Yo, M4M from my queue.
[Connection]
It also looks a bit chaotic at times, but this should be ready for rank. GL
[Connection]
- I think 'Bond' would be a more impactful name lol
- 00:10:930 (1) - Tbh this looks kinda ugly, maybe make a less snaky curve
- For these kind of sliders that end on nothing, it'd be better if you silence their ends off with 5% vol.
- 01:06:805 (1,2,3,4,1,2,3,4) - The build-up is pretty weak here, try to use succesively increased spacing or slider velocity here for a much better effect.
The same goes for 02:30:805 (1,2,3,4,1,2,3,4) - 04:03:805 (1,2,3) - - 01:46:555 (2) - Delete the finisher on the first note.
- 01:48:430 (2) - Actually 1/4 slider would be better here for the bass.
- 03:03:430 - Would be better to put a 1/4 slider in here too to bring some variety into this section. Then do the same at 03:09:430 - for consistency.
- 03:21:617 (5,1) - That's a pretty weak jump, would increase it.
- 03:36:055 (3) - NC for 1/6 rhythms.
- 03:42:055 (1,2) - 03:45:055 (4,5) - 03:48:055 (4,5) - 03:51:055 (4,5) - Instead of 1/4 sliders that unnecessarily increase note density here and are overmapped due to sliderends, it'd be better if you switch these off with 1/2 sliders.
- 03:54:430 (5) - Delete finisher on this start.
- 04:20:305 (1,2) - This antijump feels pretty out of place because a) it can be easily misread as 1/4 and b) it doesn't occur anywhere else in the map, making it a strange single case. Something like this works well:
https://puu.sh/yX5n4/d7f8c14615.jpg - 04:36:430 (3) - That finisher is a bit premature, better delete it and put it on the next spinner instead.
- 05:13:554 (4,5,6) - First off, there are no 1/8 beats that the 5-slider is following. Second, you could easily make this more special with 1/6 beats that are present in the background.
- Consider making your combos longer by setting your NCs after each measure (4 white ticks) instead of how you do it right now - it's kinda spammy.
It also looks a bit chaotic at times, but this should be ready for rank. GL