[c]
00:01:930 (1) - tilted already
00:16:930 (1,2) - very tilted
00:34:367 (2) - some way of acknowledging that the piano is sharper / shorter would be nice
01:16:367 (2,3,4) - idk.. these are weird. to me the most obvious emphasis is in the vocals where the white tick is not there. i think mapping the white tick really takes away from the "feel" of the vocals by switching to a drum in the middle of it. maybe 1/4 slider on those blue ticks would be better?
01:25:367 (2,3) - especially here like the vocal has a strong emotional peak at the blue tick i guess but it is not that important in gameplay cuz theres just a slider right after it...
01:24:242 (5,6,7,1) - other thing is like, after these, the rest of the kiai feels really underspaced. cuz these are so intense.. you could just space out the kiai patterns a bit more imo, it'd feel better
01:59:305 (2,3,4,5) - lame
03:00:055 (3) - very lame
03:36:992 (1) - ew this normal whistle sounds terrible
04:18:805 (1,2,3) - come on theres like 2 interesting drum rhythms in the entire song and you simplify them
05:13:555 (4,5) - a
anyway i think the core issue is that you have these giant filler jumps on basically nothing and then the super loud emotional vocals have really tiny spacing so the map doesnt feel like it represents the song that well to me... if you emphasized the vocals a bit more it would be a lot better i guess
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other stuff
01:31:555 (3,1) - this one feels especially lame cuz theres a strong downward movement from 3, since there isnt a direction change to get to 1 or anything it feels pretty unemphasized in gameplay
01:42:430 (5,6,1) - u should totally map the background violin 1/3
02:06:055 (1,2,3) - i feel like this should definitely be 2 sliders, it matches the vocal really well
02:11:305 (1,2) - i think this rhythm works better: https://osu.ppy.sh/ss/10023848 in order to show the 1/4 plucking instrument
03:18:805 (1,2) - this one is kind of misleading cuz there is a pretty obvious sound on the blue tick, i recomment filling it in
03:24:055 (3,4) - maybe make the claps stand out somehow? plain back and forths is kind of lame
03:30:617 (5) - fill in a triple here?
03:42:055 (1,2) - personally i think circles would work better, the overmapped slider ends kind of stick out since theres no supporting back line at all
05:22:180 (3,4,5) - i dont really get this rhythm variation, slider on 3 and then circles where 6 is fits quite a bit better instead
00:01:930 (1) - tilted already
00:16:930 (1,2) - very tilted
00:34:367 (2) - some way of acknowledging that the piano is sharper / shorter would be nice
01:16:367 (2,3,4) - idk.. these are weird. to me the most obvious emphasis is in the vocals where the white tick is not there. i think mapping the white tick really takes away from the "feel" of the vocals by switching to a drum in the middle of it. maybe 1/4 slider on those blue ticks would be better?
01:25:367 (2,3) - especially here like the vocal has a strong emotional peak at the blue tick i guess but it is not that important in gameplay cuz theres just a slider right after it...
01:24:242 (5,6,7,1) - other thing is like, after these, the rest of the kiai feels really underspaced. cuz these are so intense.. you could just space out the kiai patterns a bit more imo, it'd feel better
01:59:305 (2,3,4,5) - lame
03:00:055 (3) - very lame
03:36:992 (1) - ew this normal whistle sounds terrible
04:18:805 (1,2,3) - come on theres like 2 interesting drum rhythms in the entire song and you simplify them
05:13:555 (4,5) - a
anyway i think the core issue is that you have these giant filler jumps on basically nothing and then the super loud emotional vocals have really tiny spacing so the map doesnt feel like it represents the song that well to me... if you emphasized the vocals a bit more it would be a lot better i guess
[]
other stuff
01:31:555 (3,1) - this one feels especially lame cuz theres a strong downward movement from 3, since there isnt a direction change to get to 1 or anything it feels pretty unemphasized in gameplay
01:42:430 (5,6,1) - u should totally map the background violin 1/3
02:06:055 (1,2,3) - i feel like this should definitely be 2 sliders, it matches the vocal really well
02:11:305 (1,2) - i think this rhythm works better: https://osu.ppy.sh/ss/10023848 in order to show the 1/4 plucking instrument
03:18:805 (1,2) - this one is kind of misleading cuz there is a pretty obvious sound on the blue tick, i recomment filling it in
03:24:055 (3,4) - maybe make the claps stand out somehow? plain back and forths is kind of lame
03:30:617 (5) - fill in a triple here?
03:42:055 (1,2) - personally i think circles would work better, the overmapped slider ends kind of stick out since theres no supporting back line at all
05:22:180 (3,4,5) - i dont really get this rhythm variation, slider on 3 and then circles where 6 is fits quite a bit better instead