Hi there! Sorry for the delay!
[General]
[General]
- Why do all the difficulties have different combo colours? you should consider using the same colours in every difficulty, it gives the mapset consistency.
- HP Drain Rate: 2 should work fine, I think.
- 00:34:070 (1,2,3) - Mmmm... I don't think this is too easy to read for a new player, since they are 3/4s apart... I would suggest a slider with a repetition, it will be easier to play:
The main objective for this is that an unexperienced player understands how the following patterns will be, so that he/she doesn't confuse while trying to hit the object (circle, slider) on the correct time. - 00:36:314 (1,2) - And here, also, I think that you can make the distance snapping a little lower. Like, those nazi things people tend to say: "Move (1) one grid right, and (2) one grid down".
But I mean it, do it - it makes the pattern more noob-friendly. - 00:49:661 (1) - Why is this so far from the end of (3)? I mean, why is there such a big jump? Try using the correct distance snapping from the yellow (3). You might have to move the following (2).
Oh and also, add a clap, it sounds good - Just a side note here: Try to keep the distance snapping correct. This is a basic advice you should always take into consideration, EVEN MORE if you're mapping and easier (Easy, Normal) difficulty.
Check your difficulties back in search of these issues, and fix them by yourself, so that you get practice at it - 01:09:740 (4) - This isn't properly stacked under (3). Howeever, I think it would be better if you don't stack it under (3), Believe me, it's quiet confusing for new players.
- 02:09:267 (1) - I don't know, this sudden stop in the one-beat-apart circles kinda breaks the flow. Maybe you could try a slider that starts at 02:08:558 (5) and ends here. Like this:
It will play much, much better. Of course, you can make that slider in any shape you want - 02:14:228 (1) - Ok, I know that since you changed the velocity, the spacing is reduced, but this is really confusing. Please place this as if you hadn't changed the slider velocity:
I mean, I would say that this is almost an order xD - 02:31:236 (1) - You should delete this and end the previous slider here. I haven't said anything about objects too close from the previous spinners, but I have to mention this one. It doesn't quiet fit here as it is now, and it's way too soon after the spinner.
- 00:35:724 (1) - Well, actually I saw some things before this that were a little hard to predict, but I'm flexible today
But this here, I'd recommed you to use the normal spacing, and not this shrinked spacing (aka small spacing). I don't think it fits.
- 00:52:732 (3) - DON'T fully stack a slider. This isn't very playable. I wouldn't say it's unrankable, but it looks horrible. Seriously. Place it in some other way.
- 00:53:913 (3) - This clap sounds weeeird, it should go on 00:53:440 (1) instead of here.
- 00:54:385 (5,6) - Please place this in some other way, because: 1. (5) isn't at the right distance from (4) (and I know you're using jumps, but this one just doesn't look good), 2. Stacking (5) and (6) here doesn't look good and 3. It doesn't flow well, in my opinion. Try something more open, like this:
Or something similar. - 02:07:850 (4,5) - Can you please move these to the left so that they aren't almost fully overlapped by (2) and (3)? It doesn't look so good :/
- 02:32:417 (5,6) - Stacking this just doesn't work here, since (7) is too close from (6). Try this:
Also... - 02:33:125 (7) - Add a new combo, and then remove the new combo from 02:33:834 (1).
- 02:37:259 (6,7) - These two should be placed further from where they are now. Maybe you can place them above those two sliders, so that the overlap doesn't look like shit. Or I don't know.
- 02:58:637 (3,4) - If you want to make a good-looking star pattern, then move these two (3 and 4) 3 grids up.
- 00:48:007 (2) - WTFwhy the heck did you use this jump?? It doesn't fit with the music at all °-° PLEASE place this using normal DS o.o
- 00:51:314 (1) - Seriously, I see no reason for using such a big jump. Please re place this in some other way without the jump.
- 01:10:921 (5) - I think this would work better not stacked, and you should have the new combo here, and not it the next circle. Also, you can use a jump here if you want to, but don't overdo it -.-
- I guess the rest is fine~