M4M from my queue. As requested here is my map for your convenience.
I see you chose a long song. Good for you!! osu! needs more 3+ minute maps with full spreads. I'll shoot a kudosu star your way for this reason alone.
[General]
Fun map over-all. The circular flow is nice and steady in lots of places, the spacing is over-all very clean. My three main problems with the map right now are with rhythm choice, slider flow, and overlaps.
In many places of the map, I'm having a tough time working out what it is you're mapping to. If you start mapping to, say, the vocals, then you should at least complete the phrase mapping to vocals. In many parts of the map (many of which aren't included in my piece by piece feedback), you either switch too frequently between drums, instruments, and vocals, or you don't seem to map to anything concrete at all. This is something that I was struggling with my own map before, so I've grown kind of twitchy about it, so you'll have to pardon me if I come off as too picky with this. Nonetheless, try and make sure you know why every note is placed in terms of how it reflects the song.
Especially in the second part of the map, slider flow starts to become a bit wonky. In general, approaching a slider that goes in a different direction is uncomfortable flow for players. It can be utilized to emphasize parts of a song, but in many cases for this map, I don't see why it's there. I highlighted where some of these are in Reunion of Goodbye, since that's the map where this issue most dominantly persists.
I know you said that most overlap is on purpose, but I'm almost positive that what I highlighted is unintentional. I showed you all the instances of this that I could find, but I'm not the best at picking these out, so look for them yourself.
[Reunion of Goodbye]
00:20:268 (1,2,3) - Since you're mapping to the vocals at the pickup, I think you should map the vocals here too. The rhythmic choice seems a bit jarring at the moment.
00:29:512 (2) - Both the melody and the drums emphasize both beats equally: I think two circles would be better here.
00:48:698 (2) - This slider is counter-intuitive to the emphasis of the song: the vocals prioritize the white tick over the red tick, and nothing seems to prioritize the red tick more. I would do two circles with appropriate spacing instead.
01:00:558 (5,3) - I don't think this overlap is intentional, and if it is...I don't like it.
01:10:151 (5) - Slider flow is strange here. Maybe push (4) up a bit, rotate (5) by -90 degrees, and move it to the left of (4) so that it flows into the next slider better? There are other ways to do it, but I don't really see why there should be uncomfortable flow here.
01:25:326 (4) - Similar problem. This would be better to the right of (3) and rotated a bit.
01:29:686 (6,2) - Too close for comfort: I would separate them.
01:53:582 (1) - A ctrl+g would improve flow here.
02:08:058 (1) - Here as well. I don't really see a reason for uncomfortable flow.
02:17:128 (5,2) - This overlap is unpleasant.
03:33:698 (4,1) - More overlap issues. I don't believe this is intentional here.
[Hard]
00:02:128 (4) - Really strange slider placement here. I would move it back to the red tick and bring the last slider closer to it. The slider that comes afterwards could then be brought back by 1/2 a beat and reverse-arrowed.
01:25:675 (3,4) - Sliders are a bit too close.
02:24:279 (3,4,5,6) - This stack causes overlap. Bring (6) a bit further away.
03:48:698 (1,2) - I would put a short 1/4 slider here instead to mimic the drum roll, rather than a simple pick-up circle.
04:04:221 (2,3) - Slider-to-circle would map the drums better than circle-to-slider here since snares have more emphasis than kicks.
04:16:082 (5,6,7) - I would map this the same way 04:14:686 (1,2,3,4) was mapped, since it's the exact same drum pattern.
04:34:744 (2,3,4,5) - Why not make this a perfect square?
04:35:442 (6,1) - I would stack these for emphasis: it's a bit confusing as is.
[Normal]
You may be using too many chains of sliders and circles with 1/2 gaps between them. Be careful with this: the Standard Ranking Criteria recommends that you use these sparingly.
00:02:128 (4) - Similar to my comment in hard: I don't really get this rhythm choice. Why is the slider head on a beat that has nothing emphasizing it?
00:07:012 (3,4) - This is another rhythm I don't really like. It doesn't seem to map to anything in the song. I would much prefer a 1/2 slider followed by a 1/1 gap and a 3/2 slider after it.
02:31:431 (1,2,3,4,5,6,7,1) - A chain like this is FAR too long for normal. Like I said before, you have these in a lot of places in this map: this one's just particularly bad. If you don't find a way to break these apart, I have doubts that you'll be able to get this ranked.
03:59:686 (5,1) - This overlap is kind of ugly.
04:23:582 (2,4) - These don't seem to be mapping to anything.
[Easy]
This map is mostly good. Just a few things.
00:00:733 (1) - You can make this slider more symmetrical.
00:40:675 (2) - I think this would be better on 00:40:500.
02:18:349 (2,3) - I would rethink this pattern; it doesn't seem to reflect the song. Something like this would be better in my opinion:
Very fun map over-all! Good luck, and don't give up on it!
I see you chose a long song. Good for you!! osu! needs more 3+ minute maps with full spreads. I'll shoot a kudosu star your way for this reason alone.
[General]
Fun map over-all. The circular flow is nice and steady in lots of places, the spacing is over-all very clean. My three main problems with the map right now are with rhythm choice, slider flow, and overlaps.
In many places of the map, I'm having a tough time working out what it is you're mapping to. If you start mapping to, say, the vocals, then you should at least complete the phrase mapping to vocals. In many parts of the map (many of which aren't included in my piece by piece feedback), you either switch too frequently between drums, instruments, and vocals, or you don't seem to map to anything concrete at all. This is something that I was struggling with my own map before, so I've grown kind of twitchy about it, so you'll have to pardon me if I come off as too picky with this. Nonetheless, try and make sure you know why every note is placed in terms of how it reflects the song.
Especially in the second part of the map, slider flow starts to become a bit wonky. In general, approaching a slider that goes in a different direction is uncomfortable flow for players. It can be utilized to emphasize parts of a song, but in many cases for this map, I don't see why it's there. I highlighted where some of these are in Reunion of Goodbye, since that's the map where this issue most dominantly persists.
I know you said that most overlap is on purpose, but I'm almost positive that what I highlighted is unintentional. I showed you all the instances of this that I could find, but I'm not the best at picking these out, so look for them yourself.
[Reunion of Goodbye]
00:20:268 (1,2,3) - Since you're mapping to the vocals at the pickup, I think you should map the vocals here too. The rhythmic choice seems a bit jarring at the moment.
00:29:512 (2) - Both the melody and the drums emphasize both beats equally: I think two circles would be better here.
00:48:698 (2) - This slider is counter-intuitive to the emphasis of the song: the vocals prioritize the white tick over the red tick, and nothing seems to prioritize the red tick more. I would do two circles with appropriate spacing instead.
01:00:558 (5,3) - I don't think this overlap is intentional, and if it is...I don't like it.
01:10:151 (5) - Slider flow is strange here. Maybe push (4) up a bit, rotate (5) by -90 degrees, and move it to the left of (4) so that it flows into the next slider better? There are other ways to do it, but I don't really see why there should be uncomfortable flow here.
01:25:326 (4) - Similar problem. This would be better to the right of (3) and rotated a bit.
01:29:686 (6,2) - Too close for comfort: I would separate them.
01:53:582 (1) - A ctrl+g would improve flow here.
02:08:058 (1) - Here as well. I don't really see a reason for uncomfortable flow.
02:17:128 (5,2) - This overlap is unpleasant.
03:33:698 (4,1) - More overlap issues. I don't believe this is intentional here.
[Hard]
00:02:128 (4) - Really strange slider placement here. I would move it back to the red tick and bring the last slider closer to it. The slider that comes afterwards could then be brought back by 1/2 a beat and reverse-arrowed.
01:25:675 (3,4) - Sliders are a bit too close.
02:24:279 (3,4,5,6) - This stack causes overlap. Bring (6) a bit further away.
03:48:698 (1,2) - I would put a short 1/4 slider here instead to mimic the drum roll, rather than a simple pick-up circle.
04:04:221 (2,3) - Slider-to-circle would map the drums better than circle-to-slider here since snares have more emphasis than kicks.
04:16:082 (5,6,7) - I would map this the same way 04:14:686 (1,2,3,4) was mapped, since it's the exact same drum pattern.
04:34:744 (2,3,4,5) - Why not make this a perfect square?
04:35:442 (6,1) - I would stack these for emphasis: it's a bit confusing as is.
[Normal]
You may be using too many chains of sliders and circles with 1/2 gaps between them. Be careful with this: the Standard Ranking Criteria recommends that you use these sparingly.
00:02:128 (4) - Similar to my comment in hard: I don't really get this rhythm choice. Why is the slider head on a beat that has nothing emphasizing it?
00:07:012 (3,4) - This is another rhythm I don't really like. It doesn't seem to map to anything in the song. I would much prefer a 1/2 slider followed by a 1/1 gap and a 3/2 slider after it.
02:31:431 (1,2,3,4,5,6,7,1) - A chain like this is FAR too long for normal. Like I said before, you have these in a lot of places in this map: this one's just particularly bad. If you don't find a way to break these apart, I have doubts that you'll be able to get this ranked.
03:59:686 (5,1) - This overlap is kind of ugly.
04:23:582 (2,4) - These don't seem to be mapping to anything.
[Easy]
This map is mostly good. Just a few things.
00:00:733 (1) - You can make this slider more symmetrical.
00:40:675 (2) - I think this would be better on 00:40:500.
02:18:349 (2,3) - I would rethink this pattern; it doesn't seem to reflect the song. Something like this would be better in my opinion:
Very fun map over-all! Good luck, and don't give up on it!