i approve of your avatarfieryrage wrote:
hey guys i found a mistake
also you guys are terrible at memeing
that's the actual timing of the map...?-Nishiki- wrote:
Only one thing.
Really messed up timing.Uninherited points everywhere.
Serious work on timing before this can get ranked.
Owntrolf wrote:
Why not Absolute Soul
sam etbhOwntrolf wrote:
Why not Absolute Soul
oh shit you're rightfieryrage wrote:
hey guys i found a mistake
Thanks for my first Rick roll of the year. <3fieryrage wrote:
hey guys i found a mistake
also you guys are terrible at memeing
This continues (and finshes) the pattern 01:02:287 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - . The stream also finishes this section of the song/map before switching the vocal (slower) part. Adding a new combo on this would be inconsistent with the patterning.Graf wrote:
01:03:839 (9) - Any reason why this isn't the start of a new combo? Just curious.
I understand now, thank you!Shiro wrote:
This continues (and finshes) the pattern 01:02:287 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - . The stream also finishes this section of the song/map before switching the vocal (slower) part. Adding a new combo on this would be inconsistent with the patterning.Graf wrote:
01:03:839 (9) - Any reason why this isn't the start of a new combo? Just curious.
I appreciate your input, but as I explained in my answer, the changes you proposed would not benefit the map and I decided not to apply them.Kathex wrote:
whata kinda of unconsintence in the speed and extreme changes at start and flow are that? Did you bother looking at the map to try to understand how it's done? If so, you would understand the structure behind it.
a example of not really nice consistence is 00:55:563 (1,2,3,4) - and 00:59:701 (1,2,3,4) - why the star pattern have lower DS than the previus? it have the same song and star pattern is very most easy play... There's a difference between those two, although they do sound similar. Did you notice t he spacing decreases from 00:51:415 (1,2,3,4) - to 00:55:563 (1,2,3,4) - to 00:59:701 (1,2,3,4) - ? That's because the song eases into the vocal part, and the map reflects that by having the spacing decrease progressively.
another example, 02:30:227 (1,2,3,4) - this streams 1/3 and 02:31:262 (1,2,3,4) - this 1/4 why? the sound is the same 02:30:227 (1,2,3,4) - This is based on the drums, but 02:31:262 (1,2,3,4,5) - is not. It goes with the vocals and introduces the jumps by forcing a high-speed stream as opposed to the low spaced 1/.3.
more like 02:39:020 (3,4) - why short sliders? 02:39:150 (4) - it supposed to be longer like u did in the start of the song then... this gap u give in front feels like something is missing This has been explained a million times so I won't bother explaining it again.
another thing is 02:47:813 (1) - here u make this short reverse slider 02:48:072 (2,3,4,5,6) - and here u make continuous rytm ... the gap in 02:48:007 - feels missing the sound 02:48:007 - I can't hear anything in the song at that point. The repeat slider however goes with the small trill the flute goes for.
02:49:431 (3,4,5,6,7,8,9) - incridible the nonexistent stream....This is mapped to the big WOOSH sound (not too sure what instrument produces it).
03:17:684 - another sound gap.... I chose to ignore the drum hit here because of the confusion between 1/3 and 1/4 between the instruments (as you may have noticed, this part is very messy), and adding a beat here would mean I would have two beats around 1/6 apart, which I considered to be too fast to be pleasantly playable.
03:15:874 (1,2,3,4,5,6,7,8) - reduce the speed to 25%.. all the hits is 1 tick of 1/16 forward starting at 03:15:889 (1,2,3,4,5,6,7,8) -
i can point more timing errors like 03:34:478 (1,2,3,4,5,6,7) - this section is 1 tick of 1/16 backward
aparently u will need check all the map timing, some sections like that are 1 tick of 1/16 wrong... Timing is fine. Listen to the song more carefully and you'll realise that instruments are not in sync. Choices had to be made to keep this playable.
04:12:641 (1,2) - why u make parts like it easy than the rest of the map?? Does this spacing feel easier than other choruses for you? Cause it isn't.
04:20:658 (3) - this would be the last hit... is the strongest and maybe a long slider in this long gap I can clearly hear a drum hit after it though, hence (4).
well i pointed few things that I consider wrong, have much more, specialy if i talk about this flow...Do you even know what flow is? Don't throw random words you heard around trying to get the map disqualified because you decided to go on a crusade against it. Everyone who played the map agrees that it flows well.
Sorry for seem a hatter of u, but this question is for ALL BN's QAT's And Staff etc... > my intention is that the ranking system get fair to all, cause actualy is a very Bad.. You mean spending 6 months trying to get BNs and QATs to look at the map and getting it DQ'd 4 times is effortless and unfair?
FFFFF I GOT TRAPPEDfieryrage wrote:
hey guys i found a mistake
Just gonna quote it again.Bakari wrote:
This isn't the right place to complain about this sort of things. If you have constructive ideas regarding RC - proceed here. If you want the way modding system runs to be optimized and have some constructive ideas - click here. If you're having issues with staff/BNs conact our managers.
Now I will have to focus on your map. Damn, this in a neverend storyStefan wrote:
rip prediction
Finally!
juankristal wrote:
This time will be THE ONE
But... barely anything has changed since the first version ;w;B1rd wrote:
previous version = awesome
this version = shit
edit: maybe that's an over reaction but this is at least 40% less fun than what I played before. It's wasd the same with Toumei Elegy, it gets unranked and unranked and the mods aren't satisfied until 70% of the original essence is lost and it's mutated into something else entirely.
its actually quite true tbhShiro wrote:
barely anything has changed since the first version ;w;
Sadly.Yuii- wrote:
Welcome to: the ranking process by the osu! community. Enjoy the fun!