forum

Sakakibara Yui - Himitsujikake no apple

posted
Total Posts
156
Topic Starter
merchat7
This beatmap was submitted using in-game submission on 2012年4月21日 at 19:39:35

Artist: Sakakibara Yui
Title: Himitsujikake no apple
Source: Kimi to Boku to Eden no Ringo
Tags: ALMA hentai game eroge yuri visual novel opening full ver version astom DarknessAngel
BPM: 134
Filesize: 11518kb
Play Time: 04:46
Difficulties Available:
  1. D.N.Angel (4.94 stars, 631 notes)
  2. Easy (2.71 stars, 275 notes)
  3. Hard (4.95 stars, 704 notes)
  4. Normal (3.89 stars, 362 notes)
Download: Sakakibara Yui - Himitsujikake no apple
Information: Scores/Beatmap Listing
---------------
1st Beatmap, Just notice What happen to all the high stars maps?
Easy - 100% Took so long to finish this because I was lazy to do hitsounds :S
Normal - 100%
Hard - 100% - If you think it's too hard, please give suggestion on how to make Normal harder, I don't really want to simplify any more patterns
D.N.Angel - 100% (Extra Hard/Insane)

SPOILER
Kimi to Boku to Eden no Ringo [キミとボクとエデンの林檎] OP
Himitsujikake no apple [秘密仕掛けのapple]
Sakakibara Yui [榊原ゆい]

Wanted to see this cute song in osu! for a while and finally decided to map it.
Hope you'll enjoy!
Special Thanks to Astom & eldnl for guest diffs. and everyone who modded this map.

7/1/11 Update 1 - new video & combo burst added
7/10/11 Update 2 - eldnL's Hard added
7/15/11 Update 3 - Astom's Easy added
7/20/11 Update 4 - more combo bursts, custom spinner, title storyboard and other minor things (smaller video, new cursor, silent sliderslide...) added
7/24//11 Update 5 - darker background added for better visibility for those who play without video
7/31/11 Update 6 - higher quality background, spinner background and new storyboard
8/4/11 Update 7 - censored storyboard added
10/8/11 Update 8 - removed video as it was NSFW and changed spinner
10/10/11 Update 9 - remapping to full version instead
12/21/11 Update 10 - readded silent sliderslide
03/10/12 Update 11 - D.N.Angel added
04/15/12 Update 12 - Rename Easy, remove eldnL's Hard, change Insane to Hard
Selee
Timing:
BPM: 134.000
Offset: 91
Topic Starter
merchat7
thanks for offset
kurohana
ok, my mod ^^

[General]
01:16:882- start kiai-time here
01:44:643- end kiai time here
btw, kiai times haven't the same lenght...
only formal, title must be Himitsujikake No Apple

[Easy]
00:08:822- remove unused timing point
00:14:419- ^
00:28:076- ^
01:35:016 (2) remove
02:00:258- remove unused timing point

[Normal]
00:14:419- let the break start here
00:37:479 (4) remove slider and set circle with clap
01:12:628 (2) spacing
02:00:258- remove unused timing point

[Hard]
00:14:419- let the break start here
01:22:702 (1) let the slider end at 01:23:374
01:29:419 (11) ^ end: 01:30:091
01:43:523 (8) remove
02:00:258- remove unused timing point

[Insane]
00:14:419- let the break start here
00:32:777 (5) spacing
00:37:031 (6) ^
00:40:165 (4) ^
01:02:105 (5) fix slider, must end at 01:02:441
01:07:255 (11,12,13) spacing
01:12:852 (4) fix slider, must end at 01:13:188
01:13:971 (6) new combo
01:18:673 (11) fix slider, end at 01:19:344
01:23:598 (1,2,3,4,5) spacing
01:27:628 (7) spacing, maybe overlap with end of slider 6?
02:00:091- slider too long, maybe end at 02:07:255 and then volume 5
02:00:258- set volume to 5

if you have questions or want me to remod, pm me ^^
star and good luck with your first map ^w^
Topic Starter
merchat7

kurohana wrote:

[General]
01:16:882- start kiai-time here Done
01:44:643- end kiai time here Done
btw, kiai times haven't the same lenght...
only formal, title must be Himitsujikake No Apple No, the title is in Romaji and doesn't follow the same rules as English titles. Also look better this way.

[Easy]
00:08:822- remove unused timing point Done
00:14:419- ^ ^
00:28:076- ^ ^
01:35:016 (2) remove Done
02:00:258- remove unused timing point Done

[Normal]
00:14:419- let the break start here Done
00:37:479 (4) remove slider and set circle with clap Done
01:12:628 (2) spacing Done
02:00:258- remove unused timing point Done

[Hard]
00:14:419- let the break start here Done
01:22:702 (1) let the slider end at 01:23:374 Done
01:29:419 (11) ^ end: 01:30:091 Done
01:43:523 (8) remove Done
02:00:258- remove unused timing point Done

[Insane]
00:14:419- let the break start here Done
00:32:777 (5) spacing Not sure what to do so just turned on distant snapping and snap to 0.5x spacing
00:37:031 (6) ^ Same thing here ^
00:40:165 (4) ^ Done
01:02:105 (5) fix slider, must end at 01:02:441 Done
01:07:255 (11,12,13) spacing Done, aligned slider 10 & (11) with 1.0x spacing and (11,12,13) with 0.5x spacing
01:12:852 (4) fix slider, must end at 01:13:188 Done
01:13:971 (6) new combo Done
01:18:673 (11) fix slider, end at 01:19:344 Done, aligned the combo at 01:11:508 with 0.6x distant spacing and overlap (5) with end of slider 4
01:23:598 (1,2,3,4,5) spacing Done - realigned all the notes with 0.6x distant spacing
01:27:628 (7) spacing, maybe overlap with end of slider 6? Done, advice followed
02:00:091- slider too long, maybe end at 02:07:255 and then volume 5 Done, by slider you mean spinner?
02:00:258- set volume to 5 ^
Thanks for star and mod and here's a kudosu.
RobotoRaccoon
Mod :o

General
• I suggest you use grid level 3 at least. To do this go:
View > Grid Level > 3
In sating this, you'll have to re-space a lot of notes.

[Easy]
• You'll need to respace notes because of the new grid.
And yes. There is a lot to respace
• Try using more than box patterns. Triangles are cool.

[Normal]
• HP -1
• OD -1
• Tick Rate 2
• No really, use more than boxes.


[Hard]
• Tick Rate 2
• HP -1
01:05:911 (1) - New Combo
01:13:971 (5) - ^
01:43:747 (1) - ^
01:44:195 (2,3,4) - Place like so:

[Insane]
00:27:180 (1,2,3,4,5) - Place these like so on the timeline, and then respace:
00:33:673 (1,2,3,4,5,6,7) - Really now?
00:37:031 (1) - New Combo
00:37:479 (3) - Spacing
00:47:553 (6) - New Combo
• This difficulty needs a lot more work in general spacing and jumps, but I'm not really good at that so I'll let someone else do that.


Star 8-)
Topic Starter
merchat7

RobotoRaccoon wrote:

General
• I suggest you use grid level 3 at least. To do this go:
View > Grid Level > 3
In sating this, you'll have to re-space a lot of notes. Ok, will do this for future maps

[Easy]
• You'll need to respace notes because of the new grid.
And yes. There is a lot to respace Done, may have miss a few things not sure
• Try using more than box patterns. Triangles are cool. Will try, would prefer some ideas pointed out. I have no ideas since i haven't play easy or normal very much.

[Normal]
• HP -1 Done
• OD -1 Done
• Tick Rate 2 Done
• No really, use more than boxes. Read [Easy]


[Hard]
• Tick Rate 2 Done
• HP -1 Done
01:05:911 (1) - New Combo Done
01:13:971 (5) - ^ ^
01:43:747 (1) - ^ ^
01:44:195 (2,3,4) - Place like so: Done

[Insane]
00:27:180 (1,2,3,4,5) - Place these like so on the timeline, and then respace: Done
00:33:673 (1,2,3,4,5,6,7) - Really now? changed to a circle and slider
00:37:031 (1) - New Combo Done
00:37:479 (3) - Spacing Done
00:47:553 (6) - New Combo Done
• This difficulty needs a lot more work in general spacing and jumps, but I'm not really good at that so I'll let someone else do that. ok
Thanks for mod and star.
Raging Bull
Hi.

General:
Errr. Can you find another video with a resolution of 640x480? I just don't like widescreen. orz
Map the end for easy/normal/hard like insane. It's weird to have different starting points and different ending points for each difficulty.

Easy:
Start at the same place as other diff which is like 00:00:091 there.
00:28:076 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,4) - Errr. Seems rather boring as it's nearly the same combo over and over again. Try to remap here?
Map the end

Normal:
Seems okay.
Map the end

Hard:
00:54:214 (3) - Offbeat slider.
Map the end.

Insane:
00:05:464 - Weird empty area. Map to the tune.
00:32:329 (4,5,6) - Space 5 correctly. It's the odd one out because it looks like you're suppose to click it after 4, but you actually have to wait one beat before you do.
01:00:314 (2) - Slider end is rather offbeat. Check it.
01:02:105 (5) - Make this slider end at white tick instead of blue. Sounds better.
01:02:553 (6) - Make this slider end at red tick.
01:05:911 (8) - NC?
01:12:852 (4) - Make slider end at white tick.
01:17:329 (6) - NC
akupp
>.<
Topic Starter
merchat7
Waiting for eldnl guest difficulties, so will follow Raging Bull's mod a bit later.

Thanks for the stars.
HakuNoKaemi
[General]
* Use Soft Hitsounds ( the Easy was quite a clapfest at the start ) ( Normal cover the song too much ), if you want to use Normal though, you could make hitsounds pattern more varying and funny

[Easy]
* Too many Claps
* Too Linear, use more curved slider shapes..., plus it pratically move up, down, left and right, so it feel really linear.
* Why you didn't map the rest?

[Normal]
* Linear, use some more curvy slider and patterns
* Try to add circles in the last part ( 01:45:762 and after ) in 01:46:882, 01:54:046 and 01:59:643.

[Hard]
* Linear, avoid so many boxy patterns and linear slider
* Why you didn't map the rest?

[Insane]
* avoid varying spacing so much without using graphical amusing patterns. Those sudden space variation are not good while playing, you spaced some notes the same quantity even if they were more distant (00:36:583 (5,1) - Avoid this things while mapping as i though it was following the drums ! and you even did it many many time)
* Maybe somewhat linear, but less then the others. Just use more curved patterns and sliders
01:02:553 (6) - Why ending in a Blue tick?
01:22:702 (10,11) - mirror (Ctrl + H) and rever selection (Ctrl + R ) 01:21:807 (7,8)

Good as first map. For now i won't star, but i will reinsert this in my queue and remod to see if it's star-desserving
wmfchris
[General]
- The audio lead-in in [Insane] is different from others. Please fix that.

General issues:

- I suggest you to use soft hitsound is most part of the song. At least turn down the volume in those normal part as the clap is far too loud.
- The spacing are bad. Try to use consistant spacing throughout a diff, use the spacing multiple on the right-top corner to check your spacing, and you can map by turning on the spacing snapping.

Try to fix these stuffs and feel free to ask for a recheck~
eldnl
Topic Starter
merchat7
Raging Bull
SPOILER
General:
Errr. Can you find another video with a resolution of 640x480? I just don't like widescreen. orz video used is the one featured on the game's website, don't think there is a 4:3 version
Map the end for easy/normal/hard like insane. It's weird to have different starting points and different ending points for each difficulty. all done, waiting for easy to be finish

Easy: waiting for guest difficulty from eldnl
Start at the same place as other diff which is like 00:00:091 there.
00:28:076 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,4) - Errr. Seems rather boring as it's nearly the same combo over and over again. Try to remap here?
Map the end


Normal:
Seems okay.
Map the end Done

Hard: changed to eldnL's Hard
00:54:214 (3) - Offbeat slider.
Map the end.


Insane:
00:05:464 - Weird empty area. Map to the tune. k will look at this while fixing spacing
00:32:329 (4,5,6) - Space 5 correctly. It's the odd one out because it looks like you're suppose to click it after 4, but you actually have to wait one beat before you do. ^
01:00:314 (2) - Slider end is rather offbeat. Check it. Done
01:02:105 (5) - Make this slider end at white tick instead of blue. Sounds better. Done
01:02:553 (6) - Make this slider end at red tick. Done
01:05:911 (8) - NC? Done
01:12:852 (4) - Make slider end at white tick. Done
01:17:329 (6) - NC Done, made 01:31:658 NC as well
HakuNoKaemi
SPOILER
[General]
* Use Soft Hitsounds ( the Easy was quite a clapfest at the start ) ( Normal cover the song too much ), if you want to use Normal though, you could make hitsounds pattern more varying and funny k, done

[Easy] waiting for guest difficulty
* Too many Claps
* Too Linear, use more curved slider shapes..., plus it pratically move up, down, left and right, so it feel really linear.
* Why you didn't map the rest?


[Normal]
* Linear, use some more curvy slider and patterns k will try to remap again
* Try to add circles in the last part ( 01:45:762 and after ) in 01:46:882, 01:54:046 and 01:59:643. added circles, 01:59:643, circle here doesn't feel right (the rhythm here is following the two final strong beats

[Hard] This has been changed to eldnL's Hard
* Linear, avoid so many boxy patterns and linear slider
* Why you didn't map the rest?


[Insane]
* avoid varying spacing so much without using graphical amusing patterns. Those sudden space variation are not good while playing, you spaced some notes the same quantity even if they were more distant (00:36:583 (5,1) - Avoid this things while mapping as i though it was following the drums ! and you even did it many many time) i will try to go through it with distant snapping
* Maybe somewhat linear, but less then the others. Just use more curved patterns and sliders Will look through it
01:02:553 (6) - Why ending in a Blue tick? Fixed
01:22:702 (10,11) - mirror (Ctrl + H) and rever selection (Ctrl + R ) 01:21:807 (7,8) kept the same since i'm going to try to fix spacing
wmfchris
SPOILER
[General]
- The audio lead-in in [Insane] is different from others. Please fix that. Hm? I presume you're talking about the audio lead-in in song setup > audio > lead-in. If so, all difficulties have 3 sec lead-in.

General issues:

- I suggest you to use soft hitsound is most part of the song. At least turn down the volume in those normal part as the clap is far too loud. Fixed in all, but easy. Waiting for guest difficulty on easy.
- The spacing are bad. Try to use consistant spacing throughout a diff, use the spacing multiple on the right-top corner to check your spacing, and you can map by turning on the spacing snapping. i presume you're talking about Insane, will try to fix it.

Try to fix these stuffs and feel free to ask for a recheck~ k

All suggestions were useful so kudosu will be given to all mentioned above. eldnl gets a kudosu for irc modding (sliders suggestion, tips on how to map, etc.) and Hard guest difficulty.
wmfchris
I'm sorry for my mistake.
I think it has different preview time, don't kd this post.
Topic Starter
merchat7
np
Astom
As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
eldnl

Astom wrote:

As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
Thank you Astom <3
Topic Starter
merchat7

Astom wrote:

As eldnl req. I made a easy diff. for you.
http://puu.sh/3l1A

~
Thanks for the guest diff.
kanpakyin
Yo modding time!

[General]
  1. Disable "Letterbox during breaks"
  2. Add these thing to tag: hentai game eroge yuri (Follow the Ranked version)
  3. Probably try offset :101? (+10),it seems better for me. (btw,please check the mod before you check this).
  4. Consider a silent slider(sliderslide.wav)?Some places are little bit noisy during gameplay.
[Astom's Easy]
  1. 00:00:091(1)- IMO,a whistle is better than a finish,so change to whistle if you want.
  2. 00:05:016(3) -A little rhythm suggestion here: add a reverse on (3)- then add a note at 00:06:359- it can fit the music better.
  3. 00:51:135(3)- I know you're following the vocal.however,I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end.
  4. 01:11:061(4)- ^ Same,Probably remove a reverse.
  5. 01:39:717(3)- I feel extremely weird since you add a clap here :/ that's quite bad IMO,I suggest you put the clap at 01:40:165- and add a whistle at 01:39:717- ,Please ignore this if you don't like my method.
[Normal]
  1. 00:41:285(x)- Probably add a slider here?You might need to consistent the spacing after fixing.
  2. 00:45:986(1)- No please,this slider is coverd by (4)- and the skin element.Please don't make this in Normal difficulty.
  3. 00:57:404(x)- Please remove this break and map something here,you should at lease remove thart break because No point adding break there when the last part has heavier HP rape.
  4. 01:00:091(3.4)- Please unstack these,it's feel bad and ugly during gameplay.Also it may make confused to newbie.
  5. 01:58:523(3)- Consider remove the clap on this slider?Seems a bit weird and noisy.
[eldnL's Hard]
  1. 00:27:404(2)- Add a whistle on this slider?to fit the music.
  2. 01:19:792(6)- Wait,please add a new combo here to consistent the previous combo and the next combo!
  3. 01:34:120(6)- ^ Same thing.
  4. 01:44:195(1.2.3)- Yeah,my suggestion only!IMO,it would be more fun if you increase the spaing,that's mean you make a small jump here but make sure it's fair to a Hard difficulty.
  5. 01:57:180(1)- I don't like this slider personally,well,maybe different taste only,feel free to keep it or not.
  6. 01:59:867(x)- Hum,Here has a accent point,so I think you shouldn't make a spinner to ignore this accent,please!add a note here with a finish hitsound,then move the spinner to 01:57:979.I feel better with that.
[Insane]
  1. The arrangement is really chaos!Please think twice before arrange next time!
  2. 00:14:419(x)- IMO,you should map this break!Insane is for expert,so the expert should have a large stamina to play the whole song without any break!(Since this song/map is not too long).
  3. 00:25:837(x)- Wait,please.Why you didn't map this part?I think you can stuff some notes and sliders on it.Now is quite empty!
  4. 00:28:076(1-10)- Why this combo is longer than others?So,please consistent the combo!If I were you,I'll add a new combo at (6)-
  5. 00:41:620(x),00:41:956(x)- Please add a note on these places to keep the play flow!You may hear some "ta" sound on these please,so please add a note on it and add a whistle on it as well!
  6. 00:42:404(1-12)- Same as 00:28:076!Please consistent the new combo!
  7. 00:47:105(5)- Confused Spacing!Why you reduced the spacing suddenly?It totally broken the flow,also feel bad and weird during gameplay!Fix it please!
  8. 00:48:225(4)- ^ Same!
  9. 01:02:553(6)- Weird slider,consider change it?However it's depands on you.
  10. 01:21:135(5.6.7.8)- Really bad during gameplay,at least it doesn't fit a "jump",so you should consistent the spacing here!
  11. 01:27:628(7)- Add a new combo here to cinsistent the combo length.
  12. 01:35:911(6)- ^ Same!
  13. 01:45:538(1~end)- Please add more hitsound please!Player will feel humdrum and boring with few hitsound on few notes or slider!Whistle is a good hitsound,please make good use on it!
This difficulty need more improvement before getting Rank.Some spacing dproblem you need to fix it
Sorry for long mod.
show more
Please sign in to reply.

New reply