Dropping my two cents in this.
Dissolution of the current BN tiering system
The current BN tiering system will be dissolved, and replaced with a probationary system.
New BN will enter the system at this probationary level. We will call it 'T1' just for the sake of familiarity. All existing BN will be promoted to 'full members' (aka, T2) and will be allowed to both qualify and bubble maps at will.
Probationary members will not be permitted to qualify - only to bubble. The probation period will not exceed longer than a 2 month timeframe, with most people ideally out of probation after QAT review after a one month time period.
Full members may be reduced to the probationary level at any time by QAT consensus if their conduct is deemed unacceptable, or they repeatedly make large mistakes or oversights.
Probationary members that prove problematic for whatever reason will be opened up to a QAT consensus vote for dismissal from the BN. This must pass with a significant majority (66%+).
A new BN addition round will begin immediately. The new members will enter at the probationary level.
I can't say much for this as a non-standard division leader, but I do agree with the proposed probation system. New BNs will need to tinker with their new tools and get accustomed into the rules and guidelines of being a BN to determine whether or not they actually fit as a member of the BNG. I think 1-2 months is a good enough timeframe to decide that.
After reviewing what's proposed in this, I'm fine with it.
Also, there's already a non-standard BN addition round in progress, so I'm not sure how another addition round will work when there's one that's currently underway. Probably in a month or two?
Beatmap Nominator acknowledgement
Full members of the Beatmap Nominators (aka: not probationary members) will once again receive a forum title and the purple name they were once known for in the past.
Probationary members do not receive this until they become a full member.
This is a temporary change and will not be carried over into the new system. Nominators under the new system (new being the automated system referenced in the past) will receive a different form of visual identification, yet to be determined.
This way, people that find BN via the forums will know that purple equals someone that can help. There will be no need to consult tier lists or anything of the sort.
In addition, long-serving BN (>1.5 years) will qualify for a special title which they may choose to have applied to their account when they retire. What this will be is still being considered, but probably something involving community and modding somehow.
I think the name color was proposed before but somehow wasn't really implemented, though I'm not sure why these changes are only temporary and don't carry over to the new system. I don't think it should be that hard to implement name colors in the new website.
I definitely agree to giving rewards to BNs that have stayed for so long and have spent a lot of their time in modding and helping out in the community. They should be given those kinds of rewards if they deserve it.
Beatmap Nominator rewards
The most active BN member every 6 months as determined by a composite consideration of successfully qualified beatmaps and overall modding activity will receive the "Elite Nominator" title permanently, and 6 months of osu! supporter, plus 3 months that they may gift to any of their friends.
This will also be featured as a standalone news announcement complete with social media advertisement.
Other rewards will be considered as time goes on and new systems are announced.
This one is currently being discussed among the BNG/QAT. I don't really foresee titles being given out for people that only pass that threshold, and I believe there should be more variables taken into account in determining how BNs will get rewarded for it. (e.g. Did the map end up in the Spotlights? Did the BN qualify a map from a new mapper?)
Gonna throw out a suggestion here. For non-standard game modes, the requirements should be lower since standard provides a lot more content that gets ranked than these modes. One major factor for this would be how much content each game mode produces, so standard requires more activity to be given a reward, then mania, then taiko/catch.
JBH is gathering up ideas on what kinds of rewards should be given, what criteria is needed to be given rewards and how they should be implemented, and discussion for this are currently in place, so we'll see.
Divisions
Divisions will be merged together into larger but separate units based on overall activity, with attention paid to common cooperation and friendships existing between divisions at the moment.
This one is a bit nebulous and may require further consideration.
Already happened with catch and mania, and on my side it's actually much better than it was before. I do like that we're now able to communicate much better and that we're able to work together if some of us needed help with checking a map.
Not sure how this could work on the standard side though, so I won't say anything about this for now.
QAT changes
QAT will be no longer barred (or discouraged) from bubbling, qualifying, or vetting qualified maps on their own.
The 'report a map' thread will be closed, and the functionality shifted to a 'report this map' button on the beatmap's web page. These reports will coalesce at certain thresholds within the #qat channel on the osu! internal discord, and all QAT will be expected to review these maps for potential issues as soon as they notice them.
QAT will be encouraged to return to checking qualified maps of their own initiative and interest, and a solution will be made to try to automatically allocated newly qualified maps to certain divisions for checking and approval.
My current idea for this is a Discord bot will notify divisions in their channels when a newly qualified map is assigned to them. I'm open to other ideas.
QAT will also be strongly encouraged to consider minimalist revisions of the current Ranking Criteria to promote higher quality beatmaps while removing unnecessary roadblocks to having alternate mapping styles enter Ranked. They will do so under the leadership of a self-appointed leader(s), explained more below.
We haven't been discouraged of modding / bubbling / qualifying for a long while now. In fact, we are actually encourage of doing them while we do other thing. This change was made around a year ago or so iirc.
I'm alright with a 'Report a map' button, but I'm wondering on how non-standard game mode maps will be decided. If it's a taiko map, then the taiko divisions should be the ones that are checking it. Reported catch maps should be checked by catch guys, mania maps should be checked by mania guys, etc.
I also believe that how the button works should be more expanded upon. The criteria needed for the report to submit would be a link to the post, a short sentence or two explaining what issues the map currently has, and something that checks to see if the map has already been reported. As an example, someone wants to report a map, and if the map was reported before, it should show that it's reported and that people are currently looking into it so it prevents people from reporting the same map over and over.
We're also undergoing making changes with the Ranking Criteria for all modes, so I can only say that this is currently happening as of now.
QAT rewards
Long-standing members of the QAT (>2 years) will receive a profile badge denoting their tenure and marking anything significant they achieved during their time on the team.
They will be afforded a permanent place on the osu! Alumni should they choose to retire. They will also receive osu! supporter equivalent to the length of their service on the team once they retire.
Some of this is already the case, but I figured I'd state it again just to make people aware.
Overall agree to this. It's nice to feel rewarded for the stuff you do every once in a while, but only if you earned it.
Returning agency
Should this proposal pass in full, the leadership and direction of the QAT will no longer be determined by a nebulous group of people officiated by the "staff".
The leader(s) will be determined by an expression of interest, followed by a combined vote from both the QAT and the Beatmap Nominators. The top scoring aspirants will be considered the de-facto QAT leadership, though they may number no greater than two.
Before clarifying this further, you must all understand that the BN/QAT system is a system in flux. It has been a standalone 'workaround' to the non-availability of an automated system that is supposed to fully regulate BN appointment automatically, with the QAT designed to fill a literal quality assurance role in that regard. It will change significantly from what it currently is at some point in the near future. When that time is exactly, none of us can say.
The scope of the QAT's leadership will be largely limited to day-to-day affairs and ensuring the smooth addition to and running of the Beatmap Nominators. QAT leadership will be expected to engage with both the Beatmap Nominators and the QAT as a whole, and generally be active and engaged members of the community of their own right.
The QAT leadership will work closely with a member of the osu! team to help them get things going and to provide consul for any systemic changes they may wish to make.
For the time being, that member will be me (Ephemeral). Understand however, that I will not be assuming direct leadership of the QAT under any circumstances bar an absolute necessity. My time has long since passed, and it is well past time for the newer members of the community to begin having their say in the game's future direction.
I'm not sure how I feel about this one. If anything, QAT Leaders should be evaluated by the staff on how they work / act around others and how they're going to lead the whole BNG/QAT once they're appointed. I'm aware of the 'popularity contest' aspect that's been going around, but this voting system is more of a double-edged sword that can either be very beneficial in leading the whole BNG/QAT or can backfire in a way that things don't change or become worse.
More transparency and communication is always beneficial between the BNG, the QAT and the staff though, and as such should be more encouraged.
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tl;dr These are pretty great ideas and there are some that I think are not so great, but we'll see how these get discussed and implemented in the system we currently have today. I would very much appreciate that some of the concerns are addressed as well.