Well.. there are a lot of posts and I wanted to reply to all, more or less, but rip.
The post I agree the most with is Shiirn's: the Loved section is treated as a side-ranking category, when for various reasons perfectly rankable maps go for loved instead. This is damn lame.
The proposal in the OP is quite interesting too, but not wide enough. Let me explain why...
As the proposal is set now, we have two sides (one from modders, one from players) that need to be raised to a certain value to make the map Loved.
This is good and I like it, because it means that a more varied part of the community agrees on a certain map.
What I not agree with is the fact that one mapper can simply shot many stars on it or the fact that many players can totally outclass modders and get the SP down to 25 only (which is really really low)
My counter-proposal for this would be to make the first SP requirement to be 75SP and decrease it to 50 using the formula provided in the op, this way we are sure modders are not completely wiped out by players.
On the other hand, make it so that every modder can shot at most 10 or 15 stars as someone already suggested. This way we can avoid a single modder to hold the power.
These are simply fixes to make things return to the concept that the COMMUNITY should love the map, and not a few people (I truly laughed at idke's proposal tbh)
(1000 favourites = insta Loved status seems totally fine, since that's quite a big portion of people imo)
The other thing I would like to see fixed is what maps actually get loved.
As Shiirn said, any map meeting the requirements passes. The solution for this is simply: either make the QAT, or maybe even the Spotlights team, take a look at the maps meeting the requirements and judge whether they are unrankable or not, because making perfectly rankable maps pass to the Loved category looks totally wrong here.
Last thing is about the favourites system mentioned just above this post: it should change if favourites start being an important part of the Loved processing.
Make the Loved category be truly for loved maps please, not for lazy mappers not being able to find BNs (no, more BNs is not the solution lol)
The post I agree the most with is Shiirn's: the Loved section is treated as a side-ranking category, when for various reasons perfectly rankable maps go for loved instead. This is damn lame.
The proposal in the OP is quite interesting too, but not wide enough. Let me explain why...
As the proposal is set now, we have two sides (one from modders, one from players) that need to be raised to a certain value to make the map Loved.
This is good and I like it, because it means that a more varied part of the community agrees on a certain map.
What I not agree with is the fact that one mapper can simply shot many stars on it or the fact that many players can totally outclass modders and get the SP down to 25 only (which is really really low)
My counter-proposal for this would be to make the first SP requirement to be 75SP and decrease it to 50 using the formula provided in the op, this way we are sure modders are not completely wiped out by players.
On the other hand, make it so that every modder can shot at most 10 or 15 stars as someone already suggested. This way we can avoid a single modder to hold the power.
These are simply fixes to make things return to the concept that the COMMUNITY should love the map, and not a few people (I truly laughed at idke's proposal tbh)
(1000 favourites = insta Loved status seems totally fine, since that's quite a big portion of people imo)
The other thing I would like to see fixed is what maps actually get loved.
As Shiirn said, any map meeting the requirements passes. The solution for this is simply: either make the QAT, or maybe even the Spotlights team, take a look at the maps meeting the requirements and judge whether they are unrankable or not, because making perfectly rankable maps pass to the Loved category looks totally wrong here.
Last thing is about the favourites system mentioned just above this post: it should change if favourites start being an important part of the Loved processing.
Make the Loved category be truly for loved maps please, not for lazy mappers not being able to find BNs (no, more BNs is not the solution lol)