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Sakakibara Yui - Himitsujikake no apple

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Topic Starter
merchat7
kanpakyin
SPOILER

kanpakyin wrote:

[General]
  1. Disable "Letterbox during breaks" Done
  2. Add these thing to tag: hentai game eroge yuri (Follow the Ranked version) Done
  3. Probably try offset :101? (+10),it seems better for me. (btw,please check the mod before you check this). Seem ok to me, will change if more people suggest this
  4. Consider a silent slider(sliderslide.wav)?Some places are little bit noisy during gameplay.Done, not sure if it works.
[Normal]
  1. 00:41:285(x)- Probably add a slider here?You might need to consistent the spacing after fixing. Done, may need some adjustment
    <span>
    probably like this?
    [img]<a%20href="http://osu.ppy.sh/ss/114159[/img]
    ">http://osu.ppy.sh/ss/114159[/img][/box]</a></span>
  2. 00:45:986(1)- No please,this slider is coverd by (4)- and the skin element.Please don't make this in Normal difficulty. I presume you mean this cover the end of slider 1? I just rotate slider 4 so u can see the end of slider 1, a little bit.
    <span>
    Something you can see it
    [img]<a%20href="http://osu.ppy.sh/ss/114161[/img]
    ">http://osu.ppy.sh/ss/114161[/img][/box]</a></span>
  3. 00:57:404(x)- Please remove this break and map something here,you should at lease remove thart break because No point adding break there when the last part has heavier HP rape. Added a spinner like in hard
  4. 01:00:091(3.4)- Please unstack these,it's feel bad and ugly during gameplay.Also it may make confused to newbie. Done
  5. 01:58:523(3)- Consider remove the clap on this slider?Seems a bit weird and noisy. Done
[Insane] Note: Wasn't done fixing spacing yet.
  1. The arrangement is really chaos!Please think twice before arrange next time!
  2. 00:14:419(x)- IMO,you should map this break!Insane is for expert,so the expert should have a large stamina to play the whole song without any break!(Since this song/map is not too long). No, I'm keeping breaks consistence across all diffs.
  3. 00:25:837(x)- Wait,please.Why you didn't map this part?I think you can stuff some notes and sliders on it.Now is quite empty! Done
  4. 00:28:076(1-10)- Why this combo is longer than others?So,please consistent the combo!If I were you,I'll add a new combo at (6)- Done
  5. 00:41:620(x),00:41:956(x)- Please add a note on these places to keep the play flow!You may hear some "ta" sound on these please,so please add a note on it and add a whistle on it as well! Done, but no whistle, sound betters imo.
  6. 00:42:404(1-12)- Same as 00:28:076!Please consistent the new combo! Done
  7. 00:47:105(5)- Confused Spacing!Why you reduced the spacing suddenly?It totally broken the flow,also feel bad and weird during gameplay!Fix it please! Used distant snapping should be fixed
  8. 00:48:225(4)- ^ Same! ^
  9. 01:02:553(6)- Weird slider,consider change it?However it's depands on you. Done
  10. 01:21:135(5.6.7.8)- Really bad during gameplay,at least it doesn't fit a "jump",so you should consistent the spacing here! Done
  11. 01:27:628(7)- Add a new combo here to cinsistent the combo length. Done
  12. 01:35:911(6)- ^ Same! Done
  13. 01:45:538(1~end)- Please add more hitsound please!Player will feel humdrum and boring with few hitsound on few notes or slider!Whistle is a good hitsound,please make good use on it! Done
Shiki
SPOILER

Shiki wrote:

Hi~ Sorry for the delay ;_;
As requested, I don't mod easy diff.

The title should be Himitsujikake no Apple The ranked version doesn't capitalize apple so no.

[Normal]
00:35:688 (2) - Whistle at its end? Done
00:36:359 (3) - ^ ^
00:40:613 (5) - Whistle here? Done
01:05:016 (4,5) - Stack them perfectly. They are? Checked this in grid 4.
01:47:105 (4) - Add whistle? Done
01:54:269 (4) - ^ ^

[Insane] Note: Wasn't done fixing spacing yet.
There are too many spacing changes, if possible, please rearrange the map with 1.0x spacing and don't jump randomly. k, used 0.8x and 1.0x spacing throughout most of the map.
00:24:941 (1) - Delete the cirlce please. It doesn't fit the music. Done
00:58:299 (3) - New combo here because the spacing changes. Done
00:59:419 (7) - ^ ^
01:04:792 (4) - Remvoe new combo, for consistency. Done
01:17:329 (1,2,3,4,5,6) - 2.2x 0.8x 2.0x spacings appear in same combo ;_; Refer to note, fixed
01:22:702 (10,11) - Why do you reduce the spacing suddenly? ^
01:23:598 (1,...,4) - ^? ^
01:26:508 (5,6) - The spacing increases suddenly... ^
01:42:404 (5) - New combo here? Done
The diff needs a large number of changes imo.

When you fix the spacing problems I will shoot a star :)

Thanks for mods!
Astom

kanpakyin wrote:

[Astom's Easy]
  1. 00:00:091(1)- IMO,a whistle is better than a finish,so change to whistle if you want. no
  2. 00:05:016(3) -A little rhythm suggestion here: add a reverse on (3)- then add a note at 00:06:359- it can fit the music better. ok
  3. 00:51:135(3)- I know you're following the vocal.however,I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end. ok
  4. 01:11:061(4)- ^ Same,Probably remove a reverse. ok
  5. 01:39:717(3)- I feel extremely weird since you add a clap here :/ that's quite bad IMO,I suggest you put the clap at 01:40:165- and add a whistle at 01:39:717- ,Please ignore this if you don't like my method. mm no
Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [Astom's Easy].osu
Ekaru
Insane:

Pretty fun! However, make more of your sliders curve to make the map play better.

Ex. 00:28:747 (4,5) - These two sliders are begging to be curved in opposite directions. Try it.

00:43:076 (4,5) - These two are begging to be curved in a way that makes them sorta like one big curve.

These aren't the only instances were curving the sliders can help, so use your best judgment.

Hard:

00:05:240 (3,1) - EEEEEEEH? This giant jump came out of nowhere.
00:05:240 (3,1) - ^
01:07:255 (5,6,7) - Do a "Reverse Selection" on these. This will eliminate the giant jump between (7) and (1) while playing exactly the same.

Good otherwise.

Normal:

Good, good.

Easy:

01:56:061 (2,3,4) - (2) obscures (4)'s slider track for a bit. This confused me.

Aside from that, great job! Have both a regular star and a kudosu star!
Topic Starter
merchat7

Ekaru wrote:

Insane:

Pretty fun! However, make more of your sliders curve to make the map play better.

Ex. 00:28:747 (4,5) - These two sliders are begging to be curved in opposite directions. Try it. Hmm, i think i did what you mean so Done

00:43:076 (4,5) - These two are begging to be curved in a way that makes them sorta like one big curve. Done

These aren't the only instances were curving the sliders can help, so use your best judgment. Added a slight curve to most sliders, beatmap feel better but some slider may need a little bit more tweaking.
Will ask Astom and eldnl to check their diff. later. Thanks for the stars!
eldnl

Ekaru wrote:

Hard:

00:05:240 (3,1) - EEEEEEEH? This giant jump came out of nowhere. It's fine for me
00:05:240 (3,1) - ^ ^ xD
01:07:255 (5,6,7) - Do a "Reverse Selection" on these. This will eliminate the giant jump between (7) and (1) while playing exactly the same. Sure, fixed.

Good otherwise.
Merchat you can do it please?
Just use flip horizontally in (5,6,7).
Only that.

Thanks ~
Topic Starter
merchat7
k done
Vicho
The video is unrankeable :/
Astom

Ekaru wrote:

Easy:

01:56:061 (2,3,4) - (2) obscures (4)'s slider track for a bit. This confused me. I don't see any problem with that so no changes

Vicho-kun wrote:

The video is unrankeable :/ Help with your censored ver.?
Topic Starter
merchat7
I assume you mean that it contains 18+ content which breaks one of the Official Ranking Submission Criteria. However, at the moment,, you can break those rule in special cases since they are all just guidelines. The (Not Yet) Official Ranking Submission Rules and Guidelines is being discussed here viewtopic.php?f=3&t=56528&st=0&sk=t&sd=a. Feel free to read through it (part about video and last page recommended). Also http://osu.ppy.sh/s/32898 have a uncensored video as well and this was recently ranked.

I'll add a 18+ warning through just incase. Thanks for the star!
spboxer3
[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ?
01:34:120 (1) - let it stack in 01:31:658 (1) - ?

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it!
00:49:568 (1,2) - stack?
01:05:016 (4,5) - ^

[eldnL's Hard]
All good

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)?
01:11:061 - remove finish?
01:25:837 (4) - stange rhythm?
01:44:195 (1,2,3) - www not pretty triangle...(fix?)

star~!
wmfchris
[General]
- The vid is quite ero and it should be unrankable.
- SB, make it disappear gradually instead of suddenly.
- Try to put a spinner after it ends (02:00:091)

[Insane]
00:01:434 (4) - +whistle?
00:05:016 (3) - whistle at the first tick only
00:10:837 (1) - place at (400,120)
00:32:105 (3,4) - right 1 grid, (4) whistle
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this.
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff.
00:56:956 (3,4) - left 1 grid
00:59:419 (1,2) - clap
01:07:255 (4,5) - whistle
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat
01:59:867 (6) - I prefer softer sound.

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed.

[Hard]
01:59:867 (5) - I prefer softer sound.

really nice.

[Normal]
OD+1? ._.
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps.
01:05:016 (4,5) - stack properly
01:22:926 (5) - stack on the slider properly
01:59:867 (4) - ._. ~

Astom's diff would be as good as usual.

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels.

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : /
Topic Starter
merchat7
spboxer3
SPOILER

spboxer3 wrote:

[Normal]
00:41:285 (7) - why here has X1.5 this Normal I think you doesn't need it! Just something to make it more interesting and it feels better imo
00:49:568 (1,2) - stack? already stacked? and i think it's stacked perfectly
01:05:016 (4,5) - ^ No, keeping consistency with similar combos in this diff. eg. 00:31:658 (1,2,3,4)

[Insane]
00:44:643 (4) - left and up 1 grid(size 3)? Done
01:11:061 - remove finish? K
01:25:837 (4) - stange rhythm? fine to me, but may change if you got some ideas
01:44:195 (1,2,3) - www not pretty triangle...(fix?) Fixed, move (2) one grid right in grid 3
wmfchris
SPOILER

wmfchris wrote:

[General]
- The vid is quite ero and it should be unrankable. Read post I wrote above on this page
- SB, make it disappear gradually instead of suddenly. Intend to let it disappear at the same time as the title, but suggestion followed
- Try to put a spinner after it ends (02:00:091) Need to discuss with Astom & eldnl since it would be weird if only Normal and Insane have a spinner

[Insane]
00:01:434 (4) - +whistle? Done
00:05:016 (3) - whistle at the first tick only Done
00:10:837 (1) - place at (400,120) Done
00:32:105 (3,4) - right 1 grid, (4) whistle Did not specify which size grid, used grid size 4 since 3 feel too much, whistle added
00:34:792 (5) - sounds odd, try to place a single note here, then a 1/2 slider 1 beat after this. Done, rearranged notes to new spacing
00:50:016 (3,4,5) - try to make them in a better way, the spacing can be tweeked a bit in harder diff. Hm, i like how it is now, moved (4,5,6,7) 1 grid left, 1 grid up in grid 3 and adjusted spacing accordingly
00:56:956 (3,4) - left 1 grid Done in grid 4 for same reason as 00:32:105
00:59:419 (1,2) - clap Done
01:07:255 (4,5) - whistle Done
01:26:173 (4) - tweek the direction of slider and extend this by 1/4 beat Done
01:59:867 (6) - I prefer softer sound. Used eldnL's Hard as reference so will change if he changes

placement of claps in the kiai time is pretty good for me, just try to be more consistent in placing whistle. Also in insane the rhythm maybe a bit empty between two phrases, and more creation on the rhythm maybe needed. I'm up for suggestions

[Normal]
OD+1? ._. Done
00:00:091 (1) - try this code
128,64,91,2,0,B|164:96|164:96|256:96,1,140
that (1,3) completely overlaps. Fixed, i think
01:05:016 (4,5) - stack properly Stack as best as i could (no grid snap manually)
01:22:926 (5) - stack on the slider properly ^
01:59:867 (4) - ._. ~ ??

Normal -> the placement of hitsound is much better than insane ._____. Just one more problem: try to stack things properly, use more precise tools like grid level 4 or off the grid snap to stack or tweek the sliders that objects are stacks on the same pixels. Fixed the things you mentioned in your mod

Insane -> may need more mods especially on hitsounds, some doubts on new combo as well? : / Hmm, don't see any big issues with the new combos. Hitsound is probably uninteresting, but there isn't anything that is distracting either. Accepting suggestions.
Thanks for mods! Will ask Astom and eldnl to check their diff. later.
Keyboard_old
Normal:
00:09:270 (3) - Extend to 00:09:829
00:45:986 (1) - Slider can be extended to 00:46:770
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449
01:06:583 (8) - End it at 01:07:367
01:20:464 (2) - Change to a slider that ends at 01:20:911

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389
00:37:479 (3) - Extend to 00:38:150 and then remove circle
01:07:926 (6) - Change it to a slider that ends at 01:08:598
01:29:419 (3) - Can add a 'finish'

That's all I have to say, it was pretty good! :D
Topic Starter
merchat7

Keyboard wrote:

Normal:
00:09:270 (3) - Extend to 00:09:829 Hitsound sound wrong so no
00:45:986 (1) - Slider can be extended to 00:46:770 No since, this will be the only hit object to start/end on a blue tick.
00:48:225 (3) - Change the circle to a slider and make it end 00:48:449 Keeping consistency with the past combo so no.
01:06:583 (8) - End it at 01:07:367 Blue tick so no.
01:20:464 (2) - Change to a slider that ends at 01:20:911 Done

Insane:
00:09:717 (8) - Turn the circle into a slider that ends at 00:10:389 Done, long slider so had to make some weird shape, may remove if someone suggest to do so
00:37:479 (3) - Extend to 00:38:150 and then remove circle Circle feel better so no
01:07:926 (6) - Change it to a slider that ends at 01:08:598 Long slider again, used the same shape as the slider in 00:09:717
01:29:419 (3) - Can add a 'finish' Already is a finish here
Thanks for mod
HakuNoKaemi
[General]
- The vid is quite ero and it should be unrankable.
There are only a few scenes plus it could be considered 16+ only in one point, because the rest are cutted. So it isn't unrankable.

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. )

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example
00:07:255 (1) - One less repeat and add 00:08:598 (2) -
00:10:837 (5,6,7) - Soft Hitsound on those
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this)
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this
00:47:105 (2) - Same thing here
01:05:911 (6,7) - Place them like this
01:18:673 (5) - Make it an Arch? it seems to flow better Example
01:19:792 (6,7,8) - Move and reshape like [url=http://puu.sh/3zkt]this[/url]?

[eldnL's Hard]
00:09:493 (x) - Add a Note
00:09:717 (x) - Substitute it with a slider ( this seems good )
00:11:285 (1,2,3,4) - Soft Hitsound are better here
00:41:285 (6) - Make it more similiar to a blanket?

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - )
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion )
00:30:762 (5) - like this
00:35:016 (6) - You're stopping after Vocal end... so delete this note?
00:48:001 (3,4) - don't like the overlap
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing?
01:46:658 (2) - 2 grid down ( or up )
01:47:889 (2) - 2 grid up ( or down )
01:49:008 (2) - 2 grid down ( or up )
01:49:568 (5) - stack under the position 01:49:008 (2) - have now
01:50:799 (3) - 2 grid right ( or left )
01:53:822 (3) - ^
01:55:053 (3) - 2 grid left ( or right )
01:56:173 (2) - 2 grid up ( or down )
01:56:844 (6) - 2 grid down ( or up )

Most were on graphic side, so... i can STAR!
eldnl

HakuNoKaemi wrote:

[eldnL's Hard]
00:09:493 (x) - Add a Note Nop
00:09:717 (x) - Substitute it with a slider ( this seems good ) Nop
00:11:285 (1,2,3,4) - Soft Hitsound are better here Nop
00:41:285 (6) - Make it more similiar to a blanket? Okay
Thanks ~

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [eldnL's Hard].osu
Roddie
Hey.

Oh, Look. I got to mod the same song again.

Oh, one thing I should say. Sorry, man but you're not going to get your map ranked because some parts of the video is a bit too much, you know? Like this one for example. By the way, I've checked osuplayer111's map that contains the same video and he made the right move of censoring some parts of the video. You should probably do the same. :P

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png.
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png.
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy.
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.

Astom's Easy
  1. 01:48:896 (2)-Add a finish on the end?

Normal
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick?
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well?
  3. 00:10:837 (5)-Put a new combo here?
  4. 00:28:076 (1)-Add a finish on the end.
  5. 00:42:404 (1)-^
  6. 00:53:374 (1)-^
  7. 00:55:389 (4)-Add a finish on the beginning.
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here?
  9. 01:09:046 (2)-Add a finish on the beginning.
  10. 01:26:732 (6)-^
  11. 01:49:344 (9)-Put a new combo here?
  12. 01:54:493 (5)-Add a finish?

eldnL's Hard
  1. 01:45:314 (x)-It feels like there should be a note here.... and a clap maybe?

Insane
  1. 00:26:285 (6)-Add a finish on the end?
  2. 00:53:598 (2)-^
  3. 00:57:180 (4)-Add a finish.
  4. 01:16:882 (5)-^
  5. 01:31:210 (5)-^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end...

Good luck. :P And here's a star.

Edit: Fixing a few grammar mistakes.
Astom

spboxer3 wrote:

[Astom's Easy]
00:46:658 (1) - up 1 grid(size 4) ? ._. no
01:34:120 (1) - let it stack in 01:31:658 (1) - ? no

HakuNoKaemi wrote:

[Astom's Easy]
00:05:016 (3) - 1 Less repeat seems better ( were following voice... so.. ) no

wmfchris wrote:

Astom's diff would be as good as usual. xD thx

Roddie wrote:

01:48:896 (2)-Add a finish on the end? ok
Topic Starter
merchat7
HakuNoKaemi
SPOILER

HakuNoKaemi wrote:

[Normal]
00:03:673 (1) - a 1/1 repeat slider feel better Example Done
00:07:255 (1) - One less repeat and add 00:08:598 (2) - Done
00:10:837 (5,6,7) - Soft Hitsound on those Done
00:39:493 (2) - Manually Stack or Make Stack Leniency much lower and manually stack 00:40:389 (4,5) - (example, Press Shift + Ctrl while doing this) Not really sure if i fixed since it already look perfectly stacked to me. Moved a little bit with grid and distant snap turn off.
00:43:523 (2) - Blanket for 00:44:643 (3) - Like this Tried my best to copy your slider, done
00:47:105 (2) - Same thing here ^
01:05:911 (6,7) - Place them like this Done
01:18:673 (5) - Make it an Arch? it seems to flow better Example Again, tried my best to copy your slider
01:19:792 (6,7,8) - Move and reshape like this? k Done

[Insane]
00:27:516 (3) - 2 grid up or down(like 00:25:389 (2,3,4) - ) Done
00:30:314 (4) - Blanket 00:30:091 (3) - ( refer to image of the next suggestion ) Done
00:30:762 (5) - like this ^
00:35:016 (6) - You're stopping after Vocal end... so delete this note? Weird, why was that slider there in the first place, but i'll keep it to keep with the "flow"
00:48:001 (3,4) - don't like the overlap Feels a little weird, but don't have any other ideas.
01:07:926 (6) - Use a different shape like Blanket? Blanket with correct spacing? Done
01:46:658 (2) - 2 grid down ( or up ) Prefer 1 grid. Down
01:47:889 (2) - 2 grid up ( or down ) ^ up
01:49:008 (2) - 2 grid down ( or up ) ^ down
01:49:568 (5) - stack under the position 01:49:008 (2) - have now Done
01:50:799 (3) - 2 grid right ( or left ) ^ right
01:53:822 (3) - ^ ^ Right
01:55:053 (3) - 2 grid left ( or right ) ^ left
01:56:173 (2) - 2 grid up ( or down ) ^ up
01:56:844 (6) - 2 grid down ( or up ) ^ down

Most were on graphic side, so... i can STAR!
Roddie
SPOILER

Roddie wrote:

General
  1. If you're going to have a hitcircle.png in your map's folder, you got to have a hitcircleoverlay.png and a approachcircle .png. Deleted since it was simply a more white hitcircle.png
  2. If you have a cursor.png in your map's folder, you got to have a cursortrail.png. Done, add the one from the templateskin
  3. Insane has a different preview point than eldnL's Hard, Normal and Astom's Easy. took me a while to find out how to check what the preview point were for the other difficulties. Fixed
  4. Maybe a lead-in time of 2 seconds is better than 3 seconds.Done

Normal
  1. Hmm... Maybe decrease both the Overall Difficulty and Approach Rate by one tick? Done
  2. 00:10:389 (x)-Add a note here? Plus, add a clap as well? Tried it, feels odd so no
  3. 00:10:837 (5)-Put a new combo here? Done
  4. 00:28:076 (1)-Add a finish on the end. Done
  5. 00:42:404 (1)-^ ^
  6. 00:53:374 (1)-^ ^
  7. 00:55:389 (4)-Add a finish on the beginning. Done
  8. 01:00:986 (5)-Add a finish on the beginning. And put a new combo here? Done
  9. 01:09:046 (2)-Add a finish on the beginning. Done
  10. 01:26:732 (6)-^ ^
  11. 01:49:344 (9)-Put a new combo here? would be odd for this to be the only 1 combo
  12. 01:54:493 (5)-Add a finish? Done

Insane
  1. 00:26:285 (6)-Add a finish on the end? Done
  2. 00:53:598 (2)-^ ^
  3. 00:57:180 (4)-Add a finish. Done
  4. 01:16:882 (5)-^ ^
  5. 01:31:210 (5)-^ ^
  6. 01:52:702 (6)-I think it would be better if you remove the finish from the beginning and add a finish on the end... Done

Good luck. :P And here's a star.

Regarding video...

merchat7 wrote:

I assume you mean that it contains 18+ content which breaks one of the Official Ranking Submission Criteria. However, at the moment,, you can break those rule in special cases since they are all just guidelines. I'll leave it for BAT to decide. The (Not Yet) Official Ranking Submission Rules and Guidelines is being discussed here viewtopic.php?f=3&t=56528&st=0&sk=t&sd=a. Feel free to read through it (part about video and last page recommended). Also http://osu.ppy.sh/s/32898 have a uncensored video as well and this was recently ranked. There are a few scene which is definitely not suitable for PG 12.
And about http://puu.sh/3zUU , I'd say this is already censored somewhat (usage of soap to cover the main parts). There isn't any straight forward hentai stuff in the video. I'm quite surprised osuplayer censored the video. If you want to see a video that should definitely be censored, check this out http://www.youtube.com/watch?v=L2c_MwFVeko. Coincidentally there is a censored version uploaded to youtube http://www.youtube.com/watch?v=_pGGuHNF_Co. Note i may map this song one day since i like song by Katakiri Rekka :P So there's my reason for not censoring.

Thanks for stars and mods.
indyinyou
[Hard]
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane

00:11:508 : add note
00:41:620 : clap volum 40 ~ 45 %
00:41:956 : ^
00:43:076 : fin

good map star ~
Topic Starter
merchat7

indyinyou wrote:

[Hard] Will ask eldnl to check his diff. later.
00:42:180 : move to 00:42:404 and add fin
01:40:837 : fin

[insane]

00:11:508 : add note No, doesn't feel right for me.
00:41:620 : clap volum 40 ~ 45 % You mean, lower the volume for this section? The clap is part of the mp3. If so, done.
00:41:956 : ^ ^
00:43:076 : fin Done

good map star ~
Ty for mod and star
Snowy Dream
[Astom's Easy]
01:17:329 (x) - add a note


[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799


[Insane]
00:48:001 (3,4) - looks not very nice
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7)
------------------------------------------
Nice map ;)
Star~☆
Topic Starter
merchat7

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 no, since all the other spinner in other diffs end at 02:05:911 and I prefer spinner to end on a white tick.


[Insane]
00:48:001 (3,4) - looks not very nice Seems ok, but if you have a suggestion, feel free to suggest it.
01:43:523 (6,7) - (6)move to (x:48 y:256),then add a note at 01:43:635, stack [New](8) behind (6,[New]7) Basically, stack (6,7,8) right? Also i adjusted the spacing for this part so that all the hit circles become perfectly symmetrical
------------------------------------------
Nice map ;)
Star~☆
Astom will check his diff later. Ty for mod and star!
grvyd
why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
Topic Starter
merchat7

flatps wrote:

why this map isnt ranked yet?

title:Himitsujikake no apple (Short Ver.)
k done

Ty for star!
eldnl

Roddie wrote:

[list][*]01:45:314 (x)-It feels like there should be a note here.... and a clap maybe? Ok fixed

indyinyou wrote:

[Hard]
00:42:180 : move to 00:42:404 and add fin Sure
01:40:837 : fin okk

Snowy Dream wrote:

[eldnL's Hard]
02:00:091 (1) - try to end at 02:05:799 No, but I think it's better if you move the spin merchat
Thanks a lot guys ~

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Backfire
Is it bad that when I saw apple I said "Oh shit another bad apple ;~;"?
Topic Starter
merchat7
@eldnl
kk will change spinner for all difficulties
@Backfire
lol, ty for star ^^
Astom

Snowy Dream wrote:

[Astom's Easy]
01:17:329 (x) - add a note no
- Rche -
i'm perfectly fine with this map.
just one thing bothered me.
why don't you silence the final spinner (or at least the end of it)?

+star and no kds.
Topic Starter
merchat7
@justnobody

For me, if you silence the spinner, it's like there's no spinner at all so what's the point of adding it in the first place.

Ty for star
Aleks719
General
I don't like 18+, so without video.
Only 3 diffs in Beatmap Listing, but i take 4 diffs after dl.
combobursts have unrankable resolution yours 500x600 instead of 388x767. Cut or rezise them please.
Custom sounds used only in Astom's diff! I guess you could use them too. Aaaaand normal-sliderslide is used nowhere. Remove it or use it too.
Too many useless bookmarks, remove them with notepad if you have a time.

Insane
00:41:061 (6,7,8) - end of (6), (7), (8) - add claps
01:16:658 - no. make claps from here 01:21:135 (4) - remove claps before this point, they sounds bad. Or use custom clap. It sounds not so ugly as default here.
01:26:508 (5) - why claps stopped? keep rhythm.

eldnL's Hard
00:56:732 (3,4) - this jump confused me in 1st trying
Same about claps in kiai
01:45:314 (1) - remove this random clap

Normal
00:02:105 (4) - remove claps from slider
00:05:016 (2,3,4) - imo, it must be (timeline) :
00:30:762 (4) - claps... you didn't use then in other diff, i think, you could keep use whistles. remove claps
00:34:344 (4) - ^
00:37:031 (1,2,3) - ^ etc etc, imo, sounds not perfect. They don't make rhythm.
Same about claps in kiai like in Insane.

Distance : use distance snap in Normals.
00:05:016 (2,3) - too far
00:30:314 (3,4) - ^
00:41:061 (6,7) - too close
00:45:091 (4,1) - too far
00:50:688 (2) - is not stacked perfectly with (1)'s end.
01:06:135 (7,8) - too far

Astom's Easy
Set slider tickrate 2 like in other diffs
Yeah, claps not only in Kiai <3
Very nice diff, nothing to say.

Star'd~
Topic Starter
merchat7

Aleks719 wrote:

General
I don't like 18+, so without video.
Only 3 diffs in Beatmap Listing, but i take 4 diffs after dl. It's an error due to database crash, will reupload when this is fixed.
combobursts have unrankable resolution yours 500x600 instead of 388x767. Cut or rezise them please. I check this thread viewtopic.php?f=15&t=51694, it says So, for any combobursts to be correctly shown in game they should be no more than 767px tall and 500px wide. My combobursts are 500px wide and 600px tall (below 767px) so they are ok.
Custom sounds used only in Astom's diff! I guess you could use them too. Aaaaand normal-sliderslide is used nowhere. Remove it or use it too. I'm crap with hitsound, please suggest place to use it. Normal-sliderslide is used in [Insane] 00:09:717 and perhaps other place as well. The file size for it is small anyway so keeping it.
Too many useless bookmarks, remove them with notepad if you have a time. Doesn't make a difference gameplay-wise. Bookmarks are suppose to be used to help with mapping anyways.

Insane
00:41:061 (6,7,8) - end of (6), (7), (8) - add claps Done
01:16:658 - no. make claps from here 01:21:135 (4) - remove claps before this point, they sounds bad. Or use custom clap. It sounds not so ugly as default here. Copied the claps from [eldnL's Hard] will change if he does.
01:26:508 (5) - why claps stopped? keep rhythm. ^

Normal
00:02:105 (4) - remove claps from slider Replaced with whistles
00:05:016 (2,3,4) - imo, it must be (timeline) : (1,2,3) follows the vocal, (4) follow the instrument.
00:30:762 (4) - claps... you didn't use then in other diff, i think, you could keep use whistles. remove clapsReplaced with whistles for now
00:34:344 (4) - ^ ^
00:37:031 (1,2,3) - ^ etc etc, imo, sounds not perfect. They don't make rhythm. ^
Same about claps in kiai like in Insane. Base off eldnL's Hard, will change if he does
Hmm, will keep the claps actually, tested it and i feel clap work great in all those place.

Distance : use distance snap in Normals. I used 1.2x distant snap and grid 3 throughout the whole map
00:05:016 (2,3) - too far No problem with the distant snap and grid that i use.
00:30:314 (3,4) - ^ Manually moved there so that is is perfectly centered, i didn't move it too far from where it should have been so keeping it the same.
00:41:061 (6,7) - too close This is because of the slider velocity change, it would be more confusing if i adjust to distant snapping since all the notes before that are placed similarly in the timeline didn't have that far of a jump.
00:45:091 (4,1) - too far Again, fine with the distant snap and grid that i use.
00:50:688 (2) - is not stacked perfectly with (1)'s end. Should be perfectly stacked now
01:06:135 (7,8) - too far Same as 00:30:314

Star'd~
Ty for star and mod, astom and eldnl will check their diff later.
eldnl
I don't know how my diff. up the difficulty to 4.51 ;_; I try to download the difficulty but I can just to 4.50 D:
Spread NNII sucks ;_;

About the mod, all fixed.

Something else, the spinner-background is 1023x692, try to use 1024x768 or 800x600.
Maybe you can find another BG and spinner-background because these images are in low quality :c

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Topic Starter
merchat7
@eldnl don't worry about the star rating, your hard is definitely easier than my Insane. Regarding background and spinner background

http://static.minitokyo.net/downloads/3 ... 1371732973
Found this image sometime ago, but didn't use since the ranked version used a similar one. You want me to use it? This is the only clean image i manage to found on google. All others either have the game name on it, or game release date etc. I will resize to 1024x768

http://moeboard.net/egoboard/data/girl/ ... 664594.jpg
Want me to use this image instead? I used the one on the official website but apparently it wasn't very high quality http://www.alma-ringo.com/product/kber/ ... G_01_L.jpg
Spinner background, reason for 1023x692 is template skin's spinner background is 1023x692 so i resize to that.

Current beatmap size is 19.8 mb so if i use a higher quality image, video quality will suffer a bit more so tell me if you really want me to change the images. Your diff has been updated. Ty for late star :P
Zelos
Folder:
All good here!

General:
If the video really is 18+, it probably isn't allowed.
Use the same slider tick rate for all difficulties.

Astom's Easy:
00:39:046 (1) - this kind of doesn't fit. why not just replace it with 2 circles?
You are really good at making easies Astom.

Normal:
00:49:568 (1) - turn on grid snap 4 and move to the right 1 grid point?
01:20:464 (2) - this is very very slightly touching the HP bar.

eldnl's Hard:
00:03:673 (1,2) - stack the ends on top of each other perfectly please.
Your difficulties are always so pretty :D

Insane:
01:59:195 (5,6) - stack the ends just a bit more!

Star
Sallad4ever
Hi merchat7 :D

[General]
- I've read the previous post about this but still the video is not good. I appreciate the warning but even the ranked one are barely rankable with the censored effect. This "bare" video will surely be refused by MAT/BAT. Consider add the same censor or just plain remove the vid
- For the last spinner on each diff. Use 50% or lower volume to decrease the sounds of spinnerspin & spinnerbonus. Also the spinner should be extended another 1/8 beat so it end on 02:05:855 cause the beat of the bell sound is in here

[Astom's Easy]
This diff should be named Normal. Mostly because of the beat after spinners are very soon. Other than that there's nothing bother me

[Normal]
A little tweak and this could easily become a Hard diff
00:00:091 (1) - Add finish at the start
00:00:091 (1) - The timing section here is unnecessary cause you can just lower the volume on the offset
00:03:673 (1) - Whistle at the start?
00:05:464 (4) - Remove the whistle at the start
00:41:285 (7) - The only slider that use 1.5x speed, It's too unexpected. I suggest to use normal slider speed. Also try adding a clap at it too.
00:49:568 (1) - I suggest to remove the anchor point in the middle so the slider will look better

[eldnl's Hard]
Delicious~
00:05:240 (3,1) - This jump is too sudden and doesn't fit very well

[Insane]
Quite an easy Insane
00:28:076 (1) ~ 00:37:479 (3) - Compare to your normal, this part still lack off hitsound. Using the same hitsound pattern as in Normal is ok
00:43:523 (5) ~ 00:48:896 (6) - ^
01:17:329 (1) - Remove NC
01:42:628 (2,4) - Add whistle to these?
01:45:762 (3) - Finish at the start?
01:50:464 (1) - Add whistle
01:59:195 (5) - IMO it's play better if you use normal speed

That's all from me. About the vid if you're not sure about it, you can consult to MAT/BAT, but I'm sure they won't allow it too
Good Luck and Star
winber1
02:00:091 (1) - if you want to follow that bell-like sound thing in the music, this should end at 02:05:837 (1) - (1/6 tick, just play it back at 25%). you should also silence it tho, or make it really soft. the spinner ends too loudly imo >_>. If not, you could just end it on the red tick too (like eldnl's diff). it doesn't really matter, but it just needs to be consistent.

Insane

00:09:717 (8) - 1 grid to the right
00:29:531 (x) - add note? just to follow vocals a little more.
00:33:113 (x) - ^
01:21:471 (x) - ^
01:22:702 (10) - new combo?
01:30:091 (x) - flows better if you add a note here imo.

eldnl's


00:04:568 (2,3,1) - honestly, i would just space this normally. A jump here doesn't fit imo.
00:42:180 (7) - sounds better to me if you delete this note (and rearrange spacing somehow. (this note just puts a random note with soft whistle in a place where the music doesn't really do anything :/ it also feels a little weird to me to play that note.)
01:52:367 (3,4) - i don't like the stack that much, and how you coupled it with this jump 01:52:702 (4,1) - (it bothers me having a jump like that :/)
01:59:867 (6) - unstack?

Normal

00:02:105 (4) - delete claps (and the clap on the slider as whole) and put a whistle at 00:02:32?
00:36:359 (3,1,2,3) - this orientation could be a little confusing for newer players.(i know i would when i really sucked lol >_>. i probably would've tried clicking combo 2 instead of combo 1 and realized what an epic fail that was)
00:59:419 (1,2) - erm.. center this?
01:01:882 (2,3) - replace this with a 1/2 tick repeat slider? so that it follows vocals more
01:36:359 (5) - decrease length of slider by 1/2 tick ?
01:56:508 (9,1) - why the jump?

Astom's

--kiai time is a little different.

01:07:255 (1) - you shuld just make this repeat slider 3/4 ticks in length for each repeat to follow vocals more. you don't have anything after the note anyways :/
01:09:046 (1) - change this into a slider that starts at 01:08:823 and ends 01:09:046
01:58:523 (5) - new combo?

Nice map! :3

Star~~
Topic Starter
merchat7
Zelos
SPOILER

Zelos wrote:

Folder:
All good here! k

General:
If the video really is 18+, it probably isn't allowed. Hm, will wait on mat/bat opinion first.
Use the same slider tick rate for all difficulties. The only difficulty with a different tickrate is astom's, when he check his diff, he will probably fix it.

Normal:
00:49:568 (1) - turn on grid snap 4 and move to the right 1 grid point? I've adjusted this slider in grid 4 so that it is perfectly symmetrical.
01:20:464 (2) - this is very very slightly touching the HP bar. Moved down a little bit more.

Insane:
01:59:195 (5,6) - stack the ends just a bit more! Done

Star

Sallad4ever
SPOILER

Sallad4ever wrote:

Hi merchat7 :D

[General]
- I've read the previous post about this but still the video is not good. I appreciate the warning but even the ranked one are barely rankable with the censored effect. This "bare" video will surely be refused by MAT/BAT. Consider add the same censor or just plain remove the vid Hm will wait on MAT/BAT opinion. Going to remove the warning actually since there is only about 5-10 seconds of the video where it may be consider 18+.
- For the last spinner on each diff. Use 50% or lower volume to decrease the sounds of spinnerspin & spinnerbonus. Also the spinner should be extended another 1/8 beat so it end on 02:05:855 cause the beat of the bell sound is in here Done, regarding spinner length. I was advised by Snowy Dream & eldnl to decrease it by 1/8. It was on where you suggested before.

[Astom's Easy]
This diff should be named Normal. Mostly because of the beat after spinners are very soon. Other than that there's nothing bother me I disagree, you can always stop spinning a bit earlier to get ready for the notes and i don't think this should be rename Normal just because of this.

[Normal]
A little tweak and this could easily become a Hard diff
00:00:091 (1) - Add finish at the start Done
00:00:091 (1) - The timing section here is unnecessary cause you can just lower the volume on the offset k removed timing section and lowered the volume on the offset (red timing point).
00:03:673 (1) - Whistle at the start? Done
00:05:464 (4) - Remove the whistle at the start Done
00:41:285 (7) - The only slider that use 1.5x speed, It's too unexpected. I suggest to use normal slider speed. Also try adding a clap at it too. Done, change volume to 45% so that it is like Insane.
00:49:568 (1) - I suggest to remove the anchor point in the middle so the slider will look better Done, adjusted spacing in this section

[Insane]
Quite an easy Insane Perhaps, tried my best to make it hard, since this was the first difficulty i've made. No tweaks at all except fixing all the spacing.
00:28:076 (1) ~ 00:37:479 (3) - Compare to your normal, this part still lack off hitsound. Using the same hitsound pattern as in Normal is ok k, added the same pattern from Normal
00:43:523 (5) ~ 00:48:896 (6) - ^ ^
01:17:329 (1) - Remove NC Done
01:42:628 (2,4) - Add whistle to these? Done
01:45:762 (3) - Finish at the start? Done
01:50:464 (1) - Add whistle Done
01:59:195 (5) - IMO it's play better if you use normal speed kk, done

That's all from me. About the vid if you're not sure about it, you can consult to MAT/BAT, but I'm sure they won't allow it too kk will try to ask them, main reason that i feel the video is ok is because a recently ranked beatmap have a video with some scenes which could be consider 18+ so i thought this should be ok as well.
Good Luck and Star

winber1
SPOILER

winber1 wrote:

02:00:091 (1) - if you want to follow that bell-like sound thing in the music, this should end at 02:05:837 (1) - (1/6 tick, just play it back at 25%). you should also silence it tho, or make it really soft. the spinner ends too loudly imo >_>. If not, you could just end it on the red tick too (like eldnl's diff). it doesn't really matter, but it just needs to be consistent. Ty, done. I've changed it to 50% volume and was about to update but noticed a new mod post :P

Insane

00:09:717 (8) - 1 grid to the right Aligned this with end of slider 3
00:29:531 (x) - add note? just to follow vocals a little more. Feels weird imo, so no.
00:33:113 (x) - ^ ^
01:21:471 (x) - ^ ^
01:22:702 (10) - new combo? Done
01:30:091 (x) - flows better if you add a note here imo. Nah, feel weird to follow instrument and vocal at the same time. Im following the vocal mainly for this part anyway. Will be weird if i start to change now.

Normal

00:02:105 (4) - delete claps (and the clap on the slider as whole) and put a whistle at 00:02:32? k done
00:36:359 (3,1,2,3) - this orientation could be a little confusing for newer players.(i know i would when i really sucked lol >_>. i probably would've tried clicking combo 2 instead of combo 1 and realized what an epic fail that was) hm, i say it's fine, but i'm up for interesting ideas
00:59:419 (1,2) - erm.. center this? Done
01:01:882 (2,3) - replace this with a 1/2 tick repeat slider? so that it follows vocals more Done, lol @ file comment
01:36:359 (5) - decrease length of slider by 1/2 tick ? Nah, it's fine
01:56:508 (9,1) - why the jump? woops 01:57:404 is suppose to be at 01:57:180. Adjusted the new combo and manually moved (10, previously 1) so that it looks better.

Nice map! :3

Star~~

Ty for stars and mods, Astom & eldnl will check their diffs later.
Katsuri
Astom's Easy

00:48:449 (4) - This slider is called kick slider because haves more than one repeat. I suggest you to remove this, because for an newbie is hard to see how much repeats the slider goes.

02:00:091 (1) - The end of this slider needs to be on 02:05:911. Unsnapped is not recommended.

No major problems, Good map.
eldnl

Zelos wrote:

eldnl's Hard:
00:03:673 (1,2) - stack the ends on top of each other perfectly please. Sure fixed
Your difficulties are always so pretty :D

Sallad4ever wrote:

[eldnl's Hard]
Delicious~
00:05:240 (3,1) - This jump is too sudden and doesn't fit very well That will never change !

winber1 wrote:


eldnl's


00:04:568 (2,3,1) - honestly, i would just space this normally. A jump here doesn't fit imo. NOO
00:42:180 (7) - sounds better to me if you delete this note (and rearrange spacing somehow. (this note just puts a random note with soft whistle in a place where the music doesn't really do anything :/ it also feels a little weird to me to play that note.) This note follow perfect the music for me :\
01:52:367 (3,4) - i don't like the stack that much, and how you coupled it with this jump 01:52:702 (4,1) - (it bothers me having a jump like that :/) Yes, you're right, but I don't know how I can change it, any suggestion? ;_;
01:59:867 (6) - unstack? Nah
Thanks ~

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Topic Starter
merchat7
@Katsuri ty for suggestion and star, astom will check it later
nimi
Hey~
Only one little thing bugged me >_<

[Normal]
00:50:688 (2) - stack it correctly?

Ohwell. Nice mapset. Starr'd~
Topic Starter
merchat7

Wiinter wrote:

Hey~
Only one little thing bugged me >_<

[Normal]
00:50:688 (2) - stack it correctly? Ah ty, fixed

Ohwell. Nice mapset. Starr'd~
Ty for mod and star :D
wcx19911123
from my que
I love this song and map ;)

[General]
fine

[SB]
if you can make the title come out the same as the video , like the shining stars , it is awesome >w<

[Astom's Easy]
00:48:449 (4) - start at 00:48:673 and repeat 1 time less
awesome diff

[Normal]
00:28:076 (1) - circle at 00:28:076 and slider from 00:28:299 to 00:28:747 is better imo
00:31:658 (1) - ^
00:39:493 (2,3,4,5) - this is really confusing for newbie
00:56:508 (6,7) - slider first then circle is better
01:51:359 (3) - to 2 sliders is better , or it is hard to read when it end
01:56:060 (8,9,10) - kinda confusing 0.0
01:58:523 (2) - to 2 sliders

[eldnL's Hard]
AR+1 is better to me 0.0
00:05:240 (3) - x:256 y:200 , or it is a very confusing jump here

[Insane]
01:46:770 (3,4) - I suggest this to a slider , or it is kinda confusing
01:53:934 (4,5) - ^

nice map
Topic Starter
merchat7
wcx19911123
SPOILER

wcx19911123 wrote:

from my que
I love this song and map ;)

[General]
fine

[SB]
if you can make the title come out the same as the video , like the shining stars , it is awesome >w< Sorry, don't know how to do this, if someone wants to do it, feel free

[Normal]
00:28:076 (1) - circle at 00:28:076 and slider from 00:28:299 to 00:28:747 is better imo Done
00:31:658 (1) - ^ ^
00:39:493 (2,3,4,5) - this is really confusing for newbie Don't really know what to change, any suggestion?
00:56:508 (6,7) - slider first then circle is better Done
01:51:359 (3) - to 2 sliders is better , or it is hard to read when it end Nah it's fine, if the person is listening to the rhythm, he can definitely hear 4 beats, and the slider is pointing to the next note.
01:56:060 (8,9,10) - kinda confusing 0.0 Trying 4 ar now so that the note feel less clustered.
01:58:523 (2) - to 2 sliders Same reason as 01:51:359

[Insane]
01:46:770 (3,4) - I suggest this to a slider , or it is kinda confusing kk done, adjusted some stuff so that slider looks better
01:53:934 (4,5) - ^ ^

nice map

Thanks for star, kudo star and mod, astom & eldnl will check it later.
Astom

Zelos wrote:

Astom's Easy:
00:39:046 (1) - this kind of doesn't fit. why not just replace it with 2 circles? mm ok
You are really good at making easies Astom. thx o/

winber1 wrote:

Astom's

--kiai time is a little different. I don't see problems with that

01:07:255 (1) - you shuld just make this repeat slider 3/4 ticks in length for each repeat to follow vocals more. you don't have anything after the note anyways :/ uhm no
01:09:046 (1) - change this into a slider that starts at 01:08:823 and ends 01:09:046 ok
01:58:523 (5) - new combo? ok

Katsuri wrote:

Astom's Easy

00:48:449 (4) - This slider is called kick slider because haves more than one repeat. I suggest you to remove this, because for an newbie is hard to see how much repeats the slider goes. uhm no because I don't see any better solution.

wcx19911123 wrote:

[Astom's Easy]
00:48:449 (4) - start at 00:48:673 and repeat 1 time less fixed in a very better way
awesome diff thx o/
Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [Astom's Easy].osu
Kiddo-Kun
Ohai~ As requested:

[General]
You should fix the spinner-circle.png because it wobbles. Or maybe it's just me.
I kinda agree with Sallad about the video. But I guess that's for the MATs and BATs to decide.

[Astom's Easy]
Nothing to report. Good job Astom.

[Normal]
00:28:299 (2) - Add finish to sliders end
00:42:404 (1) - ^
00:07:255 (1) - Add a finish to this sliders start

[eldnL's Hard]
00:05:240 (3,1) - I think (3) should be below the sliders. I don't think the jump is necessary.
00:07:255 (1) - Add a NC to match the previous parts and match the vocals.
Nice. Fun. Diff.

[Insane]
Nothing to report. Good.

Overall: Nothing too major (Well except for the spinner, but I think that's just me). Good map.

STAR
JauiPlaY
hihi~ :)
some suggestions:

[General]
fine. but the comboburst files do not looks well imo...and what's more, i guess they are too large.

[Astom's Easy]
00:39:493(6) - maybe a slider ends on 00:39:717?
01:08:598(x) - add a note?
01:17:329(x) - ^

[Normal]
control your combo between 4-7 please.
00:57:180(1) - a note here and the spinner starts at 00:57:404?
01:28:971(3) - finish on the end of this slider.

[eldnL's Hard]
01:52:367(3,4) - a slider here?
amazing diff.

[Insane]
00:29:195(5) - the slider ends on 00:29:531.
00:30:762(5) - do not be overlapped well.
00:50:688(4) - the slider ends on 00:51:023.
01:16:098(x) - add a note.
01:21:135(4) - the slider ends on 01:21:471.
01:30:426(x) - add a note.
01:37:926(1,2,3,4,5,6) - it's better for me.really awesome 1st map. good luck!
so
star~
Topic Starter
merchat7
Kiddo-Kun
SPOILER

Kiddo-Kun wrote:

Ohai~ As requested:

[General]
You should fix the spinner-circle.png because it wobbles. Or maybe it's just me. Odd, i just grey scale (turn the spinner black and white) the template skin spinner circle. So idk.
I kinda agree with Sallad about the video. But I guess that's for the MATs and BATs to decide. Still trying to grab a mat in here for opinion

[Normal]
00:28:299 (2) - Add finish to sliders end Done
00:42:404 (1) - ^ ^
00:07:255 (1) - Add a finish to this sliders start Done

[Insane]
Nothing to report. Good.

Overall: Nothing too major (Well except for the spinner, but I think that's just me). Good map.

STAR

JauiPlaY
SPOILER

JauiPlaY wrote:

hihi~ :)
some suggestions:

[General]
fine. but the comboburst files do not looks well imo...and what's more, i guess they are too large. Best image i could find were 250x300 and that's a little too small so i double the resolution. eldnl also point it out and is trying to get someone to do combo bursts for me. Keep it for now since you can't really notice the quality of the combo burst while playing anyway.

[Normal]
control your combo between 4-7 please. Checked the map, there is one combo that is 8 (seems ok imo) and two combos which were 9 (again seems ok imo). No change
00:57:180(1) - a note here and the spinner starts at 00:57:404? Nah, the space is there to let the player knows a spinner is coming, putting a circle 1 tick before doesn't feel right for me.
01:28:971(3) - finish on the end of this slider. Done

[Insane]
00:29:195(5) - the slider ends on 00:29:531. keeping slider length the same as (4)
00:30:762(5) - do not be overlapped well. Seems fine, i overlap it because someone suggested it.
00:50:688(4) - the slider ends on 00:51:023. Keeping slider length the same as (5)
01:16:098(x) - add a note. Hit circle here doesn't follow anything so no
01:21:135(4) - the slider ends on 01:21:471. No since this 'll be the only slider to end on a blue tick.
01:30:426(x) - add a note. Same reason as 01:16:098
01:37:926(1,2,3,4,5,6) - it's better for me. Done
really awesome 1st map. good luck!
so
star~

Ty for mods and stars :) As per usual, astom & eldnl will check later.
Megurine Luka
Hi. My mod. :D
It's really good so not many suggestions. :D

[Atom's Easy]
00:05:016 (3) - del the return
00:12:180 (2) - change into a circle. it's better to leave some time before spinner in Easy
01:14:867 (2) - ^
02:00:091 (1) - move to 02:00:314 for the same reason

[Normal]
distance spacing x1.0 recommended, though it's ok to be 1.2
00:01:658 (3) - del fin

[eldnL's hard]
00:05:464 (1) - spacing

[Insane]
00:58:299 (1,2,3,4) - smaller square?
01:49:568 (5) - try this


Very nice song and maps. Absolutely Star.
KingKrishna
I'm sorry i couldn't help this map in finding any problems.
STAR!
Topic Starter
merchat7

Megurine Luka wrote:

Hi. My mod. :D
It's really good so not many suggestions. :D

[Normal]
distance spacing x1.0 recommended, though it's ok to be 1.2 yep, no point changing now since i prob have to remap if i change distant snapping to 1.0x
00:01:658 (3) - del fin Done

[Insane]
00:58:299 (1,2,3,4) - smaller square? The distant between (1) & (2) and (3) & (4) is snap to 2.0x distant snapping. I want to keep it like that.
01:49:568 (5) - try this Hm don't really like it, it's fine as is.


Very nice song and maps. Absolutely Star.
Ty for mod and star, astom & eldnl will check later.

@mebins no problem, tyvm for star.
BounceBabe
General

02:00:091 (1) - End of the slider here 02:05:911 -

Astom's Easy

00:27:180 (1) - Needs a 1/1 spacing at the end before the 00:29:195 (1) - slider starts
01:43:971 (1) - ^

Normal

00:55:389 (4) - New combo
01:48:001 (7) - ^
01:55:165 (7) - ^

eldnL's Hard

01:14:643 - Add a circle

Insane

Look at the spacing :s and the position of the objects

Grid Level: 4 then 00:30:762 (5) - this slider 1 Grid left
00:48:001 (3) - Move it to (1) ?
00:54:270 (3,4,5,6,7,8) - Doesn't follow the rythm correctly :s ... looks a bit random
01:00:986 (3) - New combo
01:07:255 (4) - ^
01:22:255 (8) - ^ remove next new combo

Only suggestions... Easy should be fixed ~ Star
Topic Starter
merchat7

BounceBabe wrote:

General

02:00:091 (1) - End of the slider here 02:05:911 - Sorry, keeping the spinner there as per winber's suggestion.

Normal

00:55:389 (4) - New combo Done
01:48:001 (7) - ^ I put new combo on (6) since i generally don't like to stack two different combo on top of each other
01:55:165 (7) - ^ ^

Insane

Look at the spacing :s and the position of the objects

Grid Level: 4 then 00:30:762 (5) - this slider 1 Grid left Done
00:48:001 (3) - Move it to (1) ? Feels better, but hard to sight read (3) so no
00:54:270 (3,4,5,6,7,8) - Doesn't follow the rythm correctly :s ... looks a bit random If you mean the timing on the hit circles of this section, they fit the vocal fine... if you're talking about how it look, well idk.
01:00:986 (3) - New combo Don't see a need for this new combo
01:07:255 (4) - ^ Done
01:22:255 (8) - ^ remove next new combo Done

Only suggestions... Easy should be fixed ~ Star
Ty for mod and star, astom & eldnl will check later.
poisonchan
Hello :3 Modding your map as your request, hope it helps.

[?] = Suggestion.
[!] = You NEED to change.
[.] = If possible, change.

[eldnL's Hard]
00:07:255 (4) - New combo, to make it consistent with the previous new combos?
00:28:076 (4) - New combo, to follow the vocal and leave the 3 previous rhythm beats in a single combo?
00:28:971 (1) - Remove new combo (Only if you chnaged the previous one)
00:31:658 (5) - New combo (Only if you changed the previous one)
00:32:329 (1) - Remove new combo (Only if you changed the previous one)
01:07:255 (5) - New combo, due to the 'changing' in the tick order.

[Insane]
00:33:225 (6) - New combo starts here.
00:33:673 (1) - Remove new combo.
00:48:225 (4) - If possible, don't overlap notes, looks odd ?
01:31:658 (1) - To make it similar to the previous pattern (01:17:329 (6) ) Remove new combo. (Or insert new combo in the previous pattern)
01:32:329 (3) - New combo starts here.
01:35:911 (1) - To make it similar to the previous pattern (01:21:583 (5) ) Remove new combo.(Or insert new combo in the previous pattern)
01:37:031 (1) - To make it similar to the previous patter (01:22:702 (9) ) Remove new combo. (Or insert new combo in the previous pattern)

Pretty nice mapset. :3
Deserves a star.
Astom

JauiPlaY wrote:

[Astom's Easy]
00:39:493(6) - maybe a slider ends on 00:39:717? actually changed in a previous mod
01:08:598(x) - add a note? no
01:17:329(x) - ^ no

Megurine Luka wrote:

[Atom's Easy]
00:05:016 (3) - del the return no
00:12:180 (2) - change into a circle. it's better to leave some time before spinner in Easy no
01:14:867 (2) - ^ no
02:00:091 (1) - move to 02:00:314 for the same reason no

BounceBabe wrote:

Astom's Easy

00:27:180 (1) - Needs a 1/1 spacing at the end before the 00:29:195 (1) - slider starts no
01:43:971 (1) - ^ no
No changes for me.
eldnl
Thanks guys but the map is fine without the mods ... ^^
Bye :P
IceBeam
Okay then..

Map settings and folder is fine except one thing.

Combobursts..they are a bit wide.Original is 388 pixles wide.

[Astom's Easy]
00:35:911 - Finish is missing here.
00:56:508 - This part isn't filled with notes..maybe you could add here and 00:56:956? Though it sounds fine without them too.
02:00:091 (1) - I'd add a whistle at the end.

[Normal]
00:49:568 (1) - Add a reverse at 00:50:016.
01:09:717 (3) - I'd suggest to remove this slider with 1/2 sliders placed on red ticks: (01:09:717 - 01:10:165 & 01:10:613 - 01:11:061)
01:23:822 (2) - It doesn't fit at all :| Use these notes instead: 01:23:822,01:24:046,01:24:493,01:24:717.

[eldnl's Hard]
As your map is fine without mods,then I'll skip it.

[Insane]
00:30:762 (5) - Stack properly?
00:35:911 - Finish?
00:41:061 (6,7,8) - Not a big fan of stacked blue ticks.If you don't know the song it's almost impossible to read it perfecly.
00:58:299 (1,2,3,4) - These jumps are a bit out of whole map,they're way too unexpected.Reduce them a little?
01:06:583 (3) - Move it 2 grids right to make symmetrical?
01:24:270 - Finish.
01:25:837 (4) - ^
01:26:732 (6) - ^
01:46:546 (1) - Kinda hard to read with this spacing,it looks like a 1/2 space,so I failed to read it.Maybe you should change it to reverse-slider or clear up the spacing a bit?
01:46:770 (3) - Extend to next white tick maybe?
01:50:016 - I'd add a note.
01:53:374 (1,2,3,4,1) - Well,if you followed previous suggestions,change here as well.

Nice mapset,good luck.
Star~
Topic Starter
merchat7
poisonchan
SPOILER

poisonchan wrote:

Hello :3 Modding your map as your request, hope it helps.

[?] = Suggestion.
[!] = You NEED to change.
[.] = If possible, change.

[Insane]
00:33:225 (6) - New combo starts here. Done
00:33:673 (1) - Remove new combo. Done
00:48:225 (4) - If possible, don't overlap notes, looks odd ? Don't have any idea on how to change this part, if i put 4 more up, it'll feel weird for the jump and lower will cause spacing issues.
01:31:658 (1) - To make it similar to the previous pattern (01:17:329 (6) ) Remove new combo. (Or insert new combo in the previous pattern) Removed new combo
01:32:329 (3) - New combo starts here. Done
01:35:911 (1) - To make it similar to the previous pattern (01:21:583 (5) ) Remove new combo.(Or insert new combo in the previous pattern) Insert new combo in previous section
01:37:031 (1) - To make it similar to the previous patter (01:22:702 (9) ) Remove new combo. (Or insert new combo in the previous pattern) ^

Pretty nice mapset. :3
Deserves a star.
IceBeam
SPOILER

IceBeam wrote:

Okay then..

Map settings and folder is fine except one thing.

Combobursts..they are a bit wide.Original is 388 pixles wide. According to this it's fine viewtopic.php?f=15&t=51694

[Normal]
00:49:568 (1) - Add a reverse at 00:50:016. Reverse fits the vocal better, but doesn't really fit how to the beat are placed at this place, so no
01:09:717 (3) - I'd suggest to remove this slider with 1/2 sliders placed on red ticks: (01:09:717 - 01:10:165 & 01:10:613 - 01:11:061) They fit the vocal nicely at red tick
01:23:822 (2) - It doesn't fit at all :| Use these notes instead: 01:23:822,01:24:046,01:24:493,01:24:717. I think, that's a little complicated for a Normal.

[Insane]
00:30:762 (5) - Stack properly? Should be fixed
00:35:911 - Finish? feels out of place
00:41:061 (6,7,8) - Not a big fan of stacked blue ticks.If you don't know the song it's almost impossible to read it perfecly. fits, perfectly with the song through
00:58:299 (1,2,3,4) - These jumps are a bit out of whole map,they're way too unexpected.Reduce them a little? As explain in an earlier mod, spacing between (1) & (2) and (3) & (4) is precisely 2.0x, want to keep it this way.
01:06:583 (3) - Move it 2 grids right to make symmetrical? Done, adjusted spacing for next section accordingly
01:24:270 - Finish. hmm, feels really odd to put a finish at the end of a slider unless it's the last note of a combo
01:25:837 (4) - ^ ^
01:26:732 (6) - ^ Putting a finish here will make it feel like a finish spam
01:46:546 (1) - Kinda hard to read with this spacing,it looks like a 1/2 space,so I failed to read it.Maybe you should change it to reverse-slider or clear up the spacing a bit? Never felt weird to me, may change if more people suggest this
01:46:770 (3) - Extend to next white tick maybe? Playback at 0.25x speed and you'll see the instrument end at the blue tick
01:50:016 - I'd add a note. Feel fine, there isn't anything on the space between, except for 2 beats which are use to keep rhythm. Doesn't fit with the mapi think.
01:53:374 (1,2,3,4,1) - Well,if you followed previous suggestions,change here as well. Read above

Nice mapset,good luck.
Star~

Ty for mods and stars ^^ Astom will reply later.
OzzyOzrock
I am a month late. Lol.

[Astom's Easy]
HOLA ASTOM

Te amo.
Me ubviera gustado encontrar algo >:
[Normal]
Good job :3

Wish I could find stuff to correct at night ==
[eLdnL's Hard]
HOLA ELDNL

Te amo.
Y te recommiendo usar no namas los ~ sliders con 9 puntos, pero tambien los de 4. Se ven mejor.

01:15:986 (1,2) y 01:30:314 (1,2) - Intenta esto y lo alreves para el otro.
[Insane]
01:25:837 (4) - Finish?
01:26:732 (6) - ^

Rest is good. Star!
Topic Starter
merchat7

OzzyOzrock wrote:

[Insane]
01:25:837 (4) - Finish? Three finishes at this section already, feel like a finish spam if I put even more
01:26:732 (6) - ^ ^
ty for mod and star
eldnl

OzzyOzrock wrote:

[eLdnL's Hard]
HOLA ELDNL HOLA :D

Te amo. <3<3
Y te recommiendo usar no namas los ~ sliders con 9 puntos, pero tambien los de 4. Se ven mejor.

01:15:986 (1,2) y 01:30:314 (1,2) - Intenta esto y lo alreves para el otro. No entiendo @.@
Gracias :D
Astom

IceBeam wrote:

Map settings and folder is fine except one thing.

Combobursts..they are a bit wide.Original is 388 pixles wide. actually no, max size for comboburst is 500x767

[Astom's Easy]
00:35:911 - Finish is missing here. no
00:56:508 - This part isn't filled with notes..maybe you could add here and 00:56:956? Though it sounds fine without them too. uhm no
02:00:091 (1) - I'd add a whistle at the end. uhm no

OzzyOzrock wrote:

[Astom's Easy]
HOLA ASTOM ola ozzy

Te amo. xD thx?
Me ubviera gustado encontrar algo >: quisa algun dia hahaha xD

Uhm no changes.
Topic Starter
merchat7
Btw, already contacted a mat for a mod. Hopefully beatmap is good enough for a bubble :P Still waiting for it through.

If anyone want to mod this, feel free, doesn't hurt for more suggestions
Rukario
Map is pretty solid and I actually couldn't find anything to point out. SO I guess I'll bubble this.^^
Topic Starter
merchat7

Rukarioman wrote:

Map is pretty solid and I actually couldn't find anything to point out. SO I guess I'll bubble this.^^
Tyvm :D Not really sure if you can edit Creator's Word without breaking bubble, so i'll wait for a bat to mod this before fixing it.
eldnl
gogogorank
:3
Shiirn
General
that spinner is pretty suggestive

Astom
00:27:180 (1,1) - this is very hard to play (note soon after spinner), read (note appears halfway through spinner), and listen (spinner doesn't start or end on any musical beats) to. Consider removing the spinner entirely.
01:15:314 (1,1) - no problems with this one though
01:43:971 (1,1) - close but not much you can do here, at least it -fits-

Normal
ok

hard
00:05:240 (3,1) - put 3 below the slider so the jump isn't retarded

insane
ok
Topic Starter
merchat7
I think the spinner is fine since it's also in the video at 00:46:00 - 00:49:00.

Ty for mod, will wait for astom & eldnl to reply.
Astom

Shiirn wrote:

Astom
00:27:180 (1,1) - this is very hard to play (note soon after spinner), read (note appears halfway through spinner), and listen (spinner doesn't start or end on any musical beats) to. Consider removing the spinner entirely. ._.
01:15:314 (1,1) - no problems with this one though
01:43:971 (1,1) - close but not much you can do here, at least it -fits-
No changes =o
eldnl

Shiirn wrote:

General
hard
00:05:240 (3,1) - put 3 below the slider so the jump isn't retarded Ok
Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Topic Starter
merchat7
Self pop to upload new version of eldnl's difficulty. Also fixed creator words.

Will try and get rukarioman back for rebubble.

Edit: Rukarioman is currently unavailable, trying to get another mat.
Edit 2: Azure_Kyte will check this eventually.
Edit 3: Rukarioman is now available, may ask for a recheck if I catch him on.
Rukario
Everything should be fine again. If there's another issue, don't hesitate to call me.
Re-bubbled.
Sakura
Wow an old novice mapper bubble? why didnt i see this before xD
[General]
Remove "hentai" "eroge" "game" "yuri" from tags, why would u even need those (and video game will be added to genre... in fact let me do that now)
http://osu.ppy.sh/ss/158554 what the hell? X_X
http://osu.ppy.sh/ss/158556 You gotta be kidding me >_>
http://osu.ppy.sh/ss/158557 orz
http://osu.ppy.sh/ss/158559 Really now.
http://osu.ppy.sh/ss/158560 Upskirt shot?
I'm sorry but im gonna ask you to completely drop the video, too much NSFW on it to be censored ._.

[Skin]
spinner-background.png http://osu.ppy.sh/ss/158553 ._. no just no, all skin/sb/video/background should be PG-13

[Insane]
00:00:091 - Remove the green line and set the volume of the red line to 80% instead.
00:51:807 (7) - I can barely see this slider, i tried about 3 times and it's hard to see it unless you know it's there, the hitbursts are somewhat hiding it and it doesnt contrast with the background http://puu.sh/6zY0 very well. It can easily be fixed by colourhaxing this combo tho.

[eldnL's Hard]
01:07:255 (5,6,7) - The spacing on these is pretty similar to this 00:40:165 (2,3,4) but the former are 3/4 apart each while the later are 1/2 apart hence tripping me as i thought the former would be 1/2 apart as well
Topic Starter
merchat7

Sakura Hana wrote:

Wow an old novice mapper bubble? why didnt i see this before xD
[General]
Remove "hentai" "eroge" "game" "yuri" from tags, why would u even need those (and video game will be added to genre... in fact let me do that now) http://osu.ppy.sh/s/32534 Same tags as the ranked version. Don't see any harm in keeping it, plus hentai and eroge will let people know this may contain suggestive content. Also, if someone search game in the search box, they won't find songs in the Video Game genre, but only maps that put game in tags so I say that tag is fine.
http://osu.ppy.sh/ss/158554 what the hell? X_X The white effect is there to censor it. Maybe I need to make it bigger?
http://osu.ppy.sh/ss/158556 You gotta be kidding me >_> http://puu.sh/6B9b ^ Same here
http://osu.ppy.sh/ss/158557 orz May need a bit of censoring, but the video already somewhat censor this (half of the image is cut off)
http://osu.ppy.sh/ss/158559 Really now.^, a little bit more suggestive than the previous one.
http://osu.ppy.sh/ss/158560 Upskirt shot? I can barely notice this one, it blend with the background/clothing anyway so I really think this one is fine. Never notice this, until you pointed it out.
I'm sorry but im gonna ask you to completely drop the video, too much NSFW on it to be censored ._. I rather not drop the video considering there is already a ranked version with the video and I always prefer a beatmap with video whenever possible. Since this is the opening song to a 18+ game, some suggestive contents is to be expected. Re-downloaded, the ranked version and the only part that is censored is http://puu.sh/6Bab and http://puu.sh/6Bai, both is already censored in this version so this is why I think the video is fine.

[Skin]
spinner-background.png http://osu.ppy.sh/ss/158553 ._. no just no, all skin/sb/video/background should be PG-13 This is just a girl helping another girl put her stocking on, and judging by what this visual novel is about on vndb, to go to school? Don't see how this is not PG-13.

[Insane]
00:00:091 - Remove the green line and set the volume of the red line to 80% instead.Done
00:51:807 (7) - I can barely see this slider, i tried about 3 times and it's hard to see it unless you know it's there, the hitbursts are somewhat hiding it and it doesnt contrast with the background http://puu.sh/6zY0 very well. It can easily be fixed by colourhaxing this combo tho.Change to dark orangeish-red
Will try to get eldnl to check his diff / wait for his reply. Also awaiting your opinion on video.
eldnl

Sakura Hana wrote:

[eldnL's Hard]
01:07:255 (5,6,7) - The spacing on these is pretty similar to this 00:40:165 (2,3,4) but the former are 3/4 apart each while the later are 1/2 apart hence tripping me as i thought the former would be 1/2 apart as well Really I don't know how I can change this, If you have a suggestion please let me know.
Also I change a big jump in my difficulty, just a little 01:52:031.
~

Download: Sakakibara Yui - Himitsujikake no apple (Short Ver.) (merchat7) [eldnL's Hard].osu
Sakura
eldnl: Increase the spacing of those notes a little bit
marchat7: Also you will need to remove this line from every .osu file:
Video,-80,"video.avi"

I'll rebubble afterwards.
Topic Starter
merchat7
After thinking for a bit, I rather not rank this without video, so I decide to map to the full version instead.

Current changes as of time of this post
SPOILER
[General]
- New mp3, remove storyboard, new combo colors, reenable letterbox during breaks.
- Adjust timing section, preview point and notes to new offset and mp3
- Remove (Short Ver.) from title and add full ver version to tags.
- Minor tweaks to my diffs.

[Astom's Easy]

- 01:44:104 - Repeating slider here instead and remove the spinner so the break start at the same time as other diffs.

[eldnl's Hard]

- Remove a unnecessary timing point
eldnl
SERIOUSLY!?
Topic Starter
merchat7
@eldnl

Yep, main reason why I map short version is so there is a video. No video = no point in mapping the short version imo. There's already a ranked short version with video, don't think many people will want to play the same song, short ver, and without video so I might as well map the full version.

Do you want to map to the full version? If not I can rename to Collab.
eldnl

merchat7 wrote:

@eldnl

Yep, main reason why I map short version is so there is a video. No video = no point in mapping the short version imo. There's already a ranked short version with video, don't think many people will want to play the same song, short ver, and without video so I might as well map the full version.

Do you want to map to the full version? If not I can rename to Collab.
FAST ANSWER YESS
Yes I want to make the full version, no problem, but I need a few days.
Topic Starter
merchat7
lol, insanely fast reply :P

No problem, take as long as you want :)


Edit: Update Insane to show where I plan to map.
DerekMcD
That's all.

~Collab Easy~

01:27:089 (3) - Replace this with a note...
04:13:657 (3) - ^
Topic Starter
merchat7
Ah, sorry for late reply, didn't expect a mod yet.

About those note, I can't really replace with a hit circle or else the clap pattern breaks here, so I will keep this for now, sorry.
DarknessAngel
Why was this map graveyard again :O ?
I'll complete my diff the day after tomorrow :)
Topic Starter
merchat7
lol, it's because I didn't update it, it automatically go back to graveyard everyday because of this. Don't want to update yet since unsure about some stuff atm, when I clear them up, I'll update it.
DarknessAngel
Topic Starter
merchat7
Map looks fine, but not too sure about how you did your clap at some parts. Also, I think you should use more finish (look at other diff, if you're not sure where), some part sound empty because of this.


Ty for diff ,Uploaded!
DarknessAngel

merchat7 wrote:

Map looks fine, but not too sure about how you did your clap at some parts.
I challenge to set clap romdomly :P
Also, I think you should use more finish (look at other diff, if you're not sure where), some part sound empty because of this.
okay,added some finish ~


Ty for diff ,Uploaded!
:)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
Sound much better now with finish. About claps, I guess it's ok, but if modders mention it, than please change it.
Yu-Izanagi-12
Hi from my queue
for starters this song is really catchy
(Normal)
01:52:388 - add slider and end at 01:52:835
01:53:283 - add note
01:53:507 - add slider and end at 01:54:179
01:54:402 - add slider and end at 01:55:074
01:55:298 - add slider and end at 01:55:746
01:56:194 - add spinner and end at 01:57:285

(Hard)
01:52:164 - add slider and end at 01:52:288
01:52:611 - add slider and end at 01:52:835
01:53:059 - add note
01:53:283 - add note
01:53:507 - add note
01:53:731 - add slider and end at 01:54:955
01:54:179 - add note
01:54:402 - add note
01:54:626 - add slider and end at 01:54:850
01:55:074 - add note
01:55:298 - add slider and end at 01:55:746
01:55:970 - add note
01:56:082 - add note
01:56:194 - add note
01:56:305 - add note
01:56:417 - add slider to 01:56:865 then loop to 01:57:313
01:57:537 - add slider to 01:57:537 then loop to 01:57:985
im not to good with hit sound sorry
Topic Starter
merchat7
I do not want to map that part, not sure if you check Easy and D.N.Angel, but in those diffs, that part isn't map as well.

Incase you're wondering why I didn't map it, song is almost 5 mins, I will definitely break the 20 mill rules if I map everything (I don't want this map to go to approval) so I put some breaks in. I have notes at 01:51:492 because I felt 25 second break is too long. Just one suggestion regarding the mod, if you want someone to map the break, just say that you should map the break and explain why. No need to give note/beat placement unless they're a new mapper. Will save a lot of time, I appreciate that you tried to give me some suggestions through.

Consider above stuff for future mods! I cannot give kudosu as I didn't change anything.
ertyukjh010


Hello :)

[General]

Change lead-in to 2.5
Inconsistency Kiai

[Easy]

00:29:104 (1) - Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat.
03:13:656 (2) - No nedd to surround i think. It's not good-looking
04:32:686 (1) - Same with 00:29:104 (1)

[normal]

01:05:820 (6) - Don't stack at slider's end, it will affect new players to judge
02:41:641 (4) - ^
03:55:522 (5) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders
04:37:835 (3) - ^
04:45:000 (2) - ^

[Hard]

01:36:492 (4,5,6) - I will read it 1/3 beat

[D.N.Angel]

外國人的圖還看到DNA,給力
00:05:149 () - add note
00:27:985 - Useless inherited point
01:00:223 (2) - 與前面的Jump比較,這個減速很突然
02:31:567 (2) - ^

THat all
DarknessAngel

ertyukjh010 wrote:

[D.N.Angel]

外國人的圖還看到DNA,給力 噗,因為喜歡這歌所以主動求做個xD
00:05:149 () - add note 唔,這段一直都打算用1/1來做節奏的
00:27:985 - Useless inherited point 喔喔,其實這綠線是要增大音量的,事實是前面的紅線沒減音量,感謝提醒 ~
01:00:223 (2) - 與前面的Jump比較,這個減速很突然 這是為了跟vocal的,順便營造接下來會減速的預告,我玩的時候覺得不會太突然 ~
02:31:567 (2) - ^ ^

THat all 我可以吐槽這是什麼意思麼?xD
thank for your MOD,ERT >< ~

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
ertyukjh010
SPOILER

ertyukjh010 wrote:



Hello :)

[General]

Change lead-in to 2.5 Done
Inconsistency Kiai Already check through my diffs, kiai times end where I want them.

[Easy]

00:29:104 (1) - Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat. Song is quite slow, I think 1 white tick is fine and due to approach rate, you can see this note at 00:27:761 so if you choose to keep spinning, then it's your fault if you miss this note.
03:13:656 (2) - No nedd to surround i think. It's not good-looking If you can suggest me a better placement, I may change it.
04:32:686 (1) - Same with 00:29:104 (1) Same reason.

[normal]

01:05:820 (6) - Don't stack at slider's end, it will affect new players to judge While I normally agree, I'm a bit worry about difficulty jump from Normal to Hard so I'm leaving this as is and I think they fit the song.
02:41:641 (4) - ^ ^
03:55:522 (5) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders ^
04:37:835 (3) - ^ ^
04:45:000 (2) - ^ ^

[Hard]

01:36:492 (4,5,6) - I will read it 1/3 beat Hm, don't really understand what you mean, but I reduce the jump a bit.

THat all

Ty for mod

@DarknessAngel
Change audio lead-in so you will need to update your diff.
Frostmourne
Hi

Easy
01:37:835 (1) - ahh something about ctrl+r ?, bad flow here for me and beginner who doesn't know that it can hold the note.
02:38:507 (1) - why new combo here D: ?
02:46:119 (2) - whistle at head and finish at tail is better , remove finish at head , kinda same as here 03:00:447 (2) -
03:12:537 (1,2) - don't know you intent or not .. This overlap looks obviously awkward =_=''
04:02:462 (1) - if you don't mind , curved slider makes good flow better than linear slider.
04:13:656 (3) - kinda noise about this note , only clap at the start and finish at the end ? same here 04:15:672 (2) -
04:43:656 (3) - I think , just move up 1 grid can't destroy distance :D
04:46:567 (1) - am I wrong or not ? this spin is unsnapped -_-?


Normal
00:51:716 (4) - finish head ? I can hear crash sound here
01:11:641 (2) - same ^ :3
01:37:835 (1,2,3) - I will add clap at the repeat tail of these slider If I were you :O
02:20:820 (1) - finish both head and tail
02:48:582 (4) - new combo here :S ? new stanza
03:02:910 (4) - ^
03:09:179 (1,2,3) - clap same as 01:37:835 ?
03:20:597 (1) - add finish only head (both)
03:22:164 (3) - finish please , more fit
03:24:179 (1) - ^
04:46:455 (1) - check this spinner again -_-?

D.N.Angel
00:10:746 (1) - clap head
00:11:194 (2) - clap tail
00:49:701 (1) - clap
00:59:552 (5) - ^
01:06:044 (1) - remove new combo and add next note (It helps a lot for hitting imo)
02:11:417 (1,5) - add clap
02:47:686 (2) - It placed on edge of the skin and 300 hitburst covered here , so , It's really hard to read them , please consider to move it out


Hard
02:10:746 (3,4) - too hard jump >.<
02:14:776 (5) - new combo here , sound changed :O
02:22:164 (x) - add note here please , it cuts your flow so much
03:09:402 (2) - clap
03:10:297 (2) - clap
03:11:194 (2) - clap
03:43:656 (4) - stack it completely please
04:11:865 (2) - ^
04:20:597 (1) - ^
04:24:627 (2) - clap
04:25:522 (2) - clap
04:26:417 (2) - clap
04:46:567 (1) - spinner again

sorry for late modding :(

Good luck !
DarknessAngel

Frostmourne wrote:

D.N.Angel
00:10:746 (1) - clap head added
00:11:194 (2) - clap tail added
00:49:701 (1) - clap added
00:59:552 (5) - ^ no
01:06:044 (1) - remove new combo and add next note (It helps a lot for hitting imo) no
02:11:417 (1,5) - add clap added
02:47:686 (2) - It placed on edge of the skin and 300 hitburst covered here , so , It's really hard to read them , please consider to move it out
fixed
Thanks MOD ~ :)

Download: Sakakibara Yui - Himitsujikake no apple (merchat7) [D.N.Angel].osu
Topic Starter
merchat7
Frostmourne
SPOILER

Frostmourne wrote:

Hi

Easy
01:37:835 (1) - ahh something about ctrl+r ?, bad flow here for me and beginner who doesn't know that it can hold the note.Hm I don't really see anything wrong. I think it fits with song perfectly and I don't think there are any kick sliders here, so should be easy to know that all repeating sliders have only one repeat.
02:38:507 (1) - why new combo here D: ? For the chorus, same thing as 01:07:164 (1).
02:46:119 (2) - whistle at head and finish at tail is better , remove finish at head , kinda same as here 03:00:447 (2) - I check Hard, and I did whistle > finish so changed.
03:12:537 (1,2) - don't know you intent or not .. This overlap looks obviously awkward =_='' Intentional, if you have a better idea for placement, tell me. Made blanket a bit better through.
04:02:462 (1) - if you don't mind , curved slider makes good flow better than linear slider. I like to use linear slider to distinguish stuff. Linear slider = follow instrument, curved slider = follow vocal and this part just feel like straight slider fits better.
04:13:656 (3) - kinda noise about this note , only clap at the start and finish at the end ? same here 04:15:672 (2) - Is a mistake actually, only suppose to have finish at the beginning not finish + clap so fixed.
04:43:656 (3) - I think , just move up 1 grid can't destroy distance :D Hmmm, I don't really see why move up one grid through, can you tell me your reason for doing this?
04:46:567 (1) - am I wrong or not ? this spin is unsnapped -_-?Fixed


Normal
00:51:716 (4) - finish head ? I can hear crash sound here Ok
01:11:641 (2) - same ^ :3 ^
01:37:835 (1,2,3) - I will add clap at the repeat tail of these slider If I were you :O It doesn't sound right, the drum sound in the background is really more "base" sounding, and even if I use the sc1 clap, they don't really fit together for me. Did this in Easy, since Astom actually did the Easy, when I was trying to get this rank for the short version. That's why hitsounding style is different for Easy and why I think doing clap for these sounds fits well there.
02:20:820 (1) - finish both head and tail Done
02:48:582 (4) - new combo here :S ? new stanza I don't really follow stanza for new combo. Current pattern is consistent with what I did for the other two parts.
03:02:910 (4) - ^ ^
03:09:179 (1,2,3) - clap same as 01:37:835 ? Same
03:20:597 (1) - add finish only head (both) I only put at end like in Easy, I don't think it sound good in begin and make the finish at the end lose it emphasis even through it's follow the cymbals in the background. Also change for Hard.
03:22:164 (3) - finish please , more fit Done
03:24:179 (1) - ^ ^
04:46:455 (1) - check this spinner again -_-? Fixed

Hard
02:10:746 (3,4) - too hard jump >.< Reduce a bit
02:14:776 (5) - new combo here , sound changed :O I think it's fine, two short combos just feel really weird for me, I think it's better for them to be in one combo.
02:22:164 (x) - add note here please , it cuts your flow so much It never bother me, maybe more opinion is needed
03:09:402 (2) - clap Same reason as Normal
03:10:297 (2) - clap ^
03:11:194 (2) - clap ^
03:43:656 (4) - stack it completely please I don't understand what you mean, this note is spaced out and not stacked. I fixed 03:42:089 (3) - instead
04:11:865 (2) - ^ Same
04:20:597 (1) - ^ Same, if you're talking about distant snap, made a little better.
04:24:627 (2) - clap Same reason as before
04:25:522 (2) - clap ^
04:26:417 (2) - clap ^
04:46:567 (1) - spinner again Fixed

sorry for late modding :( Np, pretty good hitsound modding. :)

Good luck !
Ty for mod!
Mystica
here comes my mod.

[Easy]
02:13:656 (1) - think make it a little beauty?
04:09:851 (1) - a little ugly
04:52:320 why a red line 0.0

[Normal]
take care on some grid...Now seems not very well
clap on soft part not fit well

[D.N]
00:41:194 (1,2) - it seems drum hitsound instead feels better

[Hard]
lazy to mod..but seems not big problem here

Good map
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