offset: 377. i keep getting 4~7 ms late, and this fixes it. make sure to resnap notes/timing sections. please apply this AFTER reading and applying the mod, though.
[Basic]
00:51:038 (1,2,3,4,1) - this seems too hard for a basic diff. you should turn 00:51:705 (3,4) into one slider.
01:11:705 (2) - one grid left to avoid the overlap
01:21:705 (3) - NC for consistency with 01:19:038 (1,2)
01:52:371 (1) - remove NC for consistency with 00:24:371 (4)
02:03:038 (1) - ^
02:27:538 (3) - add a soft finish at the end to match the music
[Hyper]
00:27:038 (5) - NC. the combo is really long. also, it is consistent with 00:37:705 (1)
01:00:371 (8) - NC makes sense here
01:40:371 (5) - NC here makes sense. also, it lets the player know of the anti-jumps
01:55:038 (1,2) - this is weird.. you should either add an extra repeat to (1) or space the sliders out so players don't think there's an extra repeat 0.0
02:16:203 (2) - unsnapped
02:16:371 (1,2) - same suggestion from 01:55:038 (1,2)
02:27:038 (1,2) - ^
[Another]
00:50:205 (5) - NC for consistency
00:52:871 (2) - ^
00:57:705 (1) - ^
01:14:538 (2) - the green line at the end of this slider doesn't work properly because it's unsnapped. snap it please
02:05:203 (3) - unsnapped
02:24:705 (3) - put this in line with (1,2). i don't see why you made this a jump
02:27:371 (4) - ctrl+g flows a lot better.
02:27:705 (6) - ^
very clean mapset. starred