pls stick to 256x256 for static (non-animated) HD hitcircleoverlays. they are anchored at the top left and not the centre like you figured out so you have to stick to template sizes. Possible fix would be to use a 256x256 static hitcircleoverlay for sliders and a 1-frame animated hitcircleoverlay-0 only for the circlesQuiesce wrote:
Only certain files can be animated at the moment.
Hit circle overlay (@2x). Same problem exists regardless of @2x.
@osume: As addition, sliders use the static hitcircleoverlay and circles the animated ones. Also the hitburst uses the animated frames for sliders and circles. Some time ago I thought that animated overlays were visible under the static ones, but that maybe got fixed.
Edit: some screenies proving that: