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Sakakibara Yui - Himitsujikake no apple

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Topic Starter
merchat7
Raging Bull
SPOILER
General:
Errr. Can you find another video with a resolution of 640x480? I just don't like widescreen. orz video used is the one featured on the game's website, don't think there is a 4:3 version
Map the end for easy/normal/hard like insane. It's weird to have different starting points and different ending points for each difficulty. all done, waiting for easy to be finish

Easy: waiting for guest difficulty from eldnl
Start at the same place as other diff which is like 00:00:091 there.
00:28:076 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,4) - Errr. Seems rather boring as it's nearly the same combo over and over again. Try to remap here?
Map the end


Normal:
Seems okay.
Map the end Done

Hard: changed to eldnL's Hard
00:54:214 (3) - Offbeat slider.
Map the end.


Insane:
00:05:464 - Weird empty area. Map to the tune. k will look at this while fixing spacing
00:32:329 (4,5,6) - Space 5 correctly. It's the odd one out because it looks like you're suppose to click it after 4, but you actually have to wait one beat before you do. ^
01:00:314 (2) - Slider end is rather offbeat. Check it. Done
01:02:105 (5) - Make this slider end at white tick instead of blue. Sounds better. Done
01:02:553 (6) - Make this slider end at red tick. Done
01:05:911 (8) - NC? Done
01:12:852 (4) - Make slider end at white tick. Done
01:17:329 (6) - NC Done, made 01:31:658 NC as well
HakuNoKaemi
SPOILER
[General]
* Use Soft Hitsounds ( the Easy was quite a clapfest at the start ) ( Normal cover the song too much ), if you want to use Normal though, you could make hitsounds pattern more varying and funny k, done

[Easy] waiting for guest difficulty
* Too many Claps
* Too Linear, use more curved slider shapes..., plus it pratically move up, down, left and right, so it feel really linear.
* Why you didn't map the rest?


[Normal]
* Linear, use some more curvy slider and patterns k will try to remap again
* Try to add circles in the last part ( 01:45:762 and after ) in 01:46:882, 01:54:046 and 01:59:643. added circles, 01:59:643, circle here doesn't feel right (the rhythm here is following the two final strong beats

[Hard] This has been changed to eldnL's Hard
* Linear, avoid so many boxy patterns and linear slider
* Why you didn't map the rest?


[Insane]
* avoid varying spacing so much without using graphical amusing patterns. Those sudden space variation are not good while playing, you spaced some notes the same quantity even if they were more distant (00:36:583 (5,1) - Avoid this things while mapping as i though it was following the drums ! and you even did it many many time) i will try to go through it with distant snapping
* Maybe somewhat linear, but less then the others. Just use more curved patterns and sliders Will look through it
01:02:553 (6) - Why ending in a Blue tick? Fixed
01:22:702 (10,11) - mirror (Ctrl + H) and rever selection (Ctrl + R ) 01:21:807 (7,8) kept the same since i'm going to try to fix spacing
wmfchris
SPOILER
[General]
- The audio lead-in in [Insane] is different from others. Please fix that. Hm? I presume you're talking about the audio lead-in in song setup > audio > lead-in. If so, all difficulties have 3 sec lead-in.

General issues:

- I suggest you to use soft hitsound is most part of the song. At least turn down the volume in those normal part as the clap is far too loud. Fixed in all, but easy. Waiting for guest difficulty on easy.
- The spacing are bad. Try to use consistant spacing throughout a diff, use the spacing multiple on the right-top corner to check your spacing, and you can map by turning on the spacing snapping. i presume you're talking about Insane, will try to fix it.

Try to fix these stuffs and feel free to ask for a recheck~ k

All suggestions were useful so kudosu will be given to all mentioned above. eldnl gets a kudosu for irc modding (sliders suggestion, tips on how to map, etc.) and Hard guest difficulty.
wmfchris
I'm sorry for my mistake.
I think it has different preview time, don't kd this post.
Topic Starter
merchat7
np
Astom
As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
eldnl

Astom wrote:

As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
Thank you Astom <3
Topic Starter
merchat7

Astom wrote:

As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
Thanks for the guest diff.
kanpakyin
Yo modding time!

[General]
  1. Disable "Letterbox during breaks"
  2. Add these thing to tag: hentai game eroge yuri (Follow the Ranked version)
  3. Probably try offset :101? (+10),it seems better for me. (btw,please check the mod before you check this).
  4. Consider a silent slider(sliderslide.wav)?Some places are little bit noisy during gameplay.
[Astom's Easy]
  1. 00:00:091(1)- IMO,a whistle is better than a finish,so change to whistle if you want.
  2. 00:05:016(3) -A little rhythm suggestion here: add a reverse on (3)- then add a note at 00:06:359- it can fit the music better.
  3. 00:51:135(3)- I know you're following the vocal.however,I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end.
  4. 01:11:061(4)- ^ Same,Probably remove a reverse.
  5. 01:39:717(3)- I feel extremely weird since you add a clap here :/ that's quite bad IMO,I suggest you put the clap at 01:40:165- and add a whistle at 01:39:717- ,Please ignore this if you don't like my method.
[Normal]
  1. 00:41:285(x)- Probably add a slider here?You might need to consistent the spacing after fixing.
  2. 00:45:986(1)- No please,this slider is coverd by (4)- and the skin element.Please don't make this in Normal difficulty.
  3. 00:57:404(x)- Please remove this break and map something here,you should at lease remove thart break because No point adding break there when the last part has heavier HP rape.
  4. 01:00:091(3.4)- Please unstack these,it's feel bad and ugly during gameplay.Also it may make confused to newbie.
  5. 01:58:523(3)- Consider remove the clap on this slider?Seems a bit weird and noisy.
[eldnL's Hard]
  1. 00:27:404(2)- Add a whistle on this slider?to fit the music.
  2. 01:19:792(6)- Wait,please add a new combo here to consistent the previous combo and the next combo!
  3. 01:34:120(6)- ^ Same thing.
  4. 01:44:195(1.2.3)- Yeah,my suggestion only!IMO,it would be more fun if you increase the spaing,that's mean you make a small jump here but make sure it's fair to a Hard difficulty.
  5. 01:57:180(1)- I don't like this slider personally,well,maybe different taste only,feel free to keep it or not.
  6. 01:59:867(x)- Hum,Here has a accent point,so I think you shouldn't make a spinner to ignore this accent,please!add a note here with a finish hitsound,then move the spinner to 01:57:979.I feel better with that.
[Insane]
  1. The arrangement is really chaos!Please think twice before arrange next time!
  2. 00:14:419(x)- IMO,you should map this break!Insane is for expert,so the expert should have a large stamina to play the whole song without any break!(Since this song/map is not too long).
  3. 00:25:837(x)- Wait,please.Why you didn't map this part?I think you can stuff some notes and sliders on it.Now is quite empty!
  4. 00:28:076(1-10)- Why this combo is longer than others?So,please consistent the combo!If I were you,I'll add a new combo at (6)-
  5. 00:41:620(x),00:41:956(x)- Please add a note on these places to keep the play flow!You may hear some "ta" sound on these please,so please add a note on it and add a whistle on it as well!
  6. 00:42:404(1-12)- Same as 00:28:076!Please consistent the new combo!
  7. 00:47:105(5)- Confused Spacing!Why you reduced the spacing suddenly?It totally broken the flow,also feel bad and weird during gameplay!Fix it please!
  8. 00:48:225(4)- ^ Same!
  9. 01:02:553(6)- Weird slider,consider change it?However it's depands on you.
  10. 01:21:135(5.6.7.8)- Really bad during gameplay,at least it doesn't fit a "jump",so you should consistent the spacing here!
  11. 01:27:628(7)- Add a new combo here to cinsistent the combo length.
  12. 01:35:911(6)- ^ Same!
  13. 01:45:538(1~end)- Please add more hitsound please!Player will feel humdrum and boring with few hitsound on few notes or slider!Whistle is a good hitsound,please make good use on it!
This difficulty need more improvement before getting Rank.Some spacing dproblem you need to fix it
Sorry for long mod.
Shiki
Hi~ Sorry for the delay ;_;
As requested, I don't mod easy diff.

The title should be Himitsujikake no Apple

[Normal]
00:35:688 (2) - Whistle at its end?
00:36:359 (3) - ^
00:40:613 (5) - Whistle here?
01:05:016 (4,5) - Stack them perfectly.
01:47:105 (4) - Add whistle?
01:54:269 (4) - ^

[Hard]
00:05:464 (1) - Remove the new combo? The jump is hard to read with the new combo.
00:56:732 (3) - Add whistle here?
01:07:591 (6) - ^

[Insane]
There are too many spacing changes, if possible, please rearrange the map with 1.0x spacing and don't jump randomly.
00:24:941 (1) - Delete the cirlce please. It doesn't fit the music.
00:58:299 (3) - New combo here because the spacing changes.
00:59:419 (7) - ^
01:04:792 (4) - Remvoe new combo, for consistency.
01:17:329 (1,2,3,4,5,6) - 2.2x 0.8x 2.0x spacings appear in same combo ;_;
01:22:702 (10,11) - Why do you reduce the spacing suddenly?
01:23:598 (1,...,4) - ^?
01:26:508 (5,6) - The spacing increases suddenly...
01:42:404 (5) - New combo here?
The diff needs a large number of changes imo.

When you fix the spacing problems I will shoot a star :)
Topic Starter
merchat7
Still working on insane, progress ~60% (need to work on 1:15:986 > end). All parts before this should have consistent spacing (0.8x before the break 1.0x after the break) with exception of jumps, a few sliders and one part - look at AI mod). The final 40% may take a while as some parts may require complete remapping.

Sorry for how long this is taking, didn't expect to have to remap some parts in Insane. Will look at above mods later.
eldnl

kanpakyin wrote:

[eldnL's Hard]
  1. 00:27:404(2)- Add a whistle on this slider?to fit the music. No
  2. 01:19:792(6)- Wait,please add a new combo here to consistent the previous combo and the next combo! Fixed
  3. 01:34:120(6)- ^ Same thing. Fixed
  4. 01:44:195(1.2.3)- Yeah,my suggestion only!IMO,it would be more fun if you increase the spaing,that's mean you make a small jump here but make sure it's fair to a Hard difficulty. Ok
  5. 01:57:180(1)- I don't like this slider personally,well,maybe different taste only,feel free to keep it or not. It's fine.
  6. 01:59:867(x)- Hum,Here has a accent point,so I think you shouldn't make a spinner to ignore this accent,please!add a note here with a finish hitsound,then move the spinner to 01:57:979.I feel better with that. I add the note and remove the spin. Is very long.

Shiki wrote:

[Hard]
00:05:464 (1) - Remove the new combo? The jump is hard to read with the new combo. No
00:56:732 (3) - Add whistle here? Sure
01:07:591 (6) - ^ ^
Thanks guys ~
merchat give then kodosu.

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [eldnL's Hard].osu
Topic Starter
merchat7
kanpakyin
SPOILER

kanpakyin wrote:

[General]
  1. Disable "Letterbox during breaks" Done
  2. Add these thing to tag: hentai game eroge yuri (Follow the Ranked version) Done
  3. Probably try offset :101? (+10),it seems better for me. (btw,please check the mod before you check this). Seem ok to me, will change if more people suggest this
  4. Consider a silent slider(sliderslide.wav)?Some places are little bit noisy during gameplay.Done, not sure if it works.
[Normal]
  1. 00:41:285(x)- Probably add a slider here?You might need to consistent the spacing after fixing. Done, may need some adjustment
    <span>
    probably like this?
    [img]<a%20href="http://osu.ppy.sh/ss/114159[/img]
    ">http://osu.ppy.sh/ss/114159[/img][/box]</a></span>
  2. 00:45:986(1)- No please,this slider is coverd by (4)- and the skin element.Please don't make this in Normal difficulty. I presume you mean this cover the end of slider 1? I just rotate slider 4 so u can see the end of slider 1, a little bit.
    <span>
    Something you can see it
    [img]<a%20href="http://osu.ppy.sh/ss/114161[/img]
    ">http://osu.ppy.sh/ss/114161[/img][/box]</a></span>
  3. 00:57:404(x)- Please remove this break and map something here,you should at lease remove thart break because No point adding break there when the last part has heavier HP rape. Added a spinner like in hard
  4. 01:00:091(3.4)- Please unstack these,it's feel bad and ugly during gameplay.Also it may make confused to newbie. Done
  5. 01:58:523(3)- Consider remove the clap on this slider?Seems a bit weird and noisy. Done
[Insane] Note: Wasn't done fixing spacing yet.
  1. The arrangement is really chaos!Please think twice before arrange next time!
  2. 00:14:419(x)- IMO,you should map this break!Insane is for expert,so the expert should have a large stamina to play the whole song without any break!(Since this song/map is not too long). No, I'm keeping breaks consistence across all diffs.
  3. 00:25:837(x)- Wait,please.Why you didn't map this part?I think you can stuff some notes and sliders on it.Now is quite empty! Done
  4. 00:28:076(1-10)- Why this combo is longer than others?So,please consistent the combo!If I were you,I'll add a new combo at (6)- Done
  5. 00:41:620(x),00:41:956(x)- Please add a note on these places to keep the play flow!You may hear some "ta" sound on these please,so please add a note on it and add a whistle on it as well! Done, but no whistle, sound betters imo.
  6. 00:42:404(1-12)- Same as 00:28:076!Please consistent the new combo! Done
  7. 00:47:105(5)- Confused Spacing!Why you reduced the spacing suddenly?It totally broken the flow,also feel bad and weird during gameplay!Fix it please! Used distant snapping should be fixed
  8. 00:48:225(4)- ^ Same! ^
  9. 01:02:553(6)- Weird slider,consider change it?However it's depands on you. Done
  10. 01:21:135(5.6.7.8)- Really bad during gameplay,at least it doesn't fit a "jump",so you should consistent the spacing here! Done
  11. 01:27:628(7)- Add a new combo here to cinsistent the combo length. Done
  12. 01:35:911(6)- ^ Same! Done
  13. 01:45:538(1~end)- Please add more hitsound please!Player will feel humdrum and boring with few hitsound on few notes or slider!Whistle is a good hitsound,please make good use on it! Done
Shiki
SPOILER

Shiki wrote:

Hi~ Sorry for the delay ;_;
As requested, I don't mod easy diff.

The title should be Himitsujikake no Apple The ranked version doesn't capitalize apple so no.

[Normal]
00:35:688 (2) - Whistle at its end? Done
00:36:359 (3) - ^ ^
00:40:613 (5) - Whistle here? Done
01:05:016 (4,5) - Stack them perfectly. They are? Checked this in grid 4.
01:47:105 (4) - Add whistle? Done
01:54:269 (4) - ^ ^

[Insane] Note: Wasn't done fixing spacing yet.
There are too many spacing changes, if possible, please rearrange the map with 1.0x spacing and don't jump randomly. k, used 0.8x and 1.0x spacing throughout most of the map.
00:24:941 (1) - Delete the cirlce please. It doesn't fit the music. Done
00:58:299 (3) - New combo here because the spacing changes. Done
00:59:419 (7) - ^ ^
01:04:792 (4) - Remvoe new combo, for consistency. Done
01:17:329 (1,2,3,4,5,6) - 2.2x 0.8x 2.0x spacings appear in same combo ;_; Refer to note, fixed
01:22:702 (10,11) - Why do you reduce the spacing suddenly? ^
01:23:598 (1,...,4) - ^? ^
01:26:508 (5,6) - The spacing increases suddenly... ^
01:42:404 (5) - New combo here? Done
The diff needs a large number of changes imo.

When you fix the spacing problems I will shoot a star :)

Thanks for mods!
Astom

kanpakyin wrote:

[Astom's Easy]
  1. 00:00:091(1)- IMO,a whistle is better than a finish,so change to whistle if you want. no
  2. 00:05:016(3) -A little rhythm suggestion here: add a reverse on (3)- then add a note at 00:06:359- it can fit the music better. ok
  3. 00:51:135(3)- I know you're following the vocal.however,I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end. ok
  4. 01:11:061(4)- ^ Same,Probably remove a reverse. ok
  5. 01:39:717(3)- I feel extremely weird since you add a clap here :/ that's quite bad IMO,I suggest you put the clap at 01:40:165- and add a whistle at 01:39:717- ,Please ignore this if you don't like my method. mm no
Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [Astom's Easy].osu
Ekaru
Insane:

Pretty fun! However, make more of your sliders curve to make the map play better.

Ex. 00:28:747 (4,5) - These two sliders are begging to be curved in opposite directions. Try it.

00:43:076 (4,5) - These two are begging to be curved in a way that makes them sorta like one big curve.

These aren't the only instances were curving the sliders can help, so use your best judgment.

Hard:

00:05:240 (3,1) - EEEEEEEH? This giant jump came out of nowhere.
00:05:240 (3,1) - ^
01:07:255 (5,6,7) - Do a "Reverse Selection" on these. This will eliminate the giant jump between (7) and (1) while playing exactly the same.

Good otherwise.

Normal:

Good, good.

Easy:

01:56:061 (2,3,4) - (2) obscures (4)'s slider track for a bit. This confused me.

Aside from that, great job! Have both a regular star and a kudosu star!
Topic Starter
merchat7

Ekaru wrote:

Insane:

Pretty fun! However, make more of your sliders curve to make the map play better.

Ex. 00:28:747 (4,5) - These two sliders are begging to be curved in opposite directions. Try it. Hmm, i think i did what you mean so Done

00:43:076 (4,5) - These two are begging to be curved in a way that makes them sorta like one big curve. Done

These aren't the only instances were curving the sliders can help, so use your best judgment. Added a slight curve to most sliders, beatmap feel better but some slider may need a little bit more tweaking.
Will ask Astom and eldnl to check their diff. later. Thanks for the stars!
eldnl

Ekaru wrote:

Hard:

00:05:240 (3,1) - EEEEEEEH? This giant jump came out of nowhere. It's fine for me
00:05:240 (3,1) - ^ ^ xD
01:07:255 (5,6,7) - Do a "Reverse Selection" on these. This will eliminate the giant jump between (7) and (1) while playing exactly the same. Sure, fixed.

Good otherwise.
Merchat you can do it please?
Just use flip horizontally in (5,6,7).
Only that.

Thanks ~
Topic Starter
merchat7
k done
Vicho
The video is unrankeable :/
Astom

Ekaru wrote:

Easy:

01:56:061 (2,3,4) - (2) obscures (4)'s slider track for a bit. This confused me. I don't see any problem with that so no changes

Vicho-kun wrote:

The video is unrankeable :/ Help with your censored ver.?
Topic Starter
merchat7
I assume you mean that it contains 18+ content which breaks one of the Official Ranking Submission Criteria. However, at the moment,, you can break those rule in special cases since they are all just guidelines. The (Not Yet) Official Ranking Submission Rules and Guidelines is being discussed here viewtopic.php?f=3&t=56528&st=0&sk=t&sd=a. Feel free to read through it (part about video and last page recommended). Also http://osu.ppy.sh/s/32898 have a uncensored video as well and this was recently ranked.

I'll add a 18+ warning through just incase. Thanks for the star!
spboxer3
[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ?
01:34:120 (1) - let it stack in 01:31:658 (1) - ?

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it!
00:49:568 (1,2) - stack?
01:05:016 (4,5) - ^

[eldnL's Hard]
All good

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)?
01:11:061 - remove finish?
01:25:837 (4) - stange rhythm?
01:44:195 (1,2,3) - www not pretty triangle...(fix?)

star~!
wmfchris
[General]
- The vid is quite ero and it should be unrankable.
- SB, make it disappear gradually instead of suddenly.
- Try to put a spinner after it ends (02:00:091)

[Insane]
00:01:434 (4) - +whistle?
00:05:016 (3) - whistle at the first tick only
00:10:837 (1) - place at (400,120)
00:32:105 (3,4) - right 1 grid, (4) whistle
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this.
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff.
00:56:956 (3,4) - left 1 grid
00:59:419 (1,2) - clap
01:07:255 (4,5) - whistle
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat
01:59:867 (6) - I prefer softer sound.

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed.

[Hard]
01:59:867 (5) - I prefer softer sound.

really nice.

[Normal]
OD+1? ._.
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps.
01:05:016 (4,5) - stack properly
01:22:926 (5) - stack on the slider properly
01:59:867 (4) - ._. ~

Astom's diff would be as good as usual.

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels.

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : /
Topic Starter
merchat7
spboxer3
SPOILER

spboxer3 wrote:

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it! Just something to make it more interesting and it feels better imo
00:49:568 (1,2) - stack? already stacked? and i think it's stacked perfectly
01:05:016 (4,5) - ^ No, keeping consistency with similar combos in this diff. eg. 00:31:658 (1,2,3,4)

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)? Done
01:11:061 - remove finish? K
01:25:837 (4) - stange rhythm? fine to me, but may change if you got some ideas
01:44:195 (1,2,3) - www not pretty triangle...(fix?) Fixed, move (2) one grid right in grid 3
wmfchris
SPOILER

wmfchris wrote:

[General]
- The vid is quite ero and it should be unrankable. Read post I wrote above on this page
- SB, make it disappear gradually instead of suddenly. Intend to let it disappear at the same time as the title, but suggestion followed
- Try to put a spinner after it ends (02:00:091) Need to discuss with Astom & eldnl since it would be weird if only Normal and Insane have a spinner

[Insane]
00:01:434 (4) - +whistle? Done
00:05:016 (3) - whistle at the first tick only Done
00:10:837 (1) - place at (400,120) Done
00:32:105 (3,4) - right 1 grid, (4) whistle Did not specify which size grid, used grid size 4 since 3 feel too much, whistle added
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this. Done, rearranged notes to new spacing
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff. Hm, i like how it is now, moved (4,5,6,7) 1 grid left, 1 grid up in grid 3 and adjusted spacing accordingly
00:56:956 (3,4) - left 1 grid Done in grid 4 for same reason as 00:32:105
00:59:419 (1,2) - clap Done
01:07:255 (4,5) - whistle Done
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat Done
01:59:867 (6) - I prefer softer sound. Used eldnL's Hard as reference so will change if he changes

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed. I'm up for suggestions

[Normal]
OD+1? ._. Done
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps. Fixed, i think
01:05:016 (4,5) - stack properly Stack as best as i could (no grid snap manually)
01:22:926 (5) - stack on the slider properly ^
01:59:867 (4) - ._. ~ ??

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels. Fixed the things you mentioned in your mod

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : / Hmm, don't see any big issues with the new combos. Hitsound is probably uninteresting, but there isn't anything that is distracting either. Accepting suggestions.
Thanks for mods! Will ask Astom and eldnl to check their diff. later.
Keyboard_old
Normal:
00:09:270 (3) - Extend to 00:09:829
00:45:986 (1) - Slider can be extended to 00:46:770
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449
01:06:583 (8) - End it at 01:07:367
01:20:464 (2) - Change to a slider that ends at 01:20:911

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389
00:37:479 (3) - Extend to 00:38:150 and then remove circle
01:07:926 (6) - Change it to a slider that ends at 01:08:598
01:29:419 (3) - Can add a 'finish'

That's all I have to say, it was pretty good! :D
Topic Starter
merchat7

Keyboard wrote:

Normal:
00:09:270 (3) - Extend to 00:09:829 Hitsound sound wrong so no
00:45:986 (1) - Slider can be extended to 00:46:770 No since, this will be the only hit object to start/end on a blue tick.
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449 Keeping consistency with the past combo so no.
01:06:583 (8) - End it at 01:07:367 Blue tick so no.
01:20:464 (2) - Change to a slider that ends at 01:20:911 Done

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389 Done, long slider so had to make some weird shape, may remove if someone suggest to do so
00:37:479 (3) - Extend to 00:38:150 and then remove circle Circle feel better so no
01:07:926 (6) - Change it to a slider that ends at 01:08:598 Long slider again, used the same shape as the slider in 00:09:717
01:29:419 (3) - Can add a 'finish' Already is a finish here
Thanks for mod
HakuNoKaemi
[General]
- The vid is quite ero and it should be unrankable.
There are only a few scenes plus it could be considered 16+ only in one point, because the rest are cutted. So it isn't unrankable.

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. )

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example
00:07:255 (1) - One less repeat and add 00:08:598 (2) -
00:10:837 (5,6,7) - Soft Hitsound on those
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this)
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this
00:47:105 (2) - Same thing here
01:05:911 (6,7) - Place them like this
01:18:673 (5) - Make it an Arch? it seems to flow better Example
01:19:792 (6,7,8) - Move and reshape like [url=http://puu.sh/3zkt]this[/url]?

[eldnL's Hard]
00:09:493 (x) - Add a Note
00:09:717 (x) - Substitute it with a slider ( this seems good )
00:11:285 (1,2,3,4) - Soft Hitsound are better here
00:41:285 (6) - Make it more similiar to a blanket?

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - )
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion )
00:30:762 (5) - like this
00:35:016 (6) - You're stopping after Vocal end... so delete this note?
00:48:001 (3,4) - don't like the overlap
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing?
01:46:658 (2) - 2 grid down ( or up )
01:47:889 (2) - 2 grid up ( or down )
01:49:008 (2) - 2 grid down ( or up )
01:49:568 (5) - stack under the position 01:49:008 (2) - have now
01:50:799 (3) - 2 grid right ( or left )
01:53:822 (3) - ^
01:55:053 (3) - 2 grid left ( or right )
01:56:173 (2) - 2 grid up ( or down )
01:56:844 (6) - 2 grid down ( or up )

Most were on graphic side, so... i can STAR!
eldnl

HakuNoKaemi wrote:

[eldnL's Hard]
00:09:493 (x) - Add a Note Nop
00:09:717 (x) - Substitute it with a slider ( this seems good ) Nop
00:11:285 (1,2,3,4) - Soft Hitsound are better here Nop
00:41:285 (6) - Make it more similiar to a blanket? Okay
Thanks ~

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [eldnL's Hard].osu
Roddie
Hey.

Oh, Look. I got to mod the same song again.

Oh, one thing I should say. Sorry, man but you're not going to get your map ranked because some parts of the video is a bit too much, you know? Like this one for example. By the way, I've checked osuplayer111's map that contains the same video and he made the right move of censoring some parts of the video. You should probably do the same. :P

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png.
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy.
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.

Astom's Easy
  1. 01:48:896 (2)-Add a finish on the end?

Normal
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick?
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well?
  3. 00:10:837 (5)-Put a new combo here?
  4. 00:28:076 (1)-Add a finish on the end.
  5. 00:42:404 (1)-^
  6. 00:53:374 (1)-^
  7. 00:55:389 (4)-Add a finish on the beginning.
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here?
  9. 01:09:046 (2)-Add a finish on the beginning.
  10. 01:26:732 (6)-^
  11. 01:49:344 (9)-Put a new combo here?
  12. 01:54:493 (5)-Add a finish?

eldnL's Hard
  1. 01:45:314 (x)-It feels like there should be a note here.... and a clap maybe?

Insane
  1. 00:26:285 (6)-Add a finish on the end?
  2. 00:53:598 (2)-^
  3. 00:57:180 (4)-Add a finish.
  4. 01:16:882 (5)-^
  5. 01:31:210 (5)-^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end...

Good luck. :P And here's a star.

Edit: Fixing a few grammar mistakes.
Astom

spboxer3 wrote:

[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ? ._. no
01:34:120 (1) - let it stack in 01:31:658 (1) - ? no

HakuNoKaemi wrote:

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. ) no

wmfchris wrote:

Astom's diff would be as good as usual. xD thx

Roddie wrote:

01:48:896 (2)-Add a finish on the end? ok
Topic Starter
merchat7
HakuNoKaemi
SPOILER

HakuNoKaemi wrote:

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example Done
00:07:255 (1) - One less repeat and add 00:08:598 (2) - Done
00:10:837 (5,6,7) - Soft Hitsound on those Done
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this) Not really sure if i fixed since it already look perfectly stacked to me. Moved a little bit with grid and distant snap turn off.
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this Tried my best to copy your slider, done
00:47:105 (2) - Same thing here ^
01:05:911 (6,7) - Place them like this Done
01:18:673 (5) - Make it an Arch? it seems to flow better Example Again, tried my best to copy your slider
01:19:792 (6,7,8) - Move and reshape like this? k Done

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - ) Done
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion ) Done
00:30:762 (5) - like this ^
00:35:016 (6) - You're stopping after Vocal end... so delete this note? Weird, why was that slider there in the first place, but i'll keep it to keep with the "flow"
00:48:001 (3,4) - don't like the overlap Feels a little weird, but don't have any other ideas.
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing? Done
01:46:658 (2) - 2 grid down ( or up ) Prefer 1 grid. Down
01:47:889 (2) - 2 grid up ( or down ) ^ up
01:49:008 (2) - 2 grid down ( or up ) ^ down
01:49:568 (5) - stack under the position 01:49:008 (2) - have now Done
01:50:799 (3) - 2 grid right ( or left ) ^ right
01:53:822 (3) - ^ ^ Right
01:55:053 (3) - 2 grid left ( or right ) ^ left
01:56:173 (2) - 2 grid up ( or down ) ^ up
01:56:844 (6) - 2 grid down ( or up ) ^ down

Most were on graphic side, so... i can STAR!
Roddie
SPOILER

Roddie wrote:

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png. Deleted since it was simply a more white hitcircle.png
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png. Done, add the one from the templateskin
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy. took me a while to find out how to check what the preview point were for the other difficulties. Fixed
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.Done

Normal
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick? Done
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well? Tried it, feels odd so no
  3. 00:10:837 (5)-Put a new combo here? Done
  4. 00:28:076 (1)-Add a finish on the end. Done
  5. 00:42:404 (1)-^ ^
  6. 00:53:374 (1)-^ ^
  7. 00:55:389 (4)-Add a finish on the beginning. Done
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here? Done
  9. 01:09:046 (2)-Add a finish on the beginning. Done
  10. 01:26:732 (6)-^ ^
  11. 01:49:344 (9)-Put a new combo here? would be odd for this to be the only 1 combo
  12. 01:54:493 (5)-Add a finish? Done

Insane
  1. 00:26:285 (6)-Add a finish on the end? Done
  2. 00:53:598 (2)-^ ^
  3. 00:57:180 (4)-Add a finish. Done
  4. 01:16:882 (5)-^ ^
  5. 01:31:210 (5)-^ ^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end... Done

Good luck. :P And here's a star.

Regarding video...

merchat7 wrote:

I assume you mean that it contains 18+ content which breaks one of the Official Ranking Submission Criteria. However, at the moment,, you can break those rule in special cases since they are all just guidelines. I'll leave it for BAT to decide. The (Not Yet) Official Ranking Submission Rules and Guidelines is being discussed here viewtopic.php?f=3&t=56528&st=0&sk=t&sd=a. Feel free to read through it (part about video and last page recommended). Also http://osu.ppy.sh/s/32898 have a uncensored video as well and this was recently ranked. There are a few scene which is definitely not suitable for PG 12.
And about http://puu.sh/3zUU , I'd say this is already censored somewhat (usage of soap to cover the main parts). There isn't any straight forward hentai stuff in the video. I'm quite surprised osuplayer censored the video. If you want to see a video that should definitely be censored, check this out http://www.youtube.com/watch?v=L2c_MwFVeko. Coincidentally there is a censored version uploaded to youtube http://www.youtube.com/watch?v=_pGGuHNF_Co. Note i may map this song one day since i like song by Katakiri Rekka :P So there's my reason for not censoring.

Thanks for stars and mods.
indyinyou
[Hard]
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane

00:11:508 : add note
00:41:620 : clap volum 40 ~ 45 %
00:41:956 : ^
00:43:076 : fin

good map star ~
Topic Starter
merchat7

indyinyou wrote:

[Hard] Will ask eldnl to check his diff. later.
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane]

00:11:508 : add note No, doesn't feel right for me.
00:41:620 : clap volum 40 ~ 45 % You mean, lower the volume for this section? The clap is part of the mp3. If so, done.
00:41:956 : ^ ^
00:43:076 : fin Done

good map star ~
Ty for mod and star
Snowy Dream
[Astom's Easy]
01:17:329 (x) - add a note


[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799


[Insane]
00:48:001 (3,4) - looks not very nice
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7)
------------------------------------------
Nice map ;)
Star~☆
Topic Starter
merchat7

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 no, since all the other spinner in other diffs end at 02:05:911 and I prefer spinner to end on a white tick.


[Insane]
00:48:001 (3,4) - looks not very nice Seems ok, but if you have a suggestion, feel free to suggest it.
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7) Basically, stack (6,7,8) right? Also i adjusted the spacing for this part so that all the hit circles become perfectly symmetrical
------------------------------------------
Nice map ;)
Star~☆
Astom will check his diff later. Ty for mod and star!
grvyd
why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
Topic Starter
merchat7

flatps wrote:

why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
k done

Ty for star!
eldnl

Roddie wrote:

[list][*]01:45:314 (x)-It feels like there should be a note here.... and a clap maybe? Ok fixed

indyinyou wrote:

[Hard]
00:42:180 : move to 00:42:404 and add fin Sure
01:40:837 : fin okk

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 No, but I think it's better if you move the spin merchat
Thanks a lot guys ~

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Backfire
Is it bad that when I saw apple I said "Oh shit another bad apple ;~;"?
Topic Starter
merchat7
@eldnl
kk will change spinner for all difficulties
@Backfire
lol, ty for star ^^
Astom

Snowy Dream wrote:

[Astom's Easy]
01:17:329 (x) - add a note no
- Rche -
i'm perfectly fine with this map.
just one thing bothered me.
why don't you silence the final spinner (or at least the end of it)?

+star and no kds.
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