to do so because first, they'd have to either be well known in the community already or they have to connect with people on osu! to spread their map like propaganda, but since those mappers have neither, it'll be difficult.
Honestly, if we were to ask others to favorite and drop kudosu in our maps, I feel like we'd have a broken system of just mappers giving each other favorites and kudosu back and forth, but oh well \ :/ /
I mean, the only way I think a beatmap could be determined to be loved is through favorites and kudosu. Initially, I thought if a mapper would just submit their beatmap and try to justify why they want it to be loved and why they think it should be loved is not justifiable, because there isn't really a guideline on what a Loved beatmap is supposed to be.
I think keeping the favorites and kudosu is the best way to determine whether a beatmap should be loved or not, but I would like to refer back to my previous point on how "new to the community" mappers won't have it easy to reach out and try to get favorites and kudosu. I really think lowering the requirements is the best way to go, I don't think we should put a lot of pressure on mappers and make them feel disappointed when they try to get recognition. I've longed to have something like Loved come out, and I congratulate the osu! team for being able to accomplish this.
For now, 50/100 SP seems like quite a lot, and for some reason, 30 favorites also.
I propose that:
- We could try to lower the requirements to about 10-20+ favorites, and ~25 SP
- Or, we could implement a system where the less kudosu or ranked beatmaps a mapper has, the lower their requirements, and vice versa otherwise.
My points probably don't make any sense, but this is just how I feel.
Let's try to encourage mappers who are trying to aim for loved!
As a mapper who is trying to get more involved in the community, I find it hard for mappers (like myself) to get a beatmap loved, due to the requirements.
For example, maybe a mapper that's new to the community is trying to gain some sort of attention or recognition, and may turn to loved as a result.
I see Loved status as an objective for mappers who are trying to "stand out" in anyway, but it's hard for the "new to the community" mappers to be able to do so because first, they'd have to either be well known in the community already or they have to connect with people on osu! to spread their map like propaganda, but since those mappers have neither, it'll be difficult.
Honestly, if we were to ask others to favorite and drop kudosu in our maps, I feel like we'd have a broken system of just mappers giving each other favorites and kudosu back and forth, but oh well \ :/ /
I mean, the only way I think a beatmap could be determined to be loved is through favorites and kudosu. Initially, I thought if a mapper would just submit their beatmap and try to justify why they want it to be loved and why they think it should be loved is not justifiable, because there isn't really a guideline on what a Loved beatmap is supposed to be.
I think keeping the favorites and kudosu is the best way to determine whether a beatmap should be loved or not, but I would like to refer back to my previous point on how "new to the community" mappers won't have it easy to reach out and try to get favorites and kudosu. I really think lowering the requirements is the best way to go, I don't think we should put a lot of pressure on mappers and make them feel disappointed when they try to get recognition. I've longed to have something like Loved come out, and I congratulate the osu! team for being able to accomplish this.
For now, 50/100 SP seems like quite a lot, and for some reason, 30 favorites also.
I propose that:
- We could try to lower the requirements to about 10-20+ favorites, and ~25 SP
- Or, we could implement a system where the less kudosu or ranked beatmaps a mapper has, the lower their requirements, and vice versa otherwise.
My points probably don't make any sense, but this is just how I feel.
Let's try to encourage mappers who are trying to aim for loved!