Yow!
good stuff dude gl!
- 00:03:651 (3) - 2 circles here? goes well with the next 2 similar parts since its the only rythm that isnt identical to the next sections
- 00:13:441 (1) - would shorten this by 1/4 or 1/2, having that next section play as 3-3-3 plays a lot better imo
- 00:14:862 (1,2,3) - can increase the spacing a bit if you want since the music is stilll building up like getting louder or nerf 00:14:388 (1,2,3) - to like 0.75ish
- 00:21:651 (3) - would be cool if this would cut in the blanket of the upcoming stream
- 00:24:493 (9,10,11,12,1) - try rotating this by 10° makes it flow smoother from
- 00:44:704 (1) - not really anyway you can expect this to be a double return coming from the prev ones, plays a bit frustrating, also 00:43:756 (1,2,1,2,1,2) - here the return placement is a bit weird unlike your prev ones, those drums are basicly paired in groups of 2 so the prev ones having the first 2 clickable made sense but here its the 1st and 4th which doesnt really fit with the music imo
- 00:46:756 (2,3) - these are extremely weak without that guitar still yet they kinda play the same atm, maybe nerf the ds for these pre-guitar ones to show the difference in music a bit more? you can even delete them if you want since its not really audible as it is atm
- 01:00:493 (1) - would remove the finish here, the double finish doesnt sound that good and the clap sound takes priority here
- 01:42:020 (4,5,1) - pretty linear here makes it lose a bit of impact from 01:42:493 (1) - if you could move that one lower or something for a bit more movement that'd be nice
- 01:08:387 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5) - the rythm sounds a bit off here compared to the music, 01:09:493 (2,3) - 01:10:441 (2,3) - etc ,thoughts about control + g the rythm for these? follows the guitar and you have the slider starting on a stronger beat
- 03:05:546 (7) - delete finish happens a bit more in this diff sometimes you got finishes for those pre downbeat beat and sometimes don't like at 03:09:335 (7) - so I'd go over the diff a bit to look for these lesser finishes that also have a clap and just place the clap there, it fits near the 7 min part tho
- 04:14:072 (1,2,3) - loses a lot of momentum here, maybe stack 04:13:756 (7) - on 04:12:651 (2) - so everyhing moves a bit up and you can blanket 04:14:546 (2) - under 1
- 04:35:862 (1) - move the tail a bit up for some better leadin to (2)
- 05:37:124 (2,1) - the 3/4 break felt a bit weird here, maybe extend the muted end of 05:37:124 (2) - to the downbeat? or shorten that one by 1/4 is also an option
- 05:53:388 (4) - 1/2 sldier + circle isntead? the middle has the same tick sound like at 05:50:861 (4,5) -
- 07:56:861 (11,12,1) - would move this a bit more to the left for a bit smoother flow since 07:57:019 (1,2) - plays really hard atm due to the prev straight flow
- 08:18:492 (1,2) - if possible I'd make these overlap in some way so its more noticable that these are 1/4 since it kinda looks like 1/2 atm since I think up until this point you always used a form of overlap for 1/4 slider into slider or a return or just 3 circles could also work
- 08:27:019 (1) - delete sliderslide whisle
- 09:37:441 (2) - sounds abit overmapped since you ignored these in prev parts like 09:34:914 - (I think you can go full piano here and just ignore the vocals too if you want since this parts is so weak so the less dense rythm the better imo but up to you)
- 10:02:072 (4) - would go for a stream here since theyre so strong and to avoid having reverse sliders with different number of returns in the same combo
- 10:09:493 (2,3,1) - flow transistion can be improved here, maybe stack 10:09:493 (2) - at the tail of 10:10:598 (3) - and rotate (3) a bit something like this perhaps
- 10:37:125 (1) - sliderslide whisle
good stuff dude gl!