The only 2 things I really wish to respond to are the argument for "Impossible maps" and difficulty names.
First off, impossible maps should and likely never be rankable, nothing in any game should be 100% unachievable, that's just silly, and I'm fairly certain the game developers have no desire to allow anything that no one is able to do. This does not mean you can't make extremely hard maps, but you're going to have one hell of a rough time getting them ranked, but should you choose try, then good luck.
And no, we do not need to be more flexible with difficulty names, as many people took advantage of it in the past to make difficulty names that made literally no sense for the sole purpose of being funny, not creativity, you still have plenty of freedom with the names, so there's not really any real creativity being disallowed.