Hello M4M from my queue~ EDIT: preferably mod this
Tragedy
Good luck!- Pretty nice hitsounds (atleast so far where I have seen)
- 00:13:914 (1) - don't NC this, and then pattern 00:14:072 (2,3,1,2,3,1,2,3) - as groups of 2 instead since that's the emphasis the music is using
- 00:22:599 (9,10,11,12) - if you want to change the stream like this here, perhaps NC it like you did later with 00:33:335 (1,2,3,4,5,6,7,8,1,2,3,4) - for example. Or just keep the shape the same for all of these (like at first at 00:18:178 (1,2,3,4,5,6,7,8,9,10,11,12) - )
- 00:25:756 (1,2,3,4,5,6,1,2,3,4,5,6) - 00:29:546 (1,2,3,4,5,6,7,8,1,2,3,4) - kinda minor thing, but usually it would be recommendable to only stick with one method in these changes of shapes in streams. I don't mean how the first one is 6+6 and the latter one 8+4, what I mean is that at 00:26:151 (6,1) - the NCd note is the first one going to the next direction, whereas at 00:30:099 (8,1) - the corresponding circle is the one where the direction changes
- 00:37:125 (1,2,3,4) - I think creating the illusion of triples with circle+circle+kickslider patterns would fit the music better, since it's more like the drum rolls and each gradually getting more quiet instead of getting the fuck down after the first sound, they are still pretty distinct (granted, the first sound at 00:37:125 (1) - is very strong compared to the rest) But I guess the current one works as well (and anyways what you do, apply to the following patterns that you have made the same, if the music is the same)
- 00:48:493 (1,2,3,4,1,2,3,4,5,6,7,8) - the group of 8 should be divided to 2 too according to what you are following
- 00:52:599 (5) - NC
- And the same stuff again in this section for the same patterns
- 01:24:493 (1,2) - 01:24:493 (1) - needs to be slightly more curved for the blanket
- 01:25:125 (3,1) - you've used overlaps so far too but this kinda looks little too much (maybe because both are sliders or smth)
- 01:34:914 (1) - if this shape is intenional, cool, but if you wanted to have proper wave slider, fix it
- 01:51:967 (1,2,3,4,5,1,2,3,4,5) - it's emphasised as groups of 4 in the music, so you could map it that way too
- 02:39:335 - just group this as groups of 4 (or smth larger if you want) but just have it more stable, or then properly NC the emphasises you have done (like 02:40:283 (9) - and 02:42:177 (9) - for example, which are actually pretty lacking since they are following only couple ones of the mutliple similar sounding places in the section)
- 02:45:020 (1,2,3,1,2,3) - definitely only circles for these sounds
- 03:17:230 - you could map smth more imaginative and interesting for this section (perhaps use spacing emphasis stuff for example) instead of slightly overmapping the rhythms with constant 1/2
- 03:48:809 (6,7,8,9,10) - could blanket this with 03:48:493 (5) -
- 04:02:704 - another of these sections, and the way you follow these feels somewhat inconsistent (as in how you choose what to emphasis and where to make the changes in the stream and that stuff. And how you NC what you do)
- 04:23:546 - just now noticed you haven't kiaid the drum fills. Why? If you want the cool kiai effect for when the vocals kick back in, just have the kiai pop off for one blue tick before the vocals come or smth. I would definitely kiai these drum fills too
- 04:42:809 (1,2,3,4) - yeah for this it would cool to begin with smaller spacing and build it up towards 04:44:072 (1) - but keeping it low af for half the patterns doesn't really work, the sounds are already pretty strong now during this low spacing
- 05:05:861 (1,2,1,2,1,2,1,2) - could build up slightly more, so that 05:06:809 (1,2) - end up larger than this, feels little lacking atm
- 05:29:861 - okay this works too, but you could make smth really cool out of that solo guitar
- 05:37:124 (2,1) - doesn't work with the same small spacing as 05:36:809 (1,2) - the rhythm will be confused to be the same when it's not
- 05:38:703 (2) - those triangles you map begin already in the sliderend of this, and thus the current ones feel not right. Same with the other same patterns
- 05:47:545 - kinda random feeling patterning from here too. Add circle here and it will make more sense to start following the more eccentric rhythms after that (like, you have circle at that place for the following same patterns as well 05:50:072 (1,1) - ) Like, the current one feels very unintuitive considering how the guitar feels like the lead here (not following it is fine, but ignoring it when there's not other sound can just drop the player)
- 06:48:492 (4,5,6) - would be a lot cooler if all of these were circles (basically remove the overmapped 1/2 sliderends)
- 06:56:071 (1,2,1,2) - there's 1/6 triples in the beginning of each beat, map them? If you don't want to map actual 1/6 triples (which might be wise in this case), mapping them as kicksliders and then the last 1/3 of each beat as circle and with fairly large spacing would make it pretty cool. Fairly large spacing meaning they are actually spaced out, not mapped with stream spacing. Smth like DS 2x perhaps)
- 07:11:229 (4,1,2) - doesn't really work, they are about the same spacing for different rhythms, making anti-jumps out of 07:11:387 (1,2,3) - would be a lot better and provide cool emphasis as well
- 07:36:492 (7,1) - kinda ugly overlap, it's as if it's almost positioned "neatly" instead of overlap (like sliderend 07:36:492 (7) - exactly on the curve of 07:36:808 (1) - but it's not and thus looks kinda ugly)
- 09:09:650 - circles only for this would be better
- 10:33:651 (1,2,3,4,5,6,7,8) - way too high spacing compared to the rest of the sections which is somewhat similar but like half of this spacing lol. Be more consistent
- 10:36:335 (5,6,7) - this is actually 1/6 not 1/4, map it the correct way (use kickslider if you don't want 1/6 burst). And then for 10:36:493 (7,1,2,1,2) - they are the same pattern that was already mentioned earlier: 1/6 triple and 1/3, perhaps map it the same way here
- Aside from those, it's mostly just the same things again