Hey,
I don't know if anyones suggested this or not, but i suggest you add a 'Blending Mode' or 'Shader' column to the image tables, since some items aren't rendered normally. (e.g. mode-#-small, and mania-lighting-L, which use linear dodge (add) [i think] )
Also you can put in this column how things like the 'selection-tab' and 'menu-button-background' are coloured.
I know selection-tab is coloured by subtracting opposite colours, so the green and blue channels are taken away.
But the menu-button-background is coloured differently... i think it uses an overlay that osu generates and sticks it onto the image... i don't really know
This is more for the out-of-the-box skinners... not really for beginners though... it's a bit complicated but useful....
sorry if i bothered you
anyway apart from this, this resource is really good i use it all the time! (and i didn't know some of these items could be skinned!!) good work!
I don't know if anyones suggested this or not, but i suggest you add a 'Blending Mode' or 'Shader' column to the image tables, since some items aren't rendered normally. (e.g. mode-#-small, and mania-lighting-L, which use linear dodge (add) [i think] )
Also you can put in this column how things like the 'selection-tab' and 'menu-button-background' are coloured.
I know selection-tab is coloured by subtracting opposite colours, so the green and blue channels are taken away.
But the menu-button-background is coloured differently... i think it uses an overlay that osu generates and sticks it onto the image... i don't really know
This is more for the out-of-the-box skinners... not really for beginners though... it's a bit complicated but useful....
sorry if i bothered you
anyway apart from this, this resource is really good i use it all the time! (and i didn't know some of these items could be skinned!!) good work!