thank you!Pho wrote:
Yo, M4M from my queue.
[Connection]Not much to say, the map is pretty simple. Highlighting the more special parts of the song better would be cool, right now you seem to be reserved in that regard. need to def improve on this
- I think 'Bond' would be a more impactful name lol nah i like it uwu
- 00:10:930 (1) - Tbh this looks kinda ugly, maybe make a less snaky curve
- 01:06:805 (1,2,3,4,1,2,3,4) - The build-up is pretty weak here, try to use succesively increased spacing or slider velocity here for a much better effect.
The same goes for 02:30:805 (1,2,3,4,1,2,3,4) - 04:03:805 (1,2,3) -- 01:48:430 (2) - Actually 1/4 slider would be better here for the bass.
- 03:03:430 - Would be better to put a 1/4 slider in here too to bring some variety into this section. Then do the same at 03:09:430 - for consistency. i think its better like this to emphasize the violin more
- 03:21:617 (5,1) - That's a pretty weak jump, would increase it.
- 03:36:055 (3) - NC for 1/6 rhythms.
- 03:42:055 (1,2) - 03:45:055 (4,5) - 03:48:055 (4,5) - 03:51:055 (4,5) - Instead of 1/4 sliders that unnecessarily increase note density here and are overmapped due to sliderends, it'd be better if you switch these off with 1/2 sliders. i want to keep it like this to differentiate between sliders like this 03:42:805 (1,2) - cuz of different vocals
- 04:20:305 (1,2) - This antijump feels pretty out of place because a) it can be easily misread as 1/4 and b) it doesn't occur anywhere else in the map, making it a strange single case. Something like this works well:
https://puu.sh/yX5n4/d7f8c14615.jpg- 05:13:554 (4,5,6) - First off, there are no 1/8 beats that the 5-slider is following. Second, you could easily make this more special with 1/6 beats that are present in the background.
- Consider making your combos longer by setting your NCs after each measure (4 white ticks) instead of how you do it right now - it's kinda spammy. maybe i just dont like seeing large numbers haha but ill see!
It also looks a bit chaotic at times, but this should be ready for rank. GL
thanks!!Time Capsule wrote:
beyond the boundaries for diffname? /slapped
Sry for the delay,ill drop the mod here within today
But sure broken mod af lol
Don't really need much reason so ill just make it short tyvm
00:40:367 (2,3) - ctr+g repetation of flow make 00:40:930 (1) - get slight bigger impact to vocal emph i want to follow drums ><
00:48:055 - this point actually worth an angle https://puu.sh/yXx7X/9636e5e2a4.png (ye ugly slider there for ex) naah
02:03:055 (4) - due gap isnt it better to stak at 02:03:617 (6) - instead?
02:11:680 - wow undermapping shiras, if it was me i would make 02:12:055 - clickable want there to be a pause here hehe
03:28:554 (3) - x357 y178 i like my flow better
03:30:805 - love this personally
04:03:430 (2,3) - ctr+g for varitynope emphasizing each vocals here & there isnt really a change in it so dont want to increase spacing
04:09:242 (4) - quite weird tbh how you manage to make the kiai section solidly consistant pattern, make it more "free" to aim by use 02:48:242 (2,3,4) - kind of pattern could be an alternate tho. like simply move 04:09:242 (4) - to x113 y344 or so
04:15:242 (4) - with (2) instead nah its been consistent with the rest of my kiais (04:19:555 - )
04:20:305 (1,2) - meh for me
04:35:305 (1,2,3) - makr this as tringular for aesthic https://puu.sh/yXxnN/44cf85368e.png adjusted
04:54:055 (3) - upcureve instead? ctr+j
05:05:117 (6) - stack at slider tail if me slider tail 2 smoll
05:13:555 - if you want undermap it use 1/3 https://puu.sh/yXxtw/2e285d7b23.png check ^^
thats from me, kds not neccesarily needed, still solid after year tho
hs stuff:
- For these kind of sliders that end on nothing, it'd be better if you silence their ends off with 5% vol.
- 01:46:555 (2) - Delete the finisher on the first note.
- 03:54:430 (5) - Delete finisher on this start.
- 04:36:430 (3) - That finisher is a bit premature, better delete it and put it on the next spinner instead.