hey there! i'm relatively new to modding, so i'm trying to take the liberty on myself by giving out free to mods to further improve my mapping abilities. you can take the suggestions i make with either a grain of salt or take 'em to heart; i don't care! but i hope at least one of my suggestions eventually help you carry out ranking this mapset.
overall, the map is pretty good! good luck getting it ranked~
00:13:555 (2,1,2) - i'd say work on the aesthetics a little bit more here. i can see you're attempting to go for a blanket, but there are some visible imperfections with what you're attempting. that's only an aesthetic flaw though, everything in terms of technicality is fine!
00:22:930 (1) - very pretty!
00:37:930 (1) - i'd say to distance this note a little bit further away from the previous note. pay careful attention to the music, there's a pretty large spectrum of emphasis on this red tick without any notable formations of spacing to back it up. maybe you can add something like https://osu.ppy.sh/ss/9812037
to emphasize piano note here.
00:39:805 (3) - the same here!
00:40:930 (1) - and same here? i guess there's a theme here. i'll stop linking these particular issues in spacing since it's totally up to your discrepancy how you want to interpolate the rhythm.
00:46:930 (4,1) - blanket issues
00:49:180 (1,2,3) - some spacing issues - the third slider should be further away than the distance between note 1 and 2.
01:18:805 (1) - rotate this slider 1 or 2 degrees either direction.
02:16:930 (1) - this note should be a little further away to emphasize the music.
with the logic that there's a triple here: 02:36:617 (4,5,1), then there should also be triples here: 02:40:742 (4,1), 02:43:742 (4,1), 02:45:430 (5,1), 02:48:617 (7,1), 02:51:617 (7,1), 02:54:617 (6,1), 02:57:430 (6,1), 02:58:555 (3,1). it'd take a bit of work, but triples can add an almost exponential amount of much needed emphasis on a vital piece of the music. it's up to you though!
03:06:805 (1) - add clap hitsound
03:24:805 (1,2) - work on blankets here
03:36:805 (1) - this is just a suggestion but if you want this note to stand out more, (given it's a different combo color), try changing up the flow just a little bit here and adding something like https://osu.ppy.sh/ss/9812169. up to you though!
04:03:055 (4,5,6,7) - this feels a little weird since this is the only instance of a pattern like this in the map.
04:20:305 (1,2) - this should just be one slider
i see no issues with the ending segment.
00:22:930 (1) - very pretty!
00:37:930 (1) - i'd say to distance this note a little bit further away from the previous note. pay careful attention to the music, there's a pretty large spectrum of emphasis on this red tick without any notable formations of spacing to back it up. maybe you can add something like https://osu.ppy.sh/ss/9812037
to emphasize piano note here.
00:39:805 (3) - the same here!
00:40:930 (1) - and same here? i guess there's a theme here. i'll stop linking these particular issues in spacing since it's totally up to your discrepancy how you want to interpolate the rhythm.
00:46:930 (4,1) - blanket issues
00:49:180 (1,2,3) - some spacing issues - the third slider should be further away than the distance between note 1 and 2.
01:18:805 (1) - rotate this slider 1 or 2 degrees either direction.
02:16:930 (1) - this note should be a little further away to emphasize the music.
with the logic that there's a triple here: 02:36:617 (4,5,1), then there should also be triples here: 02:40:742 (4,1), 02:43:742 (4,1), 02:45:430 (5,1), 02:48:617 (7,1), 02:51:617 (7,1), 02:54:617 (6,1), 02:57:430 (6,1), 02:58:555 (3,1). it'd take a bit of work, but triples can add an almost exponential amount of much needed emphasis on a vital piece of the music. it's up to you though!
03:06:805 (1) - add clap hitsound
03:24:805 (1,2) - work on blankets here
03:36:805 (1) - this is just a suggestion but if you want this note to stand out more, (given it's a different combo color), try changing up the flow just a little bit here and adding something like https://osu.ppy.sh/ss/9812169. up to you though!
04:03:055 (4,5,6,7) - this feels a little weird since this is the only instance of a pattern like this in the map.
04:20:305 (1,2) - this should just be one slider
i see no issues with the ending segment.
overall, the map is pretty good! good luck getting it ranked~