Azer wrote:
I agree, I'm biased towards modern era mapping and I do dislike older style mapping but the way I see it, modern mapping exists today because it fixed flaws older styles had (one of the biggest ones is lack on emphasis on individual notes because of distance snapping), it's moving forward and as a modern era player/mapper I'm really on the other side of the coin, I think older maps are boring (I'm speaking very generally here, there's been tons of amazing maps that are still very fun to play) and modern maps focus on distance changes ("spacing is optional") because they emphasize individual notes in the song, which makes you feel like you are playing the song and not playing a map of the song, if that makes sense. In the end it's just my opinion and I understand why you disagree with me.
While this does sound ideal to me (maps focused on individual sounds rather than arbitrary patterns) that is sadly not the case with modern mapping. I do think lots of things and ideas have emerged for the better lately, and mappers constantly keep growing & learning, but these days it's like loctav said. Mainly triangle jumps and imo arbitrary jump patterns that doesn't really fit (also speaking very general here, I do acknowledge the modern masterpieces made even in 2015). Spacing is up to the mapstyle you're going for really, so I won't get into that.
So you both have a point, but none should try to force mappers to change the style of their maps D: /late
Shiro: Huge congrats! Will certainly be interesting to see how this will be recieved when ranked!