Thanks for the mod Celsius .CelsiusLK wrote:
[general][magi]
- is it just me ? but it feel like some drum is weird somehow like some feel too early , some feel too late around here 00:02:450 -
well if I listen only the the kick sound here I can say that offset 1,205 on 2nd red timing feel great imo
then I continue to listen till 3rd red timing point and again I notice some snare sound feel too early and some feel too late xDDDDD around here 00:44:356 -
for the 3rd red timing point 31,667 offset sound reasonable but I'm not sure cus I only focus on cymbal sound and some kick in kiai so I'm sure the guitar and some snare before the kiai still sound off a bit like only a little I doubt it's just you. I'll have to get a timing check later.
- 00:06:419 (2) - stack this with 00:07:054 (4) - would make the flow here 00:06:101 (1,2,3) - nice imo , a jumps from slider here would make sense since (2) get some impact things that idk how to explain that can be worth jumping well actually I just gonna say jumps from slider like what you did here 00:07:371 (1,2) - , 00:08:641 (1,2) - feel good so I guess it can be apply here too 00:06:101 (1,2) - I agree, changed.
- 00:11:180 (5,1) - pretty sure stacking would do a thing like emphasis or something here nice and better than spacing like that imo I don't really like the way this would play though. I prefer where it currently is, so the spacing decreases going into the verse.
- 00:41:816 (1) - maybe you can improve transition thing from this slider to next circle by move tail of this slider down a bit current one feel pretty awkward imo since I think when I playing I was expect the circle to be at below the slider here to get the nice transition but then it not so I need to move turn the cursor around to another side to catch the next note which result in weird awkward feeling I like this upward angle a bit better though, because it leads into the jump sequence better both visually and with flow (if one chooses to play the slider out).
- 01:22:927 (4,5,6,7,1) - is there any reason that the spacing is increase here since I find that the song doesn't feel more intense or something here lolso increase spacing here kinda feel a bit weird imo Feels more intense for me, also this part sounds more like a set of 3 beats than normal 1/2 rhythm so I put a triangle instead.
[insane][hard]
- 00:14:514 (3) - can move tail up a bit so you will get better transition here 00:14:514 (3,4) - imo Sure, fixed.
- 00:36:419 (5) - placing like this probably can make the flow here 00:36:419 (5,1) - better imo I like the flow as it currently is, the motion is upward since the objects are placed so that they slowly go up the screen, so I think most players won't play out slider 5 and simply drop-off the end. Also is that an image for ants? lol.
- 00:41:340 (4) - uhh looks nearly offscreen here , can you move this up a bit ? Ehh, it's not off screen, i made sure after a lot of testing on the smallest resolution, so this should be fine.
- 00:42:134 (2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2) - feel kinda like a bit diff spike here , ahh you can just change some circles here to sliders here I don't know why you still use circles only rhythm here just like magi diff well it not bad but I feel like this is the only difficult part of the map that like I mean really really difficult compare to others part so I aware about diff spike here a bit Yea I agree. I definitely plan on nerfing this based on how Habi's Insane turns out.
edited: continue the mods
- 00:00:864 - if you want to silence thing here why not just use 1/2 slider for this 00:00:547 (1) - instead :C , it feel weird when playing with silence thing there Fixed from previous mod~
- 00:18:958 (1,2) - try this rhythm ? sound better imo Okay
- 00:22:133 (3,4,5) - not quite sure , the pattern play fine for me but idk if hard player can reconize this for 1/1 spacing ? since pretty much the pattern itself looks complex that need to understand a bit , you can make the pattern itself a bit easier to read imo like something like this I think this plays out fine, but i'll get some testplays.
- 00:33:404 (6,1) - not really sure if you want blanket here or not , if you really aim for blanket here try make blanket a bit better Not trying to blanket, so i changed the slider shape to make it more obvious
- 00:34:990 (3) - object end not snapped Fixed
- 00:01:023 (1,2) - transition is not really good here try move (2) to x420 y128 , would make the transition here better imo like what you did here 00:02:292 (1,2) - This plays out fine for me
- 00:17:688 - feel empty here , map this beat ? would make rhythm here sound better imo Leaving empty to be consistent with my rhythm choice here, and I think it's fine honestly
[normal][easy]
- 00:18:958 (1,2) - try this rhythm ? I think it cover the beat here better I prefer my current one, theyre about the same so i'll keep.
- 00:24:038 (1,2,3,4) - hmm not really sure what you try to follow here kinda sound weird that skip some guitar sound like 00:24:831 - , 00:25:784 - well I will just suggest rhythm here I prefer my current one. Mapping all the guitar sounds would create too much density here, so i skipped the weakest note .
- 00:31:657 (1,2,3,4) - would be cool tho if you seperate them like what you did here 00:21:498 (1,2,3,4) - , it would make flow better too imo I made them closer together to make them more difficult lol. Since the intensity is building up here.
- 00:34:515 - kinda feel weird that you skip this beat here , this would sound better imo I honestly feel this is fine on Normal. This is the same rhythm you suggested on Hard, so since i used it on Hard i want to stay with this one for Normal to make it easier.
- 00:36:737 (1,2,3,4) - uhh similiar to what I said here 00:31:657 (1,2,3,4) -
- 00:39:277 (1) - and yea similiar to what I said here 00:34:515 -
- 00:48:642 (5) - you can move this note to around x288 y148 , would make flow here 00:48:165 (4,5,6) - better imo I like having a bit of a bump, Making the players move even slightly while playing this pattern would emphasize those notes better than if they were completely smooth. It already flows well here anyways.
- 00:57:054 (1,2,3) - I think rhythm doesn't need to be intense like this ,something like this should be enough now I agree, changed. Applied to the same pattern that came up later too., mapping this beat 00:57:213 - just feel a bit redundant imo
- 01:05:943 (3,4) - I just feel like this 01:06:102 - beat doesn't really need to be mapped that much imo similiar to what I said here 00:57:054 (1,2,3) - well it's up to you tho if you fix this you might want to fix the others similiar rhythm too for consistency Keeping it here, but fixed the other two. This one plays a bit differently though, and it's not the beginning of the NC so i think a change in rhythm is fine.
- 01:22:451 (1,2,3,4,5,6,7) - rhythm here kinda feel a bit really intense than the others part here and it really create big gap between easy and normal here might as well nerf this a bit , that would fix the gap here imo , here my rhythm suggestion Maybe i'll nerf, idk. this is the most intense part of the song for me, so I would prefer to keep.
- 01:24:991 (1,2) - WUT #spacing uhh are you sure this spacing is ok ? ( I mean it not 1/2 spacing look at the rhythm lololololol ) My bad lol Fixed.
- 00:11:975 (2) - might be good to move this a bit to the right around x468 y120 so that make pattern a bit more clean imo since current one got something not really good here Okay, blanketted instead.
- 00:25:943 (3) - you can move this to the right a bit around x324 y256 so flow here 00:24:991 (2,3,1) - can be a bit more beginners friendly Already looks pretty friendly to me .
- 01:07:213 (1) - move this a bit to around x112 y284 ? so it would make flow here 01:06:578 (5,1,2) - a bit better imo , it's minor yeh but it work nice for beginners tho I prefer the current placement because it makes a lot more sense with the rest of the pattern.
good luck