hey from my queue
[General]
bg looks pretty low quality..
lyrics is pretty plain
sb lags my editor so much :<
Combos 4,5,6,7 are really similar... You should change them up so that they don't look like 1 big.. long... gray.... and dull combo lol..
Unused hitsounds:
- drum-hitfinish.wav
- drum-hitclap.wav
[You'll wait]
I don't really want to write up a whole list of the same stuff, so this is gunna be kinda generalized
I think this map has quite a bit of more room for improvement, just think about ur spacing and clean up some patterns. Look at some recently ranked maps and adopt their patterns to create more appealing sliders
That's about it, good luck and have fun mapping!
[General]
bg looks pretty low quality..
lyrics is pretty plain
sb lags my editor so much :<
Combos 4,5,6,7 are really similar... You should change them up so that they don't look like 1 big.. long... gray.... and dull combo lol..
Unused hitsounds:
- drum-hitfinish.wav
- drum-hitclap.wav
[You'll wait]
I don't really want to write up a whole list of the same stuff, so this is gunna be kinda generalized
spacing
00:02:005 (3,4,5) - 00:04:672 (4,5,6,7) - etc. they're all 1/2 rhythms, but the first one looks like a 1/4 spacing cuz its super close together
00:03:505 (8,1) - too close
00:07:005 (2,3,4) - 4 is too close to 3
00:09:839 (2,3,4) - 2->3 has a jump, but the spacing to 4 is like a 1/2 jump// you're better off with an antijump stack here i think
00:12:339 (2,3,4) - the jump from 2->3 is too big compared to the on from 3->4
00:13:005 (1) - this is also quite misleading since the combo colours are similar and they look like the same combo, so this antijump is questionable
00:25:005 (3,4) - same as the 1st point
00:39:505 (1,2) - this spacing, then 00:39:839 (2,3) - but different rhythms.
keep looking for more of these cuz having proper spacing is really important
00:03:505 (8,1) - too close
00:07:005 (2,3,4) - 4 is too close to 3
00:09:839 (2,3,4) - 2->3 has a jump, but the spacing to 4 is like a 1/2 jump// you're better off with an antijump stack here i think
00:12:339 (2,3,4) - the jump from 2->3 is too big compared to the on from 3->4
00:13:005 (1) - this is also quite misleading since the combo colours are similar and they look like the same combo, so this antijump is questionable
00:25:005 (3,4) - same as the 1st point
00:39:505 (1,2) - this spacing, then 00:39:839 (2,3) - but different rhythms.
keep looking for more of these cuz having proper spacing is really important
rhythms
00:14:339 (1,2,3,4,5) - same rhythm as 00:11:672 (1,2,3,4) - , remove 00:14:839 (2) - cuz there isnt really a sound there either
00:26:005 (7) - you missed out on a REALLY big note on the red tick because of this, u should map it out
00:28:672 (6) - ^
00:43:172 (1,2) - there really is no need for this kickslider..
00:26:005 (7) - you missed out on a REALLY big note on the red tick because of this, u should map it out
00:28:672 (6) - ^
00:43:172 (1,2) - there really is no need for this kickslider..
aesthetics & flow
00:01:672 (2,3,4,5) - a circle is pretty dull and boring imo
00:11:339 (1,1) - straight line s: make the reverse horizontal and the longer slider more vertical, it'd look nice
00:22:339 (1,2) - flows poorly
00:27:005 (1) - ^
00:28:505 (5,6) - fix this blanket
00:34:005 (1,2,3) - doesnt look good cuz the sliders don't compliment eachother
00:46:172 (2,1) - flow
00:11:339 (1,1) - straight line s: make the reverse horizontal and the longer slider more vertical, it'd look nice
00:22:339 (1,2) - flows poorly
00:27:005 (1) - ^
00:28:505 (5,6) - fix this blanket
00:34:005 (1,2,3) - doesnt look good cuz the sliders don't compliment eachother
00:46:172 (2,1) - flow
NC
00:01:006 (1) - this combo is long, 00:06:339 (1) - then this is really short
Just NC every 1 measure
00:02:505 (4) - nc
00:05:172 (5) - nc
00:06:005 (1) - remove nc (no need really)
00:06:005 (1) - ^
00:10:505 (4) - add nc
00:11:339 (1) - remove nc
00:16:672 (1) - ^
00:21:005 (6) - nc 00:21:172 (1) - remove
00:22:339 - the NCing in here is just a mess so just folow what i said earlier and add NCs to every big white tick / SV change
Just NC every 1 measure
00:02:505 (4) - nc
00:05:172 (5) - nc
00:06:005 (1) - remove nc (no need really)
00:06:005 (1) - ^
00:10:505 (4) - add nc
00:11:339 (1) - remove nc
00:16:672 (1) - ^
00:21:005 (6) - nc 00:21:172 (1) - remove
00:22:339 - the NCing in here is just a mess so just folow what i said earlier and add NCs to every big white tick / SV change
other concerns
There's a LOT of SV changes consecutively.. that's really confusing
00:29:672 (1) - 00:34:005 (1) - they're the same length, but different rhythms
00:33:672 (1) - does this look like a 1/2 slider to u? it looks just like 00:34:005 (1) - then u get to 00:44:339 (1) - and its slow again
you have to be really careful with these SV changes cuz if you don't do them right it fks up ur entire map
you should also add hitsounds for sounds like 00:23:005 (2) - cuz they're quite noticeable
00:30:339 (1,2) - sounds like this too, ur current one sounds weak compared to the one in the music
00:29:672 (1) - 00:34:005 (1) - they're the same length, but different rhythms
00:33:672 (1) - does this look like a 1/2 slider to u? it looks just like 00:34:005 (1) - then u get to 00:44:339 (1) - and its slow again
you have to be really careful with these SV changes cuz if you don't do them right it fks up ur entire map
you should also add hitsounds for sounds like 00:23:005 (2) - cuz they're quite noticeable
00:30:339 (1,2) - sounds like this too, ur current one sounds weak compared to the one in the music
I think this map has quite a bit of more room for improvement, just think about ur spacing and clean up some patterns. Look at some recently ranked maps and adopt their patterns to create more appealing sliders
That's about it, good luck and have fun mapping!