owo (somehow the formatting breaks the other spoilerbox version):
thanks for the mods!
SPOILER
[ owo] wrote:
My bad mod4mod mod
Overall: I couldn't find anything blatantly wrong with it (as expected), so below are just my personal quibbles.Easy00:08:770 (1) - This shape just doesn't fit here imo. More like https://osu.ppy.sh/ss/5286795 maybe this is nicer
00:33:990 (3,4) - Sorta icky looking. It will look sorta better with these coordinates: red anchor (302, 40) 2nd white anchor (335, 20) last white anchor (374, 29)
00:40:419 (1,2,3,4) - Looks better like this imo: https://osu.ppy.sh/ss/5286821 improved this a little
00:47:836 (4) - I think this belongs on 00:48:001 instead both work depending on what to follow, but current polarity is a little easier cause it puts teh change on a slider
00:48:990 (2) - Bad blanket- try: 1st white anchor (462, 318) 1st red anchor (425,274)made it betterNormal00:03:001 (5) - Looks better imo with a red anchor in the middle and bent doesnt work for me
00:05:803 (5) - Looks a bit weird to me, maybe give it bend or a red anchor? it's kinda cute cause it reminds me of 2007
00:13:221 (4,5) - In order to click important beats, I suggest something more like: https://osu.ppy.sh/ss/5286759
00:15:858 (4,5) - Same rhythm suggestion prefer to focus on guitar here and it gives a nice polarity. also the part is to calm for actual circle-> slider 1/2 taps on normalHard00:53:605 (1,2,3) - Judging by the music, I'm not sure why this isn't just 4 hitcircles (also, 90 degree just doesn't flow well to me) keeps the map easier, I still have a spread to fit xd
01:03:990 (1,3) - Could be better blanket tried
01:04:649 (3) - Looks awk to me cause whenever I see something like this slider tail, I expect something right next to it.Insane00:21:627 (2,3,4,5,1) - I honestly wish this had more spacing- feels a bit weird to me as it is (more like 00:54:265 (1,2,3,4,1) maybe) manual stack is fine here
00:37:122 (4) - Small thing... make this upside down so 00:37:122 (4,5) are like mirror opposites maybe?prefer to have the sldier point towards next object
01:09:759 (2) - I feel like it would flow better if this were placed on 01:09:100 (7) or somewhere to the right flow is totally fine here o:
01:15:693 (1,2,3,4,1) - Unsatisfying wont put higher spacing on a pretty easy insaneUnlimited00:31:023 (1) - This in particular might play better if shortened and added a hitcircle at its tail at 00:31:353. i dont do many vocal 3/4s on this diff
00:32:012 (6,7,8) - Same problem as Starlit Sky for this timestamp, except its harder to correct here imo see other diff
00:54:265 (1,2,3,4,1) - I particularly don't like the curve of this ( 00:54:430 (3,4,1) is too straight, but it might be your stylistic choice)
I'm thinking something more like: https://osu.ppy.sh/ss/5286592
01:13:056 (3,1) - This particular slider shape doesn't look that good to me copy pasted. My idea: https://osu.ppy.sh/ss/5286625 shapes look fine to me
01:16:023 (1) - I think the slider tail is pointed the wrong way, looks better and flows better pointed down instead imo https://osu.ppy.sh/ss/5286630 doesnt really matter on this slider and current shape is nicer
01:26:243 (2,3,4,5,1) - I see that you did slider to stream with 01:25:748 (1) slider, but it just plays off to me (cause I'm bad lel) Actually I didn't. I just placed the last note to be similar and give more emphasis lolStarlit Sky00:05:968 (7) - More bend maybe? wud be too much
00:32:012 (6,7,8) - I think that here, you want to map the drums? (as suggested by hitsounding) but by my inspection, the drums don't go into 1/4 rhythm and are only 1/2, so your mapped portion doesn't quite fit.
Anyway, you can easily fix this by following the synth in the background instead, which is 1/4. Try making 00:32:177 (7) a 1/4 kickslider instead. Or you could just make it stream. (easier to fix here than in Unlimited) mainly focusing on the high pitched thing and works fine
00:38:935 (1,2,3,4) - I wish these were more spread and kicky cause it's pretty unsatisfying to play for me (I like how it goes back and forth in the insane) so cute tho : (
01:21:133 (7) - More bend maybe? a
I thought about it a lot, but I'm sorry that I can't help much... Have a star!
milan
Milan- wrote:
first sana now yuikonnu, what's next'?? nameless plz
Esay
-00:13:056 (3,4) - keep mapping to vocals would've been a better idea i think. right now it's a bit confusing because of the 3/2 slider before. like http://puu.sh/pcqOi/96e1362844.jpg . same with the copypaste rhythms after might consider, but I tried both (i know I'm not really target audience lol) and this felt better to follow
-00:20:803 (3) - you could go with a 1/2 slider easily here. the sv is fast and the instruments call for it so i dont see problem on my end owo I hate kickslider on easy diffs and it would also be the only one
Normal
-00:52:781 (5) - this http://puu.sh/pcr65/3664ce7bc7.jpg sound much better imo o spikes the difficulty a little but fits well so yehaj
hard
-00:00:529 - this normal whistle doesn't sound good here ;;. it's rather annoying. (actually i'd just use a soft wihstle at 00:00:529 - and remove the others because, this is just the intro and hitsounds sound overused ) . same on others diffs there wasn't supposed to be whistles on all ticks lol. changed to only 1x soft (2x for extra diffs cause clicking)
-00:06:627 (2,3) - using another kind of arrange for these two would be cool. as a way to emphasis 00:07:287 (1,1) - as their own combo or smthnig idk yet, might do sth here lo
-00:09:594 (1,3) - nc'ng on crashes make more sense than nc'ng random beats tho. same 00:10:254 (1,3) - . (it''s basically the same as 00:20:474 (1,1) - lul) same on others diffs both work imo, but this looks so much nicer with the pattern
-01:14:540 (1,2,3) - rip hard players combo rip
insane
-00:26:737 (4) - x291y356 ? plays more natural i think xd that works
-01:20:803 (4,5,6) - u like emphasizing, dont you? moving (5) down left would add more distance towards (6) lo triple is enough emphasis and 01:20:309 (2,4,5) - is so nice
Unlimited
-00:37:781 (1,2) - im actually confused here, you're trying to emphasized vocals by extending the first slider, but on the second one you ignore them basically. using 2 circles instead of a slider would do the job i guess and would be consistent with 00:36:792 (2,3,4) - and 00:35:638 (2,3) - (altho extending slider sounds unnecessary here;;). same on skyliyyit lol I just extended the slider here cause red and blue tick are both empty
-00:40:748 (1,2,3,4,5) - spamming circles when nothing is happening compared to the verse right before, disgusting pp mapper (jk tho not so jk tho tho jk ok nojk) wot there's a guitar buildup : v
-00:51:792 (1) - nc why I like nc on back and forth things cus I thinkl it looks nicer. also fits vocals so i'll keep for now
sky lit
-00:01:353 (2,3) - custom stacking these would be better as similar patterns like 00:02:012 (1,2) - stack uh. prob doing that for 1/4 gaps like here too guess why it's stack leniency 2 B) 01:21:792 (2,3) - would be better but dunno what you think
-00:02:671 (4,5) - too close oo : O totally overlooked that for some reason, fixed
-00:05:309 (3,4,5,6) - this is kinda disorienting tbh.. moving (4) somewhere else would be better, or even ctrlg'ng 00:05:474 (4,5) - makes more sense flow-wise uh swapped them for now
-00:11:078 (2,3,4,5,1) - that doesnt look good at all ;; dunno what you're trying to do but distance between 2 and 3 just doesnt fit the stream, in addition that your streams seem to be doing a circular curve but then the slider is lineal using a different angle aaaa don't talk to me or my weird streams ever again. it's meant to get smaller as the music fades into a calm part
-00:43:880 (1) - nc why same reason as other diff00:51:792 (1) - too
thanks for the mods!