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Skinning tutorial (+ skinning support)

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rep_old_1
Thanks, that worked
Inori


So is it possible to fix this without reverting back to skin version 1 or 2
Haskorion
have the taiko-drums on a 90x200 (180x400 for HD) canvas size aligned with the taiko-bar-left.png. That would be my suggestion.
One Miss
how do i increase my cursor trail length???
quit-osu
could someone explain me why wont my spinner show in the game?
the elements are in the folder AND ive added '''//Version: 2.2''' in the ''skin'' file.
OsuMe65
remove // before Version: 2.2

// hides the code written next to it, causing osu! to skip the specific code written after //
Supairo

dogsticks wrote:

how do i increase my cursor trail length???
For some reason, the cursor trail is much longer if you have "cursormiddle(@2x).png" in your skin folder. If you don't want to use one, just make it transparent.

Cookie0-0 wrote:

could someone explain me why wont my spinner show in the game?
the elements are in the folder AND ive added '''//Version: 2.2''' in the ''skin'' file.
>"//Version: 2.2"

What OsuMe65 said (you appeared while I was writing!). If you're using a v2 Spinner ("spinner-top"; "spinner-bottom"...) then it will work. However, if you're using "spinner-background.png", then the v1 Spinner will be used, regardless of the skin version used. Be careful with that.


Example

The highlighted elements are used in the skin v2. "spinner-warning" and "spinner-circle" are used for Taiko.

It gives something like that:


However, with "spinner-background", it gives this:
Delsoonbye
Hmmmm for some reason my section fail sound is alot softer and barely can hear it unlike all my other sounds.

Is this a quality problem or can i change it to be louder from some sort of skin.ini setting
DeletedUser_4041880

proximuhtyz wrote:

Hmmmm for some reason my section fail sound is alot softer and barely can hear it unlike all my other sounds.

Is this a quality problem or can i change it to be louder from some sort of skin.ini setting
Just download Audacity or something similar to it and increase the volume of the sound file with it. I'm not sure if increasing the effect volume in options would make the section fail sound louder. Can't hurt to try that first though
Fookiz
can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
Elzapatoverde

Fookiezi wrote:

can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
I don't think that is possible, the default-n.png files are used for circles and sliders equally.
Rise_old_1
I meant maybe there is a way to do the default number like in t/222615 where the default numbers are the circles themselves,
so you do 1 circle with a dot and 1 without and it is still visible to the player when there are sliders (and to show the circles with dots or without and still make it visible) aswell.
Mathsma

Fookiezi wrote:

can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
Sort of like this?


If it's like that, what you do is make the numbers like an overlay and then in the skin.ini you make the HitCircleOverlap equal to the image width of the default-x.
Here are the ones from my skin - http://puu.sh/bbTVi/562e7cae99.zip - Add HitCircleOverlap: 128 to your skin.ini if it is not there or if it is different.
Fookiz

Mathsma wrote:

Fookiezi wrote:

can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
Sort of like this?


If it's like that, what you do is make the numbers like an overlay and then in the skin.ini you make the HitCircleOverlap equal to the image width of the default-x.
Here are the ones from my skin - http://puu.sh/bbTVi/562e7cae99.zip - Add HitCircleOverlap: 128 to your skin.ini if it is not there or if it is different.
thx ill try that, ^_^
i kinda still don't understand how though..
i changed the skin.ini thing to 38 like mine has, i didnt understand the numbers overlay part. >_<
https://osu.ppy.sh/ss/1977713 here is what it looks like.
Mathsma
I'll upload my current skin so you can look at it and try to figure out what is different with yours. http://puu.sh/bbWNE/b3e6fb0b9e.zip
Delsoonbye

Frostei wrote:

proximuhtyz wrote:

Hmmmm for some reason my section fail sound is alot softer and barely can hear it unlike all my other sounds.

Is this a quality problem or can i change it to be louder from some sort of skin.ini setting
Just download Audacity or something similar to it and increase the volume of the sound file with it. I'm not sure if increasing the effect volume in options would make the section fail sound louder. Can't hurt to try that first though
I will try that : D

also i have another quick question , i made some custom pasue menu buttons. For them to be transparent do i have to make them transparent in photoshop or is it a some sort of setting?

if its for photoshop , i have to wonder how to make black transparent : /
Fookiz

Mathsma wrote:

I'll upload my current skin so you can look at it and try to figure out what is different with yours. http://puu.sh/bbWNE/b3e6fb0b9e.zip
i still don't understand, does it has somthing to do with the default-blul and default-redl?
EDIT: actully YOU didnt understand what i was saying lol x3x i think if you download my skin it will be easier to understand
i have 1=dot 2=no dot 3=dot 4= no dot
but then whenever a slider an even number(2,4,6,8) it has no dot.
dws123
Well that makes sense, since your even numbers don't have dots so your sliders at even numbers wont have dots.
If you want sliders at even numbers to have dots then put the dots in even numbers .png
Normal hitcircles and sliders have the same set of numbering soo...
Fookiz

dws123 wrote:

Well that makes sense, since your even numbers don't have dots so your sliders at even numbers wont have dots.
If you want sliders at even numbers to have dots then put the dots in even numbers .png
Normal hitcircles and sliders have the same set of numbering soo...
lol thats the thing but then i could not have dots in other numbers, also prefer un even as every combo starts with 1
dws123
Then simply put, if you want sliders at even numbers to have dots then put the dots in even numbers .png (ctrl c+ctrl v-ed this)
If you don't put dots in the even numbers .png then no dots in the even sliders for you
Simple as that
tokaku
Could someone explain to me how the new spinner works? All the spinner-top and stuff
Frozenemerald
How get combofire on our skin in version: 2.2?
Bara-
Combofire is not supported anymore
However, go to user.<name>.cfg (or something like that)
And add the line
Combofire:1
Spectator
I just want to change HS of bananas in CtB

What can I do? :3
Quichey
The files to edit would be fruit-bananas and fruit-bananas-overlay.
OsuMe65
No. Not those 2. He meant the hitsound of the bananas.
Quichey
Not finding any files in the default skin that sound like the bananas, which is leading me to assume they are not modifiable. I've also tried changing all of the default sounds (reversed every one so they sound weird) and that didn't change bananas as well...
Ayesha Altugle
metronomelow.wav (also used in editor [timing tab])
deadbeat

something is clearly wrong. i already have version: 2.3 in my skin.ini. anything else i should try?
Quichey
Your taiko-drum image sizes should be 90x200 (180x400 @2x) otherwise alignment issues will hate you.

edit: fixed
Haskorion

Quiesce wrote:

Your taiko-drum image sizes should be 90x200 (180x400 @2x), otherwise alignment issues will hate you.
corrected for you.
try to align them with the taiko-drum-left. and don't change the canvas size (or cut out transparent pixels).
deadbeat
sweet, cheers
9000rpm
Currently combining a lot of elements and editing them from some of my favorite skins, but I came upon this when I changed the HP bar:



How do I get rid of that strange element at the end of the HP bar? What's the filename? Thanks in advance.
Mathsma
nrl
Anyone know if the target practice targets are skinnable?
Violent Rime

Ayatori wrote:

Currently combining a lot of elements and editing them from some of my favorite skins, but I came upon this when I changed the HP bar:



How do I get rid of that strange element at the end of the HP bar? What's the filename? Thanks in advance.
that's thing name scorebar-ki, kidanger & kidanger2 like Mathsma said and for how to get rid that thing just extract this file and move to your skin folder

Narrill wrote:

Anyone know if the target practice targets are skinnable?
yes and the name of file is "selection-mod-target".


Anyway i have a question here:
> "@2x"??? what is this??
> is taiko font (taiko.ttf) still work?
> How to change the big circle in the main menu osu!
> Can i move my score-0~9, combo counter, and skip button to the front scorebar-bg?
Chaoslitz

Violent Rime wrote:

Narrill wrote:

Anyone know if the target practice targets are skinnable?
yes and the name of file is "selection-mod-target".


Anyway i have a question here:
> "@2x"??? what is this??
> is taiko font (taiko.ttf) still work?
> How to change the big circle in the main menu osu!
> Can i move my score-0~9, combo counter, and skip button to the front scorebar-bg?
@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
Violent Rime

Chaoslitz wrote:

@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
oh i see, well how about taiko font?
Chaoslitz

Violent Rime wrote:

Chaoslitz wrote:

@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
oh i see, well how about taiko font?

If you mean this one
then yes it still can use
Violent Rime

Chaoslitz wrote:


If you mean this one
then yes it still can use
wow haha thank you for the fast answer :D
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