Just dropping in to say that a map shouldn't be unreasonably difficult to award pp. It needs to still allow pp for players of all skill levels and not only the ones who can play with hardrock.
Also adding too much of a weight for catching droplets in hidden could potentially make playing for pp not fun, because it is sometimes according to luck whether or not you catch droplets if you're not a pro player with hidden enabled. It wont be good if pp will become dependent on catching all the droplets.
Also adding too much of a weight for catching droplets in hidden could potentially make playing for pp not fun, because it is sometimes according to luck whether or not you catch droplets if you're not a pro player with hidden enabled. It wont be good if pp will become dependent on catching all the droplets.