thx<3Rio- wrote:
delete spinner-background.pngHikari- wrote:
i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
thx<3Rio- wrote:
delete spinner-background.pngHikari- wrote:
i already add version 2 to skin.ini but the spinner still version 1
other skin either,help
Do you have screenshots of this? Also which numbers default or score? I would check the skin.ini if you changed some of the offsets in there that could be why. Other than that idea I have no clue without seeing it.EDBTZ123 wrote:
hey im making my own skin, first time of course and i used cookiez skin as some help and used a bit of his work but when i tried to use it on osu! my numbers where spammed everywhere across the screen, any idea why?
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.EDBTZ123 wrote:
It just looks like this:
http://gyazo.com/2202131a262afc5e3a877d2304b59f3c
Thanks
k im not gna lie to u or anything i have no idea how to post my skin up on forum, teach me senpaiGritoit wrote:
Wow they really are going crazy. Not sure at all now as I have never gotten them to behave like that before. Could you upload your skin so I can mess around in it. By poking around for a bit I am sure I can fix it.EDBTZ123 wrote:
It just looks like this:
http://gyazo.com/2202131a262afc5e3a877d2304b59f3c
Thanks
look at u, u should b an osu professorGritoit wrote:
Go under options to select skin then under the skins will be export skin. Just use that get the .osk file and upload it to mediafire, dropbox or any other file hosting service.
oooooo ill check it out, thanks a lot, ill tell u if i need any more helpGritoit wrote:
Glad that I can help. I fixed them for you. You had just made the dimensions for score numbers far too wide and set the numbers to one side. Not sure of the limits for score numbers but I use 40 x 51 for all numbers except 1 which is 30 x 51. Here is the download for the fixed version: http://www.mediafire.com/download/3j4uurf36h99lsm/cookie-.osk
Oh also I add @2x files or HD files not sure if you needed them but your original images were big enough so I went for it.
If you need anything else just let me know.
I think you are looking for this thread: https://osu.ppy.sh/forum/t/16155STYNGY wrote:
Hi there guys.Is someone making mascots for CTB there?Or should i ask in another topic?
Yes use an animated sequence of your own.NarrillNezzurh wrote:
Is there a way to get rid of falling misses in v2 skins?
I don't think thats possible, the only way to change the slider itself seems to be through the Skin.ini and there i you can only change the colors i think.Yoges wrote:
Anyway i can make the inner part of the slider fully transparent?
I think It's not possible... at least for nowNanashi666 wrote:
A quick question: is it possible to make section-pass and section-fail animated? Didn't see any skin with these elements animated, but I've seen for example play-skip and menu-back elements animated, so there's my question.
If it is possible, how do I do that? Simply create separate frame images and name them section-fail-0, section-fail-1 etc?
Perhaps gave us the link of the hitcircle.png & hitcircleoverlay.png might help(?)Quiesce wrote:
God, that's odd.
There's these fucky hit circle overlays scattered about the slider. See picture:
Any fix for this? It seems if I make the hitcircleoverlay file the same size as the hit circle in the skin, it fixes it...
EDIT:
More research leads me to believe the anchor point for hitcircleoverlay is not at the center of the image but at a constant point (x,y) for sliders only.
EDIT2:
On a lighter background, it appears there is black at the edges? This is suggestive of a couple different things... my guess is that it is taking the transparency value at that point and turning it black. I would also venture to guess that there is clipping based on the hit circle size for some odd reason.
EDIT3:
Isn't it just far easier to set the center of an image as the anchor point, then set where that image has to spawn as a point in the editor? Center can be found by halving the dimensions of the image and setting them as coordinates (256x128 -> 128,64 is the center). I'm pretty sure that's more than possible. It would solve the hit circle size needing to be a certain size and solve problems regarding this hit circle overlay. Balancewise, just resize hit circle if it is too big.
pls stick to 256x256 for static (non-animated) HD hitcircleoverlays. they are anchored at the top left and not the centre like you figured out so you have to stick to template sizes. Possible fix would be to use a 256x256 static hitcircleoverlay for sliders and a 1-frame animated hitcircleoverlay-0 only for the circlesQuiesce wrote:
Only certain files can be animated at the moment.
Hit circle overlay (@2x). Same problem exists regardless of @2x.
It is the sliderball.repath wrote:
Can someone explain to me exactly what parts of the slider "sliderb.png" and "sliderb0.png" are? Thank you
currently... You can'tAgrrox wrote:
Is posible to skin menu option "back" button ??
I believe the file is pause-overlay.pngItalian_Pastaaa wrote:
I've been trying to put a pause background but it doesn't seem to workthis is my first time so could someone please help me out? ]
Rename it in the skin.ini fileYeppers wrote:
I've been trying to figure out how to rename a skin so that the name appears differently in the "select skin" part on osu! and i cant find out how or any information about it. Can i haz some help?
You need supporter-tag to make the menuglow start working...repath wrote:
Which parts of the menu does "MenuGlow" in skin.ini change? I tried changing the RGB color to 255,0,0 (which is a bright red) and I can't see anything in any of the game menus that is red of turns red at all.
repath wrote:
I believe the file is pause-overlay.pngItalian_Pastaaa wrote:
I've been trying to put a pause background but it doesn't seem to workthis is my first time so could someone please help me out? ]
For some reason, the cursor trail is much longer if you have "cursormiddle(@2x).png" in your skin folder. If you don't want to use one, just make it transparent.dogsticks wrote:
how do i increase my cursor trail length???
>"//Version: 2.2"Cookie0-0 wrote:
could someone explain me why wont my spinner show in the game?
the elements are in the folder AND ive added '''//Version: 2.2''' in the ''skin'' file.
Just download Audacity or something similar to it and increase the volume of the sound file with it. I'm not sure if increasing the effect volume in options would make the section fail sound louder. Can't hurt to try that first thoughproximuhtyz wrote:
Hmmmm for some reason my section fail sound is alot softer and barely can hear it unlike all my other sounds.
Is this a quality problem or can i change it to be louder from some sort of skin.ini setting
I don't think that is possible, the default-n.png files are used for circles and sliders equally.Fookiezi wrote:
can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
Sort of like this?Fookiezi wrote:
can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
thx ill try that, ^_^Mathsma wrote:
Sort of like this?Fookiezi wrote:
can someone help me ?
Basically what i want is like a dot, then no dot after.
So what i did i changed the default-1 to a dot, then default-2 to insvible 1x1 pixel and so on.
The problem that i encaunterd is if a slider hit circle number is 2 4 6 8, you can't see where the start of it is.( i know you can technically see where it stars forming).
What i want is there to be a dot on the start of every slider, so can either someone help me or just do it for me? nobody that i asked knows.
here is the skin: https://www.mediafire.com/?tah7l2ddnehv17d
If it's like that, what you do is make the numbers like an overlay and then in the skin.ini you make the HitCircleOverlap equal to the image width of the default-x.
Here are the ones from my skin - http://puu.sh/bbTVi/562e7cae99.zip - Add HitCircleOverlap: 128 to your skin.ini if it is not there or if it is different.
I will try that : DFrostei wrote:
Just download Audacity or something similar to it and increase the volume of the sound file with it. I'm not sure if increasing the effect volume in options would make the section fail sound louder. Can't hurt to try that first thoughproximuhtyz wrote:
Hmmmm for some reason my section fail sound is alot softer and barely can hear it unlike all my other sounds.
Is this a quality problem or can i change it to be louder from some sort of skin.ini setting
i still don't understand, does it has somthing to do with the default-blul and default-redl?Mathsma wrote:
I'll upload my current skin so you can look at it and try to figure out what is different with yours. http://puu.sh/bbWNE/b3e6fb0b9e.zip
lol thats the thing but then i could not have dots in other numbers, also prefer un even as every combo starts with 1dws123 wrote:
Well that makes sense, since your even numbers don't have dots so your sliders at even numbers wont have dots.
If you want sliders at even numbers to have dots then put the dots in even numbers .png
Normal hitcircles and sliders have the same set of numbering soo...
corrected for you.Quiesce wrote:
Your taiko-drum image sizes should be 90x200 (180x400 @2x), otherwise alignment issues will hate you.
that's thing name scorebar-ki, kidanger & kidanger2 like Mathsma said and for how to get rid that thing just extract this file and move to your skin folderAyatori wrote:
Currently combining a lot of elements and editing them from some of my favorite skins, but I came upon this when I changed the HP bar:
How do I get rid of that strange element at the end of the HP bar? What's the filename? Thanks in advance.
yes and the name of file is "selection-mod-target".Narrill wrote:
Anyone know if the target practice targets are skinnable?
@2x is size double from the original one, which is for HD skinningViolent Rime wrote:
yes and the name of file is "selection-mod-target".Narrill wrote:
Anyone know if the target practice targets are skinnable?
Anyway i have a question here:
> "@2x"??? what is this??
> is taiko font (taiko.ttf) still work?
> How to change the big circle in the main menu osu!
> Can i move my score-0~9, combo counter, and skip button to the front scorebar-bg?
Violent Rime wrote:
oh i see, well how about taiko font?Chaoslitz wrote:
@2x is size double from the original one, which is for HD skinning
nope the osu!menu can not be skinned now
You can't move that I think ._.
The Target Practice mod's TARGETS aren't skinnable as "selection-mod-target.png". Skinning those targets aren't possible.Violent Rime wrote:
yes and the name of file is "selection-mod-target".Narrill wrote:
Anyone know if the target practice targets are skinnable?
ummm. english please?bosmen5 wrote:
ktoś wie może czemu mi dźwięki prawidłowo nie działają ?
mam wgrane rożne dźwięki ale jak jednego brakuje (mam własne) to ten jeden co go brak, jest oryginalny z osu
i sie dzieje tak że jak gram to te dźwięki się same w sobie mieszają .-.
czyli nie są stałe i ten jeden dźwięk robi tak że np, on jest pod normal hit, potem się miesza i idzie pod slider , potem pod spinera...
wkurza to
poza tym, świetnie się robi skiny ale dźwięki denerowją strasznie .-.
ktoś ma jakąś rade to tego ?
Nice, it makes me want to reinstate mania on my skins.deadbeat wrote:
oh right, not sure if you all know about this yet, but i'd suggest reading this blog, covers some mania.ini stuff http://smgi.me/?p=170
might find it helpful :3