OHBOY A HUGE MOD THANKu
this is my oldest map so yea :')
Gaia
hey from my queue
[General]
bg looks pretty low quality.. it's meant 2 be shit cuz vaporwave
lyrics is pretty plain dam im planning to fix it later when I'm not such a lazy ass rip
sb lags my editor so much :< i always use design to watch the map, the new update always lags the editor, but the design tab doesn't sokek
Combos 4,5,6,7 are really similar... You should change them up so that they don't look like 1 big.. long... gray.... and dull combo lol.. dam i tried
Unused hitsounds:
- drum-hitfinish.wav
- drum-hitclap.wav dam woops
[You'll wait]
I don't really want to write up a whole list of the same stuff, so this is gunna be kinda generalized lolk
00:02:005 (3,4,5) - 00:04:672 (4,5,6,7) - etc. they're all 1/2 rhythms, but the first one looks like a 1/4 spacing cuz its super close together keeping cuz it still flows, if some1 else says so, I'll take it off but ye
00:03:505 (8,1) - too close dam
00:07:005 (2,3,4) - 4 is too close to 3 keepin it like dat
00:09:839 (2,3,4) - 2->3 has a jump, but the spacing to 4 is like a 1/2 jump// you're better off with an antijump stack here i think dam
00:12:339 (2,3,4) - the jump from 2->3 is too big compared to the on from 3->4 dam
00:13:005 (1) - this is also quite misleading since the combo colours are similar and they look like the same combo, so this antijump is questionable keeeping this cuz many reasons
00:25:005 (3,4) - same as the 1st point hao
00:39:505 (1,2) - this spacing, then 00:39:839 (2,3) - but different rhythms. dam
keep looking for more of these cuz having proper spacing is really important ye. I'll try to when i fix the lyrics, this map IS technically my oldest map
00:14:339 (1,2,3,4,5) - same rhythm as 00:11:672 (1,2,3,4) - , remove 00:14:839 (2) - cuz there isnt really a sound there either dam
00:26:005 (7) - you missed out on a REALLY big note on the red tick because of this, u should map it out dam
00:28:672 (6) - ^ dam
00:43:172 (1,2) - there really is no need for this kickslider.. dere is doe, if u take it out and listen to teh song you can hear him use a distorted breakcore splice in the back of the song at this part. I changed the volume insteadio
00:01:672 (2,3,4,5) - a circle is pretty dull and boring imo u mean just that one circle or... lol oh well i changed it
00:11:339 (1,1) - straight line s: make the reverse horizontal and the longer slider more vertical, it'd look nice dam i tried
00:22:339 (1,2) - flows poorly dam
00:27:005 (1) - ^ every snare hit at the beginning at that part is a slo slider git gud 2014 B))))))))))))))
00:28:505 (5,6) - fix this blanket dam
00:34:005 (1,2,3) - doesnt look good cuz the sliders don't compliment eachother dam
00:46:172 (2,1) - flow rekt. Changed it anyway
00:01:006 (1) - this combo is long, 00:06:339 (1) - then this is really short
Just NC every 1 measure LMAOOO kk
00:02:505 (4) - nc
00:05:172 (5) - nc
00:06:005 (1) - remove nc (no need really)
00:06:005 (1) - ^
00:10:505 (4) - add nc
00:11:339 (1) - remove nc
00:16:672 (1) - ^
00:21:005 (6) - nc 00:21:172 (1) - remove
00:22:339 - the NCing in here is just a mess so just folow what i said earlier and add NCs to every big white tick / SV change
son this was a pain
There's a LOT of SV changes consecutively.. that's really confusing snare.jpeg
00:29:672 (1) - 00:34:005 (1) - they're the same length, but different rhythms yeh
00:33:672 (1) - does this look like a 1/2 slider to u? it looks just like 00:34:005 (1) - then u get to 00:44:339 (1) - and its slow again snare.jpeg, changed some of them though
you have to be really careful with these SV changes cuz if you don't do them right it fks up ur entire map tfw
you should also add hitsounds for sounds like 00:23:005 (2) - cuz they're quite noticeable i did technically i mean the sound is playing but nothing from my samples folder seems to sound well with the snare
00:30:339 (1,2) - sounds like this too, ur current one sounds weak compared to the one in the music kk i can change this
I think this map has quite a bit of more room for improvement, just think about ur spacing and clean up some patterns. Look at some recently ranked maps and adopt their patterns to create more appealing sliders kk. Ye this map needs a shitload of work mm
That's about it, good luck and have fun mapping!thx m809
[General]
bg looks pretty low quality.. it's meant 2 be shit cuz vaporwave
lyrics is pretty plain dam im planning to fix it later when I'm not such a lazy ass rip
sb lags my editor so much :< i always use design to watch the map, the new update always lags the editor, but the design tab doesn't sokek
Combos 4,5,6,7 are really similar... You should change them up so that they don't look like 1 big.. long... gray.... and dull combo lol.. dam i tried
Unused hitsounds:
- drum-hitfinish.wav
- drum-hitclap.wav dam woops
[You'll wait]
I don't really want to write up a whole list of the same stuff, so this is gunna be kinda generalized lolk
00:02:005 (3,4,5) - 00:04:672 (4,5,6,7) - etc. they're all 1/2 rhythms, but the first one looks like a 1/4 spacing cuz its super close together keeping cuz it still flows, if some1 else says so, I'll take it off but ye
00:03:505 (8,1) - too close dam
00:07:005 (2,3,4) - 4 is too close to 3 keepin it like dat
00:09:839 (2,3,4) - 2->3 has a jump, but the spacing to 4 is like a 1/2 jump// you're better off with an antijump stack here i think dam
00:12:339 (2,3,4) - the jump from 2->3 is too big compared to the on from 3->4 dam
00:13:005 (1) - this is also quite misleading since the combo colours are similar and they look like the same combo, so this antijump is questionable keeeping this cuz many reasons
00:25:005 (3,4) - same as the 1st point hao
00:39:505 (1,2) - this spacing, then 00:39:839 (2,3) - but different rhythms. dam
keep looking for more of these cuz having proper spacing is really important ye. I'll try to when i fix the lyrics, this map IS technically my oldest map
00:14:339 (1,2,3,4,5) - same rhythm as 00:11:672 (1,2,3,4) - , remove 00:14:839 (2) - cuz there isnt really a sound there either dam
00:26:005 (7) - you missed out on a REALLY big note on the red tick because of this, u should map it out dam
00:28:672 (6) - ^ dam
00:43:172 (1,2) - there really is no need for this kickslider.. dere is doe, if u take it out and listen to teh song you can hear him use a distorted breakcore splice in the back of the song at this part. I changed the volume insteadio
00:01:672 (2,3,4,5) - a circle is pretty dull and boring imo u mean just that one circle or... lol oh well i changed it
00:11:339 (1,1) - straight line s: make the reverse horizontal and the longer slider more vertical, it'd look nice dam i tried
00:22:339 (1,2) - flows poorly dam
00:27:005 (1) - ^ every snare hit at the beginning at that part is a slo slider git gud 2014 B))))))))))))))
00:28:505 (5,6) - fix this blanket dam
00:34:005 (1,2,3) - doesnt look good cuz the sliders don't compliment eachother dam
00:46:172 (2,1) - flow rekt. Changed it anyway
00:01:006 (1) - this combo is long, 00:06:339 (1) - then this is really short
Just NC every 1 measure LMAOOO kk
00:02:505 (4) - nc
00:05:172 (5) - nc
00:06:005 (1) - remove nc (no need really)
00:06:005 (1) - ^
00:10:505 (4) - add nc
00:11:339 (1) - remove nc
00:16:672 (1) - ^
00:21:005 (6) - nc 00:21:172 (1) - remove
00:22:339 - the NCing in here is just a mess so just folow what i said earlier and add NCs to every big white tick / SV change
son this was a pain
There's a LOT of SV changes consecutively.. that's really confusing snare.jpeg
00:29:672 (1) - 00:34:005 (1) - they're the same length, but different rhythms yeh
00:33:672 (1) - does this look like a 1/2 slider to u? it looks just like 00:34:005 (1) - then u get to 00:44:339 (1) - and its slow again snare.jpeg, changed some of them though
you have to be really careful with these SV changes cuz if you don't do them right it fks up ur entire map tfw
you should also add hitsounds for sounds like 00:23:005 (2) - cuz they're quite noticeable i did technically i mean the sound is playing but nothing from my samples folder seems to sound well with the snare
00:30:339 (1,2) - sounds like this too, ur current one sounds weak compared to the one in the music kk i can change this
I think this map has quite a bit of more room for improvement, just think about ur spacing and clean up some patterns. Look at some recently ranked maps and adopt their patterns to create more appealing sliders kk. Ye this map needs a shitload of work mm
That's about it, good luck and have fun mapping!thx m809
this is my oldest map so yea :')