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The Living Tombstone - Nippontradamus [OsuMania|Osu|CatchThe

posted
Total Posts
92
Topic Starter
Everest Hope
This beatmap was submitted using in-game submission on 12 października 2014 at 20:23:39

Artist: The Living Tombstone
Title: Nippontradamus
Tags: MomoKuro-tei Ichimon Nippon Egao Hyakkei
BPM: 200
Filesize: 2954kb
Play Time: 00:42
Difficulties Available:
  1. 4K Extra - 4Key (5,1 stars, 714 notes)
  2. 4K Hard - 4Key (3,22 stars, 387 notes)
  3. 4K Insane - 4Key (3,85 stars, 468 notes)
  4. 4K Normal - 4Key (2,19 stars, 263 notes)
  5. 8K Insane Collab - 8Key (3,96 stars, 311 notes)
  6. Adept (1,84 stars, 65 notes)
  7. Another (5,44 stars, 244 notes)
  8. Cup (3,36 stars, 48 notes)
  9. Everest's Insane (6,17 stars, 237 notes)
  10. Everest's Oni (4,46 stars, 273 notes)
  11. Extra (5,63 stars, 204 notes)
  12. fanzhen's Extra (5,79 stars, 251 notes)
  13. Frobe's Rain (5,87 stars, 208 notes)
  14. Futsuu (2,03 stars, 96 notes)
  15. grumd's Insane (4,95 stars, 193 notes)
  16. Inner Oni (6,47 stars, 433 notes)
  17. Insane (4,53 stars, 178 notes)
  18. Intermediate (3,19 stars, 101 notes)
  19. inv's Beginner (0,96 stars, 21 notes)
  20. Kantan (1,78 stars, 72 notes)
  21. lZenxl's 7K Extra - 7Key (5,16 stars, 733 notes)
  22. Nogard's Nightmare (6,88 stars, 245 notes)
  23. October's 7K Insane - 7Key (4,69 stars, 542 notes)
  24. Oni (4,82 stars, 335 notes)
  25. Rabb1t's Starter (1,42 stars, 42 notes)
  26. Salad (3,72 stars, 118 notes)
  27. Silverboxer's Extra (5,48 stars, 213 notes)
  28. Spec's Overdose (7,04 stars, 200 notes)
  29. Stefan's Muzukashii (2,81 stars, 197 notes)
  30. Taiko Beginner (1,54 stars, 35 notes)
  31. taku's Hyper (3,68 stars, 111 notes)
  32. Terror (6,71 stars, 214 notes)
  33. wa's Standard (2,18 stars, 64 notes)
  34. Xgor's Hard (2,85 stars, 102 notes)
  35. Xinely's Platter (5,1 stars, 144 notes)
Download: The Living Tombstone - Nippontradamus
Information: Scores/Beatmap Listing
---------------
FEW MORE DIFFS... CMON

Nebux
no
Faan
General:
Needs BG
Needs Kiai

Normal:
Suggest 1.0x DS because some place looks crumbled up 00:08:700 (3,4,1) - 00:24:337 (2,1) -
Some of the 1/4 sliders suggest change it into 1 circle ( around the end)

Hard:
SHOULD BE INSANE QAQ
00:08:550 (5,1) - dem DS
00:40:400 (2,3,1,2,3,4) - bad flow, move up 3 at least

Insane:
00:18:600 (1,2,3) - why cant it just be a normal line or something, I mean like, 2 and 3 has DS of 2.5
00:28:200 (2,3,4,5,6) - I'm really not sure about this...at least DS 1.0, not 1.4
00:40:500 (1,2,3,4,5,6,7) - sharp curve </3, try make it smoother
00:42:600 (1) - shorten pls, to like, maybe no repeat

Nippon:
00:23:400 (2,1) - that gap.... sh*t
00:24:750 (4,5,1,2,3) - idk, maybe it's normal for....extra like this
00:27:600 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - ._.
00:37:425 (3) - and the 3 after this.... like.... the DS.... like....._. the gap... like...like....like...
00:42:600 (1,1,1) - the stream right before this has .9 DS and is already like.... freedom dive.... and then this one.....

Trib:
fk....

Extra:
Yet I thought Nippon and Trib was.......
00:42:618 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - im so done

btw you can only custom name your hardest diiff
Topic Starter
Everest Hope

Faan wrote:

General:
Needs BG nuh
Needs Kiai nuh

Normal:
Suggest 1.0x DS because some place looks crumbled up 00:08:700 (3,4,1) - 00:24:337 (2,1) - nuh
Some of the 1/4 sliders suggest change it into 1 circle ( around the end) nuh

Hard:
SHOULD BE INSANE QAQ another
00:08:550 (5,1) - dem DS nuh
00:40:400 (2,3,1,2,3,4) - bad flow, move up 3 at least what

Insane:
00:18:600 (1,2,3) - why cant it just be a normal line or something, I mean like, 2 and 3 has DS of 2.5 u got me
00:28:200 (2,3,4,5,6) - I'm really not sure about this...at least DS 1.0, not 1.4 it was the special effect but ok
00:40:500 (1,2,3,4,5,6,7) - sharp curve </3, try make it smoother nuh
00:42:600 (1) - shorten pls, to like, maybe no repeat mhm

Nippon:
00:23:400 (2,1) - that gap.... sh*t i love it
00:24:750 (4,5,1,2,3) - idk, maybe it's normal for....extra like this cuurve
00:27:600 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - ._. What? It looks nice
00:37:425 (3) - and the 3 after this.... like.... the DS.... like....._. the gap... like...like....like... Changed it a long time ago
00:42:600 (1,1,1) - the stream right before this has .9 DS and is already like.... freedom dive.... and then this one..... ok

Trib:
fk.... U cant play

Extra:
Yet I thought Nippon and Trib was.......
00:42:618 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - im so done

btw you can only custom name your hardest diiff
LukerMaster
Trib:
00:27:600 (2) - Move this circle a bit lower.
00:25:875 (5,6) - Too much spaced
00:36:075 (1,2) - ^ The same!
00:28:350 (5,1) - ^ The same! STAPH!
Extra:
00:27:750 (3,4,5,1,2,1,2,3) - AFGFHGLLAL!! My eyes! Change this into long stream or kicksliders
Another:
00:30:300 (4,1) - Change this into triple.
00:37:125 (1,2,3,4,1,2,3,4,5) - Too hard
00:39:750 (1,2,3,1,2,3) - There should be doubles...
blaterwolf
fanzhen IS THAT YOU?
Topic Starter
Everest Hope

LukerMaster wrote:

Trib:
00:27:600 (2) - Move this circle a bit lower. Not a bit... hue
00:25:875 (5,6) - Too much spaced U dont get that styleee
00:36:075 (1,2) - ^ The same! Well ok
00:28:350 (5,1) - ^ The same! CTRL + G
Extra:
00:27:750 (3,4,5,1,2,1,2,3) - AFGFHGLLAL!! My eyes! Change this into long stream or kicksliders I'll be waiting for another mods!
Another:
00:30:300 (4,1) - Change this into triple. 00:30:450 (1) - is starting another beat
00:37:125 (1,2,3,4,1,2,3,4,5) - Too hard I'll be waiting for another mods!
00:39:750 (1,2,3,1,2,3) - There should be doubles... You're right! I forgot about that!
guineaQ
now that there are increased number of BATs, try getting GD from everyone of them #comingsoon2020

or are you working on that already
Topic Starter
Everest Hope
>:(

guineaQ wrote:

*Takes a deep breath here we go

[Beginner]

[Distance Snap related]
Nothing found

[Blankets]
00:08:700 (1) - Looking at the rest of the map, you can easily fix this to blanket the end of previous slider better mhm

[Patterns/Structure/Flow]
00:10:200 (1) - I would curve this so it flows better into (2) but who cares y
00:36:000 (3,4) - Not sure what you can do with these, you can probably improve them somehow no

[Hitsounding]
Why bother idc

[Timing]
Why bother
Oh, needs kiai time. nuh





[Starter]

[Distance Snap related]
Nothing found

[Blankets]
00:27:600 (1) - The last bit can improve imo starter will be remapped

[Patterns/Structure/Flow]
00:33:600 (1) - Why
00:34:800 (1) - Not
00:36:000 (1) - Curve them?

[Hitsounding]
Why bother

[Timing]
Same as beginner




[Standard]

[Distance Snap related]
I won't bother with this starting from this diff THIS DIFF ISNT MINE

[Blankets]
Why bother

[Patterns/Structure/Flow]
Why bother I have nothing to pick on

[Hitsounding]
Why bother

[Timing]
Same as above...

This diff is quite solid, I wouldn't bother about the difficulty slightly being hard for being a standard diff since the song is short.




[Intermediate]

[Blankets]
00:22:500 (4) - It's VERY HARD to notice but it's slightly off (the slider end is closer to the (2) than the slider beginning) k
00:26:400 (5) - Did you mean to blanket this or what? if not, ignore thix k
00:29:700 (4) - ^^ k

Ok nothing much else to say.




[Hyper]
No comment

Or maybe except that it's getting much harsher


[Insane]
This is madness
I'm not modding something I can't pass


[Grumd's insane]
Insane v2.0


[Another]
RIP whoever tries to play this

[Trib and Extra]
...
I don't really know what to say really, this is beyond my comprehension now.
I guess this is for auto or people who play 0108 maps for fun

Dont try to be cool. I want your shitpop shown above back
_DG
I'm too lazy to make this mod look cool and whatnot.

Note to mapper: Forgive my shit of a mod

Beginner
00:08:700 (1) - Blanket this a bit better.

00:11:100 (2) - In my opinion, though it might not even sound great, is that this would be shorter by one full tick, and the spinner can be followed on the next tick and ends in the original spot you mapped it to.

00:15:300 (2) - I would rather put this inside of slider 3, to reduce some movement.

00:28:800 (1) - Make this a bit further away from the previous circle, but of course not following the distance snap. Making this to close just like the previous set of circles create some reading error(in my perspective.)

00:42:600 (1) - For this difficulty? Just a single circle is enough.

Starter
00:09:600 (1) - Would not accept this for starter. Probably one diff higher than Starter, I accept. This goes for most of the sliders that last a half tick in this entire diff.

00:16:500 (2) - Would assume it is better like this


00:27:600 (1) - Make the curve around the next beat a bit more curved and nicer.

00:31:050 (4) - Doesn't look like you need to put this here. Just end it at the previous slider.

00:42:600 (1) - See, why would you put this as a single circle and in beginner a repeating slider. Just a single circle is good enough.

Standard
I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter.

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this.

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough.

00:42:600 (1) - Just silence the ending of the slider in my case.

If you want to ask why I'm modding like this, is because of the large diff spread that I am attempting to make the spread flow properly in my point of view.


Intermediate
00:04:800 (1) - Change this to a non-repeating slider, I would say.

00:07:950 (1) - This would seem better below the next slider for a good flow than having it where it is now for a flow from the previous slider. Like at x=356, y=376.

00:21:150 (2,3) - I would replace this with a slider starting from the red tick and then repeating once.

00:37:200 (1,2,3,4) - I don't know, I just don't like how this is done.

Hyper
This looks like a large jump in difficulty from Standard.

00:15:600 (1,2,3) - Is there anyway to make this similar to 00:14:400 (1,2) - . I'd say it would be better, and possibly to reduce the difficulty.

00:18:000 (3,4,5,6) - Still attempting to reduce the difficulty here. Would it be better if this stars off as one long slider that lasts on tick followed by a circle on the red tick and then a one-tick long slider after this circle.

00:20:400 (1,2,3) - I suggest to make this the same as 00:19:200 (1,2) -

00:36:000 (2) - At current, I am still saying this doesn't sound nice. Rather have you putting two circles at the same place after the slider at 00:36:225 - and 00:36:300 - .

Insane
This is an even greater jump from Hyper. Please try and calm down here. The distance snap for some parts are even far too great for even this Insane.

For example, this part right here. 00:40:500 (2,3,1,2,1,2,1,2,1,2,3) -

Reduce the number of short streams as well.

END OF MOD


I would like to say that this map has a true "HOLY FUCK WHAT IS THIS" kind of feeling to me. What surprised me was the hardest diff of all in this mapset. Of course, since it is such a short song you had no choice but to make as many diffs as possible. I'm raising a bet how many people dislike the "absolutely-hard" set of diffs in your mapset.

There is no way I am able to mod the rest of the diffs as it gets too high and I am at a loss of words for it. Feel free to not take anything from this mod.

This mod is most likely a suggestion from my mind.
Topic Starter
Everest Hope

N1ghtRabb1T wrote:

I'm too lazy to make this mod look cool and whatnot.

Note to mapper: Forgive my shit of a mod

Beginner
00:08:700 (1) - Blanket this a bit better. THIS DIFF IS GOING TO BE REMAPPED

00:11:100 (2) - In my opinion, though it might not even sound great, is that this would be shorter by one full tick, and the spinner can be followed on the next tick and ends in the original spot you mapped it to.

00:15:300 (2) - I would rather put this inside of slider 3, to reduce some movement.

00:28:800 (1) - Make this a bit further away from the previous circle, but of course not following the distance snap. Making this to close just like the previous set of circles create some reading error(in my perspective.)

00:42:600 (1) - For this difficulty? Just a single circle is enough.

Starter
00:09:600 (1) - Would not accept this for starter. Probably one diff higher than Starter, I accept. This goes for most of the sliders that last a half tick in this entire diff. STARTER DIFF IS GOING TO BE REMAPED lol

00:16:500 (2) - Would assume it is better like this


00:27:600 (1) - Make the curve around the next beat a bit more curved and nicer.

00:31:050 (4) - Doesn't look like you need to put this here. Just end it at the previous slider.

00:42:600 (1) - See, why would you put this as a single circle and in beginner a repeating slider. Just a single circle is good enough.

Standard
I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter. THIS DIFF ISNT MINE

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this.

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough.

00:42:600 (1) - Just silence the ending of the slider in my case.

If you want to ask why I'm modding like this, is because of the large diff spread that I am attempting to make the spread flow properly in my point of view.


Intermediate
00:04:800 (1) - Change this to a non-repeating slider, I would say. I would to keep it

00:07:950 (1) - This would seem better below the next slider for a good flow than having it where it is now for a flow from the previous slider. Like at x=356, y=376. I would to keep it

00:21:150 (2,3) - I would replace this with a slider starting from the red tick and then repeating once. That's not even hard, and it follows the rhythm, it's intermediate, hard+

00:37:200 (1,2,3,4) - I don't know, I just don't like how this is done.i like it!


Hyper
This looks like a large jump in difficulty from Standard.

00:15:600 (1,2,3) - Is there anyway to make this similar to 00:14:400 (1,2) - . I'd say it would be better, and possibly to reduce the difficulty. I won't make a mirror effect, it's Hyper, Hard+

00:18:000 (3,4,5,6) - Still attempting to reduce the difficulty here. Would it be better if this stars off as one long slider that lasts on tick followed by a circle on the red tick and then a one-tick long slider after this circle. I would to keep this

00:20:400 (1,2,3) - I suggest to make this the same as 00:19:200 (1,2) - Why? it doesn't hard

00:36:000 (2) - At current, I am still saying this doesn't sound nice. Rather have you putting two circles at the same place after the slider at 00:36:225 - and 00:36:300 - I changed it in my way.

Insane
This is an even greater jump from Hyper. Please try and calm down here. The distance snap for some parts are even far too great for even this Insane. Distance snap with sliders? Is it hard? No. | "Calm down" , I Fc'ed insane, look at my profile.

For example, this part right here. 00:40:500 (2,3,1,2,1,2,1,2,1,2,3) - This part is 1/3

Reduce the number of short streams as well. We've got Another and grumd's insane

END OF MOD


I would like to say that this map has a true "HOLY FUCK WHAT IS THIS" kind of feeling to me. What surprised me was the hardest diff of all in this mapset. Of course, since it is such a short song you had no choice but to make as many diffs as possible. I'm raising a bet how many people dislike the "absolutely-hard" set of diffs in your mapset. Yeah, i want to see them too!

There is no way I am able to mod the rest of the diffs as it gets too high and I am at a loss of words for it. Feel free to not take anything from this mod.

This mod is most likely a suggestion from my mind.
GreatCupcake
I freaking love this map, and which I was better than just Hyper, so I could play more of it. I love you, so much for making this <3
blaterwolf
Hi

I will kill you son of a bit*h

General

00:38:400 : kiai there

Beginner

00:08:700 : lol not Blanketed


00:18:000 : better blanket like this


00:28:800 : lol fix like this


00:33:600(1,2,3,4) : fix like this (u understand the pic right?)


00:42:600 : Remove then 1 Note only

Starter

00:06:900 : add note like this


Intermediate

00:11:700 : like this


Hyper

make some of the Repeat Sliders into Hit Circles

00:19:950 : like this


00:21:150 : ^

Insane

00:42:600 : Not Properly stack

I quit on the rest of the other diffs :vvvv :o
Topic Starter
Everest Hope

SkyBearer245 wrote:

Hi hi

I will kill you son of a bit*h COME AT ME YOU PONY

General

00:38:400 : kiai there Stop rap*** me about kiai time, i won't it, i don't need it

Beginner

00:08:700 : lol not Blanketed ikr it has to be remapped but not anymore


00:18:000 : better blanket like this I won't change my epic ds


00:28:800 : lol fix like this Alright


00:33:600(1,2,3,4) : fix like this (u understand the pic right?) no


00:42:600 : Remove then 1 Note only yup

Starter

00:06:900 : add note like this i dont get it


Intermediate THAT IS STANDARD, IT ISNT MINE THO

00:11:700 : like this


Hyper

make some of the Repeat Sliders into Hit Circles I did the other thing

00:19:950 : like this


00:21:150 : ^ no

Insane

00:42:600 : Not Properly stack Stfu i was bored

I quit on the rest of the other diffs :vvvv :o
Spectator
Spec's Overdose
osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Spec's Overdose
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9.3
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"tempbg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
0,300,4,1,0,100,1,0
0,-100,4,1,1,100,0,0
5400,-100,4,1,0,100,0,0
5475,-100,4,1,1,100,0,0
6600,-100,4,1,0,100,0,0
6675,-100,4,1,1,100,0,0
7200,-100,4,1,0,100,0,0
7275,-100,4,1,1,100,0,0
7800,-100,4,1,0,100,0,0
7950,-100,4,1,1,100,0,0
9000,-100,4,1,0,100,0,0
9075,-100,4,1,1,100,0,0
9600,-100,4,2,1,100,0,0
9675,-100,4,1,1,100,0,0
10500,-100,4,1,1,100,0,0
10800,-66.6666666666667,4,1,1,100,0,0
11025,-66.6666666666667,4,2,1,100,0,0
11100,-66.6666666666667,4,1,1,100,0,0
11325,-66.6666666666667,4,2,1,100,0,0
11400,-100,4,1,0,100,0,0
11475,-100,4,1,1,100,0,0
12150,-100,4,2,1,100,0,0
12300,-100,4,1,1,100,0,0
12600,-100,4,1,0,100,0,0
12675,-100,4,1,1,100,0,0
13312,-100,4,2,1,5,0,0
13350,-100,4,1,1,100,0,0
13462,-100,4,2,1,5,0,0
13500,-100,4,1,1,100,0,0
13612,-100,4,2,1,5,0,0
13650,-100,4,1,1,100,0,0
13762,-100,4,2,1,5,0,0
13800,-100,4,1,1,100,0,0
14100,-83.3333333333333,4,2,1,5,0,0
14400,-100,4,1,1,100,0,0
14700,-100,4,1,1,100,0,0
15000,-100,4,1,0,100,0,0
15075,-100,4,1,1,100,0,0
15300,-100,4,1,1,100,0,0
16200,-66.6666666666667,4,1,1,100,0,0
16500,-100,4,1,1,100,0,0
16800,-66.6666666666667,4,1,1,100,0,0
17100,-100,4,1,1,100,0,0
17400,-100,4,1,0,100,0,0
17550,-100,4,1,1,100,0,0
23700,-100,4,1,1,100,0,0
24000,-100,4,1,1,100,0,0
25800,-100,4,1,0,100,0,0
25875,-100,4,1,1,100,0,0
27000,-100,4,1,0,100,0,0
27150,-100,4,1,1,100,0,0
28200,-100,4,1,0,100,0,0
28275,-100,4,1,1,100,0,0
29400,-100,4,1,1,100,0,0
31200,-100,4,2,1,50,0,0
31500,-100,4,2,1,50,0,0
31800,-100,4,2,1,50,0,0
32100,-100,4,2,1,50,0,0
32400,-100,4,2,1,50,0,0
32700,-100,4,2,1,50,0,0
33000,-100,4,2,1,50,0,0
33300,-50,4,2,1,50,0,0
33600,-100,4,2,1,60,0,0
34800,-100,4,2,0,50,0,0
38400,-100,4,1,1,100,0,0
42600,-100,4,2,1,20,0,0


[Colours]
Combo1 : 17,216,17
Combo2 : 255,0,128

[HitObjects]
256,192,0,12,0,3600,0:0:0:0:
100,51,4800,6,0,L|29:60,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
214,154,5100,2,0,L|285:145,2,50,2|0|0,0:2|0:0|0:0,0:0:0:0:
60,160,5400,1,0,0:0:0:0:
76,208,5475,1,0,0:0:0:0:
104,248,5550,1,0,0:0:0:0:
144,280,5625,1,0,0:0:0:0:
192,292,5700,2,0,L|284:296,1,50
56,344,5850,2,0,L|-36:348,1,50
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PatZar
Yo,a little mod from me
[Inner Oni]
Over mapping from 00:21:750 (212) --> 00:25:200 (260)
Over Stream

[Spec's Overdose]
00:10:800 (1,2) - Over jump
00:13:200 (1) - I think it's hard to jumping
00:41:500 (3) - To hard to catch it
Topic Starter
Everest Hope

Genocide wrote:

Yo,a little mod from me
[Inner Oni]
Over mapping from 00:21:750 (212) --> 00:25:200 (260) 00:23:925 (242) - Deleted circle here
Over Stream

[Spec's Overdose]
00:10:800 (1,2) - Over jump
00:13:200 (1) - I think it's hard to jumping
00:41:500 (3) - To hard to catch it
wa_

N1ghtRabb1T wrote:

Standard
I would question the triples at this stage, as I don't think it's necessary even this diff is one level higher than Starter.

00:05:400 (2,3) - From previous testplays I confirm to have a bit of a problem with this and 00:09:600 (1,2) - . Make slider 2 at 00:05:400 (2,3) - a bit longer and remove 3. I don't think you need it like this. Do this as well for any other part almost similar to this. / ok, nice idea

00:15:000 (1,2) - Not sure as to why, but in my opinion changing this to one slider is enough. / it would be too... boring? dunno

00:42:600 (1) - Just silence the ending of the slider in my case. / i thinks it's not really necessary (in other diffs it seems not silenced)
thanks :3
Dainesl
IRC Mod Req by creator!

Modding Muzu here:

Stefan's Muzukashii
00:15:600 (79,80,81) - maybe make this d d k instead of k k d? the loud kick on 00:15:000 (77) - isn't present so I don't see much reason for this being a k...unless you really wanna follow the vocal
00:19:200 (100) - maybe make this a big note because of the hard cymbal that plays here?
00:31:200 (161,162,163,164,165,166,167,168,169,170,171,172,173) - perhaps break this up slightly? I normally consider this length of notes in a Muzu of this BPM to be kinda OP ;w; really though this is like a really minor suggestion
short mod because short map

and IRC mod here:

Brief IRC Mod of Oni+Inner
2014-07-03 22:44 Everest Hope: Hi Dainesl!!
2014-07-03 22:44 Dainesl: um hi
2014-07-03 22:44 Everest Hope: What about fast irc 42sec map mod ^^?
2014-07-03 22:44 Everest Hope: 3diffs, muzu, oni, inner
2014-07-03 22:44 Dainesl: let's make it really brief then
2014-07-03 22:44 Everest Hope: ACTION is listening to [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus]
2014-07-03 22:46 Dainesl: 00:13:500 (82,83,84,85,86,87,88,89,90) - seems like a weirdly complex pattern considering the rest are kinda simple
2014-07-03 22:46 Everest Hope: ikr , it had to be simple
2014-07-03 22:46 Everest Hope: but this is really disappointing
2014-07-03 22:47 Dainesl: 00:16:800 (112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137) - too many triplets in a row without a 1/1 break lol ;w;
2014-07-03 22:47 Everest Hope: done
2014-07-03 22:47 Dainesl: this is the Oni btw
2014-07-03 22:47 Dainesl: sorry
2014-07-03 22:47 Everest Hope: I freakin now
2014-07-03 22:47 Everest Hope: sorry < what do you mean
2014-07-03 22:47 Everest Hope: just be honest.
2014-07-03 22:47 Dainesl: I didn't tell you in the beginning what diff I was modding lol
2014-07-03 22:48 Everest Hope: Oni
2014-07-03 22:48 Everest Hope: Yes?
2014-07-03 22:48 Dainesl: yeah
2014-07-03 22:48 Everest Hope: ACTION is editing [http://osu.ppy.sh/b/440549 The Living Tombstone - Nippontradamus [Oni]]
2014-07-03 22:48 Dainesl: 00:33:075 (264,265,266,267,268,269,270,271) - the end of this pattern's got a bit of weird flow to it
2014-07-03 22:48 Everest Hope: 00:33:750 (270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312,313,314) -
2014-07-03 22:48 Everest Hope: Dont get a cancer
2014-07-03 22:48 Everest Hope: 00:33:225 (264,265,266,267,268,269,270,271) - youre right, this is bad
2014-07-03 22:48 Dainesl: 'cause it's like kdddkdddk then kddk
2014-07-03 22:49 Dainesl: don't forget to map the end of the song D:
2014-07-03 22:49 Everest Hope: i did now
2014-07-03 22:49 Everest Hope: xD
2014-07-03 22:49 Everest Hope: spinner hue
2014-07-03 22:49 Dainesl: okay that's Oni done, Inner now I guess
2014-07-03 22:50 Everest Hope: do you like 1/6?
2014-07-03 22:50 Dainesl: 00:03:600 (38) - remove note and replace with the slider, don't forget to make it 1/4 longer
2014-07-03 22:51 Everest Hope: mhm
2014-07-03 22:51 Dainesl: 00:21:750 (212) - the pattern here is like really weirdly flowing ;w;
2014-07-03 22:51 Dainesl: kinda expected for an Inner but still
2014-07-03 22:51 Dainesl: a 30 note pattern with this flow, kinda overkill
2014-07-03 22:51 Everest Hope: 42sec
2014-07-03 22:51 Everest Hope: i think its allowed !
2014-07-03 22:52 Everest Hope: but lets face it
2014-07-03 22:52 Everest Hope: this was overstream
2014-07-03 22:52 Everest Hope: 00:21:750 (211,257) -
2014-07-03 22:52 Everest Hope: but i had to reduce it
2014-07-03 22:52 Dainesl: 00:31:200 (318) - the 1/6 at the end of this one lol
2014-07-03 22:52 Everest Hope: it fits lol
2014-07-03 22:52 Everest Hope: thats not even hard
2014-07-03 22:53 Everest Hope: The stream is xD
2014-07-03 22:53 Dainesl: 00:35:700 (371,372,373,374,375) - + 00:36:300 (379,380,381,382,383) - maybe just make these 1/4 patterns as there's no distinguishable 1/6 here? ;w;
2014-07-03 22:53 Dainesl: lol if it's at the end of a weirdly flowing stream it's harder
2014-07-03 22:53 Everest Hope: i had to reduce it
2014-07-03 22:53 Everest Hope: but i was too lazy
2014-07-03 22:53 Dainesl: mkay
2014-07-03 22:53 Everest Hope: what about muzu

oh yeah and add Joshiraku to the tags because this is related ;w;
Arlecchino
can i make salad or deluge ?

:3 i have free time and ,idk what should i do xD
Mismagius
blaterwolf
SkyBearer245 Plays The Living Tombstone - Nippontradamus [-STD Only-]

inv's Beginner


Rabb1t's Starter


Adept


wa's Standard


Intermediate


Hyper


Insane


grumd's Insane


Everest's Insane


Silverboxer's Extra


fanzhen's Extra


Another


Terror


Nogard's Nightmare

Topic Starter
Everest Hope
only pro
_DG
Needs more favourites

K
Arlecchino
Asuna's Salad
osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Asuna's Salad
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg2betch.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
0,300,4,2,0,100,1,0
9600,-100,4,2,1,100,0,0
9675,-100,4,2,0,100,0,0
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[Colours]
Combo1 : 0,198,198
Combo2 : 0,0,255
Combo3 : 128,0,255
Combo4 : 0,183,0
Combo5 : 217,0,0
Combo6 : 232,232,232

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make more easy
-kevincela-
Gave a quick look at the mapset via IRC, here's the log:

SPOILER
11:02 Everest Hope: Hello kevincela !!
11:02 -kevincela-: hey!
11:02 Everest Hope: I Finally got you! Since a long time you hardly ever was online
11:03 -kevincela-: yeah, i know
11:03 -kevincela-: i was quite busy
11:03 Everest Hope: You have a time for a beatmap testplay, the form in google i filled on your account, no one answered yet
11:03 -kevincela-: oh, what's the map?
11:03 *Everest Hope is listening to [http://osu.ppy.sh/b/449297 The Living Tombstone - Nippontradamus]
11:03 Everest Hope: nuh, im not a beginner ! :P
11:04 -kevincela-: so many diffs :O
11:05 Everest Hope: i know but only standards is for you :P !
11:05 -kevincela-: yeah haha
11:06 Everest Hope: You playing first,?
11:06 -kevincela-: atm i can't really play well hehe
11:07 Everest Hope: alright :P
11:07 Everest Hope: Another has simple style
11:07 Everest Hope: but i think it's neat with finished hitsounds
11:07 -kevincela-: yeah, i see
11:08 -kevincela-: 00:07:500 (4,5) - imho these notes would follow quite better the song if they were a simple 1/2 slider :p
11:08 Everest Hope: im not putting next circles randomly everthing has their beggining and ending i think..
11:08 Everest Hope: alright ill change it!
11:09 Everest Hope: im done with it
11:09 -kevincela-: 00:09:300 (1) - you could remove this new combo here and instead place it at 00:09:600 (2) - , removing the new combo on 00:10:200 (1) - as well
11:09 -kevincela-: in that way it would fit the vocals quite better
11:09 Everest Hope: it's funny cuz you started
11:10 Everest Hope: from another first which is my first diff in this mapset :P
11:10 Everest Hope: i mean diff in this song
11:10 -kevincela-: haha
11:10 Everest Hope: im done with nc's
11:11 -kevincela-: 00:11:025 - maybe you could add a note here, it works quite well with the change of the vocals chord and it won't break the pattern that much :p it's a little thing though
11:12 Everest Hope: Dake said i shouldnt put a note here, im confsued > . <
11:12 -kevincela-: hmm
11:12 -kevincela-: you can ignore it then
11:12 Everest Hope: 00:21:900 (1) -
11:12 Everest Hope: but heres the same think i did with it
11:13 Everest Hope: i think its the same
11:13 -kevincela-: ok then
11:17 Everest Hope: Anything else in another ^^?
11:17 Everest Hope: i think if we talking about style its neat
11:18 -kevincela-: 00:28:500 (1,2,3) - as i said before just a 1/2 slider could work pretty good there :p
11:18 Everest Hope: oh noes
11:18 Everest Hope: u spoiled my 10/10 stream
11:18 Everest Hope: alright
11:18 -kevincela-: 00:30:000 (3) - a 1/4 slider without repeats there sounds really strange o.o you should consider at least adding a repeat to it to make it a 1/4 repeated slider which follows your style there
11:19 Everest Hope: mhm
11:19 Everest Hope: i had small complaints with it too
11:19 -kevincela-: 00:35:850 (1) - no need for the new combo here
11:19 Everest Hope: Im just happy its another
11:20 Everest Hope: 00:36:450 (6) -
11:20 Everest Hope: Deleted here too
11:20 -kevincela-: oki
11:20 Everest Hope: I think were done with another, the hardest diff to mod!
11:20 -kevincela-: yeah
11:21 Everest Hope: what next
11:21 Everest Hope: oh noes
11:21 -kevincela-: i'm not that sure of 00:37:125 (1,2,3,4,1,2,3,4,5) - since its difficulty is really higher than all the rest of the map, but other than that i have no major problems
11:21 Everest Hope: ive submitted jesus christ and holy shit its silverboxer
11:23 Everest Hope: im done
11:25 Everest Hope: Terror is uhm
11:25 Everest Hope: you know
11:25 Everest Hope: But grumd said its rankable!
11:25 -kevincela-: yep it is
11:25 Everest Hope: everything is neat
11:26 Everest Hope: i checked it tones of times
11:26 Everest Hope: Thank you so much you still helping me
11:27 -kevincela-: 00:13:950 (2) - hmm, what would you think about putting this in the same position as 00:13:650 (4) - ? it would create a pretty nice jump there before the speed up
11:27 -kevincela-: no problem ^^
11:28 Everest Hope: http://scr.hu/2yfq/bmzhh
11:28 Everest Hope: ?
11:28 -kevincela-: yep
11:28 Everest Hope: ok
11:28 Everest Hope: i did
11:29 -kevincela-: 00:08:250 (1) - i have a little idea timing wise here to make the whole pattern follow the vocals better
11:29 -kevincela-: wait a sec i have to push
11:29 -kevincela-: *puush
11:30 -kevincela-: http://puu.sh/9YXo2/10bdf50aeb.jpg
11:31 Everest Hope: yeah
11:31 Everest Hope: its really better
11:31 -kevincela-: 00:14:475 (1,2,3,4) - what about spacing them out? it's the only part where this stream is not spaced xD
11:32 Everest Hope: lol
11:32 Everest Hope: it looks better than before
11:34 -kevincela-: 00:23:250 (2,3) - what would you think about doing [http://puu.sh/9YXyI/5d7b926643.jpg this] instead here? it flows quite smoother in this way
11:34 Everest Hope: its funny cuz thanks your colors idk how to do this xD
11:35 Everest Hope: got it
11:35 Everest Hope: i think
11:35 Everest Hope: http://scr.hu/2yfq/mabj5
11:35 -kevincela-: ye
11:35 -kevincela-: you can also curve that 1/4 slider as seen in my screen but it's just an optional
11:36 -kevincela-: 00:34:500 (1) - again, no need for the new combo there!
11:36 Everest Hope: done
11:36 Everest Hope: im dumb with nc's
11:38 -kevincela-: 00:37:050 (4,1) - this is really extreme, even if it's a really difficult diff it's just an enormous jump that breaks the flow x.x what about putting it instead at x:224 y:320 and putting 00:37:125 (1) - at x:312 y:348
11:38 -kevincela-: ?
11:39 -kevincela-: LOL this diff
11:39 Everest Hope: jesus1412
11:39 Everest Hope: was doing it for fun xD
11:39 Everest Hope: its not rankable
11:39 -kevincela-: diff of the year
11:39 -kevincela-: ikr haha
11:40 *Everest Hope is editing [http://osu.ppy.sh/b/449297 The Living Tombstone - Nippontradamus [inv's Beginner]]
11:40 Everest Hope: Next diff
11:40 Everest Hope: nothing to mod xD
11:40 *-kevincela- is editing [http://osu.ppy.sh/b/448698 The Living Tombstone - Nippontradamus [Everest's Insane]]
11:40 -kevincela-: is it yours?
11:40 -kevincela-: lol
11:40 Everest Hope: wop
11:40 Everest Hope: yep
11:41 *-kevincela- is editing [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus [Insane]]
11:41 -kevincela-: there's this one as well
11:41 -kevincela-: :o
11:41 Everest Hope: y
11:42 -kevincela-: it doesen't make really sense naming the other diff insane as well at this point
11:42 -kevincela-: hmm
11:42 Everest Hope: I know
11:42 Everest Hope: But this insane
11:42 Everest Hope: was fcable by me
11:42 Everest Hope: i had no idea for another name
11:43 Everest Hope: I think there's no issue
11:43 *Everest Hope is editing [http://osu.ppy.sh/b/442861 The Living Tombstone - Nippontradamus [Insane]]
11:45 -kevincela-: i'm pretty sure someone else will point out the diff name in
11:45 *-kevincela- is editing [http://osu.ppy.sh/b/448698 The Living Tombstone - Nippontradamus [Everest's Insane]]
11:46 -kevincela-: lehmm
11:46 Everest Hope: ik
11:46 Everest Hope: anoyher name?
11:46 Everest Hope: ther
11:46 -kevincela-: maybe you could name it "Expert"?
11:46 Everest Hope: Expert
11:46 -kevincela-: i don't have really ideas in mind >_<
11:46 Everest Hope: wut.. alright
11:46 Everest Hope: or nuh
11:46 Everest Hope: thats not expert :P
11:46 Everest Hope: too easy for it
11:46 -kevincela-: yeah
11:47 -kevincela-: idk how to name it haha
11:47 Everest Hope: all names
11:47 Everest Hope: been used xD
11:47 -kevincela-: because it isn't an insane but it isn't an extra as well
11:47 -kevincela-: hmmmm
11:47 Everest Hope: i know
11:48 Everest Hope: its...
11:48 Everest Hope: Everest's Insane!!!!
11:48 -kevincela-: lol
11:49 -kevincela-: oh btw
11:49 Everest Hope: y
11:50 -kevincela-: 00:11:100 (1,2) - make it separated from 00:11:025 (3) - , it's really too much confusing to read atm seeing how you've mapped your patterns here :o
11:51 -kevincela-: 00:17:700 (1) - no nc here as well
11:51 Everest Hope: done
11:51 Everest Hope: everything u said
11:51 Everest Hope: http://scr.hu/2yfq/xvquh
11:51 -kevincela-: ok
11:54 -kevincela-: 00:26:025 (2,1) - well this is really confusing, i'd rather put 00:26:025 (2) - at x:133 y:109 and 00:26:100 (1) - at x:96 y:102, it would help readability quite a lot there
11:55 Everest Hope: http://scr.hu/2yfq/pyo8d
11:55 Everest Hope: what about this?
11:55 -kevincela-: 00:39:900 (1,1) - remove these new combos as well
11:56 -kevincela-: i guess it can work
11:56 Everest Hope: alright
11:56 Everest Hope: thanks this way i just moved circle
12:00 -kevincela-: i'll give a look to the hyper diff and i'll stop for now as i have to go soon
12:01 Everest Hope: alright
12:01 -kevincela-: 00:08:100 (5,6) - instead of blanketting here you could follow 00:07:800 (4) - 's curve there so that it gets followed pretty well
12:01 -kevincela-: http://puu.sh/9YYIb/c2e8411e0b.jpg
12:01 -kevincela-: like this
12:02 -kevincela-: 00:16:800 (2) - what about putting this at x:160 y:352? using opposed sliders here works really well :p
12:03 Everest Hope: alright
12:03 Everest Hope: done
12:03 -kevincela-: 00:25:800 (1) - i'd move the new combo from here to 00:26:400 (3) - and remove the one at 00:27:000 (1) -
12:05 -kevincela-: 00:35:700 (5,6) - imo reversing these notes with CTRL+G would work quite better, the current pattern is quite confusing to read and not that great to play >_<
12:05 -kevincela-: nazi: put 00:36:300 (9) - at x:279 y:66 to properly space the triplet
12:05 -kevincela-: and i think that's it!
12:06 Everest Hope: done
12:06 Everest Hope: thanks!
Stefan
thanks Dainesl for the mod!

SPOILER
osu file format v13

[General]
AudioFilename: Nippontradamus.mp3
AudioLeadIn: 0
PreviewTime: 3450
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 3
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Nippontradamus
TitleUnicode:Nippontradamus
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:Everest Hope
Version:Stefan's Muzukashii
Source:
Tags:
BeatmapID:440546
BeatmapSetID:183949

[Difficulty]
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CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

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[TimingPoints]
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Combo2 : 255,0,128

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Silverboxer
posting to follow this thread
blaterwolf

Everest Hope wrote:

only pro
only noobs :C
Kinshara
Omg so many diffs, my computer can't handle thissss...

#RankedIn2015
roufou
just peeing my drum (?) oriented mapping style on this

futsuu
00:05:400 k to compliment the clap?
00:06:300 k d k to compliment the clap?
00:07:500 ^?
00:08:700 d d k to compliment the clap and keep variety?
that's all I can think of for this diff sorry

stefan's muzukashii
00:04:500 I don't get why this is here
00:19:800 I personally think this pattern could be better as k k d d k d d but that might just be me
can't mod this one much more good job at keeping this one varied

inner oni
00:35:400 k?? makes more sense for the vocals to me

oni
00:06:450 k?

sorry for my minimal mod, I won't be offended if you don't kd
Xiaolin
so pro o.o 26 diffs wtf xD
TheLukay
separate tags and source, the tags are all in the source
Topic Starter
Everest Hope

TheLukay wrote:

separate tags and source, the tags are all in the source
I know this since the dinosaurs, i just won't do that now
-Visceral-
Wow thats alot of diffs o.o

[Nogard's Nightmare]
3hard5me QQ
00:33:450 - I feel like there should be a circle here
Really creative mapping!

[Terror]
00:06:450 (2) - Shorten this to be like the one before and make a circle where the current endpoint is time-wise.

[Extra]
00:03:600 - Spinner?
00:05:850 (2) - Reverse
00:42:000 (14) - NC
00:37:800 (9) - The beginning is right under the other slider .-.

[fanzhen's Extra]
00:12:600 (3,1) - This doesn't quite sound right. Maybe
00:15:750 (2,3,4) - Ic w0t u did ther m8

[Silverboxer's Extra]
Looks fine

[Another]
00:37:500 (2,3) - They are same beat .-.
00:39:300 (1,2,3,4,5) - 1/3 snap

[Everest's Insane]
00:13:125 = Try a slider vel increase here

[grumd's Insane]
Looks fine

[Insane]
00:14:025 - Slider vel increase

Rest are ok. Also, check AiMod for all of these diffs. Theres alot of conflicting stuff you gotta fix.
Topic Starter
Everest Hope

DoYouPlay_Osu wrote:

Wow thats alot of diffs o.o

[Nogard's Nightmare]
3hard5me QQ
00:33:450 - I feel like there should be a circle here
Really creative mapping!

[Terror]
00:06:450 (2) - Shorten this to be like the one before and make a circle where the current endpoint is time-wise. Sorry but no

[Extra]
00:03:600 - Spinner? Oh yeah i forgot about adding a spinner here!
00:05:850 (2) - Reverse Thats the special effect, no changes.
00:42:000 (14) - NC mkay
00:37:800 (9) - The beginning is right under the other slider .-. There's an option like 25% slow mo

[fanzhen's Extra]
00:12:600 (3,1) - This doesn't quite sound right. Maybe
00:15:750 (2,3,4) - Ic w0t u did ther m8

[Silverboxer's Extra]
Looks fine

[Another]
00:37:500 (2,3) - They are same beat .-. ... no
00:39:300 (1,2,3,4,5) - 1/3 snap 00:40:400 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) -

[Everest's Insane]
00:13:125 = Try a slider vel increase here

[grumd's Insane]
Looks fine

[Insane]
00:14:025 - Slider vel increase Why would I? This is insane diff, increasing a sv here may cause a messing up with the whole part here

Rest are ok. Also, check AiMod for all of these diffs. Theres alot of conflicting stuff you gotta fix. You think im stupid?
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