unmentioned is either fixed or the reasoning is already mentionedLittle wrote:
[General][Easy]
- The official romanization of 葉月ゆら is Yura Hatsuki as seen on her official website im actually not sure because every ranked song by her has "Hatsuki Yura" which makes also sense with 葉月ゆら (because the romanisation is in the same order as it is written in japanese). so maybe theres a difference between the sources from her website and the sources from each music track? idk i have no idea about metadata but i couldnt explain why so many ranked songs have "Hatsuki Yura" romanised
- Unicode title should be Shadows ~影色妖精絵本~ with the full width tildes as they appear on the website.
[Normal]
- 00:51:819 (3,4) - Rhythm here could be swapped to match with 00:44:962 (3,4) since they are the same part of the phrase. Same for 02:17:533 (3,4) but then the sound at 00:53:105 - would be represented by a slidertail which is bad because it is a very strong sound compared to the others. i have to choose different rhythm here because the rhythm before has not strong sound at that spot but here it is strong
- 01:51:819 (1,2,3) - I think it would be better not to chain 1/2 beats like this. It may be hard for beginner players to keep up since this is an Easy difficulty. I think you could shorten (2) by 1/2 beat.
[Hard]
- 00:28:891 (7) - I don't think this note is really significant, so I'd actually recommend removing it to put space between for more emphasis on 00:29:105 (8)
- 00:56:962 (1) - Minor nitpick about the slider shape - the fourth point could be moved down a bit to make the second section of the slider curve more smoothly: http://puu.sh/uXkSs/154fe1395e.jpg
- 01:15:819 (5,6,1) - Flow here feels a bit unnatural, since (1) goes outside the curve of movement between (5,6,1).
- 01:46:676 (3,4,5) - It would feel better to play if the flow wasn't so linear. I think it would be better to move (4) outward to get a rounder motion between (3,4,5).
- 03:29:962 (6) - I think it would be nice to curve this downward, or at least point it in the direction of (7).
[Magical Book of Illustrations]
- 00:07:248 (1,2,3) - Instrument is very prominent in this section, so I think it would be nice if you mapped to it. This rhythm would fit much better with the release at 00:07:462 and detached notes at 00:07:676 and 00:07:891 http://puu.sh/uXznq/432d8a97aa.jpg
- 00:08:105 (4,5,6) - This rhythm could be confusing for the player since the drums are very quiet relative to the instrument, and the player might not understand this rhythm since the 1/6 in the instrument is so loud, and you've mapped over it with a single slider. I think it would be better if you had this rhythm: http://puu.sh/uXzsa/3271ddc4fb.jpg since it would actually place the string beat on a slider head rather than a slider end.
- 00:08:962 (1,2,3,4,5,6,7) - Consider applying the previous two points here as well.
- 00:52:891 (5,1) - It would help with readability if you spaced these a bit further apart. I know it's 1/6 gap, but really, since the click on (5) is at the red tick, it plays the same regardless of time spacing to (1).
- 01:13:676 (5,6,1) - This rhythm seems kind of awkward to play, especially for Hard diff. I think it would be more comfortable with something like this: http://puu.sh/uXzPq/94dc530fd2.jpg allowing (5) to be part of the group with (3,4) representing those accented instrumental notes.
- 01:30:391 (4,5,6) - Same suggestion as 00:08:105 (4,5,6)
- 02:11:533 (4,1) - This dropoff flow feels kinda bad to play since flow from (3,4) is clockwise, and (1) forces the player to move outward in a weird way. I think it would play nicer if you changed the direction of (4). Something like this: http://puu.sh/uXA5w/d2e1ab054f.jpg
- 02:18:605 (5,1) - Would read better if you spaced it out.
- 03:27:819 (1) - Change to circle to match with 03:20:962 (1)
- 04:05:533 - Same suggestions for this section as earlier in the map.
- 00:08:319 (3) - Why not actually map out the 1/6? They are quite prominent in this part of the song. i (tried) explained my reasonings in the post ealier http://puu.sh/uXOaz/d99c5e39c0.png .
- 00:18:605 (5,1,2) - That flows pretty awkward. Maybe move (1) down and left so the flow is rounder: http://puu.sh/uXArv/1fe0bb5001.jpg
- 00:53:033 (3,1) - I recommend keeping the spacing here the same as the triple, since the time spacing is the same. Your current distance spacing makes it seem like 00:52:891 (1,2,3) is a triple detached from 00:53:105 (1) timewise. You can also remove new combo from 00:53:105 (1) since you already have combo change at 00:52:891 (1) Same suggestions for 02:18:605 (1,2,3,1) and 03:51:176 (2,3,4,1) and 04:04:891 (1,2,3,1) okay so... 00:52:891 (1,2,3) - these sounds are really fast (ofc since they are 1/6 but they also feel very quick) so i want a quick movement for them, the spacing towards 00:53:105 (1) - is higher because i want to emphasize this quick music. but it is more to emphasize the "slow down" at 00:53:105 (1) - (because the music is slow and the slider velocity also) because if you have very quick movement before the emphasis for the slow part is really good imo (btw the NC is for the slidervelocity to indicate the player that smth is different here). in addition to that 00:53:533 (1) - as the beginning for the new section feels more emphasized if the slow part is emphasized through sudden movement stop. for the other spots you mentioned: it is the main concept of the map (especially for the kiais to emphasize with DS increases. it is consistent throughout the map and should not be a problem at my side
- 01:27:176 (1,2,3,4) - Space this consistently too. You did it right at 01:37:462 (1,2,3,4) i did even spacing for 01:37:462 (1,2,3,4) - because 01:37:676 (4) - has no emphasis in the music unlike 01:27:391 (4) - which has (i think) the highest emphasis in the whole songs music-wise
- 02:23:105 (5) - New combo to match with 00:57:391 (1)
- 02:52:891 (1,2,3,4) - Same as 01:27:176 (1,2,3,4)
- 03:07:141 (4,1) - Space this out more? It looks kinda of ugly as it is. i tihnk thats personal preference
thanks for your mod! it was really helpful i didnt think there was so much to change but as you can see i changed almost everything you said Thank you very much :3