Hi
[General]
[General]
- Wave hitsounds with possible delay > 5ms:
- drum-hitfinish.wav
- 03:49:570 (1,2) - DS
- 01:05:268 (2,3) - They aren't completely pararell, idk if this is intentional though.
- 01:05:268 (2,3) - Not sure if it's just me who saw this overlap but ok
- 02:38:233 (2,2) - A minor overlap here, can be solved by rotating 02:40:151 (2) a few degrees to the right.
- 02:58:117 - 04:12:593 - Missing whistle.
- 00:25:500 (6,2,3,4) - Too cramp imo, and kinda hard to read as well. It's more like you're running out of space because of 00:25:849 (1) . I would place 00:25:849 (1) vertically so I can place those next objects in the other direction than that bottom-left corner. (Well you have to move quite a stuff there but it's worth it)
- 01:09:628 (5) - Is this intentional for having a whistle on a sliderbody? I guess not.
- 02:23:756 - Idk seems like you didn't ignore any strong beats earlier so this is kinda bugging me, use the same rhythm from 01:05:442 (2,3) ?
- 04:12:593 - 04:12:768 - Missing whistle I guess cuz I saw Hard has them.
- 04:24:803 - Just my preference but would be nice if you can hitsound the slidertick here.
- 00:45:210 - Remove clap? I don't hear anything on 00:45:210 so it's probably a mistake on this one?
- 01:45:384 - Every drum or whatever sound in this section is mapped except this one, do you really want to skip this? The drum is playing consistently so it's quite off to left one out.
- 04:35:442 (6,7,8,9) - Very difficult to read the stacks here, you placed them like they have the same beat spacing, so people are gonna interpret 04:35:791 (7,8,9) as 1/1 too.