Calm down a bit guys, please.
Some suggestions here
[Another]
00:51:038 (1,2,1,2,1,2,1,2) - well it seems like music grows here, so you could emphasis it better with increasing spacing, like that :
^ Just wanted to show what i had in mind (talking not about pattern but about the way how you can increase spacings)
00:54:705 (3,4) - things about emphasing again. Yea, i can see that you lowered spacing between them but, what's about increasing spacing between 00:54:538 (2) - and (3)? It'll help with emphasing that "sounds" in music immo
00:57:371 (3) - what's about replacing that slider by circles and making a jump? (once again, suggesting it because of emphasing and blahblahblah)
01:41:705 (2) - honestly i don't see any problems with this slider, but well, you could make this slider looking like that :
it's almost the same with previous one, but all tics is visible now
01:40:371 (1) -
RC says : "Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride."
Sadly but true, anyway we've need some QAT's opinions about that, because personally i have no troubles here, and found that SV fitting with moment < seems it's fine but consider 01:44:371 (4) - this one please (except 01:44:371 (4) - this slider, it's just feels like it should be faster because of stuff in music)
02:06:371 (9) - consider adding NC here, because music actually changing here and with NC you could emphase it better.
02:28:371 (1) - this start of spinner feels a bit better for me
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No kd for now i gonna check all diffs after a little break[Hyper]
00:15:538 (2,3,4) -
SONAZI well, could you increase spacing here a bit? It's looks kinda inconsistent with your previous triplets, also move 00:15:538 (2,3,4) - it a bit higher to avoid that messy overlap (00:15:038 (1,4) - )
00:16:871 (6,7) - well, it's playable (uncomfortable but playable) but i didn't see any reason for making that, because there no changes in music for that. Honestly, i'd use some kicksliders here
00:20:705 (2,3) - i don't see any reason for making a jump here, consider moving (3) to x: 142 y: 212
00:38:371 (1) - consider removing repite here and making this kind of rhytm here :
Why? Because of that boom sound on the downbeat. It's minor, yes, but it will be just feel much better and fun to play if you make it clickable
01:22:955 (10,1,2,3) - make spacing consistent because it looks kinda messy
01:24:038 (4) - again stuff about downbeats
02:06:705 (1) - use NC to mark 1/6s
02:20:705 (2,3) - same with 00:20:705 (2,3)
02:28:371 (1) - same with another
[Hard]
00:28:205 (4) - it feels much better without this note, consider removing it and stacking both sliders
00:51:371 (2,3,4) - whistles will sound much better if you add them on every red tic here
00:57:538 - it sounds like missing note for me
01:12:371 (1) - these repites do not fit immo, consider making two 1/1 sliders here (well maybe it's too subjective, tho)
02:28:371 (1) - same with hyper and another
[Standard]
00:38:371 (4) - the things about downbeats from hyper
01:00:371 (1) - well, it plays odd, consider replacing it by two 1/1 sliders
01:39:871 (1) - and again downbeats
Rest seems fine.
Also don't forget about combocolors which i suggested in IRC