You mean the forum signature?
Just go on the web settings https://osu.ppy.sh/home/account/edit, the third section "Signature".
Just go on the web settings https://osu.ppy.sh/home/account/edit, the third section "Signature".
- Marco - wrote:
You mean the forum signature?
Just go on the web settings https://osu.ppy.sh/home/account/edit, the third section "Signature".
Fibrix wrote:
Hi, I'm in the process of making my first skin and I have one question that bothers me: where do I get sounds from? Do I have to gather them from a few skins or can I find them somewhere like a site or something?
A Normal Thing wrote:
sorry to bother you
what is the best way to start a skin
do i start from scratch and make a completely new folder or do i copy and paste a skin
this is the first skin im going to make
thanks
A Normal Thing wrote:
oh no i need more help why am i like this
im using GIMP.so i make a circle on another layer and i want to select that and align it so that its in the middle.
but i cant find anything related to that and i have trouble trying to center the circle
i just want the circle to be aligned nothing else
ok thanks for help again
KaloyanGFX wrote:
How to make the grade in photoshop everytime i cant its just hard
McCreetard wrote:
Hi, Im pretty new to skinning scene, but are there any ways to make a gif/animated hp bar (scorebar) in game, I have some seen in some popular skins and wanna make a custom for my own. Regards. Thanks in advance!!
RockRoller wrote:
McCreetard wrote:
Hi, Im pretty new to skinning scene, but are there any ways to make a gif/animated hp bar (scorebar) in game, I have some seen in some popular skins and wanna make a custom for my own. Regards. Thanks in advance!!
There are only a few elements that can be animated, but all follow the same scheme. Make each frame of the animation a seperate file, called scorebar-colour-0, scorebar-colour-1, and so on
McCreetard wrote:
How can I do that? I have seen people saying After Effects but I've never tried any..Are there any specific vids that help on this particular topic? Like skinning or how to use a program to skin or so so..
RaymanFP wrote:
I'm having a problem with the selection-mode.png file on my skin. I want the resolution for it to be 1366x768, but it always comes out as 1920x1080. I tried editing the file and changing it that way, but it never works. How can I fix that?
G8D wrote:
![]()
how to move that score to bottom?
Camillie wrote:
Hi,
Im like a begginer and writing here to understand really what i am doing, i've read the thread and did not see my answer, but now i know i little better what I am doing.
What I am trying to ask is, why the bottom parts like selection-mode are done in 2286x2000, or 2286x1440, when I play and I see these things in 1920x1080. You can see this in SPLOOSH+X+WHITECAT skin, I've tried to do it by myself and i've done this in 1920x1080 and in random number like 2400x2000 to see if this works, and guess what, of course it didnt. Could you explain?
hi_forever_body wrote:
Hello, How do i uptade my skin inside Osu! Without closing the game
thx for the answer
https://puu.sh/FIH5F/158690bda6.rarRunicImpulse wrote:
Hello, do you still have the template that is mentioned here in the Top Part section?
What exactly do you mean-Aak- wrote:
Sorry to bother you but i was wondering how i would edit the selection mode (full)
how would i edit the selection. Like do i have to Do it in photoshop and How i would do it.RockRoller wrote:
What exactly do you mean-Aak- wrote:
Sorry to bother you but i was wondering how i would edit the selection mode (full)
As I mentioned earlier on in the tutorial, if you want to make your own images you will need an image editor that supports transparency, the best option here would be pdn (free, remember to get the pugins I link in the post) and photoshop (paid).-Aak- wrote:
how would i edit the selection. Like do i have to Do it in photoshop and How i would do it.
There isnt any way to automatically convert them. You need to move parts of the elements, aka edit the iamges directly. Tho, editing from 16:10 to 16:9 is a lot easier then the other way around. Maybe I should make the part about converting 16:9 to 16:10 skins soonDerFlux wrote:
Is there a way to reliably convert/edit the pictures/elements such that It'll work for my resolution? I already have photoshop and well the way I tried it really didn't work.
Thank you in advance!
star2.png is the file you are looking forshac wrote:
Sorry to bother, but im new to skinning like most people here and i'm trying to work out how to remove the star particles that are attatched to my cursor when i start a map and also the random particles that shoot out, i wouldn't mind re-skinning them but i just have no clue what the name of that file is or anything, thanks.
thank you so much been looking for this for days!RockRoller wrote:
star2.png is the file you are looking forshac wrote:
Sorry to bother, but im new to skinning like most people here and i'm trying to work out how to remove the star particles that are attatched to my cursor when i start a map and also the random particles that shoot out, i wouldn't mind re-skinning them but i just have no clue what the name of that file is or anything, thanks.
padding-left: 12px; padding-right: 12px;It's for add a space between the side-navigation at the left and the text, it's better to read.
No I am not waiting for lazer, if I would be doing that there would be no point in writing this thing in the first place. Its just that writing these tutorials takes a lot of time and I am the only one doing it. Just be glad that there is something.Corne2Plum3 wrote:
The website look good but he's incomplete (are you waiting osu!lazer for add some parts, like the gameplay sections?)SuggestionIn the site there is no space between the side-navigation at the left and the main content of the page, and it's a little hard to read. You should add in css/main.css these lines in the .main section (~ line 30) :padding-left: 12px; padding-right: 12px;It's for add a space between the side-navigation at the left and the text, it's better to read.
blank out slider-followcircleWukongLord595 wrote:
Hi, sorry to bother you but how do I change it so when the slider moves it doesn't show up a circle that gets big?
When You're saving your asset don't do File > Save As, but use File > Export As > PNG instead. This should get rid of your problem.XaLERIK wrote:
Hey hello guys. Im starting to create my first skin and wanna remove this white outline border on buttons
256px HD, but that is the canvas, for the length of the actual line please just refer to other skins.McEndu wrote:
What is the suggested SD size for line-style follow points?
I think stuff related to line-style follow points are good for the guide section?RockRoller wrote:
256px HD, but that is the canvas, for the length of the actual line please just refer to other skins.McEndu wrote:
What is the suggested SD size for line-style follow points?
Or rather in the tutorial directly. Just haven't written that part yet. There is just so much to writeMcEndu wrote:
I think stuff related to line-style follow points are good for the guide section?RockRoller wrote:
256px HD, but that is the canvas, for the length of the actual line please just refer to other skins.McEndu wrote:
What is the suggested SD size for line-style follow points?
Use the old spinner style and not the new oneremclean wrote:
How do you make a meter instead of a approach circle on the spinners? I have seen it before so I know you can. I am new to skinning, please help me.
I don't know how to do that. I only started skinning 2 days ago.RockRoller wrote:
Use the old spinner style and not the new oneremclean wrote:
How do you make a meter instead of a approach circle on the spinners? I have seen it before so I know you can. I am new to skinning, please help me.
SLFY wrote:
Thanks for skinning guidance! Do you know if ranking-replay.png is still skinnable or has been renamed to something else? Mine has reverted to the default "Watch Replay" button while my "Retry" is still properly skinned.
Edit: It works when I put the image into a different skin and use it. I have a feeling something in my skin.ini is preventing it (?) but I can't seem to find anything relating to ranking screen at all in there.
Edit2: Turns out it works when I switch my skin version from 2.4. to 1. Unsure why the only thing that's affected is the ranking-replay.png though, since the ranking-retry worked in 2.4
well aware of that and planning to make my own soonSt1ck- wrote:
Idk if this reported, but skin testing beatmap has been deleted or smth, so the link on the site doesn't lead anywhere.
You have to set them all. Here is a list containing all sound files:DzulNotFound wrote:
hi,i'm still new in skinning,my question is how to get sound effect for every button like play,setting,and quit,and quit sound (sry for rip english)
slideb-nd and sliderb-spec are both files that don't really work.remclean wrote:
I can't change the slider track and I named it sliderb-nd and looked at the spreadsheet you gave me earlier and I have no clue.
You just type them in the skin.ini just put SliderTrackOverride: with the rgb value you want under [Colors]remclean wrote:
I do not know how to make a command in a skin. Pls help.
You need to have a skin.ini file for that. Really shouldn't be too hard. Your thing probably got messed up because you changed the Version: in the skin.ini. A skin without a skin.ini uses Version: 2.5 I beleive, so if you make a skin.ini make sure to set thatBenTheBen wrote:
My skin doesn't have a "skin.imi" in the folder. Is there a way to modify the settings of the skin?
I attempted to download a clean skin.imi, however it ruined the scaling of most assets.
I'm looking to specifically resize the "columnwidth" for osu!mania 4k.
What you are refering to should be either hit lighting, which can be turned of in the options, or you are looking for instant fading hitcircles, for which you can find a guide here: https://tutorial.skinship.xyz/guides/insta_fade_hcGreyXRM wrote:
How do I remove the hitting animations on the notes?
yes you can rename menu-background.png to .jpg to get the full quality. Works just fine iircMcEndu wrote:
Just a question: Does renaming a PNG file (format, not file extension) to menu-background.jpg work?
Did you make the image that has the numbers on it to big? If it is to big, then osu! will stop rendering it. I did the same thing a few days ago.JoshThePaladin wrote:
hi so i encountered a problem when i made my skin and i know i messed up pretty good somewhere but i dont know where. my issue is that i dont get combo numbers on my hit circles or sliders.
Not yet. For now the best you can do is to look at the skinnable files spreadsheet and other skins to figure it out by yourselfRematyar wrote:
any tutorial on how to skin the spinner?
I genuinly have no clue what you mean, can you like post an image that shows the problem?remclean wrote:
[...] and now the picture that more songs have don't show up... pls help.
Change the HitCircleOverlay value in skin.iniRiae wrote:
How do I fix the skin default? I mean like when it's 1-9 it's normal but when it goes to 10+ the font mixes it's like penetrating to each other. also, how do I remove the skin border? the square border like in cookiezi's skin?
McCreetard wrote:
Hi, Im pretty new to skinning scene, but are there any ways to make a gif/animated hp bar (scorebar) in game, I have some seen in some popular skins and wanna make a custom for my own. Regards. Thanks in advance!!
RockRoller wrote:
There are only a few elements that can be animated, but all follow the same scheme. Make each frame of the animation a seperate file, called scorebar-colour-0, scorebar-colour-1, and so onMcCreetard wrote:
Hi, Im pretty new to skinning scene, but are there any ways to make a gif/animated hp bar (scorebar) in game, I have some seen in some popular skins and wanna make a custom for my own. Regards. Thanks in advance!!
noizekok wrote:
can "section-pass" be animated?
Yes it totally can, which is why there is a few notes about that in the part about animations in the tutorialRiae wrote:
Does animated stuff in skins can make your frame drop a lil? cause when im using a heavy weighted skin it drops my fps and crashes.
The whole point of the hitcircleoverlay is to have a layer that is on top (an overlay) that is not affected by the combo colour. So no, neither of those are possibleremclean wrote:
2 things, 1. Can you have the hitcircleoverlay be hind the hitcircle? 2. If not, does the hitcircleoverlay get affected by combo color?
That's what I thought, but I was hoping one would work.RockRoller wrote:
The whole point of the hitcircleoverlay is to have a layer that is on top (an overlay) that is not affected by the combo colour. So no, neither of those are possibleremclean wrote:
2 things, 1. Can you have the hitcircleoverlay be hind the hitcircle? 2. If not, does the hitcircleoverlay get affected by combo color?
You need to change the AnimationFramerate in the skin.ini. Besure to read the part about animations in the tutorialMagiFire12 wrote:
So, I just animated a new menu back button (in song selection), but the fps is too low. What do I name the images to make them go faster? or is that possible?
Oh, thank you. I didn't see anything about that in the tutorial. Thank you so much!RockRoller wrote:
You need to change the AnimationFramerate in the skin.ini. Besure to read the part about animations in the tutorialMagiFire12 wrote:
So, I just animated a new menu back button (in song selection), but the fps is too low. What do I name the images to make them go faster? or is that possible?
Simply having a lot of skins should not introduce any additional lag.Riae wrote:
The more skins i have will make my game lag more or no?
I have 54 skins in total
wdym?McEndu wrote:
Can I pull request?
I mean, can I contribute to the project through GitHub? Like writing articles and clean up.RockRoller wrote:
wdym?McEndu wrote:
Can I pull request?