-Ryuujii- wrote:
Seph wrote:
I'm totally fine with Airman (jumpy) and No Pain, No gain aho diff (insanely long sliders, jumpy that makes it hard to fc) on top performance but astrosexy? and Illumiscape and Ridorii aren't even FCs, yet they are there.
So ar10 maps > lower ar maps? Hm..
Yes, because AR10 is 1.5x faster than AR9, and AR9 is 1.5x faster than AR8, and etc
so, technically, since you have that less reaction time, AR10 is excessively difficult, much like how much more difficult CS10 is than CS9, and to CS8, and etc.
It's just all game elements that don't appear to make a huge impact, but they really do when you get it to the highest difficulty of these effects.
petiskacang wrote:
priority seems more legit this time lol
why does non FC map appear on top ranks?
Also for normal diff with HR, and FL (1 miss)
Then another hard
pls
Edit: i guess FC doesn't matter
best performance is marked base on your stability and "performance", thought some maps is still not FC-able / Hard to FC, like Rainbow Dash or Kirby mix Deluxe.
FC shouldn't have to matter too much (Although, it does give a tiny boost) It's more based on score and accuracy than anything now, mostly because of the fact that the only thing that slowly increases when you get better is the accuracy itself. (I feel combo has a somewhat important saying matter in there too)
FC only mattered because often FC means getting good rankings. It's more of "This is the difficulty, how much of the difficulty can you do?" And that's pretty much how pp goes.
It no longer focuses on other players. It tallies up how well YOU do, then compares that tally to others.