The Living Tombstone - Nippontradamus [OsuMania|Osu|CatchThe

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_DG
I'm too lazy to make this mod look cool and whatnot.

Note to mapper: Forgive my shit of a mod

00:08:700 (1) - Blanket this a bit better.

00:11:100 (2) - In my opinion, though it might not even sound great, is that this would be shorter by one full tick, and the spinner can be followed on the next tick and ends in the original spot you mapped it to.

00:15:300 (2) - I would rather put this inside of slider 3, to reduce some movement.

00:28:800 (1) - Make this a bit further away from the previous circle, but of course not following the distance snap. Making this to close just like the previous set of circles create some reading error(in my perspective.)

00:42:600 (1) - For this difficulty? Just a single circle is enough.
00:09:600 (1) - Would not accept this for starter. Probably one diff higher than Starter, I accept. This goes for most of the sliders that last a half tick in this entire diff.

00:16:500 (2) - Would assume it is better like this


00:27:600 (1) - Make the curve around the next beat a bit more curved and nicer.

00:31:050 (4) - Doesn't look like you need to put this here. Just end it at the previous slider.

00:42:600 (1) - See, why would you put this as a single circle and in beginner a repeating slider. Just a single circle is good enough.
I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter.

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this.

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough.

00:42:600 (1) - Just silence the ending of the slider in my case.

If you want to ask why I'm modding like this, is because of the large diff spread that I am attempting to make the spread flow properly in my point of view.


00:04:800 (1) - Change this to a non-repeating slider, I would say.

00:07:950 (1) - This would seem better below the next slider for a good flow than having it where it is now for a flow from the previous slider. Like at x=356, y=376.

00:21:150 (2,3) - I would replace this with a slider starting from the red tick and then repeating once.

00:37:200 (1,2,3,4) - I don't know, I just don't like how this is done.
This looks like a large jump in difficulty from Standard.

00:15:600 (1,2,3) - Is there anyway to make this similar to 00:14:400 (1,2) - . I'd say it would be better, and possibly to reduce the difficulty.

00:18:000 (3,4,5,6) - Still attempting to reduce the difficulty here. Would it be better if this stars off as one long slider that lasts on tick followed by a circle on the red tick and then a one-tick long slider after this circle.

00:20:400 (1,2,3) - I suggest to make this the same as 00:19:200 (1,2) -

00:36:000 (2) - At current, I am still saying this doesn't sound nice. Rather have you putting two circles at the same place after the slider at 00:36:225 - and 00:36:300 - .
This is an even greater jump from Hyper. Please try and calm down here. The distance snap for some parts are even far too great for even this Insane.

For example, this part right here. 00:40:500 (2,3,1,2,1,2,1,2,1,2,3) -

Reduce the number of short streams as well.

END OF MOD


I would like to say that this map has a true "HOLY FUCK WHAT IS THIS" kind of feeling to me. What surprised me was the hardest diff of all in this mapset. Of course, since it is such a short song you had no choice but to make as many diffs as possible. I'm raising a bet how many people dislike the "absolutely-hard" set of diffs in your mapset.

There is no way I am able to mod the rest of the diffs as it gets too high and I am at a loss of words for it. Feel free to not take anything from this mod.

This mod is most likely a suggestion from my mind.
Topic Starter
Everest Hope

N1ghtRabb1T wrote:

I'm too lazy to make this mod look cool and whatnot.

Note to mapper: Forgive my shit of a mod

00:08:700 (1) - Blanket this a bit better. THIS DIFF IS GOING TO BE REMAPPED

00:11:100 (2) - In my opinion, though it might not even sound great, is that this would be shorter by one full tick, and the spinner can be followed on the next tick and ends in the original spot you mapped it to.

00:15:300 (2) - I would rather put this inside of slider 3, to reduce some movement.

00:28:800 (1) - Make this a bit further away from the previous circle, but of course not following the distance snap. Making this to close just like the previous set of circles create some reading error(in my perspective.)

00:42:600 (1) - For this difficulty? Just a single circle is enough.
00:09:600 (1) - Would not accept this for starter. Probably one diff higher than Starter, I accept. This goes for most of the sliders that last a half tick in this entire diff. STARTER DIFF IS GOING TO BE REMAPED lol

00:16:500 (2) - Would assume it is better like this


00:27:600 (1) - Make the curve around the next beat a bit more curved and nicer.

00:31:050 (4) - Doesn't look like you need to put this here. Just end it at the previous slider.

00:42:600 (1) - See, why would you put this as a single circle and in beginner a repeating slider. Just a single circle is good enough.
I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter. THIS DIFF ISNT MINE

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this.

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough.

00:42:600 (1) - Just silence the ending of the slider in my case.

If you want to ask why I'm modding like this, is because of the large diff spread that I am attempting to make the spread flow properly in my point of view.


00:04:800 (1) - Change this to a non-repeating slider, I would say. I would to keep it

00:07:950 (1) - This would seem better below the next slider for a good flow than having it where it is now for a flow from the previous slider. Like at x=356, y=376. I would to keep it

00:21:150 (2,3) - I would replace this with a slider starting from the red tick and then repeating once. That's not even hard, and it follows the rhythm, it's intermediate, hard+

00:37:200 (1,2,3,4) - I don't know, I just don't like how this is done.i like it!
This looks like a large jump in difficulty from Standard.

00:15:600 (1,2,3) - Is there anyway to make this similar to 00:14:400 (1,2) - . I'd say it would be better, and possibly to reduce the difficulty. I won't make a mirror effect, it's Hyper, Hard+

00:18:000 (3,4,5,6) - Still attempting to reduce the difficulty here. Would it be better if this stars off as one long slider that lasts on tick followed by a circle on the red tick and then a one-tick long slider after this circle. I would to keep this

00:20:400 (1,2,3) - I suggest to make this the same as 00:19:200 (1,2) - Why? it doesn't hard

00:36:000 (2) - At current, I am still saying this doesn't sound nice. Rather have you putting two circles at the same place after the slider at 00:36:225 - and 00:36:300 - I changed it in my way.
This is an even greater jump from Hyper. Please try and calm down here. The distance snap for some parts are even far too great for even this Insane. Distance snap with sliders? Is it hard? No. | "Calm down" , I Fc'ed insane, look at my profile.

For example, this part right here. 00:40:500 (2,3,1,2,1,2,1,2,1,2,3) - This part is 1/3

Reduce the number of short streams as well. We've got Another and grumd's insane

END OF MOD


I would like to say that this map has a true "HOLY FUCK WHAT IS THIS" kind of feeling to me. What surprised me was the hardest diff of all in this mapset. Of course, since it is such a short song you had no choice but to make as many diffs as possible. I'm raising a bet how many people dislike the "absolutely-hard" set of diffs in your mapset. Yeah, i want to see them too!

There is no way I am able to mod the rest of the diffs as it gets too high and I am at a loss of words for it. Feel free to not take anything from this mod.

This mod is most likely a suggestion from my mind.
GreatCupcake
I freaking love this map, and which I was better than just Hyper, so I could play more of it. I love you, so much for making this <3
SkyBearer245
Hi

I will kill you son of a bit*h

General

00:38:400 : kiai there

Beginner

00:08:700 : lol not Blanketed


00:18:000 : better blanket like this


00:28:800 : lol fix like this


00:33:600(1,2,3,4) : fix like this (u understand the pic right?)


00:42:600 : Remove then 1 Note only

Starter

00:06:900 : add note like this


Intermediate

00:11:700 : like this


Hyper

make some of the Repeat Sliders into Hit Circles

00:19:950 : like this


00:21:150 : ^

Insane

00:42:600 : Not Properly stack

I quit on the rest of the other diffs :vvvv :o
Topic Starter
Everest Hope

SkyBearer245 wrote:

Hi hi

I will kill you son of a bit*h COME AT ME YOU PONY

General

00:38:400 : kiai there Stop rap*** me about kiai time, i won't it, i don't need it

Beginner

00:08:700 : lol not Blanketed ikr it has to be remapped but not anymore


00:18:000 : better blanket like this I won't change my epic ds


00:28:800 : lol fix like this Alright


00:33:600(1,2,3,4) : fix like this (u understand the pic right?) no


00:42:600 : Remove then 1 Note only yup

Starter

00:06:900 : add note like this i dont get it


Intermediate THAT IS STANDARD, IT ISNT MINE THO

00:11:700 : like this


Hyper

make some of the Repeat Sliders into Hit Circles I did the other thing

00:19:950 : like this


00:21:150 : ^ no

Insane

00:42:600 : Not Properly stack Stfu i was bored

I quit on the rest of the other diffs :vvvv :o
Spectator
osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Spec's Overdose
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9.3
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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PatZar
Yo,a little mod from me
[Inner Oni]
Over mapping from 00:21:750 (212) --> 00:25:200 (260)
Over Stream

[Spec's Overdose]
00:10:800 (1,2) - Over jump
00:13:200 (1) - I think it's hard to jumping
00:41:500 (3) - To hard to catch it
Topic Starter
Everest Hope

Genocide wrote:

Yo,a little mod from me
[Inner Oni]
Over mapping from 00:21:750 (212) --> 00:25:200 (260) 00:23:925 (242) - Deleted circle here
Over Stream

[Spec's Overdose]
00:10:800 (1,2) - Over jump
00:13:200 (1) - I think it's hard to jumping
00:41:500 (3) - To hard to catch it
wa_

N1ghtRabb1T wrote:

I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter.

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this. / ok, nice idea

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough. / it would be too... boring? dunno

00:42:600 (1) - Just silence the ending of the slider in my case. / i thinks it's not really necessary (in other diffs it seems not silenced)
thanks :3
Dainesl
IRC Mod Req by creator!

Modding Muzu here:

00:15:600 (79,80,81) - maybe make this d d k instead of k k d? the loud kick on 00:15:000 (77) - isn't present so I don't see much reason for this being a k...unless you really wanna follow the vocal
00:19:200 (100) - maybe make this a big note because of the hard cymbal that plays here?
00:31:200 (161,162,163,164,165,166,167,168,169,170,171,172,173) - perhaps break this up slightly? I normally consider this length of notes in a Muzu of this BPM to be kinda OP ;w; really though this is like a really minor suggestion
short mod because short map

and IRC mod here:

2014-07-03 22:44 Everest Hope: Hi Dainesl!!
2014-07-03 22:44 Dainesl: um hi
2014-07-03 22:44 Everest Hope: What about fast irc 42sec map mod ^^?
2014-07-03 22:44 Everest Hope: 3diffs, muzu, oni, inner
2014-07-03 22:44 Dainesl: let's make it really brief then
2014-07-03 22:44 Everest Hope: ACTION is listening to [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus]
2014-07-03 22:46 Dainesl: 00:13:500 (82,83,84,85,86,87,88,89,90) - seems like a weirdly complex pattern considering the rest are kinda simple
2014-07-03 22:46 Everest Hope: ikr , it had to be simple
2014-07-03 22:46 Everest Hope: but this is really disappointing
2014-07-03 22:47 Dainesl: 00:16:800 (112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137) - too many triplets in a row without a 1/1 break lol ;w;
2014-07-03 22:47 Everest Hope: done
2014-07-03 22:47 Dainesl: this is the Oni btw
2014-07-03 22:47 Dainesl: sorry
2014-07-03 22:47 Everest Hope: I freakin now
2014-07-03 22:47 Everest Hope: sorry < what do you mean
2014-07-03 22:47 Everest Hope: just be honest.
2014-07-03 22:47 Dainesl: I didn't tell you in the beginning what diff I was modding lol
2014-07-03 22:48 Everest Hope: Oni
2014-07-03 22:48 Everest Hope: Yes?
2014-07-03 22:48 Dainesl: yeah
2014-07-03 22:48 Everest Hope: ACTION is editing [http://osu.ppy.sh/b/440549 The Living Tombstone - Nippontradamus [Oni]]
2014-07-03 22:48 Dainesl: 00:33:075 (264,265,266,267,268,269,270,271) - the end of this pattern's got a bit of weird flow to it
2014-07-03 22:48 Everest Hope: 00:33:750 (270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312,313,314) -
2014-07-03 22:48 Everest Hope: Dont get a cancer
2014-07-03 22:48 Everest Hope: 00:33:225 (264,265,266,267,268,269,270,271) - youre right, this is bad
2014-07-03 22:48 Dainesl: 'cause it's like kdddkdddk then kddk
2014-07-03 22:49 Dainesl: don't forget to map the end of the song D:
2014-07-03 22:49 Everest Hope: i did now
2014-07-03 22:49 Everest Hope: xD
2014-07-03 22:49 Everest Hope: spinner hue
2014-07-03 22:49 Dainesl: okay that's Oni done, Inner now I guess
2014-07-03 22:50 Everest Hope: do you like 1/6?
2014-07-03 22:50 Dainesl: 00:03:600 (38) - remove note and replace with the slider, don't forget to make it 1/4 longer
2014-07-03 22:51 Everest Hope: mhm
2014-07-03 22:51 Dainesl: 00:21:750 (212) - the pattern here is like really weirdly flowing ;w;
2014-07-03 22:51 Dainesl: kinda expected for an Inner but still
2014-07-03 22:51 Dainesl: a 30 note pattern with this flow, kinda overkill
2014-07-03 22:51 Everest Hope: 42sec
2014-07-03 22:51 Everest Hope: i think its allowed !
2014-07-03 22:52 Everest Hope: but lets face it
2014-07-03 22:52 Everest Hope: this was overstream
2014-07-03 22:52 Everest Hope: 00:21:750 (211,257) -
2014-07-03 22:52 Everest Hope: but i had to reduce it
2014-07-03 22:52 Dainesl: 00:31:200 (318) - the 1/6 at the end of this one lol
2014-07-03 22:52 Everest Hope: it fits lol
2014-07-03 22:52 Everest Hope: thats not even hard
2014-07-03 22:53 Everest Hope: The stream is xD
2014-07-03 22:53 Dainesl: 00:35:700 (371,372,373,374,375) - + 00:36:300 (379,380,381,382,383) - maybe just make these 1/4 patterns as there's no distinguishable 1/6 here? ;w;
2014-07-03 22:53 Dainesl: lol if it's at the end of a weirdly flowing stream it's harder
2014-07-03 22:53 Everest Hope: i had to reduce it
2014-07-03 22:53 Everest Hope: but i was too lazy
2014-07-03 22:53 Dainesl: mkay
2014-07-03 22:53 Everest Hope: what about muzu

oh yeah and add Joshiraku to the tags because this is related ;w;
-[ Asuna ]-
can i make salad or deluge ?

:3 i have free time and ,idk what should i do xD
Mismagius
SkyBearer245
SkyBearer245 Plays The Living Tombstone - Nippontradamus [-STD Only-]

inv's Beginner


Rabb1t's Starter


Adept


wa's Standard


Intermediate


Hyper


Insane


grumd's Insane


Everest's Insane


Silverboxer's Extra


fanzhen's Extra


Another


Terror


Nogard's Nightmare

Topic Starter
Everest Hope
only pro
_DG
Needs more favourites

K
-[ Asuna ]-
osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Asuna's Salad
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples
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make more easy
-kevincela-
Gave a quick look at the mapset via IRC, here's the log:

11:02 Everest Hope: Hello kevincela !!
11:02 -kevincela-: hey!
11:02 Everest Hope: I Finally got you! Since a long time you hardly ever was online
11:03 -kevincela-: yeah, i know
11:03 -kevincela-: i was quite busy
11:03 Everest Hope: You have a time for a beatmap testplay, the form in google i filled on your account, no one answered yet
11:03 -kevincela-: oh, what's the map?
11:03 *Everest Hope is listening to [http://osu.ppy.sh/b/449297 The Living Tombstone - Nippontradamus]
11:03 Everest Hope: nuh, im not a beginner ! :P
11:04 -kevincela-: so many diffs :O
11:05 Everest Hope: i know but only standards is for you :P !
11:05 -kevincela-: yeah haha
11:06 Everest Hope: You playing first,?
11:06 -kevincela-: atm i can't really play well hehe
11:07 Everest Hope: alright :P
11:07 Everest Hope: Another has simple style
11:07 Everest Hope: but i think it's neat with finished hitsounds
11:07 -kevincela-: yeah, i see
11:08 -kevincela-: 00:07:500 (4,5) - imho these notes would follow quite better the song if they were a simple 1/2 slider :p
11:08 Everest Hope: im not putting next circles randomly everthing has their beggining and ending i think..
11:08 Everest Hope: alright ill change it!
11:09 Everest Hope: im done with it
11:09 -kevincela-: 00:09:300 (1) - you could remove this new combo here and instead place it at 00:09:600 (2) - , removing the new combo on 00:10:200 (1) - as well
11:09 -kevincela-: in that way it would fit the vocals quite better
11:09 Everest Hope: it's funny cuz you started
11:10 Everest Hope: from another first which is my first diff in this mapset :P
11:10 Everest Hope: i mean diff in this song
11:10 -kevincela-: haha
11:10 Everest Hope: im done with nc's
11:11 -kevincela-: 00:11:025 - maybe you could add a note here, it works quite well with the change of the vocals chord and it won't break the pattern that much :p it's a little thing though
11:12 Everest Hope: Dake said i shouldnt put a note here, im confsued > . <
11:12 -kevincela-: hmm
11:12 -kevincela-: you can ignore it then
11:12 Everest Hope: 00:21:900 (1) -
11:12 Everest Hope: but heres the same think i did with it
11:13 Everest Hope: i think its the same
11:13 -kevincela-: ok then
11:17 Everest Hope: Anything else in another ^^?
11:17 Everest Hope: i think if we talking about style its neat
11:18 -kevincela-: 00:28:500 (1,2,3) - as i said before just a 1/2 slider could work pretty good there :p
11:18 Everest Hope: oh noes
11:18 Everest Hope: u spoiled my 10/10 stream
11:18 Everest Hope: alright
11:18 -kevincela-: 00:30:000 (3) - a 1/4 slider without repeats there sounds really strange o.o you should consider at least adding a repeat to it to make it a 1/4 repeated slider which follows your style there
11:19 Everest Hope: mhm
11:19 Everest Hope: i had small complaints with it too
11:19 -kevincela-: 00:35:850 (1) - no need for the new combo here
11:19 Everest Hope: Im just happy its another
11:20 Everest Hope: 00:36:450 (6) -
11:20 Everest Hope: Deleted here too
11:20 -kevincela-: oki
11:20 Everest Hope: I think were done with another, the hardest diff to mod!
11:20 -kevincela-: yeah
11:21 Everest Hope: what next
11:21 Everest Hope: oh noes
11:21 -kevincela-: i'm not that sure of 00:37:125 (1,2,3,4,1,2,3,4,5) - since its difficulty is really higher than all the rest of the map, but other than that i have no major problems
11:21 Everest Hope: ive submitted jesus christ and holy shit its silverboxer
11:23 Everest Hope: im done
11:25 Everest Hope: Terror is uhm
11:25 Everest Hope: you know
11:25 Everest Hope: But grumd said its rankable!
11:25 -kevincela-: yep it is
11:25 Everest Hope: everything is neat
11:26 Everest Hope: i checked it tones of times
11:26 Everest Hope: Thank you so much you still helping me
11:27 -kevincela-: 00:13:950 (2) - hmm, what would you think about putting this in the same position as 00:13:650 (4) - ? it would create a pretty nice jump there before the speed up
11:27 -kevincela-: no problem ^^
11:28 Everest Hope: http://scr.hu/2yfq/bmzhh
11:28 Everest Hope: ?
11:28 -kevincela-: yep
11:28 Everest Hope: ok
11:28 Everest Hope: i did
11:29 -kevincela-: 00:08:250 (1) - i have a little idea timing wise here to make the whole pattern follow the vocals better
11:29 -kevincela-: wait a sec i have to push
11:29 -kevincela-: *puush
11:30 -kevincela-: http://puu.sh/9YXo2/10bdf50aeb.jpg
11:31 Everest Hope: yeah
11:31 Everest Hope: its really better
11:31 -kevincela-: 00:14:475 (1,2,3,4) - what about spacing them out? it's the only part where this stream is not spaced xD
11:32 Everest Hope: lol
11:32 Everest Hope: it looks better than before
11:34 -kevincela-: 00:23:250 (2,3) - what would you think about doing [http://puu.sh/9YXyI/5d7b926643.jpg this] instead here? it flows quite smoother in this way
11:34 Everest Hope: its funny cuz thanks your colors idk how to do this xD
11:35 Everest Hope: got it
11:35 Everest Hope: i think
11:35 Everest Hope: http://scr.hu/2yfq/mabj5
11:35 -kevincela-: ye
11:35 -kevincela-: you can also curve that 1/4 slider as seen in my screen but it's just an optional
11:36 -kevincela-: 00:34:500 (1) - again, no need for the new combo there!
11:36 Everest Hope: done
11:36 Everest Hope: im dumb with nc's
11:38 -kevincela-: 00:37:050 (4,1) - this is really extreme, even if it's a really difficult diff it's just an enormous jump that breaks the flow x.x what about putting it instead at x:224 y:320 and putting 00:37:125 (1) - at x:312 y:348
11:38 -kevincela-: ?
11:39 -kevincela-: LOL this diff
11:39 Everest Hope: jesus1412
11:39 Everest Hope: was doing it for fun xD
11:39 Everest Hope: its not rankable
11:39 -kevincela-: diff of the year
11:39 -kevincela-: ikr haha
11:40 *Everest Hope is editing [http://osu.ppy.sh/b/449297 The Living Tombstone - Nippontradamus [inv's Beginner]]
11:40 Everest Hope: Next diff
11:40 Everest Hope: nothing to mod xD
11:40 *-kevincela- is editing [http://osu.ppy.sh/b/448698 The Living Tombstone - Nippontradamus [Everest's Insane]]
11:40 -kevincela-: is it yours?
11:40 -kevincela-: lol
11:40 Everest Hope: wop
11:40 Everest Hope: yep
11:41 *-kevincela- is editing [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus [Insane]]
11:41 -kevincela-: there's this one as well
11:41 -kevincela-: :o
11:41 Everest Hope: y
11:42 -kevincela-: it doesen't make really sense naming the other diff insane as well at this point
11:42 -kevincela-: hmm
11:42 Everest Hope: I know
11:42 Everest Hope: But this insane
11:42 Everest Hope: was fcable by me
11:42 Everest Hope: i had no idea for another name
11:43 Everest Hope: I think there's no issue
11:43 *Everest Hope is editing [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus [Insane]]
11:45 -kevincela-: i'm pretty sure someone else will point out the diff name in
11:45 *-kevincela- is editing [http://osu.ppy.sh/b/448698 The Living Tombstone - Nippontradamus [Everest's Insane]]
11:46 -kevincela-: lehmm
11:46 Everest Hope: ik
11:46 Everest Hope: anoyher name?
11:46 Everest Hope: ther
11:46 -kevincela-: maybe you could name it "Expert"?
11:46 Everest Hope: Expert
11:46 -kevincela-: i don't have really ideas in mind >_<
11:46 Everest Hope: wut.. alright
11:46 Everest Hope: or nuh
11:46 Everest Hope: thats not expert :P
11:46 Everest Hope: too easy for it
11:46 -kevincela-: yeah
11:47 -kevincela-: idk how to name it haha
11:47 Everest Hope: all names
11:47 Everest Hope: been used xD
11:47 -kevincela-: because it isn't an insane but it isn't an extra as well
11:47 -kevincela-: hmmmm
11:47 Everest Hope: i know
11:48 Everest Hope: its...
11:48 Everest Hope: Everest's Insane!!!!
11:48 -kevincela-: lol
11:49 -kevincela-: oh btw
11:49 Everest Hope: y
11:50 -kevincela-: 00:11:100 (1,2) - make it separated from 00:11:025 (3) - , it's really too much confusing to read atm seeing how you've mapped your patterns here :o
11:51 -kevincela-: 00:17:700 (1) - no nc here as well
11:51 Everest Hope: done
11:51 Everest Hope: everything u said
11:51 Everest Hope: http://scr.hu/2yfq/xvquh
11:51 -kevincela-: ok
11:54 -kevincela-: 00:26:025 (2,1) - well this is really confusing, i'd rather put 00:26:025 (2) - at x:133 y:109 and 00:26:100 (1) - at x:96 y:102, it would help readability quite a lot there
11:55 Everest Hope: http://scr.hu/2yfq/pyo8d
11:55 Everest Hope: what about this?
11:55 -kevincela-: 00:39:900 (1,1) - remove these new combos as well
11:56 -kevincela-: i guess it can work
11:56 Everest Hope: alright
11:56 Everest Hope: thanks this way i just moved circle
12:00 -kevincela-: i'll give a look to the hyper diff and i'll stop for now as i have to go soon
12:01 Everest Hope: alright
12:01 -kevincela-: 00:08:100 (5,6) - instead of blanketting here you could follow 00:07:800 (4) - 's curve there so that it gets followed pretty well
12:01 -kevincela-: http://puu.sh/9YYIb/c2e8411e0b.jpg
12:01 -kevincela-: like this
12:02 -kevincela-: 00:16:800 (2) - what about putting this at x:160 y:352? using opposed sliders here works really well :p
12:03 Everest Hope: alright
12:03 Everest Hope: done
12:03 -kevincela-: 00:25:800 (1) - i'd move the new combo from here to 00:26:400 (3) - and remove the one at 00:27:000 (1) -
12:05 -kevincela-: 00:35:700 (5,6) - imo reversing these notes with CTRL+G would work quite better, the current pattern is quite confusing to read and not that great to play >_<
12:05 -kevincela-: nazi: put 00:36:300 (9) - at x:279 y:66 to properly space the triplet
12:05 -kevincela-: and i think that's it!
12:06 Everest Hope: done
12:06 Everest Hope: thanks!
Stefan
thanks Dainesl for the mod!

osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 3
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Stefan's Muzukashii
Source:
Tags:
BeatmapID:440546
BeatmapSetID:183949

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg2betch.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
0,300,4,1,0,100,1,0
0,-100,4,1,0,100,0,0


[Colours]
Combo1 : 17,216,17
Combo2 : 255,0,128

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253,193,42600,1,8,0:0:0:0:
Silverboxer
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SkyBearer245

Everest Hope wrote:

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only noobs :C
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