Momizi
Momizi wrote:
hi,pay debt
[General]
the color of comboo 4 and 8 is a little strange for me,i know you use bright colour to make people notice quik part.and i dont konw how to adjust colours,just a fell ;W;,its nott very suit the BG.if its me,i maybe use some bright purple to suit the blue BG
might consider that, but I reallylike how they contrast the bg, they are only used very rarely as "highlights" so it works well imo
[Starlit Sky]
00:03:166 (6) - if dont have any special purpose,stack with 00:02:342 (2) - ?manually stacked 2 instead of this now it looks a little better
00:03:990 (2) - make the tail a liittle left to suit 00:03:496 (1) - for better blanket i think this is fine already http://i.imgur.com/XVveCsi.jpg o:
00:11:078 (2,3) - this distance on purpose,i think ds is better.. decreasing spacing as the volume fades and song goes into calm part
00:12:561 (1) - ctrl+G can fell better for me current is nicer
00:41:737 (1) - use colour 4 or 8 for sudden big jump color buildup light pink into bright colors for the fast sliders is better imo
01:25:089 (3,3) - how abourt speed up these two sliders good idea, done here and 00:09:924 (3,3) -
00:08:770 (3) - and 00:11:160 (3) - use normal whistle? sounds better for me would be too much normal w for this part
00:39:265 (2) - remove clap for soft part here and,you also not use clap behind (from 00:40:254 (1) - to 00:41:655 (3) - ) but there are still snares, removing claps wouldnt fit
00:50:144 (4) - move a liittle left for better flow from 3 or rotate some angle plays fine and 00:49:485 (1,2,3,4,5,6) - has a nice structure
00:59:787 (2) - use drum as 01:00:034 (1,2) - ?triple here emphasizes the piano, so soft
nice dif,i love this dif XD
[Unlimited]
00:21:957 (1) - seem a little fast,its seem harder than the highest dif oh this diff uses higher sv for most stuff, but also way lower cs
00:32:012 (4) - chage tail to flow 00:32:177 (1) - likehttps://osu.ppy.sh/ss/5317743 love this pattern too much and it's only kicksliders so visuals > other
00:42:891 (1,2,3) - i thought i open the stacikng,i think here stack can be better.. fixed manual stacks
00:49:979 (2,3) - flow not well,chage some angle of 3 https://osu.ppy.sh/ss/5317765 and dont foregt adjust 00:49:485 (1) - moved 3 a bit instead but it plays fine and look nicer xd
01:03:990 (1,3) - not blanket very well tried to fix
[Insane]
00:07:287 (1,2,1,2) - these four sounds strongger than 00:06:627 (2,3) - ,so i dont think reapeat is the best way same musical pattern so it fits well imo
00:16:353 (4,1) - umm,how to say,this overlap is fine to me,and maybe others will also say this overlap,just a notice
00:59:375 (1) -this slider dont look good,i mean the red anchor's part not well tried lol
[Hard]
I think hard dont need bright colours for NC,bright colours are litte abrupt I'd rather have my color usage consistent for those diffs and it seems fine to me o:
00:06:627 (2,3) - try to not touch,dont very like these think it's a cute pattern and the overlaps are not on a level that makes it hard to read
perrty good
nice song and nice map,cant mod very much,just shot a star instead,GL XD
moonlightleaf
moonlightleaf wrote:
[Starlit Sky]
00:05:638 (5,6) - stack is a little confused for me ,try this
https://osu.ppy.sh/ss/5288578 changes this pattern
00:48:825 (3,4) - Ctrl+g dont want a star here, this puts more emphasis on 00:48:990 (4,6) - drums
[Unlimited]
00:00:529 (1,2,3,4) - i perfer do as Sky-diff , this is the 2nd low ex , so would be better not to use these notes yes
00:40:254 (1,2) - confuse to click the 2 seems fine to me o:
In fact i am shit and can't understand the ex diff , so i try(force me to mod that , but i am really can't understand and give you more suggestion ,) so i give up the m4m , NO KD , sorry thanks anyways!
thanks for modding!