hi from your modding queue
Easy
- 00:06:957 (2,3) - ctrl +g would fit this rhythm better imo
- 00:18:660 (4) - because this slider is so small the red ticks kind of makes it look messy
Standard
- 00:03:001 (5) - not really an issue but curve this a bit for flow? http://puu.sh/p3C2e/349adc2065.jpg
- 00:36:957 (5,6) - why is this stack different than the rest?
Hard
- 00:04:649 (1) - Moving the red point to the right a tiny bit would make it look better
- 00:09:265 (4,1,2,3) - I would much rather have the DS increase in between (2) and (3) rather than (4) and (1). Or just keep the DS the same.
- 00:09:924 (3,1,2,3) - same as above
- 00:45:364 (4) - removing the red point and making it completely straight would be better :v http://puu.sh/p3Cx0/c3d4e2bf9f.jpg
Insane
- 00:01:353 (2,3) - i do feel like copy pasting these 2 sliders would look better. Because the way (3) is atm, it doesnt curve around (2) nicely
- 00:22:287 (1) - YOu can delete this NC imo because it comes after the SV change and is perfectly readable without the NC
- 00:23:111 (1) to 00:32:507 (1) - I dont get your NC patterns here. At first i thought I was getting what you were doing but then some measures were inconsistent :/
- 00:38:935 (1) - i like this
- 01:19:155 (2,3) - same as the beginning
Unlimited
I dont think 2 custom names like this is rankable
- 00:05:968 (7,1) - I think it looks better when you dont have a whole section of the curve obscured http://puu.sh/p3Doy/c8d5717a9c.jpg . The DS only increases by 0.1 too
- 00:38:935 (1,2,3,4) - This caused my some readability problems, not sure if its just me though, what do you think of NCing all of them?
- 01:00:199 (3) - curve it a bit more so it looks like the second half of 01:00:693 (2) flipped in a mirror. http://puu.sh/p3DHJ/8791e43440.jpg
- 01:05:309 (1) - delete NC? I dont any real purpose for it
- 01:10:336 (2,3) - This flows better imho http://puu.sh/p3Emw/5509b50584.jpg
- 01:15:858 (1) - same as 01:05:309 (1)
- 01:26:243 (2,3,4,5,1) - reminds me of miraizu xdd
Starlight sky
- 00:46:847 (1,1) - avoid perfectly stacking to make it more readable like you did in similar patterns throught the mapset