Here's a suggestion for accuracy score part. I tried to keep both essential score bonus for each additional percent above 95% and lenient enough loss for low acc players to give their teams a chance.
Also, i support Shoegazer's combo suggestion. In his system, one miss at 1000 combo map means loss of ~10k. In regular score system, this number is almost the same, lol. Shoegazer's suggestion would make score v2 not combo-based, but combo-adjusted. I didn't find any plots, so i've made one:
I hope, this will help people to understand advantages of Shoegazer's combo formula.
Formula and curve
acc_score = k*max_acc_score,
k=0.4-(((x-0.8)/0.8)^2)*0.4+x^(2^(3*x))*0.625
acc_score = k*max_acc_score,
k=0.4-(((x-0.8)/0.8)^2)*0.4+x^(2^(3*x))*0.625
Also, i support Shoegazer's combo suggestion. In his system, one miss at 1000 combo map means loss of ~10k. In regular score system, this number is almost the same, lol. Shoegazer's suggestion would make score v2 not combo-based, but combo-adjusted. I didn't find any plots, so i've made one:
Curve
X is your combo,
Y is your score earned from combo start, divided to score you'd have for same part if your combo was 300+.
That means, if you miss in the middle of map and then get 300 combo, you'll lose ~18% of score for those 300 notes. If map has 1500 notes, that will be 18% of 1/5 of 200k, lol (that's about 7k).
Other example: if your average combo is about 45, then your combo score will be about 0.5*200k=100k. I can't imagine that someone manage to pass the map and lose 100k of combo score in that way.
X is your combo,
Y is your score earned from combo start, divided to score you'd have for same part if your combo was 300+.
That means, if you miss in the middle of map and then get 300 combo, you'll lose ~18% of score for those 300 notes. If map has 1500 notes, that will be 18% of 1/5 of 200k, lol (that's about 7k).
Other example: if your average combo is about 45, then your combo score will be about 0.5*200k=100k. I can't imagine that someone manage to pass the map and lose 100k of combo score in that way.
I hope, this will help people to understand advantages of Shoegazer's combo formula.