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Within Temptation - The Unforgiving

posted
Total Posts
261
Topic Starter
Armin
This beatmap was submitted using in-game submission on lunedì 10 settembre 2012 at 15:08:12

Artist: Within Temptation
Title: The Unforgiving
Tags: Gonzvlo narakucrimson Roddie Vass_Bass ErufenRito Glass Card N'FoRcE force HakunoKaemi metal Why not me Shot in the Dark In the Middle of the Night Faster Fire and Ice Iron Where is the edge Sinead Lost Murder A Demon's Fate Stairway to the skies TU Marathon symphonic metal rock Sharon den Adel collab
BPM: 143,25
Filesize: 100944kb
Play Time: 48:07
Difficulties Available:
  1. A Demon's Fate (4,99 stars, 896 notes)
  2. Faster (4,88 stars, 533 notes)
  3. Fire and Ice (4,67 stars, 422 notes)
  4. In The Middle Of The Night (4,99 stars, 824 notes)
  5. Iron (4,95 stars, 835 notes)
  6. Lost (4,66 stars, 480 notes)
  7. Marathon (4,78 stars, 6503 notes)
  8. Murder (4,9 stars, 484 notes)
  9. Shot In The Dark (4,66 stars, 531 notes)
  10. Sinead (4,9 stars, 500 notes)
  11. Stairway to the Skies (4,34 stars, 457 notes)
  12. Where Is The Edge (4,88 stars, 479 notes)
  13. Why Not Me (4,67 stars, 62 notes)
Download: Within Temptation - The Unforgiving
Download: Within Temptation - The Unforgiving (no video)
Information: Scores/Beatmap Listing
---------------


A BIG THANKS TO: narakucrimson, Vass_Bass, Gonzvlo, Roddie, Card N'FoRcE, Glass, ErufenRito and HakuNoKaemi. Without you this marathon wouldn't be complete.


Hi guys, there's another WT project. I hope that this one will end soon.

The band's fifth studio album The Unforgiving was released in March 2011, and it has 12 Tracks, plus 3 Bonus Tracks.
I decided to join all the album's tracks in one big mp3 and to make a Marathon.
Once it's finished I'll make other 12 difficulties, one for track, so consider it as an Album Project.



~WHY NOT ME (00:00:000 - 00:30:981) 100%

SPOILER
00:00:000 - 00:30:981 Taken by Armin [Mapped]

~SHOT IN THE DARK (00:35:603 - 05:33:446) 100%

SPOILER
00:47:314 - 01:56:088 Taken by Armin [Mapped]
01:56:229 - 02:03:446 BREAK
02:04:295 - 02:52:691 Taken by Armin [Mapped]
02:52:691 - 03:13:057 Taken by Armin [Mapped]
03:13:057 - 03:35:132 BREAK
03:35:132 - 04:27:786 Taken by Armin [Mapped]
04:28:352 - 05:24:107 Taken by Armin [Mapped]

~IN THE MIDDLE OF THE NIGHT (05:37:109 - 10:44:309) 100%

SPOILER
05:37:095 - 06:05:895 Taken by Armin [Mapped]
06:05:895 - 06:56:895 Taken by Gonzvlo [Mapped]
06:56:895 - 07:22:701 Taken by Armin [Mapped]
07:22:701 - 07:32:301 BREAK
07:32:301 - 08:08:895 Taken by Gonzvlo [Mapped]
08:08:895 - 08:34:695 Taken by Armin [Mapped]
08:34:695 - 08:54:195 Taken by Gonzvlo [Mapped]
08:54:195 - 09:10:701 BREAK
09:10:701 - 09:41:895 Taken by Armin [Mapped]
09:41:895 - 10:05:895 Taken by HakuNoKaemi & Armin [Mapped]
10:05:895 - 10:44:295 Taken by Armin [Mapped]

~FASTER(10:48:748 - 15:11:748) 100%

SPOILER
11:11:748 - 11:52:748 Taken by Armin [Mapped]
11:52:748 - 12:24:736 Taken by Armin [Mapped]
12:24:736 - 12:31:736 BREAK
12:31:736 - 13:11:736 Taken by Armin [Mapped]
13:11:736 - 13:44:736 Taken by Armin [Mapped]
13:44:736 - 14:19:736 Taken by Armin [Mapped]
14:19:736 - 14:45:736 Taken by Armin [Mapped]

~FIRE AND ICE (15:33:545 - 19:04:372) 100%

SPOILER
15:33:545 - 15:47:241 Taken by Armin [Mapped]
15:47:241 - 16:07:801Taken by Armin [Mapped]
16:07:801 - 16:57:701 Taken by Armin [Mapped]
16:57:701 - 17:02:626 BREAK
17:02:626 - 17:23:210 Taken by Armin [Mapped]
17:23:210 - 17:57:067 Taken by Glass [Mapped]
17:57:067 - 18:23:210 Taken by Armin [Mapped]
18:23:210 - 18:55:781 Taken by Glass [Mapped]
18:55:781 - 19:08:639 Taken by Armin [Mapped]

~IRON (19:10:323 - 24:48:504) 100%

SPOILER
19:13:042 - 19:57:890 Taken by narakucrimson [Mapped]
19:57:890 - 20:41:678 Taken by Armin [Mapped]
20:41:678 -21:24:860 Taken by narakucrimson [Mapped]
21:24:860 - 21:31:224 BREAK
21:31:224 - 21:54:405 Taken by Armin [Mapped]
21:54:405 - 22:22:133 Taken by narakucrimson [Mapped]
22:22:133 - 22:52:147 Taken by Armin [Mapped]
22:52:147 - 23:03:056 BREAK
23:03:056 - 23:35:783 Taken by narakucrimson [Mapped]
23:35:783 - 23:50:329 Taken by Armin [Mapped]
23:50:329 - 24:04:874 Taken by Armin [Mapped]
24:04:874 - 24:19:419 Taken by Armin [Mapped]
24:19:419 -24:33:965 Taken by Armin [Mapped]

~ WHERE IS THE EDGE (24:54:705 - 28:46:912) 100%

SPOILER
25:05:985 - 28:34:427 All mapped by Roddie

~SINEAD (29:08:268 - 33:00:802) 100%

SPOILER
29:08:268 - 33:00:802 All mapped by narakucrimson ~<3

~ LOST (33:14:429 - 38:24:714) 100%

SPOILER
33:14:413 - 33:25:770 Taken by Armin [Mapped]
33:25:770 - 33:45:698 Taken by Armin [Mapped]
33:45:698 - 34:03:270 Taken by Armin [Mapped]
34:03:270 - 34:29:413 Taken by Armin [Mapped]
34:29:413 - 35:10:555 Taken by Armin [Mapped]
35:10:555 - 35:38:413 Taken by Armin [Mapped]
35:38:413 - 36:45:270 Taken by Armin [Mapped]
36:45:270 - 37:05:841 BREAK
37:05:841 - 37:26:841Taken by Armin [Mapped]
37:26:841 - 37:46:984Taken by Armin [Mapped]
37:46:984 - 38:10:127Taken by Armin [Mapped]

~ MURDER (38:29:018 - 42:41:555) 100%

SPOILER
All mapped by Vass_Bass

~ A DEMON'S FATE (42:45:208 - 48:08:49) 100%

SPOILER
42:59:520 - 43:21:012 Taken by Armin [Mapped]
43:21:012 - 43:49:669 Taken by ErufenRito [Mapped]
43:49:669 - 44:16:983 Taken by Armin [Mapped]
44:16:983 - 44:46:983 Taken by ErufenRito [Mapped]
44:46:983 - 45:00:415 BREAK
45:00:415 - 45:28:177 Taken by Armin [Mapped]
45:28:177 - 45:58:624 Taken by ErufenRito [Mapped]
45:58:624 - 46:27:281 Taken by Armin [Mapped]
46:27:281 - 46:41:609 BREAK
46:41:609 - 47:10:266 Taken by ErufenRito [Mapped]
47:10:266 - 47:37:580 Taken by Armin [Mapped]
47:37:580 - 48:09:371 Taken by ErufenRito [Mapped]

~ STAIRWAY TO THE SKIES (48:21:791 - 53:32:902) 100%

SPOILER
48:21:775 - 48:48:442 Taken by Card N'FoRcE [Mapped]
48:48:442 - 49:12:145 Taken by Armin [Mapped]
49:12:145 - 49:35:849 Taken by Card N'FoRcE [Mapped]
49:35:849 - 50:02:516 Taken by Armin [Mapped]
50:02:516 - 50:08:442 BREAK
50:08:442 - 50:20:294 Taken by Card N'FoRcE [Mapped]
50:20:294 - 50:32:145 Taken by Armin [Mapped]
50:32:145 - 50:58:812 Taken by Card N'FoRcE [Mapped]
50:58:812 - 51:27:331 Taken by Armin [Mapped]
51:27:331 - 51:43:257 BREAK
51:43:257 - 51:58:071 Taken by Card N'FoRcE [Mapped]
51:58:071 - 52:09:923 Taken by Armin [Mapped]
52:09:923 - 52:21:775 Taken by Card N'FoRcE [Mapped]
52:21:775 - 52:33:627 Taken by Armin [Mapped]
52:33:627 - 52:41:405 Taken by Card N'FoRcE [Mapped]
52:41:405 - END Taken by Armin [Mapped]
Anto
:D <3
narakucrimson
But waaaait why don't you create a beatmap project then?
Topic Starter
Armin

narakucrimson wrote:

But waaaait why don't you create a beatmap project then?
I guess that I'll create it soon.
I'm trying to make all the marathon for my own, but it's very hard.
HellDawn
8-)
Blackiris
You want to take an album, merge the songs, name the obtained track after the title of the album and make a 50+ minutes long marathon?
It's... it's the most ridiculous, flabbergasting, ludicrous and nonsensical idea I've ever heard of...
...and that's why I love it.

Though it would be quite an achievement, and the outcome certainly would be something to look up to-- I'd still suggest making a project for it and mapping all those songs separately.

Oh, whatever, I'll keep my fingers crossed for you and your project. And, right, you have my star.
narakucrimson
I mean, I mentioned the project thing because, for example. I'd love, and I mean LOVE to map Sinéad as an entire independent mapset - But it's you choice! Maybe it can still be mapped separately and be in this project, too~

In any case, I can help you with anything you need!
Tony
omg. this is crazy :O all of the songs are awesome
maybe when all the songs are mapped you should copy them all in a single diff called Marathon or something. It would be challenging for players :O
can I map the song after narakucrimson's song? ( 33:14:429 - 38:29:018) :D
Gonzvlo
Finally done \o/
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Luvdic
Wtf gonzvlo... how did you finish so fast? ;_;
You just started it yesterday

edit: oh nvm, it's just one part
Roddie
All finished.

I hope you like it, man.

Download: Within Temptation - The Unforgiving (Armin) [Where Is The Edge].osu
Vass_Bass
hi~ i just saw this awsome project
can i take one part?
this one MURDER (38:29:018 - 42:41:555)
Raimon
nicce :P
Roddie
A bit of a major update for my difficulty.

Download: Within Temptation - The Unforgiving (Armin) [Where Is The Edge].osu
SkyDevil
Oooh can i do a demon's fate? 42:45:188 - 48:16:220 (although its pretty long *_*)
star anyway~ :D
Topic Starter
Armin
We're already making a collab on that, sorry :(

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
SkyDevil
can i do fire and ice then? cuz i also love that song =D

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question. <------ -.-
Topic Starter
Armin

SkyDevil wrote:

can i do fire and ice then? cuz i also love that song =D

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question. <------ -.-
sorry for the late answer, I didn't see the new page of the topic T_T
btw it's okay for me, but I saw in your profile that you haven't any ranked maps..so I dunno if you know how to map. Good luck on making it, but remember that I'll accept the map only if it has some good patterns and a good rhythm. ^w^
SkyDevil
yeah i know how to map, I even have a guest difficulty at UNknown Goose (Although it isn't updated yet so its still bad)

EDIT: just to be sure, is this okay? (because i dont want to map the whole thing and get rejected then)

Download: Within Temptation - The Unforgiving (Armin) [Fire and Ice].osu
Topic Starter
Armin
Yep, rhythm is good (even if I'd follow the instrumental voice in some parts) but I don't really like the patterns you used. sorry ;w;
Beezqp
That's my favourite album this year, I so damn wanted to try the songs in osu. Thanks for mapping the whole thing!
Topic Starter
Armin
Thanks for your feedback, this makes me want to finish the project as soon as possible. ^W^
Vass_Bass
Gonzvlo
Finally done, I promise I won't take too long next time!

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narakucrimson
narakucrimson
Ooops! Minor change! Scusa :(

Download: Within Temptation - The Unforgiving (Armin) [Iron].osu
narakucrimson
First try to make a hitcircle as you requested. I don't know what your idea was so I did something pretty basic with the image you provided:

http://puu.sh/8eTz

In case that wasn't what you wanted, please let me know and tell me what I should change ^^
Topic Starter
Armin
It's perfect. :3
narakucrimson
Skinning can't own me kudosu, so I had to deny it, sorry :P (Bah, at least I was told so in the past...)

Anyway, I'm glad you liked it :D
Faust
Alright, here is the code for the current and new sections.

EDIT:

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Gonzvlo
Hey Armin o3o

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I'm not completely sure about this one... Let me know if you like it, if you don't, I'll try to re-map it.
narakucrimson
Here! This part was rather challenging to map, I'd like to know your opinion about it.
Remapped a great part, hope you like it better now!

Download: Within Temptation - The Unforgiving (Armin) [Iron].osu
Card N'FoRcE
Mi spiace essermi fatto attendere così tanto, ma finalmente ci sono D:

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316,44,3116775,1,0
344,100,3116960,1,0
256,192,3117330,1,0
168,284,3117700,1,0
168,284,3117886,1,0
256,40,3129923,5,4
256,40,3130664,1,0
464,280,3131219,1,0
464,280,3131404,1,0
320,212,3131775,1,0
184,292,3132145,1,0
48,216,3132515,1,0
48,216,3132701,2,0,B|115:316|221:313|277:285|327:249|380:157|321:49,1,500
192,48,3133997,1,0
256,196,3134367,5,0
192,336,3134738,1,0
96,208,3135108,1,0
256,195,3135478,2,0,B|390:154|390:154|323:218|357:337|487:311,2,400
256,196,3137701,1,0
256,36,3138071,1,0
256,195,3138441,2,0,B|123:154|123:154|190:218|156:337|26:311,1,400
36,152,3139553,1,0
160,52,3139923,5,0
196,108,3140108,1,0
256,136,3140293,1,0
316,108,3140478,1,0
352,52,3140663,1,0
256,232,3141034,1,0
256,40,3141404,1,0
256,40,3141590,1,0
460,270,3153626,5,4
160,56,3154367,1,0
396,92,3154923,1,0
396,92,3155108,1,0
336,240,3155478,1,0
176,240,3155848,1,0
116,91,3156219,2,0,B|51:116|28:160|20:208|72:284|148:287|204:212,1,300
176,240,3156960,1,0
288,116,3157330,1,0
116,92,3157700,5,0
116,92,3157885,1,0
116,92,3158070,1,0
176,240,3158440,1,0
336,240,3158810,1,0
396,91,3159182,2,0,B|460:116|484:160|492:208|440:284|363:287|308:212,1,300
336,240,3159923,2,0,B|372:288|288:332|256:256|256:256|224:332|140:288|176:240,1,300
175,240,3160663,1,0

Per qualunque cosa che non va bene / che non ti piace, fammi sapere (in fondo ho un po' copypastato... :<)
Non so se ci sono state variazioni nel timing da quando ho iniziato a lavorarci (ma è probabile), quindi ricontrolla le sezioni e resnappa se serve.
Loneight
The song is very long ... 53 mins ,loool
but, it is good song , :)

edit:
i will come back with all diffs modding
sorry for ( I not see " have to mod all diffs")
Kuroneko-sHerald
Una mod veloce per fixare quelle cavolate che poi fanno rompere le bolle ;)

[General]
  1. Tag diverse fra le difficoltà. Nello spoiler te le ho messe sia tutte insieme che divise.
    SPOILER
    Why Not Me
    Shot in the Dark
    in the Middle of the Night
    Faster
    Fire and Ice
    Iron
    Where is the Edge
    Sinead
    Lost
    Murder
    A Demon's Fate Demon Fate
    Stairway to the Skies
    The Last Dance
    I don't wanna
    Empty eyes
    bonus track
    marathon
    Metal TU
    Sharon den adel
    symphonic rock
    vass bass
    Gonzvlo
    narakucrimson
    Roddie
    Vass_Bass
    ErufenRito
    Glass
    Card N'FoRcE force

    Shot in the Dark In the Middle of the Night Faster Fire and Ice Iron Where is the Edge Sinead Lost Murder A Demon's Fate Demon Fate Stairway to the Skies The Last Dance I don't wanna Empty eyes bonus track marathon Metal TU Sharon den adel symphonic rock vass bass Gonzvlo narakucrimson Roddie Vass_Bass ErufenRito Glass Card N'FoRcE force
  2. Nelle varie difficoltà alcune green line non sono precise ma per me fa niente. Ci vorrebbe troppo per fixarle tutte.

[Stairway to the Skies]
Various unsnapped circle. Just "resnap all notes" to fix it.

[Shot In The Dark]
02:53:096 (2) - New combo on this circle.

[Lost]
35:41:413 (8) - Unsnapped slider (end).

[Faster]
14:12:486 (1) - Unsnapped slider (end).

[Sinead]
Il titolo corretto non dovrebbe essere "Sinéad"? Se l'hai chiamata così perché osu ti impedisce di fare l'upload ok, ma in caso contrario ti consiglierei di cambiare il titolo della difficoltà.

[Marathon]
Various unsnapped circle. Just "resnap all notes" to fix it.
02:53:096 (2) - New combo on this circle.
09:13:401 (2) - New combo on this slider.
10:03:801 (2) - ^
10:43:251 (4) - Unsnapped slider (end).
14:12:486 (1) - Unsnapped slider (end).
14:20:986 (2) - New combo on this slider.
24:03:207 (2) - New combo on this circle.
30:03:260 (2) - Unsnapped slider (end).
31:12:482 (3) - Unsnapped slider (end).
31:36:325 (6) - Unsnapped slider (end).
35:41:413 (8) - Unsnapped slider (end).
45:02:866 (4) - Unsnapped slider (end).
45:05:329 (4) - Unsnapped slider (end).
45:05:777 (5) - Unsnapped slider (end).
45:06:224 (6) - Unsnapped slider (end).
45:14:284 (8) - Unsnapped slider (end).

[Iron]
22:33:813 (2) - Unsnapped slider (end).
24:03:207 (2) - New combo on this circle.

[In The Middle Of The Night]
Various unsnapped circle. Just "resnap all notes" to fix it.
09:13:401 (2) - New combo on this slider.
10:03:801 (2) - ^

[A Demon's Fate]
45:02:866 (4) - Unsnapped slider (end).
45:05:329 (4) - Unsnapped slider (end).
45:05:777 (5) - Unsnapped slider (end).
45:06:224 (6) - Unsnapped slider (end).
45:14:284 (8) - Unsnapped slider (end).
bossandy
Hi hi~
 
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ General]
 
  1. At least make sure the kiai time's timing section snap
    Example : 12:25:242 - move to 12:25:236 to make it snap
  2. Correct BG size should be 1024x768 , yours is 1024x586
  3. Preview time should be the same , maybe you can choose one of your favorite song and set your preview time there
 
[ Shot In The Dark]
 
  1. BPM : 160 Offset : 38070 ( -17ms )
  2. 01:02:294 (3,6) - They are not stack correctly , Hmm... Nazi xDD
  3. 01:29:747 (3) - Add whistle like 01:25:219 (2) ?
  4. 01:43:615 (4,5) - Swap whistle may follow the vocal more
  5. 02:23:237 - Add a circle with finish to follow the music
  6. 02:26:917 (5,7) - Put on the Y-axis?
  7. 02:32:294 - Add a circle here to follow the drum?
  8. 04:45:879 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - This part is a bit boring....
 
[ In The Middle Of The Night]
 
  1. BPM : 200 Offset : 337096 ( -5ms )
  2. Awesome diff here , I can't find big problem , You just need to resnap all notes to make the unsnap objects snapped
 
[ Faster]
 
  1. Is this a big problem?
  2. 11:36:736 (3) - Add finish because of the accent ?
  3. 12:04:736 (7) - Add a note here to follow the music ?
  4. 12:25:242 - Kiai time should end 12:24:736 ? ( And is it snap? )
  5. 12:39:736 (2) - Remove finish here , it sounds excess >_<
  6. 13:24:736 (5) - Add a note with finish hitsounds here sounds better for me , If it is too loud for you , maybe you can reduce the volume between 60%~80%
  7. 14:01:986 (4,6) - Ctrl+R perhaps have a better flow? , oh , It's up to you xDD
  8. 14:08:111 (9) - Move three gird down to make the spacing the same
  9. 14:32:486 (1) - Remove the whistle hitsound , There is only one whistle in this difficult , it sounds strange also
 
[ Fire and Ice]
 
  1. 1. BPM : 70.06 Offset : 933505
  2. 2. BPM : 70.5 Offset : 1132353
  3. 3. BPM : 140 Offset : 1135780
  4. 4. BPM : 133 Offset : 1137469
  5. 5. BPM : 125 Offset : 1139246
  6. 6. BPM : 108 Offset : 1140205
  7. 15:36:931 (11) - Add a NC here or other notes , this partern is too long
  8. 17:59:210 (5) - Add whistle like 17:57:496 (1) -
 
[ Iron]
 
  1. BPM : 132 Offset : 1150314 ( -15ms )
  2. 19:43:510 (1,2) - A bit weird about this rhythm , try this
  3. 20:33:056 (1) - NC here is unnecessary
  4. 22:30:177 (3) - Ctrl+R?
  5. 22:46:238 (6) - Add a note here to follow the music
  6. 23:17:147 (4,1) - Swap NC!!!, the spacing become huge 23:17:147 , so here is the best way to put NC
  7. 24:03:207 (1) - You should add NC here again because of COMBO BUG
  8. 24:33:056 (6) - Add a NC?
 
[ Where Is The Edge]
 
  1. Big suggetion to remove all whistles on this difficult , It's not fit the music , and it is noisy!!!!!
  2. You should add this code lile other difficults
    SliderBorder : 0,0,0
  3. BPM : 154 Offset : 1494677 ( -10ms )
  4. 25:13:388 (2) - Remove whistle , Add finish and whistle at the same time sounds noisy!!!
  5. 25:31:310 (3,1) - jump here isn't a good idea
  6. 26:29:946 (8) - Why slow down here? It just can confusion for players...
  7. 27:15:336 (6) - You should add NC here , this parttern is too long
  8. 27:31:699 (5) - Same as above
  9. 28:29:654 (3) - Delete this note sounds better to me
 
[ Sinead]
 
  1. Use Notepad open this diff and remove this code to make the combo the same with others
    SliderTrackOverride : 200,200,200
  2. 29:10:551 (5) - Add a note to follow the vocal
  3. 30:41:063 (8) - Remove clap?
  4. 31:42:345 (3,4) - Swap clap sounds better xDD
 
[ Lost]
 
  1. Recheck your kiai time on this diff
  2. 33:35:627 (3) - It is not symmetrical
  3. 34:21:055 (4) - Isn't it appear with the vocal? I think move to 34:21:109 is correct
  4. 34:52:555 (4,5) - Ctrl+R ?
  5. 35:22:984 (3) - Add finish start?
  6. 35:41:413 (8) - Add NC?
  7. 36:11:841 (5) - Add NC , this parttern is too long
  8. 36:18:698 (8) - Same as above
  9. 37:10:555 (1,2,3) - Change to a slider with a repeat , This is 1/3 beat , Most of the players will think it is 1/4 beat >_<
 
[ Murder]
 
  1. Add code as "Where Is The Edge"
  2. 41:06:609 (1) - Add finish start
  3. 41:28:102 (1) - Add finish
  4. 41:42:430 Remove this kiai time please
  5. 42:21:833 (4) - Add finish
  6. 42:28:998 (1) - ^
  7. 42:32:580 (4,5,1) - Try this rhythm , I think it is a better rhythm than yours xDD
 
[ A Demon's Fate]
 
  1. No kiai?
  2. 43:06:112 Reduce the volume to 80% or 70% , It's too noisy now
  3. 43:27:157 (2) - 1 grid left to make the spacing the same?
  4. 45:01:299 (1) - Remove NC
  5. 45:58:500 (5,1) - It's too noisy , Remove finish on 5
  6. 46:03:538 (1) - Remove NC
  7. 46:14:731 (3) - Add finish?
  8. 46:18:314 (7) - ^
  9. 46:21:896 (7) - ^
  10. 46:23:687 (1) - ^
  11. 46:55:926 (1) - ^
  12. 46:59:508 (1) - ^
  13. 47:02:194 (3) - Add finish end
  14. 47:13:836 (13) - Add finish
  15. 47:20:105 (3,7,11) - ^
  16. 47:21:896 (3) - ^
  17. 47:22:791 (2) - ^
  18. 47:56:821 (5) - ^
  19. 48:03:985 (5) - ^
 
[ Insane]
 
  1. 49:26:775 (8,1,2,3) - You should make player can read it
  2. 50:58:812 (1) - use Normal-hitfinish sounds better
  3. This end looks great for me xDD
 
  --------------------------------------------------------
This song is good , but too long for me to mod ( Final takes me about 8 hours to modding this map )
The mappest is good , but some of the parttern have no hitsounds , chech the map again
That's all , sorry for my very poor mod
Good Luck with this APP :3
Loneight
Hi
I come back~~
there are my modding

Why Not Me
  1. I think first offset: 2381 , second offset: 15815

Shot In The Dark
  1. why 00:39:087 isn't use soft instead add 00:47:019's green line ?~ ( change this~ )

  2. Useless green line:
    01:19:770 -

  3. I think offest: 39079

In the Middle Of The Night
  1. Useless green line:
    06:24:195 -
    06:24:495 -
    06:24:795 -
    06:25:395 -
    06:29:295 -
    06:38:745 -
    06:39:195 -
    06:39:495 -
    06:39:795 -
    07:09:734 -
    07:14:234 -
    07:14:384 -
    07:55:926 -
    07:56:526 -
    08:34:709 -

  2. I think offset: 337096 , and many notes are unsanpped

Faster


  • "re" is means "remove"

    Black is just suggestion ~OAO , if you don't like , you can skip it

    Blue is recommended to fix

    red is unrankable issue


  1. 11:12:736 (3) - NC ?~
  2. 11:14:486 (1,2) - (2) NC and re (1) NC
  3. 11:16:736 (5,1) - (5) NC and re (1) NC
  4. 11:20:986 (4) - NC
  5. 11:22:236 (1,2) - (2) NC and re (1) NC
  6. 11:24:736 (5,1) - (5) NC and re (1) NC
  7. 11:28:736 (4) - NC
  8. 11:36:736 (3) - ^
  9. 11:38:236 (1,3) - (3) NC and re (1) NC
  10. 11:46:486 (5) - NC
  11. 11:52:486 (1,2) - (2) NC and re (1) NC
  12. 11:54:486 (3) - not symmetrical
  13. 12:00:736 (4) - NC
  14. 12:32:736 (5) - NC
  15. 12:40:736 (10,1) - (10) NC and re (1) NC
  16. 12:48:736 (6,1) - (6) NC and re (1) NC
  17. 12:50:736 (6,1) - ^
  18. 12:52:486 (1,2) - (2) NC and re (1) NC
  19. 13:04:486 (4) - NC
  20. 13:12:736 (5) - kiai time's start should NC
  21. 13:22:486 (1,2) - (2) NC and re (1) NC
  22. 13:28:736 (11,1) - (11) NC and re (1) NC
  23. 13:32:486 (5) - NC
  24. 13:54:736 (5,1) - (5) NC and re (1) NC
  25. 14:05:236 (12) - NC
  26. 14:22:736 (5) - ^
  27. 14:26:486 (6) - NC

    sorry for only find NC suggesstion QAQ

Fire and Ice
  1. Useless green line:
    16:57:701 -

  2. I think first BPM: 70 , offest:933497

Icon
  1. Useless green line:
    22:22:147 -

  2. I think offset: 1150315

Where Is The Edge
  1. Useless green line:
    27:09:881 -

  2. 26:14:167 (1,2,3,4,5,6) - too straight, get a little curved
  3. 26:56:635 (1,2,3,4,5,6) - ^
  4. 27:10:271 (1,2,3,4,5,6) - ^

Lost
  1. Useless green line:
    16:57:701 -

  2. I think offest: 1994393

    hitsound
    "w" is mean "whistle"
    "c" is mean "clap"
  3. 33:15:698 (4) - w
  4. 33:20:821 (2) - w
  5. 33:32:393 (5) - w at start
  6. 33:37:535 (4) - w at end
  7. 33:42:678 (4,3) - w
  8. 33:45:250 (7) - w at start
  9. 33:46:535 (1) - w
  10. 33:47:821 (5) - w
  11. 33:49:127 (2) - w at start
  12. 33:49:984 (3) - w
  13. 33:50:413 (5) - w
  14. 33:52:964 (4) - w
  15. 33:53:821 (6) - w at end
  16. 33:55:535 (5) - w
  17. 33:56:821 (3,7) - w
  18. 33:58:964 (2) - w at end
  19. 34:00:678 (5) - w
  20. 34:08:178 (2) - w at end
  21. 34:12:250 (4) - w
  22. 34:12:893 (2) - w at rotation
  23. 34:14:821 (1) - w
  24. 34:16:107 (4) - w at start
  25. 34:17:393 (5) - w
  26. 34:18:678 (1) - w
  27. 34:22:535 (2) - w at start
  28. 34:23:821 (4) - w
  29. 34:34:107 (3) - c at rotation
  30. 34:37:964 (3) - c at start
  31. 34:40:321 (2) - c at end
  32. 34:43:107 (1) - c
  33. 34:44:393 (4) - c at rotation
  34. 34:47:841 (2) - c at end
  35. 34:53:413 (1) - c at start
  36. 34:55:984 (3) - c at start
  37. 35:01:127 (2) - c
  38. 35:06:270 (2) - c at start
  39. 35:08:841 (6,7) - c at start
  40. 35:10:984 (2) - c at end
  41. 35:13:555 (7) - c at end
  42. 35:16:555 (3) - c
  43. 35:19:127 (5) - c
  44. 35:19:770 (2,3) - c
  45. 35:21:698 (1) - c at start
  46. 35:24:270 (2) - c
  47. 35:29:413 (3) - c
  48. 35:29:841 (4) - c at start
  49. 35:31:127 (1) - c at end
  50. 35:34:127 (6) - c at end
  51. 35:37:127 (2) - c
  52. 35:39:698 (2) - c
  53. 35:41:413 (8) - c at end
  54. 35:43:555 (1) - c at end
  55. 35:47:413 (1) - c
  56. 35:52:127 (2) - c at end
  57. 35:52:984 (1) - c
  58. 35:53:413 (2) - c at start
  59. 35:55:127 (1) - c at start
  60. 35:57:270 (3) - c at rotation
  61. 36:00:270 (2) - c at start
  62. 36:02:841 (1) - c
  63. 36:05:413 (3) - c
  64. 36:07:984 (1) - c
  65. 36:10:555 (4) - c at start
  66. 36:12:913 (7) - c at end
  67. 36:13:555 (1) - c
  68. 36:14:841 (6) - c at end
  69. 36:18:055 (7) - c at end
  70. 36:20:841 (1) - c at start
  71. 36:23:413 (5) - c
  72. 36:25:984 (1) - c
  73. 36:28:555 (3) - c at start
  74. 36:31:127 (5) - c at start
  75. 36:33:698 (1) - c
  76. 36:34:341 (3,4) - c
  77. 36:35:413 (7) - c at end
  78. 36:38:841 (1) - c
  79. 37:07:127 (3) - c
  80. 37:09:698 (8) - c at start
  81. 37:12:270 (7) - c at start
  82. 37:13:984 (9) - c at end
  83. 37:17:413 (4) - c at start
  84. 37:19:984 (6) - c at start
  85. 37:22:555 (2) - c
  86. 37:24:485 (5) - c at start
  87. 37:27:698 (3) - c
  88. 37:29:841 (3) - c at end
  89. 37:32:841 (4) - c
  90. 37:35:412 (2) - c
  91. 37:37:984 (7) - c
  92. 37:40:341 (4) - c at end
  93. 37:43:127 (6) - c at start
  94. 37:47:627 (2,5,1,2) - c
  95. 37:52:985 (6) - c at end
  96. 37:54:698 (3) - c at rotation
  97. 37:58:555 (3) - c
  98. 38:00:912 (2) - c at end
  99. 38:03:698 (1) - c

    sorry for my poor hitsound QAQ

Sinead
  1. fine

Murder
  1. I think offset : 2308996

A Demon's Fate
  1. I think offset : 2565183

Stairway to the Skies
  1. 49:29:553 (6) - isn't snap
  2. 52:38:440 (4,5) - ^

  3. Useless green line:
    50:16:928 -
    50:18:441 -
    50:42:145 -
    52:19:923 -

  4. I think offset: 2896188 , and I find some green line aren't on line

    this is use offset: 2896188 to fix all
    [TimingPoints]
    2896188,370.37037037037,4,2,0,100,1,0
    2901743,-166.666666666667,4,2,0,50,0,0
    2924336,-200,4,2,0,50,0,0
    2952113,-100,4,2,0,75,0,0
    2952854,-100,4,1,0,60,0,0
    2953039,-100,4,2,0,75,0,0
    2954335,-100,4,1,0,60,0,0
    2954520,-100,4,2,0,75,0,0
    2955817,-100,4,1,0,60,0,0
    2956002,-100,4,2,0,75,0,0
    2957299,-100,4,1,0,60,0,0
    2957484,-100,4,2,0,75,0,0
    2958780,-100,4,1,0,60,0,0
    2958965,-100,4,2,0,75,0,0
    2960262,-100,4,1,0,60,0,0
    2960447,-100,4,2,0,75,0,0
    2960632,-133.333333333333,4,2,0,75,0,0
    2962113,-100,4,2,0,75,0,0
    2963225,-100,4,1,0,60,0,0
    2963688,-100,4,2,0,75,0,0
    2964706,-100,4,1,0,60,0,0
    2964891,-100,4,2,0,75,0,0
    2966188,-100,4,1,0,60,0,0
    2966373,-100,4,2,0,75,0,0
    2967669,-100,4,1,0,60,0,0
    2967854,-100,4,2,0,75,0,0
    2969150,-100,4,1,0,60,0,0
    2969336,-100,4,2,0,75,0,0
    2970632,-100,4,1,0,60,0,0
    2970817,-100,4,2,0,75,0,0
    2972113,-100,4,1,0,60,0,0
    2972299,-100,4,2,0,75,0,0
    2973594,-100,4,1,0,60,0,0
    2973780,-100,4,2,0,75,0,0
    2975076,-100,4,1,0,60,0,0
    2975725,-100,4,2,0,75,0,0
    3009150,-100,4,1,0,60,0,0
    3009335,-100,4,2,0,75,0,0
    3010631,-100,4,1,0,60,0,0
    3010816,-100,4,2,0,75,0,0
    3012113,-100,4,1,0,60,0,0
    3012299,-100,4,2,0,75,0,0
    3013595,-100,4,1,0,60,0,0
    3013780,-100,4,2,0,75,0,0
    3015076,-100,4,1,0,60,0,0
    3015262,-100,4,2,0,75,0,0
    3016558,-100,4,1,0,60,0,0
    3016743,-100,4,2,0,75,0,0
    3016928,-133.333333333333,4,2,0,75,0,0
    3018410,-100,4,2,0,75,0,0
    3019521,-100,4,1,0,60,0,0
    3019984,-100,4,2,0,75,0,0
    3032854,-100,4,1,0,60,0,0
    3033039,-100,4,2,0,75,0,0
    3034336,-100,4,1,0,60,0,0
    3034521,-100,4,2,0,75,0,0
    3035817,-100,4,1,0,60,0,0
    3036002,-100,4,2,0,75,0,0
    3037299,-100,4,1,0,60,0,0
    3037484,-100,4,2,0,75,0,0
    3040262,-100,4,1,0,60,0,0
    3040447,-100,4,2,0,75,0,0
    3040632,-133.333333333333,4,2,0,75,0,0
    3041743,-100,4,1,0,60,0,0
    3041928,-100,4,2,0,75,0,0
    3042669,-100,4,1,0,60,0,0
    3042762,-100,4,2,0,75,0,0
    3043225,-100,4,1,0,60,0,0
    3043688,-100,4,2,0,75,0,0
    3044706,-100,4,1,0,60,0,0
    3044891,-100,4,2,0,75,0,0
    3046188,-100,4,1,0,60,0,0
    3046373,-100,4,2,0,75,0,0
    3047669,-100,4,1,0,60,0,0
    3047854,-100,4,2,0,75,0,0
    3049150,-100,4,1,0,60,0,0
    3049336,-100,4,2,0,75,0,0
    3052113,-100,4,1,0,60,0,0
    3052299,-100,4,2,0,75,0,0
    3053595,-100,4,1,0,60,0,0
    3053780,-100,4,2,0,75,0,0
    3054521,-100,4,1,0,60,0,0
    3054706,-100,4,2,0,75,0,0
    3055076,-100,4,1,0,60,0,0
    3055725,-100,4,2,0,75,0,0
    3056558,-100,4,1,0,60,0,0
    3056743,-100,4,2,0,75,0,0
    3057299,-151.515151515152,4,1,0,60,0,0
    3058687,-100,4,2,0,75,0,0
    3082530,-100,4,2,0,5,0,0
    3086743,-100,4,2,0,75,0,0
    3103225,-151.515151515152,4,1,0,60,0,0
    3105539,-151.515151515152,4,2,0,75,0,0
    3106095,-151.515151515152,4,1,0,60,0,0
    3108039,-151.515151515152,4,2,0,75,0,0
    3108410,-151.515151515152,4,1,0,60,0,0
    3108595,-151.515151515152,4,2,0,75,0,0
    3109150,-151.515151515152,4,1,0,60,0,0
    3111002,-151.515151515152,4,2,0,75,0,0
    3111373,-151.515151515152,4,1,0,60,0,0
    3111558,-151.515151515152,4,2,0,75,0,0
    3112113,-151.515151515152,4,1,0,60,0,0
    3117947,-100,4,2,0,75,0,0
    3130632,-100,4,1,0,60,0,0
    3130817,-100,4,2,0,75,0,0
    3132113,-100,4,1,0,60,0,0
    3132299,-100,4,2,0,75,0,0
    3133595,-100,4,1,0,60,0,0
    3133780,-100,4,2,0,75,0,0
    3135076,-100,4,1,0,60,0,0
    3135262,-100,4,2,0,75,0,0
    3138039,-100,4,1,0,60,0,0
    3138225,-100,4,2,0,75,0,0
    3138410,-133.333333333333,4,2,0,75,0,0
    3139521,-100,4,1,0,60,0,0
    3139706,-100,4,2,0,75,0,0
    3140447,-100,4,1,0,60,0,0
    3140539,-100,4,2,0,75,0,0
    3141002,-100,4,1,0,60,0,0
    3141465,-100,4,2,0,75,0,0
    3154330,-100,4,1,0,60,0,0
    3154521,-100,4,2,0,75,0,0
    3155817,-100,4,1,0,60,0,0
    3156002,-100,4,2,0,75,0,0
    3157299,-100,4,1,0,60,0,0
    3157484,-100,4,2,0,75,0,0
    3158780,-100,4,1,0,60,0,0
    3158965,-100,4,2,0,75,0,0

That all~ , hope it is helpful ~
Good Luck for this app~ :)
murasamenosigure
This is my suggestion

[Shot In The Dark]

01:03:426 (6) - move x.300 y.28
02:44:181 (1,2,3,4,5,6,7) - not a constant width, fix it ?

[In the MMiddle Of The Niight]

05:57:801 (5) - move x.216 y.236 ?
06:53:901 (2) - move x.26 y.31
06:56:751 (2) - 06:56:601 (1) - match ?
07:19:101 (1) - Not symmetrical, let's symmetrical
08:52:551 (1,2,3,4) - http://puu.sh/yxrG
10:23:601 (1) - move x.124 y.280

[Faster]

13:20:736 (5) - Unnatural [S] so natural [S] if you made [S]

[Fire and Ice]

15:36:961 (11) - NC
16:12:941 (1) - move x.344 y.64 ?

[Iron]
21:23:056 (1,2,3,4,5,6,7,8,9,10,11,12,13) - spacing is away so a little closer?

[Sinead]

32:06:448 (2,3,4,5,6) - Unnatural so fix natural pentagon
32:30:038 (1,2,3,4) - spacing is away so a little closer?
32:36:704 (2) - move x.180 y.200

[Where Is The edge]

32:36:704 (2) - add note

[Lost]
33:29:841 (3,4,1) - http://puu.sh/yxmU ?
33:53:841 (6) - move x.212 y .288 ?
36:12:913 (7) - move x.212 y.4 ?

[Munder]

None

This map is very long-_-
Topic Starter
Armin

bossandy wrote:

Hi hi~
 
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ General]
 
  1. At least make sure the kiai time's timing section snap This will be fixed soon.
    Example : 12:25:242 - move to 12:25:236 to make it snap
  2. Correct BG size should be 1024x768 , yours is 1024x586 This size is still allowed, despite AIBAT's advice. :')
  3. Preview time should be the same , maybe you can choose one of your favorite song and set your preview time there
Preview time are different for obvious reasons.
 
[ Shot In The Dark]
 
  1. BPM : 160 Offset : 38070 ( -17ms )
  2. 01:02:294 (3,6) - They are not stack correctly , Hmm... Nazi xDD It's stacked in this way because of the stack leniency, so no.
  3. 01:29:747 (3) - Add whistle like 01:25:219 (2) ? Sounds bad in my opinion :(
  4. 01:43:615 (4,5) - Swap whistle may follow the vocal more It could be good, if I didn't follow a hitsounds-pattern before
  5. 02:23:237 - Add a circle with finish to follow the music I'm following JUST the vocal voice here. Another circle will ruin my previous rhythm
  6. 02:26:917 (5,7) - Put on the Y-axis? As above, this position is given because of the stack leniency (test the map and they'll be on a straight line and not anymore stacked
  7. 02:32:294 - Add a circle here to follow the drum? As above, I'm following the vocal voice here.
  8. 04:45:879 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - This part is a bit boring.... Oh, I thought it was funny t_t Btw I don't want to change that, I love it.
 
[ In The Middle Of The Night]
 
  1. BPM : 200 Offset : 337096 ( -5ms )
  2. Awesome diff here , I can't find big problem , You just need to resnap all notes to make the unsnap objects snapped
  Fixed as Kuroneko said in the previous post.
[ Faster]
 
  1. Is this a big problem?
    Tehehe, don't trust aimod in this case. It's a guideline, this is a map which broke a LOT of guidelines for obvious reasons.
  2. 11:36:736 (3) - Add finish because of the accent ? Hm I don't think it sounds good, sorry..
  3. 12:04:736 (7) - Add a note here to follow the music ? Hm, no.
  4. 12:25:242 - Kiai time should end 12:24:736 ? ( And is it snap? ) I guess it's the same
  5. 12:39:736 (2) - Remove finish here , it sounds excess >_< It sounds good for me
  6. 13:24:736 (5) - Add a note with finish hitsounds here sounds better for me , If it is too loud for you , maybe you can reduce the volume between 60%~80% Hmmm I was following the vocal voice here, so no
  7. 14:01:986 (4,6) - Ctrl+R perhaps have a better flow? , oh , It's up to you xDD I like it in this way, sorry.
  8. 14:08:111 (9) - Move three gird down to make the spacing the same It has a reduced DS because of the streamìs shape ><
  9. 14:32:486 (1) - Remove the whistle hitsound , There is only one whistle in this difficult , it sounds strange also
Yeah agreed, I forgot to delete it >__________<
 
Fixing in progress.
bossandy
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ Fire and Ice]
 
  1. 1. BPM : 70.06 Offset : 933505
  2. 2. BPM : 70.5 Offset : 1132353
  3. 3. BPM : 140 Offset : 1135780
  4. 4. BPM : 133 Offset : 1137469
  5. 5. BPM : 125 Offset : 1139246
  6. 6. BPM : 108 Offset : 1140205
  7. 15:36:931 (11) - Add a NC here or other notes , this partern is too long
  8. 17:59:210 (5) - Add whistle like 17:57:496 (1) -
 
[ Iron]
 
  1. BPM : 132 Offset : 1150314 ( -15ms )
  2. 19:43:510 (1,2) - A bit weird about this rhythm , try this
  3. 20:33:056 (1) - NC here is unnecessary
  4. 22:30:177 (3) - Ctrl+R?
  5. 22:46:238 (6) - Add a note here to follow the music
  6. 23:17:147 (4,1) - Swap NC!!!, the spacing become huge 23:17:147 , so here is the best way to put NC
  7. 24:03:207 (1) - You should add NC here again because of COMBO BUG
  8. 24:33:056 (6) - Add a NC?
 
[ Where Is The Edge]
 
  1. Big suggetion to remove all whistles on this difficult , It's not fit the music , and it is noisy!!!!!
  2. You should add this code lile other difficults
    SliderBorder : 0,0,0
  3. BPM : 154 Offset : 1494677 ( -10ms )
  4. 25:13:388 (2) - Remove whistle , Add finish and whistle at the same time sounds noisy!!!
  5. 25:31:310 (3,1) - jump here isn't a good idea
  6. 26:29:946 (8) - Why slow down here? It just can confusion for players...
  7. 27:15:336 (6) - You should add NC here , this parttern is too long
  8. 27:31:699 (5) - Same as above
  9. 28:29:654 (3) - Delete this note sounds better to me
bossandy
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ Sinead]
 
  1. Use Notepad open this diff and remove this code to make the combo the same with others
    SliderTrackOverride : 200,200,200
  2. 29:10:551 (5) - Add a note to follow the vocal
  3. 30:41:063 (8) - Remove clap?
  4. 31:42:345 (3,4) - Swap clap sounds better xDD
 
[ Lost]
 
  1. Recheck your kiai time on this diff
  2. 33:35:627 (3) - It is not symmetrical
  3. 34:21:055 (4) - Isn't it appear with the vocal? I think move to 34:21:109 is correct
  4. 34:52:555 (4,5) - Ctrl+R ?
  5. 35:22:984 (3) - Add finish start?
  6. 35:41:413 (8) - Add NC?
  7. 36:11:841 (5) - Add NC , this parttern is too long
  8. 36:18:698 (8) - Same as above
  9. 37:10:555 (1,2,3) - Change to a slider with a repeat , This is 1/3 beat , Most of the players will think it is 1/4 beat >_<
 
[ Murder]
 
  1. Add code as "Where Is The Edge"
  2. 41:06:609 (1) - Add finish start
  3. 41:28:102 (1) - Add finish
  4. 41:42:430 Remove this kiai time please
  5. 42:21:833 (4) - Add finish
  6. 42:28:998 (1) - ^
  7. 42:32:580 (4,5,1) - Try this rhythm , I think it is a better rhythm than yours xDD
bossandy
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ A Demon's Fate]
 
  1. No kiai?
  2. 43:06:112 Reduce the volume to 80% or 70% , It's too noisy now
  3. 43:27:157 (2) - 1 grid left to make the spacing the same?
  4. 45:01:299 (1) - Remove NC
  5. 45:58:500 (5,1) - It's too noisy , Remove finish on 5
  6. 46:03:538 (1) - Remove NC
  7. 46:14:731 (3) - Add finish?
  8. 46:18:314 (7) - ^
  9. 46:21:896 (7) - ^
  10. 46:23:687 (1) - ^
  11. 46:55:926 (1) - ^
  12. 46:59:508 (1) - ^
  13. 47:02:194 (3) - Add finish end
  14. 47:13:836 (13) - Add finish
  15. 47:20:105 (3,7,11) - ^
  16. 47:21:896 (3) - ^
  17. 47:22:791 (2) - ^
  18. 47:56:821 (5) - ^
  19. 48:03:985 (5) - ^
 
[ Stairway to the Skies]
 
  1. 49:26:775 (8,1,2,3) - You should make player can read it
  2. 50:58:812 (1) - use Normal-hitfinish sounds better
  3. This end looks great for me xDD
Okay~
Mystyk
Well I want to do that mod4mod, so here's a part of my mod, I hope it will be al ittle bit useful at least >.<

Stairway to the skies:
48:45:479 (5) - remove hit circle (?) I don't think it fits the music
49:09:182 (5) - I think it's not fully symmetrical, try this? - http://puu.sh/yBRa - and also copy and flip it to here 49:06:220 (5)
49:14:923 (10) - I don't really like these sliders (in the whole difficuly), but it might be just me
49:16:220 (11) - NC? she starts singing "can" here, so that's why, and remove NC 49:16:590 (1)
49:16:405 - add hit circle
49:19:182 (6) - add NC 49:19:553 (1) - remove NC (I'm sorry I'm trying not to nazi mod, but I wanna mentioned these, okay? D:)
49:46:960 (6) - add finish maybe (to the beginning)
50:15:479 (6) - add NC 50:15:849 (1) - remove NC
50:21:034 (2) - move the end point of the slider one grid up(?) so that it's fully symmetrical, in grid level 4
50:21:775 (3) - in grid level 4, the end point one grid down and one grid right
50:26:034 (7) - make it nicer? - http://puu.sh/yC55
50:32:886 (1) - I think you should place this further from 50:32:145 (3) - because it was kinda boring to play it like that (not having to move the mouse)
50:36:220 (8,1) - add NC remove NC
50:37:701 (4,5) - this is kinda boring too, maybe add hit circle 50:39:923, or at least put (5) somewhere else
50:40:664 (7,8) - this doesn't sound good - http://puu.sh/yC8N - and (8) is too far from (7)
50:44:738 (2) - place this further from (1)
50:48:071 (9,1) - add NC remove NC
50:49:553 (4,5) - same as 50:37:701 (4,5)
51:16:220 (4,1) - boring
51:22:516 (2) - this slider is OMG xD but it's okay lol
51:46:220 (5) - the end point of the slider shouldn't be like that imo - http://puu.sh/yCfQ
51:49:182 (1) - ^
52:10:664 (2) - place this further from (1)
52:15:479 (4,1) - I mentioned before
52:18:442 (3,4) - I also mentioned this
52:24:553 (4,1) - this sounds much better imo :3 http://puu.sh/yCjx
52:27:331 (2) - this touches the HP bar
52:36:220 (6) - try to make this nicer, and the end point is out of the slider
52:42:145 (4) - it touches the HP bar a little bit and it's not fully symmetrical
52:43:627 (6) - not fully symmetrical
52:45:479 (3) - add finish to the beginning maybe

I think you should edit it till the end, because like this it's kinda sudden and unreasonable.

Fire and Ice:
16:16:795 (4) - try this maybe? - http://puu.sh/yCy6 - and then add NC on (5)
16:27:504 (1) - this might sound better - http://puu.sh/yCv2 - it was a little bit random as you did it, but you can also sync to the piano sound in the background
16:51:918 (6,1) - the distance is smaller than it should be
18:11:210 (5) - add whistle or finish? I think you should emphasize this hitcircle somehow
18:15:496 (1) - this is ALMOST out of the screen :P but I guess it's not yet?
18:16:781 (5) - touches HP bar
19:00:771 (4) - add whistle to the end of the slider?

Shot in the dark:
00:54:087 (5) - why is the end point red? not really important, I just find it strange?
01:00:879 (1) - I think you should place this here 01:00:596
01:03:143 (5,6) - flip vertically?
01:12:200 (4) - again the end point is red
01:15:879 (1,2) - place these further from 01:15:313 (4)
01:25:219 (2) - the end point is out of the slider, and also it's red again (well I noticed it afterwards too so I guess the red thingy isn't a problem, I'm not going to mention it again)
01:29:464 (2,3,4,5,6) - these are too close to (1) and to each other, like (2,3) to (4,5) and (4,5) to (6)
01:55:502 (3) - I don't really like the break afterwards :P oh well
02:26:917 (5,7) - put it in the middle (in one line with (6))
02:37:671 (9) - this is not fully symmetric
02:39:653 (1,2,3,4,5,6,7) - ctrl+R? so it will be further from 02:39:086 (1) - but if you do it don't forget to replace the hitsounds
03:04:275 (10,11) - these might be a bit disturbing cuz they're under the percent thingy
03:10:219 (4) - I think it would be better if this ended earlier, here 03:11:351 and add hit circle here 03:11:634
03:39:087 - add hit circle
03:39:936 - add hit circle
04:33:709 (4) - the placement of those anchor points are very weird (not only here) but this is the place where the end point is out of the slider, so I think it should be improved - http://puu.sh/yDWA --> http://puu.sh/yDXM
04:38:803 (3) - this might be better, and add NC on (5)
04:43:049 (3) - place this here 04:43:332 (3) - and add hit circle here 04:43:049
04:45:879 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - this is too close to (6) and I think the stream like that is weird
04:56:068 (1,2,3,4,5,6,7,8,9) - weird, try making a stream with a shape?
04:57:483 (1) - not fully symmetrical
from 04:57:483 (1) until 05:06:539 (3) - I think this part is very monoton, you should try to make it better, but seriously, try to make it fit better to the music (the vocal, so how she is singing)
05:00:879 (3) - not fully symmetrical
05:09:087 (1) - ^
05:12:483 - add hit circle
05:17:577 - add hit circle
05:24:087 (1) - the end point of the slider is out of the slider

Lost:
that kiai time is too long? - http://puu.sh/yEb3
33:45:270 (7,1,2,3,4,5) - this might be better - http://puu.sh/yEfS
okay, I'm suggesting to use finish, because soft whistle is not loud enough, but finish sounds good, but actually (soft) whistle, finish, and clap, all of them suit, clap might sound weird sometimes
35:08:841 (6) - the end of this slider and 35:09:698 (7) - both the start and end should be emphasized with a hitsounds
35:55:127 (1) - add finish to the beginning
35:57:270 (3) - add finish to the repeat and the slider is not fully symmetrical
35:58:984 (1) - add whistle to the beginning
36:00:270 (2) - add finish to the beginning
36:02:841 (1) - add finish (or something nicer? sorry but I'm not good with custom hitsounds)
36:03:913 (3) - add finish to the end
36:06:698 (5) - add whistle
36:07:984 (1) - add finish
36:09:270 (3) - add whistle to the beginning
36:10:555 (4) - add finish to the beginning

In general:
big beats with drum - finish
beats like this - 36:09:270 (3) - the beginning - (soft) whistle)

36:42:805 (1) - add finish
37:16:127 (2) - the end point of the slider is out of the slider - http://puu.sh/yEDr

Why not me:
I wonder why the sliderborder is not black in this diff.
That's it for this, nothing else.

I'll finish the others later.
HakuNoKaemi
Ancora nulla (o quasi) nella parte mia ... :D
Mystyk
Faster:
SPOILER
12:06:486 (6) - this is out of the screen (for me) and I think that's unrankable? of course I might be wrong - http://puu.sh/yEJy - it's only a little though, the border
12:15:736 (1) - this one as well, but only a bit? - http://puu.sh/yEKn
13:01:236 (2,3,4,5,6) - I think this sounds better - http://puu.sh/yEMd
13:05:486 (6) - there is a little bit of difference between the two ends - http://puu.sh/yENh
13:07:486 (3) - this might be a little bit out of the screen too, but I can't see properly
13:23:236 (3) - this touches the HP bar
13:32:486 (5) - the slider tick sound sounds weird, maybe you can take the volume lower?
13:37:486 (2) - it touches the HP bar

Sinead:
SPOILER
General: I might be wrong, but the inherited sections doesn't seem to be on the right place.

29:46:961 (2) - touches HP bar
29:55:166 (1,2) - ctrl+R? (1) is a bit too close to 29:54:653 (4)
30:22:602 (4) - touches HP bar (but maybe I just can't see it properly)
30:24:909 (7) - the break after this is a bit random, edit it maybe?
31:01:063 (9) - why not copy 31:00:551 (8) ? it might look better, but of course just my opinion
32:15:679 (5) - place this somewhere else? a bit to the up maybe?
32:32:089 (1) - realy just suggestion, but because the song gets faster, that long slider is kind of slow, so maybe try this? - http://puu.sh/yMDI
32:46:448 (1) - it might be better to shorten the spinner until 32:47:474 and then add a stream? or at least edit that bit :P

Where is the edge:
SPOILER
The sliderborder is white and not black, I don't know if it's on purpose, but maybe it should be black in all diffs?
The whistle is really annoying, and I think there is too much.
25:55:661 (4,5) - the placement of these is not so nice imo
25:59:362 (1) - I think this spinner should end here, on the beat - 26:00:920 (1) and add hit circle 26:01:310 (1)
26:02:284 (5,6,7,8) - move one grid up (in grid level 4)
26:11:829 (1) - same suggestion as before, end it earlier and add a hit circle
26:14:946 (5) - one grid down (in grid level 4)
26:37:933 (6) - remove hit circle? I can't really hear anything in the music, so this is a bit unnecessary
26:56:635 (1,2,3,4,5,6) - maybe put a bigger distance? like the distance here 26:36:959 (1,2,3,4,5,6)
27:01:115 (4,5) - the placement could be better, I mean it's not really nice like this, maybe put (4) in one line with (3) and (5)
27:07:933 (1) - as I mentioned before, end it earlier and add hit circle, even in the music she sings like that I think
27:20:011 (7) - one grid to the left (in grid level 4)
27:22:544 (1,2,3,4,5,6) - sounds better without the clap
27:25:855 (6) - one grid down (in grid level 4)
28:07:154 (7,8,9,10,11) - something like this might look better - http://puu.sh/yN0P
28:10:271 (1,2) - remove clap
28:21:959 (1,2,3,4,1) - remove clap
28:29:362 (1,2,3) - remove clap

Murder:
SPOILER
38:50:042 (9,1) - I think this doesn't look good
39:11:311 (1,2,3) - these are hard to see from combo burst, put them somewhere else?
39:23:624 (5) - try this? - http://puu.sh/yN6I
39:40:192 (4,5,6) - hard to see, I think you shoudl really place these somewhere else
39:51:386 - add hit circle with finish
39:51:609 (9) - remove hit circle
40:04:595 (7) - thouches HP bar
40:23:848 (2) - replace with 3 hit circles maybe? might be better :3
40:29:669 (4,5,6) - hard to see from combo burst
40:50:938 (1) - I think this shouldn't be placed like that - http://puu.sh/yNb7 - it still can be seen, but it's nit very nice
40:55:639 (3,4,5) - don't overlap, or not like that
41:10:192 - add hit circle with finish
41:10:415 (7) - remove hit circle
41:34:818 (3,1) - not nice
42:24:072 (6,1) - ^
42:32:803 (5) - remove hit circle
Mystyk
Okay last one.

Iron:
SPOILER
19:18:056 (2) - put a repeat on this like before? or add hit circle 19:18:359
19:18:965 (4) - ^
19:36:692 (3,4) - these should end on the white tick, they sound weird as they are now
19:46:389 (3) - put it here 19:46:238 and the obejcts before this sound a bit weird like that
20:24:268 (4) - how about this? - http://puu.sh/yNOd
20:34:419 (1) - not fully symmetrical
22:28:359 (1) - put a few grids down? it touches HP bar
23:26:389 (4,5,6) - these sound weird (as if they weren't placed on the right time)
23:43:510 (1) - not fully symmetrical :P the end is downer than the beginning
24:06:541 (1) - this should start here 24:06:389
24:13:359 (3,4) - these sound really off, remove? and instead add hit circle here 24:13:510
(this diff reminds me off Gonzvlo style :3)

In the middle of the night:
SPOILER
From the beginning, I think it's better to use softsounds until here - 05:54:951 (1)
Then starting here - 05:56:451 (1) - again soft sounds should be used.
05:38:901 (6,1) - I think it shouldn't be overlapped - http://puu.sh/yOaw
06:03:051 (3) - this touches the HP bar
06:09:501 (1) - ^
06:15:801 (1,2) - this sounds much better - http://puu.sh/yOdQ
06:29:901 (1,2,3) - try this, I think it's better like this - http://puu.sh/yOfT
06:59:901 (3) - touches HP bar a little maybe
07:38:001 - add hit circle instead of the slider (?) - I think it sounds better
08:35:301 (9) - from around here the claps sound a bit weird?
09:25:701 (1) - it touches HP bar a little
09:51:801 (1) - it touches HP bar a LOT
10:28:251 (6) - it touches HP bar

A Demon's Fate:
SPOILER
Some inherited sections didn't seem to be on the right place.
42:59:508 (1,1,1,3) - the finish sounds on these are too loud in my opinion, maybe use whistle?
44:04:881 (2) - touches HP bar
44:03:985 - 44:32:642 - add kiai time?
44:34:657 (3) - touches HP bar a bit
44:38:911 (1,2) - shouldn't overlap, and doesn't look good in my opinion
44:43:836 (8) - touches HP bar a bit
45:03:985 (8) - this sounds better - http://puu.sh/yOyh
45:07:568 (3) - same as above
45:29:508 (3,4,5,6,1) - put them in the middle?
45:50:105 (1,2,3,4) - why not try a pattern here? just an example - http://puu.sh/yOAR - or at least put them in one line with each other
45:56:374 (3) - it might touch the HP bar a little bit
46:59:284 (4) - move one grid down? (in grid level 4)
47:23:799 (from the end) - 47:49:545 (to the end) - add kiai time (?)
47:57:493 (4,5) - these should be further from (3)
47:58:388 (4,5) - ^

Marathon:
SPOILER
10:21:501 (1) - after this part lol that was kind of killing xD but it's okay I guess
19:13:056 (1) - at around this part, the picture fades in too slowly in my opinion (or too late)
in where is the edge the whistle was annoying, but it might have been just me :P
Overall it was nice, a bit too long though, but it's not like there should be anything done with the length :3

Sinead:
I noticed while playing that these are crossing each other!!!!!
32:30:037 (1,2,3,4) - unrankable!

I'm sorry if there is anything that has been mentioned before. I'm sorry if the HP bar thingy and the slider end points (I haven't mentioned tehse now cuz I guess some of you don't think it's important) are not important. I tried modding these and be helpful, but anyway, nice job! Well I would give a star, but you already have many, so I don't think it matters.

Edit: added "it's" somewhere so that the sentence or whatever makes sense...xD
HakuNoKaemi
364,48,591801,6,0,B|436:52|488:124|452:224|352:224,2,259.999995350838
256,94,592551,1,0
148,48,592701,2,0,B|76:52|24:124|60:224|160:224,1,259.999995350838
256,192,593151,1,0
376,292,593451,1,0
375,291,593601,1,0
368,184,593901,6,0,B|308:180|244:244|252:324|304:376,1,259.999995350838
376,292,594351,1,0

dovrebbe essere solo questa la parte da correggere


I noticed while playing that these are crossing each other!!!!!
32:30:037 (1,2,3,4) - unrankable!
isn't unrankable though. They do not cross here O.O
Mystyk

HakuNoKaemi wrote:

364,48,591801,6,0,B|436:52|488:124|452:224|352:224,2,259.999995350838
256,94,592551,1,0
148,48,592701,2,0,B|76:52|24:124|60:224|160:224,1,259.999995350838
256,192,593151,1,0
376,292,593451,1,0
375,291,593601,1,0
368,184,593901,6,0,B|308:180|244:244|252:324|304:376,1,259.999995350838
376,292,594351,1,0

dovrebbe essere solo questa la parte da correggere


I noticed while playing that these are crossing each other!!!!!
32:30:037 (1,2,3,4) - unrankable!
isn't unrankable though. They do not cross here O.O
Then sorry my mistake, maybe I looked at another version, I don't know....oh well :P
L_P
this was my mod...

hello..
i assume that you dont wanna talk about it IRC?
lets begin


why not me :
violin is not piano, when the sound starts (just before largest volume of the note) doesnt mean that the beat starts there
louder notes need to take a bit more time before the peek, softer notes = shorter
thus i think there is no absolute offset for this song/this part
offset 2400 is just comfortable, not too late for the loud notes, not too early for soft notes.

btw, i noticed the last spinner doesnt ends well enough, should either silence or use a finish (the way it finish is like casual..

shot in the dark:
i wonder why do u use inherit point to do the tough work imo
isnt that a soft hitclap in your song folder
timing seems very fine to me, just
02:50:407 (1) - could make it like 01:33:426 (4) - so that you wont miss a finish
kiai could use 1/8 to adjust the fountain, it makes no sense when 04:47:860 (15,16) - these notes is not in kiai ...
and here 04:56:917 (7) -

in the middle of the night:
offset 337090 is better for me (try the drum part, it sync pretty well)
an reminder, 05:57:790 (5,6) - these two is exactly same color as the BG, it is exactly like a slider 5 (note 5 and shirt of the girl) and note 6 at the same time !!
(with osu default ppy skin)
better to manually change combo color or just move it away..


faster
11:22:236 (1) - it looks awkward with the new combo starts here


fire and ice
15:40:388 (1) - actually starts from 15:39:959 (18) - there is a little off
but suggest offset 940365 + 1 timing point with same bpm since cannot start one at note 18

16:32:001 (7) - suddenly too loud .. maybe volume up at next section is better..

18:16:781 (5) - touch hp bar


Iron
looks good to me


wheres the edge
25:31:894 (3,5,7) - suddenly sliders are ugly
to be honest, i dont like whistle in song like this

26:28:777 (5) - i prefer using ctrl + H the previous slider

26:33:648 (11,1,2,3) - this for notes could arrange in a shape, or try stacking with each other in the way you like ....(because i think that it does not look good)

27:15:336 (6,7,9) - maybe make 6 a good curve and then use it for slider 7 (ctrl + H ctrl + R) then slider 9 curve in the other way

27:22:544 (1) - clap doesn not sounds good in this part , delete some and make it regular?

28:18:453 (6) - would be an easy job to make it symmetrical is it?

i believe you could make better slider shapes like other diffs...


too late in night.....never expected such a long song....will be continue~
Flower
iroseka's modding
Some songs are awesome... but some just get too noisy and need fully add sounds... I wonder if one mortal could do that...
Here are my small moddings:

[Why not me]
A bit lag. BPM: 162.005
(Since no Kiai's, move all green lines 10 ms before)

[Fire and Ice]
Lag too.
70.035 933515
140.000 1022639
Maybe better?

[Shot in the dark]
The timing is perfect...
01:08:803 (4) - Not symmetric enough
216,88,68803,2,0,B|229:52|285:46|295:91|295:91,1,100,2|0
02:35:124 (5) - ^
212,264,155124,2,0,B|236:292|288:296|304:260|304:260,1,100
04:10:502 (4,5,6) - Wrong timing here -- Should be 1/6 beat

[Lost]
33:30:484 (4) - Slider end -> Whistle?
33:39:698 (6) - Whistle?
33:42:698 (4) - ^
33:44:841 (6) - ^
33:47:198 (3,5) - ^
33:49:127 (2) - Slider end ^
33:52:984 (4) - ^
33:55:555 (5) - Finish
33:58:127 (7) - Whistle
34:00:698 (5) - ^
34:07:555 (1) - Slider end -> clap
34:06:698 (7,3) - New note with clap?
34:10:127 (2) - Slider end -> clap
34:16:127 (4) - Slider start -> clap
34:17:413 (5) - Slider end -> clap
34:20:841 (3) - clap
34:22:555 (2) - Slider start -> clap
34:26:413 (1,2,3,4) - With Finish at slider starts and whistle at both ends
34:34:127 (3) - Normal hit
34:37:984 (3) - From here create soft: custom1, place hitnomal as softclap. then put clap at each long white line (section start).
(And following just add claps follow the music XD)
38:07:663 (1) - Close Kiai Time

[Why not me]
No problem (So short? Was it my illusion?)
Maybe move the offset 5-10 ms backward. Sounds a lag.

[Faster]
The sound is too noisy (It is 2/4 but not 1/4, too many stresses is annoying). Put all necessary sections to soft and add S:C1 like in the "Lost". Then add clap every 2 white lines. (Others, you can add it whatever you like) (This is a way to avoid tough timing sections, but if you don't like this trick, you can ignore it.)

[Sinead]
29:39:012 (5) - NC
29:52:089 (6) - NC
29:52:858 (1) - Delete NC
31:34:397 (1) - Shape
344,196,1894397,6,0,B|300:264|204:264|160:196,1,219.999993443489,4|0

[Where is the edge]
Too noisy. Reduce hitsound volume.
26:35:401 (7) - NC
26:39:102 (3) - Clap
26:51:570 (8) - ^
27:17:674 (10) - Add a note

[Murder]
No problem generally.. to be honest the mapping is awesome
But the hit sounds... I really don't know how to deal with it... it may take one person a whole day on sound samples.
A suggestion is still use hitnormal as custom soft clap. No tough timing sections... I am lazy lolololol

[Iron]
21:31:238 (1,2,3,4,5,6,7) - Not reasonable. If you want to stress the normal hits, why do you place 7 here? I suggest delete some or replace them all to normal
24:13:662 (4) - move to 24:13:510

[In The Middle Of The Night]
http://puu.sh/yYyR
Use this as Refrain claps

[A Demon's Fate]
44:12:717 (1,2) - Delete whistles, I think
45:00:403 (1,2,3,4,5,6,7,8,1) - Arrange notes in short stream may be easier to control

[Marathon]
There are many problems that is not fixed... like 32:30:037 (1,2,3,4) - or something else.
Well I just suggest you complete other 12 then focus on this one, or just pile them up together with one single file.
Another suggestion is HP -> 3, as people do not except a fail at some weird points.
murasamenosigure
A Demon's Fate
43:03:090 (1,2,3,4,5,6,7) - 1 grid up overall?
43:55:777 add note?
44:00:851 (1) - 44:02:194 (1) - Rmove NC?
44:12:717 (1,2) - a soft whistle is good than before
44:14:508 (1) - Rmove NC
44:57:717 (1,2,3,4,5) - Unnatural so fix natural pentagon
45:01:299 (1) - Rmove NC or 45:01:635 (1) - Rmove NC
45:03:202 (5,6) - move x.296 y.192? or http://puu.sh/yxfT
45:11:597 (1,2) - spacing is away so a little closer?
45:46:523 (1,2,3,4,5) - Unnatural change the note' place
45:51:224 (6) - move x.48 y.144 ?
46:02:194 (5) - move x.288 y.232?
46:58:612 (1,2,3,4) - http://puu.sh/yxkK ?
then 46:58:388 (4) - move x.328 y.136
47:57:493 (4) - 47:58:388 (4) - NC

Stairway to the Skies
50:39:553 Add note?
50:51:405 ^
51:12:145 (1,2,3,4,5) - scale by small a little?
51:22:516 (2) - Not symmetrical, let's symmetrical
51:56:219 (6) - NC?
52:47:701 (1) - Rmove NC?

・・/~~
Roddie

bossandy wrote:

Where Is The Edge
 
  1. Big suggetion to remove all whistles on this difficult , It's not fit the music , and it is noisy!!!!! No. The whistles do fit with the song. The whistles are following the vocals mostly. However, I'll decrease the volume just a little bit.
  2. You should add this code lile other difficults
    SliderBorder : 0,0,0
    Yea, not a bad idea. I'll do that.
  3. BPM : 154 Offset : 1494677 ( -10ms ) I think this is something Armin will look into.
  4. 25:13:388 (2) - Remove whistle , Add finish and whistle at the same time sounds noisy!!! Nope.
  5. 25:31:310 (3,1) - jump here isn't a good idea I disagree. A jump like that there is fine.
  6. 26:29:946 (8) - Why slow down here? It just can confusion for players... Not really. A slow down here would be quite fitting and it follows the vocals right. (:
  7. 27:15:336 (6) - You should add NC here , this parttern is too long okay, you're right on that one. So, new combo added.
  8. 27:31:699 (5) - Same as above ^
  9. 28:29:654 (3) - Delete this note sounds better to me I disagree. This note triple is following along that drum set.

l1106188 wrote:

Where Is The Edge
  1. Useless green line:
    27:09:881 -
    Oh that. Its not useless. I was suppose to turn the kiai time off and then the next kiai time would follow up, you know?. So, I'll turn it off now.

  2. 26:14:167 (1,2,3,4,5,6) - too straight, get a little curved I've rearranged the mapping pattern actually.
  3. 26:56:635 (1,2,3,4,5,6) - ^ This pattern has been rearranged thanks to MystykAMV's mod post.
  4. 27:10:271 (1,2,3,4,5,6) - ^ Okay

murasamenosigure wrote:

[Where Is The edge]

32:36:704 (2) - add note ??? This time length is where the next part of the song "Sinead" is, man.

MystykAMV wrote:

Where is the edge:
SPOILER
The sliderborder is white and not black, I don't know if it's on purpose, but maybe it should be black in all diffs? All set now.
The whistle is really annoying, and I think there is too much. Read my response to bossandy's mod post about that.
25:55:661 (4,5) - the placement of these is not so nice imo Nah, it's fine.
25:59:362 (1) - I think this spinner should end here, on the beat - 26:00:920 (1) and add hit circle 26:01:310 (1) Nah, this won't work well for me.
26:02:284 (5,6,7,8) - move one grid up (in grid level 4) I rearranged this mapping pattern.
26:11:829 (1) - same suggestion as before, end it earlier and add a hit circle Same answer I said before.
26:14:946 (5) - one grid down (in grid level 4) I rearranged this mapping pattern as well.
26:37:933 (6) - remove hit circle? I can't really hear anything in the music, so this is a bit unnecessary Yea, you're right on that one. Removed.
26:56:635 (1,2,3,4,5,6) - maybe put a bigger distance? like the distance here 26:36:959 (1,2,3,4,5,6) Okay.
27:01:115 (4,5) - the placement could be better, I mean it's not really nice like this, maybe put (4) in one line with (3) and (5) I'll just leave this as it is.
27:07:933 (1) - as I mentioned before, end it earlier and add hit circle, even in the music she sings like that I think Same answer I replied before.
27:20:011 (7) - one grid to the left (in grid level 4) Hm...alright.
27:22:544 (1,2,3,4,5,6) - sounds better without the clap Nope.
27:25:855 (6) - one grid down (in grid level 4) I've changed the spacing on this before.
28:07:154 (7,8,9,10,11) - something like this might look better - http://puu.sh/yN0P Alright.
28:10:271 (1,2) - remove clap Done that.
28:21:959 (1,2,3,4,1) - remove clap Nope.
28:29:362 (1,2,3) - remove clap^

L_P wrote:

wheres the edge
25:31:894 (3,5,7) - suddenly sliders are ugly Not really, man.
to be honest, i dont like whistle in song like this Read my response to bossandy's mod post about that.

iroseka wrote:

iroseka's modding
[Where is the edge]
Too noisy. Reduce hitsound volume. Done that.
26:35:401 (7) - NC Nah.
26:39:102 (3) - Clap Nope because a clap is doesn't sound fitting here.
26:51:570 (8) - ^ ^
27:17:674 (10) - Add a note Okay.
Thanks, everybody.

Armin, I added a SliderBoderOverride on my difficulty and I've done some mapping pattern changes on my own. Hope you like it, man.

http://puu.sh/zmGw
Loneight
Why Not Me
  1. I think first offset: 2381 , second offset: 15815

Shot In The Dark
  1. why 00:39:087 isn't use soft instead add 00:47:019's green line ?~ ( change this~ )

  2. Useless green line:
    01:19:770 -

  3. I think offest: 39079

In the Middle Of The Night
  1. Useless green line:
    06:24:195 -
    06:24:495 -
    06:24:795 -
    06:25:395 -
    06:29:295 -
    06:38:745 -
    06:39:195 -
    06:39:495 -
    06:39:795 -
    07:09:734 -
    07:14:234 -
    07:14:384 -
    07:55:926 -
    07:56:526 -
    08:34:709 -

  2. I think offset: 337096 , and many notes are unsanpped

Faster


  • "re" is means "remove"

    Black is just suggestion ~OAO , if you don't like , you can skip it

    Blue is recommended to fix

    red is unrankable issue


  1. 11:12:736 (3) - NC ?~
  2. 11:14:486 (1,2) - (2) NC and re (1) NC
  3. 11:16:736 (5,1) - (5) NC and re (1) NC
  4. 11:20:986 (4) - NC
  5. 11:22:236 (1,2) - (2) NC and re (1) NC
  6. 11:24:736 (5,1) - (5) NC and re (1) NC
  7. 11:28:736 (4) - NC
  8. 11:36:736 (3) - ^
  9. 11:38:236 (1,3) - (3) NC and re (1) NC
  10. 11:46:486 (5) - NC
  11. 11:52:486 (1,2) - (2) NC and re (1) NC
  12. 11:54:486 (3) - not symmetrical
  13. 12:00:736 (4) - NC
  14. 12:32:736 (5) - NC
  15. 12:40:736 (10,1) - (10) NC and re (1) NC
  16. 12:48:736 (6,1) - (6) NC and re (1) NC
  17. 12:50:736 (6,1) - ^
  18. 12:52:486 (1,2) - (2) NC and re (1) NC
  19. 13:04:486 (4) - NC
  20. 13:12:736 (5) - kiai time's start should NC
  21. 13:22:486 (1,2) - (2) NC and re (1) NC
  22. 13:28:736 (11,1) - (11) NC and re (1) NC
  23. 13:32:486 (5) - NC
  24. 13:54:736 (5,1) - (5) NC and re (1) NC
  25. 14:05:236 (12) - NC
  26. 14:22:736 (5) - ^
  27. 14:26:486 (6) - NC

    sorry for only find NC suggesstion QAQ

Fire and Ice
  1. Useless green line:
    16:57:701 -

  2. I think first BPM: 70 , offest:933497

Icon
  1. Useless green line:
    22:22:147 -

  2. I think offset: 1150315
Loneight
Where Is The Edge
  1. Useless green line:
    27:09:881 -

  2. 26:14:167 (1,2,3,4,5,6) - too straight, get a little curved
  3. 26:56:635 (1,2,3,4,5,6) - ^
  4. 27:10:271 (1,2,3,4,5,6) - ^

Lost
  1. Useless green line:
    16:57:701 -

  2. I think offest: 1994393

    hitsound
    "w" is mean "whistle"
    "c" is mean "clap"
  3. 33:15:698 (4) - w
  4. 33:20:821 (2) - w
  5. 33:32:393 (5) - w at start
  6. 33:37:535 (4) - w at end
  7. 33:42:678 (4,3) - w
  8. 33:45:250 (7) - w at start
  9. 33:46:535 (1) - w
  10. 33:47:821 (5) - w
  11. 33:49:127 (2) - w at start
  12. 33:49:984 (3) - w
  13. 33:50:413 (5) - w
  14. 33:52:964 (4) - w
  15. 33:53:821 (6) - w at end
  16. 33:55:535 (5) - w
  17. 33:56:821 (3,7) - w
  18. 33:58:964 (2) - w at end
  19. 34:00:678 (5) - w
  20. 34:08:178 (2) - w at end
  21. 34:12:250 (4) - w
  22. 34:12:893 (2) - w at rotation
  23. 34:14:821 (1) - w
  24. 34:16:107 (4) - w at start
  25. 34:17:393 (5) - w
  26. 34:18:678 (1) - w
  27. 34:22:535 (2) - w at start
  28. 34:23:821 (4) - w
  29. 34:34:107 (3) - c at rotation
  30. 34:37:964 (3) - c at start
  31. 34:40:321 (2) - c at end
  32. 34:43:107 (1) - c
  33. 34:44:393 (4) - c at rotation
  34. 34:47:841 (2) - c at end
  35. 34:53:413 (1) - c at start
  36. 34:55:984 (3) - c at start
  37. 35:01:127 (2) - c
  38. 35:06:270 (2) - c at start
  39. 35:08:841 (6,7) - c at start
  40. 35:10:984 (2) - c at end
  41. 35:13:555 (7) - c at end
  42. 35:16:555 (3) - c
  43. 35:19:127 (5) - c
  44. 35:19:770 (2,3) - c
  45. 35:21:698 (1) - c at start
  46. 35:24:270 (2) - c
  47. 35:29:413 (3) - c
  48. 35:29:841 (4) - c at start
  49. 35:31:127 (1) - c at end
  50. 35:34:127 (6) - c at end
  51. 35:37:127 (2) - c
  52. 35:39:698 (2) - c
  53. 35:41:413 (8) - c at end
  54. 35:43:555 (1) - c at end
  55. 35:47:413 (1) - c
  56. 35:52:127 (2) - c at end
  57. 35:52:984 (1) - c
  58. 35:53:413 (2) - c at start
  59. 35:55:127 (1) - c at start
  60. 35:57:270 (3) - c at rotation
  61. 36:00:270 (2) - c at start
  62. 36:02:841 (1) - c
  63. 36:05:413 (3) - c
  64. 36:07:984 (1) - c
  65. 36:10:555 (4) - c at start
  66. 36:12:913 (7) - c at end
  67. 36:13:555 (1) - c
  68. 36:14:841 (6) - c at end
  69. 36:18:055 (7) - c at end
  70. 36:20:841 (1) - c at start
  71. 36:23:413 (5) - c
  72. 36:25:984 (1) - c
  73. 36:28:555 (3) - c at start
  74. 36:31:127 (5) - c at start
  75. 36:33:698 (1) - c
  76. 36:34:341 (3,4) - c
  77. 36:35:413 (7) - c at end
  78. 36:38:841 (1) - c
  79. 37:07:127 (3) - c
  80. 37:09:698 (8) - c at start
  81. 37:12:270 (7) - c at start
  82. 37:13:984 (9) - c at end
  83. 37:17:413 (4) - c at start
  84. 37:19:984 (6) - c at start
  85. 37:22:555 (2) - c
  86. 37:24:485 (5) - c at start
  87. 37:27:698 (3) - c
  88. 37:29:841 (3) - c at end
  89. 37:32:841 (4) - c
  90. 37:35:412 (2) - c
  91. 37:37:984 (7) - c
  92. 37:40:341 (4) - c at end
  93. 37:43:127 (6) - c at start
  94. 37:47:627 (2,5,1,2) - c
  95. 37:52:985 (6) - c at end
  96. 37:54:698 (3) - c at rotation
  97. 37:58:555 (3) - c
  98. 38:00:912 (2) - c at end
  99. 38:03:698 (1) - c

    sorry for my poor hitsound QAQ

Sinead
  1. fine

Murder
  1. I think offset : 2308996

A Demon's Fate
  1. I think offset : 2565183

Stairway to the Skies
  1. 49:29:553 (6) - isn't snap
  2. 52:38:440 (4,5) - ^

  3. Useless green line:
    50:16:928 -
    50:18:441 -
    50:42:145 -
    52:19:923 -

  4. I think offset: 2896188 , and I find some green line aren't on line

    this is use offset: 2896188 to fix all
    [TimingPoints]
    2896188,370.37037037037,4,2,0,100,1,0
    2901743,-166.666666666667,4,2,0,50,0,0
    2924336,-200,4,2,0,50,0,0
    2952113,-100,4,2,0,75,0,0
    2952854,-100,4,1,0,60,0,0
    2953039,-100,4,2,0,75,0,0
    2954335,-100,4,1,0,60,0,0
    2954520,-100,4,2,0,75,0,0
    2955817,-100,4,1,0,60,0,0
    2956002,-100,4,2,0,75,0,0
    2957299,-100,4,1,0,60,0,0
    2957484,-100,4,2,0,75,0,0
    2958780,-100,4,1,0,60,0,0
    2958965,-100,4,2,0,75,0,0
    2960262,-100,4,1,0,60,0,0
    2960447,-100,4,2,0,75,0,0
    2960632,-133.333333333333,4,2,0,75,0,0
    2962113,-100,4,2,0,75,0,0
    2963225,-100,4,1,0,60,0,0
    2963688,-100,4,2,0,75,0,0
    2964706,-100,4,1,0,60,0,0
    2964891,-100,4,2,0,75,0,0
    2966188,-100,4,1,0,60,0,0
    2966373,-100,4,2,0,75,0,0
    2967669,-100,4,1,0,60,0,0
    2967854,-100,4,2,0,75,0,0
    2969150,-100,4,1,0,60,0,0
    2969336,-100,4,2,0,75,0,0
    2970632,-100,4,1,0,60,0,0
    2970817,-100,4,2,0,75,0,0
    2972113,-100,4,1,0,60,0,0
    2972299,-100,4,2,0,75,0,0
    2973594,-100,4,1,0,60,0,0
    2973780,-100,4,2,0,75,0,0
    2975076,-100,4,1,0,60,0,0
    2975725,-100,4,2,0,75,0,0
    3009150,-100,4,1,0,60,0,0
    3009335,-100,4,2,0,75,0,0
    3010631,-100,4,1,0,60,0,0
    3010816,-100,4,2,0,75,0,0
    3012113,-100,4,1,0,60,0,0
    3012299,-100,4,2,0,75,0,0
    3013595,-100,4,1,0,60,0,0
    3013780,-100,4,2,0,75,0,0
    3015076,-100,4,1,0,60,0,0
    3015262,-100,4,2,0,75,0,0
    3016558,-100,4,1,0,60,0,0
    3016743,-100,4,2,0,75,0,0
    3016928,-133.333333333333,4,2,0,75,0,0
    3018410,-100,4,2,0,75,0,0
    3019521,-100,4,1,0,60,0,0
    3019984,-100,4,2,0,75,0,0
    3032854,-100,4,1,0,60,0,0
    3033039,-100,4,2,0,75,0,0
    3034336,-100,4,1,0,60,0,0
    3034521,-100,4,2,0,75,0,0
    3035817,-100,4,1,0,60,0,0
    3036002,-100,4,2,0,75,0,0
    3037299,-100,4,1,0,60,0,0
    3037484,-100,4,2,0,75,0,0
    3040262,-100,4,1,0,60,0,0
    3040447,-100,4,2,0,75,0,0
    3040632,-133.333333333333,4,2,0,75,0,0
    3041743,-100,4,1,0,60,0,0
    3041928,-100,4,2,0,75,0,0
    3042669,-100,4,1,0,60,0,0
    3042762,-100,4,2,0,75,0,0
    3043225,-100,4,1,0,60,0,0
    3043688,-100,4,2,0,75,0,0
    3044706,-100,4,1,0,60,0,0
    3044891,-100,4,2,0,75,0,0
    3046188,-100,4,1,0,60,0,0
    3046373,-100,4,2,0,75,0,0
    3047669,-100,4,1,0,60,0,0
    3047854,-100,4,2,0,75,0,0
    3049150,-100,4,1,0,60,0,0
    3049336,-100,4,2,0,75,0,0
    3052113,-100,4,1,0,60,0,0
    3052299,-100,4,2,0,75,0,0
    3053595,-100,4,1,0,60,0,0
    3053780,-100,4,2,0,75,0,0
    3054521,-100,4,1,0,60,0,0
    3054706,-100,4,2,0,75,0,0
    3055076,-100,4,1,0,60,0,0
    3055725,-100,4,2,0,75,0,0
    3056558,-100,4,1,0,60,0,0
    3056743,-100,4,2,0,75,0,0
    3057299,-151.515151515152,4,1,0,60,0,0
    3058687,-100,4,2,0,75,0,0
    3082530,-100,4,2,0,5,0,0
    3086743,-100,4,2,0,75,0,0
    3103225,-151.515151515152,4,1,0,60,0,0
    3105539,-151.515151515152,4,2,0,75,0,0
    3106095,-151.515151515152,4,1,0,60,0,0
    3108039,-151.515151515152,4,2,0,75,0,0
    3108410,-151.515151515152,4,1,0,60,0,0
    3108595,-151.515151515152,4,2,0,75,0,0
    3109150,-151.515151515152,4,1,0,60,0,0
    3111002,-151.515151515152,4,2,0,75,0,0
    3111373,-151.515151515152,4,1,0,60,0,0
    3111558,-151.515151515152,4,2,0,75,0,0
    3112113,-151.515151515152,4,1,0,60,0,0
    3117947,-100,4,2,0,75,0,0
    3130632,-100,4,1,0,60,0,0
    3130817,-100,4,2,0,75,0,0
    3132113,-100,4,1,0,60,0,0
    3132299,-100,4,2,0,75,0,0
    3133595,-100,4,1,0,60,0,0
    3133780,-100,4,2,0,75,0,0
    3135076,-100,4,1,0,60,0,0
    3135262,-100,4,2,0,75,0,0
    3138039,-100,4,1,0,60,0,0
    3138225,-100,4,2,0,75,0,0
    3138410,-133.333333333333,4,2,0,75,0,0
    3139521,-100,4,1,0,60,0,0
    3139706,-100,4,2,0,75,0,0
    3140447,-100,4,1,0,60,0,0
    3140539,-100,4,2,0,75,0,0
    3141002,-100,4,1,0,60,0,0
    3141465,-100,4,2,0,75,0,0
    3154330,-100,4,1,0,60,0,0
    3154521,-100,4,2,0,75,0,0
    3155817,-100,4,1,0,60,0,0
    3156002,-100,4,2,0,75,0,0
    3157299,-100,4,1,0,60,0,0
    3157484,-100,4,2,0,75,0,0
    3158780,-100,4,1,0,60,0,0
    3158965,-100,4,2,0,75,0,0
Mystyk
you gave me too much kudosu....plz deny the last one
Topic Starter
Armin

MystykAMV wrote:

you gave me too much kudosu....plz deny the last one
Ops, my mistake! I didn't see it. Thanks for noticing it, you're honest u.u
TicClick
SPOILER
2405,419.58041958042,4,2,0,100,1,0
15826,419.58041958042,4,2,0,100,1,0
39087,566.037735849057,4,1,0,100,1,0
337101,300,4,2,1,40,1,0
648736,500,4,2,1,100,1,0
933535,851.66784953868,4,2,0,16,1,0
940368,856.65334094803,4,2,0,16,1,0
998645,856.65334094803,4,2,0,14,1,0
1015778,856.65334094803,4,2,0,14,1,0
1018317,856.531049250535,4,2,0,14,1,0
1022639,428.571428571429,4,2,1,78,1,0
1132353,422.535211267606,4,2,0,22,1,0
1135743,480,4,2,0,17,1,0
1136223,434.782608695652,4,2,0,16,1,0
1136657,413.793103448276,4,2,0,18,1,0
1137898,461.538461538462,4,2,0,16,1,0
1140205,566.037735849057,4,2,0,19,1,0
1150329,454.545454545455,4,2,0,100,1,0
1153042,454.545454545455,4,2,0,100,1,0
1153951,454.545454545455,4,2,0,100,1,0
1233946,454.545454545455,4,2,0,100,1,0
1494687,389.61038961039,4,1,0,100,1,0
1510261,389.61038961039,4,1,0,100,1,0
1730561,512.820512820513,4,1,0,100,1,0
1763366,512.820512820513,4,2,1,70,1,0
1994413,428.571428571429,3,2,0,20,1,0
2068969,428.571428571429,3,2,0,20,1,0
2308998,447.761194029851,4,1,0,100,1,0
2565180,447.761194029851,4,1,0,100,1,0
2897330,370.37037037037,4,2,0,100,1,0
Don't forget to wipe your own red timing points before applying this timing. Also, resnap all the things and get someone to test it (optional).
Topic Starter
Armin
http://puu.sh/Dyex

SPOILER
Stairway to the skies: 2896216

Shot in the dark: 39101

Murder: 2309000

Lost: 1994405

sinead: 1730555

Where is the edge: 1494679

Iron: 1150321

why not me: bpm 143,25 2411; then 15814
in the middle of the night: 337105
Fapfrit
this mapset is suck
SPOILER
but the number of diffs is epic for ranked, yes
Akiyama Mizuki
Finally finished.
I waited so long time to see completed beatmap.
Good Luck, Armin <3
Andrea
After some IRC discussion, I'm fine with giving this a chance.

Bubble #1~
Mercurial
The ultimate force is here.
Low
No way.
Andrea
After a small hitsounds fix I can rebubble this.

Bubble #1~
grumd
Nice beginning. Good luck :3
Oh hey, maybe I'll make subplaid mapset one day...
narakucrimson
Oh God oh God *O*
IceBeam
again happy birthday Armin :D

I modded Marathon diff,so then don't forget to make changes in specific diffs as well

01:37:968 - start kiai here?
01:43:629 (4) - missed clap?
01:56:082 - end kiai here?
02:53:110 - remove kiai? D:
04:27:780 - switch off kiai here?
04:30:044 - and restart it from here?
05:06:270 - I really think kiai ends here
09:54:505 (3) - it seems to be readable,but I would place it under the slider like this :| maybe just stack it with 09:53:455 (5,6)?
11:29:236 - clap? :s
12:24:736 - finish kiai here?
15:33:535 (1) - I'm not sure if it's possible to keep quite hitsounds like this :< anyway you should fix all section that are under 20% volume through all songs,and what's about exactly this song..maybe 20% wouldn't be enough - I'd set 30-40 :o
15:36:961 (11) - nc here? cause kinda long combo
18:40:567 (1) - remove nc? seems wrong
19:13:048 - maybe use custom clap for this section? default clap sound bad
20:33:048 (1) - remove nc too?
22:28:351 (1) - move down for a bit,as it touches hp bar badly
23:16:684 (1,2,3,4) - spacing looks really weird,maybe make it equal?
23:21:230 (12) - nc here to shorten this combo?
23:35:775 - start kiai here?
28:32:568 (11) - very werid..I'd left a note at red tick only
29:08:243 (1) - hey I already ranked that :D
29:55:166 (1) - custom claps up from there and for chorus too?
29:56:192 - move kiai here
30:24:909 - finish kiai here
30:30:294 (1) - and here custom claps too I think. and well for the rest of Sinead song
31:14:140 - start kiai here?
31:42:858 - end kiai here?
32:30:038 (1,2,3,4) - I believe we fixed that in ranked version,as I remember that is 1/6 not 1/8,but not sure now. my osu doesn't let me to check at 25%. it crashes xD
32:30:038 (1,2,3,4) - quiet hitsounds as well :\ increase volume please
41:10:194 - it's bad to start/finish kiai w/o a note on it,so would be better to add a note here
44:32:642 - I think kiai ends here not at 44:31:747
44:46:971 - add a note or drag break here?
45:58:612 - kiai ends here
47:48:762 (2) - not sure about this D= maybe unstack it from 47:47:642 (11)?
47:53:239 - finish kiai here please
47:57:045 (1,2,3,4,5,1,2,3,4,5) - that was confusing :c at least stacking them properly makes it more readable imo
48:04:209 (1,2,3,4,5,1,2,3,4,5) - taiko part :D I'd unstack them though
52:57:331 - shouldn't the map end here? D: if you don't want to continue,then 52:33:627 looks better to end the map as it's the start of outro part

phew
well,that's it~

would be awesome,if Andrea could recheck and rebubble it - as the map is veeeery long and I might miss a lot!
/me runs
Topic Starter
Armin

IceBeam wrote:

again happy birthday Armin :D

I modded Marathon diff,so then don't forget to make changes in specific diffs as well

01:37:968 - start kiai here? Fixed
01:43:629 (4) - missed clap? Right
01:56:082 - end kiai here? 'kay
02:53:110 - remove kiai? D: I think it's good in this way
04:27:780 - switch off kiai here? As above
04:30:044 - and restart it from here? As above
05:06:270 - I really think kiai ends here Fixed
09:54:505 (3) - it seems to be readable,but I would place it under the slider like this :| maybe just stack it with 09:53:455 (5,6)? I tried it in this position but i find it more confusing D: I made this diff testplay with some players, they player it normally btw.
11:29:236 - clap? :s it felt a bit weird at the beginning but i think now it's good
12:24:736 - finish kiai here? sure
15:33:535 (1) - I'm not sure if it's possible to keep quite hitsounds like this :< anyway you should fix all section that are under 20% volume through all songs,and what's about exactly this song..maybe 20% wouldn't be enough - I'd set 30-40 :o 21%, in medio stat virtus.
15:36:961 (11) - nc here? cause kinda long combo hmmm yup. But I don't like the pattern with that new combo. 11 is still acceptable, i think, ç_ç
18:40:567 (1) - remove nc? seems wrong Agreed
19:13:048 - maybe use custom clap for this section? default clap sound bad I think it sounds fine, personally... gonna have other feedback, maybe for me it's okay because i mapped it
20:33:048 (1) - remove nc too? oookay!
22:28:351 (1) - move down for a bit,as it touches hp bar badly fixed
23:16:684 (1,2,3,4) - spacing looks really weird,maybe make it equal? gonna check with naraku
23:21:230 (12) - nc here to shorten this combo? sure thing
23:35:775 - start kiai here? it was not a casual position but fixed, dude
28:32:568 (11) - very werid..I'd left a note at red tick only gonna check with roddie
29:08:243 (1) - hey I already ranked that :D deja-vuuu
29:55:166 (1) - custom claps up from there and for chorus too? added
29:56:192 - move kiai here ooookay
30:24:909 - finish kiai here ooookay
30:30:294 (1) - and here custom claps too I think. and well for the rest of Sinead song fixed
31:14:140 - start kiai here? fixed
31:42:858 - end kiai here?fixed
32:30:038 (1,2,3,4) - I believe we fixed that in ranked version,as I remember that is 1/6 not 1/8,but not sure now. my osu doesn't let me to check at 25%. it crashes xD it's 1/6, fixed
32:30:038 (1,2,3,4) - quiet hitsounds as well :\ increase volume please fixed in naraku's way
41:10:194 - it's bad to start/finish kiai w/o a note on it,so would be better to add a note here then fixed
44:32:642 - I think kiai ends here not at 44:31:747 i don't agree, i feel it ends here
44:46:971 - add a note or drag break here? done the second one
45:58:612 - kiai ends here alright
47:48:762 (2) - not sure about this D= maybe unstack it from 47:47:642 (11)? Hm, i think it's readable and it's cool. gonnacheck with erufenrito
47:53:239 - finish kiai here please nah, because i don't like kiai end's effect on the next new combo
47:57:045 (1,2,3,4,5,1,2,3,4,5) - that was confusing :c at least stacking them properly makes it more readable imo you picked up the gray area of the beatmap: gonna check with erufenrito
48:04:209 (1,2,3,4,5,1,2,3,4,5) - taiko part :D I'd unstack them though as aboce
52:57:331 - shouldn't the map end here? D: if you don't want to continue,then 52:33:627 looks better to end the map as it's the start of outro part Mapped and added

phew
well,that's it~

would be awesome,if Andrea could recheck and rebubble it - as the map is veeeery long and I might miss a lot!
/me runs

Thank you for the mod, I really appreciate it.
EDIT: okay fixed. It took me 4 hour to fix and control everything xDD
IceBeam
okay! few things before rebubbling:

I've noticed that there're few kiai sections unsnapped,you could easily find them in AIBat - just check all diffs for "Kiai Times Not On Downbeat" and fix them :p ofc skip Shot in The Dark's one,as they just on the red tick - I'm fine with it!

also thread gives a "download with video" link. I remember there was some in "Why Not Me" (if I'm not mistaken o3o),but there's nothing now in Marathon nor in Why Not Me difficulty. and the folder has no video too

and also,are you willing to change claps to custom in 19:13:048~ song? well,I'm fine with any decission,I'm mostly want custom because other songs use customs mostly,but again it's up to you,just asking =P

no kd
birra
.....omaigadnes *A*
Topic Starter
Armin
it should be all okay now. :P
IceBeam
fixed unsnapped sliders in Iron diff,and rebubbled~
Topic Starter
Armin
a kudosu for you since it's the result of many checks and it let me to fix a lot of unsaw errors (like a new combo bug)
Mercurial
Bubble #1 or #2? D:
Aleks719

iMercurial wrote:

Bubble #1 or #2? D:
Rebubbled = bubble #1
Mercurial
Ok then, sorry for my ignorance.
Derekku
Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
Topic Starter
Armin

Derekku wrote:

Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
This issue was argued with Sakura and Icebeam, since we couldn't find a better solution (we make sure that this issue wouldn't neither influence the new osz2, and fortunately we didn't get any errors).
The .osb seem the best compromise, EVEN if for aesthetic reasons the video code isn't equal for all the difficulties.
expect another submission, Ill send to you a pm once it's done ~
HakuNoKaemi

Derekku wrote:

Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
there are NO rules, neither guidelines for this, though.

It can be suggested as such, though.
Derekku
The video problems are fixed, but I cannot give this a bubble without actually modding it; sorry!

I would like to mod this, but I'm not sure if I'll have time at the present moment. However, in this case it should be fine for others to rebubble the map since I only popped for the submission issues.
716 Girl
WHAAAT 100MB
HOOOOOOOOOOOOOOOOOOOOOOOOOOOW
Inamaru
after some irc moddings/checks/rechecks with armin today i can (finally) bubble this map

i don't want a kudosu



MAT/BAT:
if you're going to pop this beatmap for some files in the storyboard,
read this:

SPOILER
01:08 Armin: : guys
01:09 Armin: : is a 700x150 px sb image rankable?
01:09 Armin: : @Derekku
01:13 those: : lol
01:13 those: : Armin: if it's used for scrolling, yes.
01:14 those: : If not, then see if you can shrink it to 640 width
01:14 Armin: : those
01:15 Armin: : it's a sb name
01:15 Armin: : http://osu.ppy.sh/ss/378933
01:15 those: : which image are you trying to point out, Armin?
01:15 Armin: : "Murder"
01:16 those: : If it doesn't scroll, then it should be 480 height, max
01:16 those: : images shouldn't be more than 640x480 unless they scroll
01:17 those: : in which case you can have 3x max height or 3x max width
01:17 jericho2442: : 800x600 is allowed
01:17 those: : is it?
01:17 Armin: : the problem is that i have a 150x700
01:17 jericho2442: : always has been?
01:17 those: : clarify: storyboarding, not background selection
01:17 jericho2442: : yes storyboarding
01:18 Armin: : then i think i should
01:18 Armin: : resize something
01:18 Armin: : help me to understand what can go
01:18 lolcubes: : if its a "background" image, i.e a static image that stays long, its fine if its 1024x768 afaik
01:18 Armin: : it is a sb name
01:18 Armin: : just see it like a normal sb element
01:18 those: : Oh, rules only say reasonable size
01:19 those: : but 640x480 is 'preferred'
01:19 lolcubes: : if your background is 1024x768 that is
01:19 lolcubes: : its preferred yeah, but sometimes they just look bad
01:19 lolcubes: : compared to their 1024 alternatives, even if scaled
01:20 Armin: : my maximum background sb element
01:20 Armin: : is 1000x550
01:20 Armin: : is it sill good?
01:20 lolcubes: : really depends on how you use it
01:20 Armin: : lolcubes:
01:20 : *Armin is editing (Within Temptation - The Unforgiving)[http://osu.ppy.sh/s/29157]
01:21 lolcubes: : ah yeah, i can't download that at the moment though :( mind just giving me the picture and telling me what you're trying to do?
01:21 lolcubes: : i have 2 active downloads which are high priority so my bandwidth is D:
01:22 Armin: : http://osu.ppy.sh/ss/378933
01:22 Armin: : this is the sb element that represent the problem
01:22 Armin: : it's 700px high, above the reccomended size
01:22 Armin: : which is 600
01:22 Armin: : i wonder what should i do
01:23 Armin: : we re taliking about the "murder" lyric
01:23 lolcubes: : id say leave it like it is currently
01:23 jericho2442: : 700 is fine tbh
01:23 lolcubes: : cause if you lower the size
01:23 lolcubes: : the letters will be pixelated
01:23 lolcubes: : well
01:23 lolcubes: : not really pixelated but blurry, if you know what i mean
01:23 lolcubes: : imo just leave it :p
01:24 those: : Won't that happen anyway if you scale
01:24 lolcubes: : not if you scale down
01:24 lolcubes: : however the original picture won't get changed
01:24 Armin: : then is it okay?
01:24 Armin: : are you sure?
01:24 those: : guess so.
01:24 lolcubes: : but if you lower the original picture to a smaller dimension in a picture then it wil lbecome slightly blurry
01:24 lolcubes: : yes Armin, its fine imo
01:24 Armin: : because a bat will go ahead with a bubble
01:25 Armin: : then okay
01:26 lolcubes: : yeah
01:28 Armin: : plus mine it's a simple sb
01:28 Armin: : people won't have lag problems because of the original file's sizes


uhuhu my first map bubbled
IceBeam
checked all diffs/marathon

all videos/bg are on their places,the only thing - you have 4 files with your nickname and 2 with naraku's,do you really need them all in sb? the rest is good :)
Topic Starter
Armin
I needed them, since I didn't want to keep a keyframe active for above 30 minutes of map (I tried to reduce the SB load value as possible as I could) ><
Since I almost mapped the majority of the marathon and the name "armin" changes of position/fading aspect I preferred the make 4 different files with my name and 2 for naraku.
IceBeam
oh right,anyway it's only 5kb,soo..

bubble #2
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